class Object
Constants
- SDL2_FFI
Simple ALIAS of
SDL2
- Sdl2_Ffi
The
SDL2
Map of API Prototypes
Stub for SDL_assert.h, Unsure if we should translate or borrow existing functionality. TODO: Review for future implementation
sdl_error.h - Error handling routines.
##
SDL2
Mouse Support
SDL_pixels.h API
2D Accelerated Rendering¶ ↑
API Supports these primitives:
-
Single Pixel Points
-
Single Pixel Lines
-
Filled Rectangles
-
Texture Images
Rendered in Opaque, Blended, or Additive modes. Textures have additional tint or alpha modulation, and the API supports stretching, rotation, or mirroring. NOTE: THIS API IS NOT THREAD SAFE
SDL_rwops.h => sdl2/rwops.rb
-
RWops Structs
require ‘sdl2/pixel_format’
SDL_syswm.h - “Include file for SDL custom system window manager hooks.”
Your application has access to a special type of event ::SDL_SYSWMEVENT, which contains window-manager specific information and arrives whenever an unhandled window event occurs. This event is ignored by default, but you can enable it with SDL_EventState().
Stub for now.. need to implement!!!
-