Table of Contents - rmaze-2.1.0 Documentation
Classes and Modules
Methods
- ::from_array — Maze
- ::new — Backtrace
- ::new — Game
- ::new — Maze
- ::new — MazeCell
- ::new — TreeSolver
- #!= — MazeCell
- #== — MazeCell
- #[] — MazeCell
- #allocate — Maze
- #backward — MazeCell
- #between_cells — Maze
- #cell — Maze
- #cells — Maze
- #connect_cells — Maze
- #connected? — MazeCell
- #connected_neighbours — MazeCell
- #coords_to_indices — Maze
- #disconnect_cells — Maze
- #eql? — MazeCell
- #evaluate_indices — Maze
- #forward — MazeCell
- #generate — Backtrace
- #generate_goal — Game
- #get_raw_value — Maze
- #get_value — Maze
- #has_wall_backward — MazeCell
- #has_wall_forward — MazeCell
- #hash — Maze
- #hash — MazeCell
- #inspect — Maze
- #inspect — MazeCell
- #neighbours — MazeCell
- #paths — TreeSolver
- #select_goal_cell — Game
- #set_between_cells — Maze
- #set_raw_value — Maze
- #set_raw_value_all — Maze
- #set_value — Maze
- #to_json — Maze
- #total_cells — Maze
- #total_raw — Maze
- #value — MazeCell