Table of Contents - rubtris-0.0.7 Documentation
Classes and Modules
Methods
- ::new — Block
- ::new — Board
- ::new — Menu
- ::new — Pattern
- ::random — Block
- #[] — Board
- #[]= — Board
- #add_block — Board
- #add_to_spaces — Board
- #add_win_condition — Game
- #all_filled? — Board
- #any_filled? — Board
- #auto_advance — Game
- #auto_advance_needed? — Game
- #change_direction — Board
- #check_spaces — Board
- #current_advance_rate — Game
- #do_turn — Game
- #done? — Menu
- #end_game — Game
- #filled? — Board
- #force_quit? — Game
- #get_input — Game
- #get_mode — Game
- #get_vectors — Block
- #increment_selected — Menu
- #level — Board
- #move_selected_down — Board
- #move_selected_left — Board
- #move_selected_right — Board
- #move_to_bottom — Board
- #on_board? — Board
- #open — Menu
- #over? — Board
- #over? — Game
- #over_lines? — Game
- #over_time? — Game
- #play_again — Game
- #push_selected_down — Board
- #remove_and_shift — Board
- #remove_completed_line_and_increase_score — Board
- #remove_from_spaces — Board
- #render — Board
- #render — Menu
- #rotate_coord_left — Block
- #rotate_coord_right — Block
- #rotate_selected_left — Board
- #rotate_selected_right — Board
- #run — Game
- #set_up_game — Game
- #spaces_occupied — Block
- #summary_s — Board
- #take_action — Game
- #take_action — Menu