class SDL2::Haptic::Custom
brief A structure containing a template for the ::SDL_HAPTIC_CUSTOM effect.
A custom force feedback effect is much like a periodic effect, where the application can define its exact shape. You will have to allocate the data yourself. Data should consist of channels # samples Uint16 samples.
If channels is one, the effect is rotated using the defined direction. Otherwise it uses the samples in data for the different axes.
sa SDL_HAPTIC_CUSTOM sa SDL_HapticEffect