# ======================================================== # # rconfreegui $CFDG/alfreebet.cfdg # startshape ALFREEBET # ======================================================== #
startshape POCHER
rule POCHER {
PP {x 1.5 y 4.5} OO {x 3.0 y 4.5} CC {x 4.5 y 4.5} HH {x 6.0 y 4.5} EE {x 7.5 y 4.5} RR {x 9.0 y 4.5}
}
rule BLA {
BB {x 1.5 y 4.5} LL {x 3.0 y 4.5} AA {x 4.5 y 4.5}
} rule ALFREEBET {
AA {x -.3 y 4.5} BB {x 0.8 y 4.5} CC {x 2.1 y 4.5} DD {x 3.2 y 4.5} EE {x 4.4 y 4.5} FF {x 5.5 y 4.5} GG {x 6.3 y 4.5} HH {x 0.8 y 3} II {x 1.7 y 3} JJ {x 2.4 y 3} KK {x 3.6 y 3} LL {x 4.7 y 3} MM {x 5.8 y 3} NN {x 0.5 y 1.5} OO {x 1.6 y 1.5} PP {x 2.7 y 1.5} QQ {x 3.7 y 1.5} RR {x 4.9 y 1.5} SS {x 6 y 1.5} TT {x -.5 y 0} UU {x 0.6 y 0} VV {x 1.6 y 0} WW {x 2.9 y 0} XX {x 4.2 y 0} YY {x 5.5 y 0} ZZ {x 6.6 y 0}
} # ======================================================== # rule AA { AA1 {x .2 y .5 s .06 r 60} AA2 {x .2 y .5 s .06 r 30} AA3 {x -.39 s .06 r 3} } # ======================================================== # rule BB { AA2 {s -.06 .06 r -66 x -.36 y .5} BB1 {skew 5 1 s .09 .05 r 12 x -.39 y .45} BB2 [x -.2 y .0 r 6 s .111 .05 skew 3 9] } # ======================================================== # rule CC { CC1 {r 12 s -.093 -.066 x .36 y -.45} } # ======================================================== # rule DD { DD1 {x -.375 y -.48 s .075 -.0579 skew 1 30 r 18} AA2 {s -.06 .06 r -66 x -.36 y .5} } # ======================================================== # rule EE { AA3 {x -.45 y -.48 s .09 -.06 r -3} AA3 {x -.39 s .06 -.06 r -6} AA3 {x -.39 y .45 s .075 -.06 r -3} AA2 {s -.06 .06 r -66 x -.36 y .5} } # ======================================================== # rule FF { AA3 {x -.39 s .06 -.06 r -6} AA3 {x -.39 y .45 s .075 -.06 r -3} FF1 {x -.36 y .5 s .06 r 18} } # ======================================================== # rule GG { GG1[ x .36 y .5 skew 0 10 r -4.5 s .075 .066 r -3.9] } # ======================================================== # rule HH { FF1 {x -.345 y .5 s .06 .051 r 18} FF1 {x .27 y .5 s .06 .051 r 18} AA3 {x -.39 s .084 -.06 r -6} } # ======================================================== # rule II { AA3 {y .5 s .1 -.06 r -96} } # ======================================================== # rule JJ { JJ1 {s .072 .054 r -60 y .45 x .24} AA3 {y .48 s .05 -.06 r -6} } # ======================================================== # rule KK { AA3 {y .48 x -.3 s .096 .06 r -90} KK1 [y 0.15 s .05 .054 r 24 skew 0 30] KK2 {x .45 y -.444 s -.0498 -.0468 skew 0 30 r 1.5} } # ======================================================== # rule LL { AA3 {x -.3 y .5 s .1 -.06 r -96} AA3 {x .39 y -.48 s -.075 -.06 r 6} } # ======================================================== # rule MM { AA3 {x .4 y .5 s -.06 -.06 r 58.5} AA3 {x -.39 y .5 s -.06 -.06 r 136.5} FF1 {x -.39 y .5 s .06 .051 r 18} AA3 {x .4 y .5 s .096 -.06 r -96} } # ======================================================== # rule NN { AA3 {x -.33 y .45 s -.105 -.048 r 132} FF1 {x -.36 y .5 s .06 .051 r 18} AA3 {x .4 y .5 s .096 -.06 r -96} } # ======================================================== # rule OO { OO1 [y .5 s .045 .063 skew 0 6] } # ======================================================== # rule PP { AA3 {x -.3 y .5 s .1 -.06 r -90} BB1 {skew 5 1 s .09 .05 r 12 x -.36 y .45} } # ======================================================== # rule QQ { OO1 [r -24 x -0.06 y .5 s .045 .063 skew 0 6] QQ1 [ x .1 y -.39 s .048 r 120 skew 0 30] } # ======================================================== # rule RR { AA3 {x -.3 y .5 s .1 -.06 r -90} BB1 {skew 5 1 s .09 .05 r 12 x -.36 y .45} AA3 {x .42 y -.5 s .075 .051 r 135} } # ======================================================== # rule SS { BB1 [x -.0 y .0 s 1.2 .81 skew 0 30 r -45 s .1 .05 ] BB1 [x -.0 y .0 s 1.2 .81 skew 0 30 r -45 s -.1 -.05 ] } # ======================================================== # rule TT { AA3 {y .5 s .1 -.06 r -96} AA3 {x -.39 y .45 s .075 -.06 r -3} } # ======================================================== # rule UU { UU1 [y -.48 x -.03 r -12 skew -12 0 s -.042 .072] } # ======================================================== # rule VV { AA3 {x -0 y -.48 s -.105 -.048 r -66} FF1 {x .012 y -.48 s .06 .057 r 174} } # ======================================================== # rule WW { AA3 {x -.12 y -.48 s -.105 -.048 r -66} AA3 {x -0 y -.0 s .048 -.048 r -84} AA3 {x -0 y -.0 s .051 -.048 r -106} FF1 {x .12 y -.48 s .06 .057 r 174} } # ======================================================== # rule XX { AA3 {x .3 y -.48 s -.12 -.057 r -48} FF1 {x -.36 y -.48 s .06 r 168 skew 15 0} } # ======================================================== # rule YY { AA3 {x -.03 y -.5 s .048 .075 r 96} KK2 {x -.45 y .48 s -.06 .06 skew 0 30 r 135} } # ======================================================== # rule ZZ { AA3 {x -.45 y -.48 s .09 -.06 r -3} AA3 {x .4 y .45 s .12 .06 r 230} AA3 {x -.39 y .45 s .075 -.06 r -3} } # ======================================================== # rule AA1 {SHAPE {} AA1[r 1.5 x -.5 s .98]} rule AA2 {SHAPE {} AA2[s .98 r 1 x -.5]} rule AA3 {30* {x .5 r -.5 s .975}SHAPE {}} rule BB1 {80*[r -4 x .5 s .981]SHAPE {}} rule BB2 {90*[r -4.2 x .5 s .987]SHAPE {}} rule CC1 {84*[x .5 r -2.7 s .975 1]SHAPE {s .9}} rule DD1 {99*[r -2 x .5 s .99]SHAPE {}} rule FF1 {SHAPE {} FF1 {y -.5 s .981 r -.6}} rule GG1 {SHAPE {} GG1[s .99 r 2.7 x -.5]} rule JJ1 {99*[r -2 x .5 s .99]SHAPE {}} rule KK1 { 30* {x -.3 r .5 s 1.02}SHAPE {s .6} 30* {x .3 r -.9 s 1.01}SHAPE {s .6}} rule KK2 {66*[r -2 x .5 s .99]SHAPE {}} rule OO1 {120* {r 3.6 x -.5}SHAPE {s .81} OO2[s .99 r 3 x -.5]} rule OO2 {SHAPE {s .81} OO2[s .99 r 3.6 x -.5]} rule QQ1 { 15* {r 3 x -.5}SHAPE {} 24* {r 6 x .5 s .96}SHAPE { x .5}} rule UU1 {45* {x .5 r 3 s .99}SHAPE {} UU2 {x -.5}} rule UU2 {39* {x -.5 r -3 s 1.003}SHAPE {}} # ======================================================== # rule SHAPE 1 {CIRCLE {}} rule SHAPE 5 {POIL {}POIL {r 90}} rule SHAPE 5 {CIRCLE {}POIL {flip 90}POIL {r 90 flip 90}} rule SHAPE .03 {SPIRAL1 {}} rule SHAPE .03 {SPIRAL1 {flip 180}} rule SHAPE .06 {SPIRAL2 {}} rule SHAPE .06 {SPIRAL2 {flip 180}} rule SHAPE .01 {SPIRAL3 {}} rule SHAPE .02 {SPIRAL3 {flip 180}} rule SHAPE .06 {SPIRAL4 {}} rule SHAPE .09 {SPIRAL4 {flip 180}} rule SHAPE 2.03 {SQUARE[s 6 2 r 90 b .5]} rule SPIRAL1 {CIRCLE {s .18} SPIRAL1 {s .996 x .1 r 2}} rule SPIRAL2 {CIRCLE {s .18} SPIRAL2 {s .996 x .1 r 3}} rule SPIRAL3 {CIRCLE {s .18} SPIRAL3 {s .999 x .1 r .3}} rule SPIRAL4 {CIRCLE {s .18} SPIRAL4 {s .996 x .1 r 6}} rule POIL {CIRCLE {s .3} POIL {s .96 x .1 }}