# burning_bush.cfdg startshape SEED

background {b -1}

rule SEED {

SEED1 {hue 0 sat 0.8 b 1}

}

rule SEED1 {

SQUARE{}
SEED1 {y 1 size 0.99 r 1.5 hue .15 b 0.01}

}

rule SEED1 {

SQUARE{}
SEED1 {y 1 size 0.99 r -1.5 hue .35 sat 0.005}

}

rule SEED1 0.04 {

SQUARE {}
SEED1 {r -22 hue .3 sat 0.005}
SEED1 {r 22 hue .2 sat 0.005}

}

rule SEED1 0.05 {

SQUARE{}
SEED1 {y 1 s 0.99 r 1.5 flip 90 hue .22 sat 0.005}
SEED1 { s 0.6 r -45 hue .2 sat 0.005}
SEED1 { s 0.5 r 45 flip 90 hue .2 sat 0.005}
SEED1 {r 1 hue .2 sat 0.003}

}