class StudioGame::Game
Attributes
title[R]
Public Class Methods
new(title)
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# File lib/studio_game/game.rb, line 13 def initialize(title) @title = title @players = [] end
Public Instance Methods
add_player(player)
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# File lib/studio_game/game.rb, line 44 def add_player(player) @players << player end
high_score_entry(player)
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# File lib/studio_game/game.rb, line 18 def high_score_entry(player) "#{player.name}".ljust(20, '.') + "#{player.score}" end
load_players(filename)
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def load_players
(filename)
File.readlines(filename).each do |line| self.add_player(Player.from_csv(line)) end
end
# File lib/studio_game/game.rb, line 28 def load_players(filename) CSV.foreach(filename) do |row| player = Player.new(row[0], row[1].to_i) self.add_player(player) end end
play(rounds) { || ... }
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# File lib/studio_game/game.rb, line 48 def play(rounds) 1.upto(rounds) do |round| if block_given? break if yield end puts "There are #{@players.size} players in #{@title}:" @players.each do |player| puts player end treasures = TreasureTrove::TREASURES puts "\nThere are #{treasures.size} treasures to be found:" treasures.each do |treasure| puts "A #{treasure.name} is worth #{treasure.points} points." end 1.upto(rounds) do |round| puts "\nRound #{round}:" @players.each do |player| GameTurn.take_turn(player) # puts player end end end end
print_name_and_health(players)
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# File lib/studio_game/game.rb, line 77 def print_name_and_health(players) players.each do |player| "#{player.name} (#{player.health})" end end
print_stats()
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# File lib/studio_game/game.rb, line 83 def print_stats strong_players, wimpy_players = @players.partition { |player| player.strong? } puts "\n#{@title} Statistics:" puts "\n#{strong_players.size} strong players:" puts print_name_and_health(strong_players) puts "\n#{wimpy_players.size} wimpy players:" puts print_name_and_health(wimpy_players) @players.each do |player| puts "\n#{player.name}'s point totals:" player.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points" end puts "#{player.score} grand total points" end puts "\n#{@title} High Scores:" @players.sort.each do |player| puts high_score_entry(player) end puts "#{total_points} total points from treasures found." end
save_high_scores(filename="high_scores.txt")
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# File lib/studio_game/game.rb, line 35 def save_high_scores(filename="high_scores.txt") File.open(filename, "w") do |file| file.puts "#{@title} High Scores:" @players.sort.each do |player| file.puts high_score_entry(player) end end end
total_points()
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# File lib/studio_game/game.rb, line 110 def total_points @players.reduce(0) {|sum, player| sum + player.points} end