# === fireblorks.cfdg

startshape CODE

background { b -1 } tile { s 60 }

rule CODE {

BOOK {}

CODE {s .9}

}

rule CODE .1 {

BOOK {}
CODE {s .99 x .3 }
CODE {r 60 s .99}

}

rule CODE .6 {

BOOK {}
CODE {r 1 }

} rule CODE 99 {

CODE {x .01 r 1 h 1 }

} rule CODE 0.0075 {

CODE {s 6 x 110 r 1 h 1 a 1 b 1}

} rule BOOK { 3 * {x 5 r 120} LAW {} } rule LAW {

CIRCLE { hue 200 sat 1 b 1 a -.69 }
CIRCLE { s .3 x .5 hue 180 sat 1 b 1 }

}