# === fireblorks.cfdg
startshape CODE
background { b -1 } tile { s 60 }
rule CODE {
BOOK {}
CODE {s .9}
}
rule CODE .1 {
BOOK {} CODE {s .99 x .3 } CODE {r 60 s .99}
}
rule CODE .6 {
BOOK {} CODE {r 1 }
} rule CODE 99 {
CODE {x .01 r 1 h 1 }
} rule CODE 0.0075 {
CODE {s 6 x 110 r 1 h 1 a 1 b 1}
} rule BOOK { 3 * {x 5 r 120} LAW {} } rule LAW {
CIRCLE { hue 200 sat 1 b 1 a -.69 } CIRCLE { s .3 x .5 hue 180 sat 1 b 1 }
}