class RubyFighter::Player
Constants
- POS_Y
- SCALE
- SPEED
Public Class Methods
new(window, name, flip=false)
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# File lib/ruby_fighter/player.rb, line 8 def initialize(window, name, flip=false) @tiles = Tileset.new(window, name) @pos_x = 0 @flip = flip @max_x = window.width move_to flip ? @max_x - 100 - width : 100 idle! end
Public Instance Methods
blocking!()
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# File lib/ruby_fighter/player.rb, line 27 def blocking! @tiles.blocking! end
draw()
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# File lib/ruby_fighter/player.rb, line 71 def draw pos_x = @pos_x + (@flip ? width : 0) scale_x = SCALE * (@flip ? -1 : 1) @tiles.draw(pos_x, POS_Y, 1, scale_x, SCALE) end
idle!()
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# File lib/ruby_fighter/player.rb, line 18 def idle! return if @busy @tiles.idle! end
kick!()
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# File lib/ruby_fighter/player.rb, line 39 def kick! @busy = true @tiles.kick! do @busy = false idle! end end
left()
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# File lib/ruby_fighter/player.rb, line 59 def left @pos_x end
move_left()
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# File lib/ruby_fighter/player.rb, line 51 def move_left @pos_x -= SPEED end
move_right()
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# File lib/ruby_fighter/player.rb, line 55 def move_right @pos_x += SPEED end
move_to(x)
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# File lib/ruby_fighter/player.rb, line 47 def move_to(x) @pos_x = x end
punch!()
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# File lib/ruby_fighter/player.rb, line 31 def punch! @busy = true @tiles.punch! do @busy = false idle! end end
right()
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# File lib/ruby_fighter/player.rb, line 63 def right @pos_x + width end
walking!()
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# File lib/ruby_fighter/player.rb, line 23 def walking! @tiles.walking! end
width()
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# File lib/ruby_fighter/player.rb, line 67 def width @tiles.width * SCALE end