# coloured_forest.cfdg startshape forest background { hue 280 sat 0.192 b -0.21 }
// forest rule forest 4.5 {
forest { s 0.8 }
} rule forest {
forest { s 1.25 }
} rule forest 0.5 {
forest { x 1 y 0.03 } forest { x -1 }
} rule forest 0.5 {
forest { x 1 y -0.03 } forest { x -1 }
} rule forest 0.03 {
forest { x 1 } forest { x -1 } seed { }
}
// seeds
rule seed {
seed { } seed { s 1 0.9 }
} rule seed {
tree { y 0.5 r 85 sat 0.2 hue 50 | hue 90 b 0.3 } }
rule seed {
tree { y 0.5 r 85 sat 1 hue 30 | hue 70 b 0.5 }
} rule seed {
tree { y 0.5 flip 180 r 95 sat 0.5 hue 30 | hue 50 b 0.3 } }
rule seed {
tree { y 0.5 flip 180 r 95 sat 1 hue 50 | hue 70 b 0.5 }
}
rule seed {
tree { y 0.5 r 85 s 0.8 1 sat 0.2 hue 50 | hue 90 b 0.3 }
}
rule seed {
tree { y 0.5 r 85 s 0.9 1 sat 1 hue 30 | hue 70 b 0.5 }
} rule seed {
tree { y 0.5 flip 180 r 95 s 0.9 1 sat 0.5 hue 30 | hue 50 b 0.3 }
} rule seed {
tree { y 0.5 flip 180 r 95 s 0.8 1 sat 1 hue 50 | hue 70 b 0.5 }
}
// trees
rule tree {
trunc { } tree { x 1 r 1 s 0.9 hue 0.05| sat 0.01 b 0.05 }
}
rule tree 0.15 {
tree { flip 180 } tree { r -20 y -0.1 s 0.5 0.85 b -0.2 hue -0.03| sat 0.4 }
}
rule tree 0.15 {
tree { flip 180 } tree { r -20 y -0.1 s 0.6 0.85 b -0.2 sat 0.2 }
}
rule tree 0.05 {
tree { flip 180 } tree { r -10 y -0.1 s 1.01 b 0.3 hue 0.1| sat -0.1}
}
rule tree 0.01 {
tree { hue 10 }
}
// trunc rule trunc 2 {
SQUARE { s 1.1 0.2 b -0.7 sat -0.5 } SQUARE { s 1.1 0.1 b 0.8 sat -0.2 }
}
rule trunc {
SQUARE { s 1.1 0.2 b -0.6 sat -0.5 } SQUARE { x -0.25 s 0.55 0.1 b 0.8 sat -0.5 } SQUARE { x 0.25 s 0.55 0.1 b 0.9 }
}
rule trunc {
SQUARE { s 1.1 0.2 b -0.6 sat -0.5 } SQUARE { x -0.25 s 0.55 0.1 b 0.9 } SQUARE { x 0.25 s 0.55 0.1 b 0.8 sat -0.5 }
}
// leaf
rule tree 0.1 {
leaf { } tree { }
}
rule leaf {
drawleaf { }
}
rule drawleaf { CIRCLE { hue 70 sat -0.1 b 0.1 } } rule drawleaf { CIRCLE { hue 50 sat 0.1 } } rule drawleaf 0.05 { CIRCLE { hue -50 sat 1 b 1 } }
// leaf : waiting rule artifact
rule leaf {
waitleaf { }
} rule waitleaf {
waitleaf { }
} rule waitleaf 0.02 {
drawleaf { }
}