# === simple_cilia.cfdg startshape LINES

rule TRIPLES {

LINES { r 0 }
LINES { r 120 }
LINES { r -120 }

}

rule LINES {

       LINER { }
       LINER { x 2 }
       LINER { x 4 }
       LINER { x 6 }
       LINER { x 8 }
       LINES { x 0.7 y 1.5 b 0.1 s 0.8 }
}

rule LINER { LINER1 { } } rule LINER { LINER2 { } } rule LINER { LINER3 { } } rule LINER { LINER4 { } } rule LINER { LINER5 { } } rule LINER { LINER6 { } }

rule LINER1 {

       UTRIANGLE { y 0.5 }
       LINER1 { r -1 b 0.02
               y 0.75 x 0.4330125
                s 0.97 }
}

rule LINER2 {

       UTRIANGLE { y 0.5 }
       LINER2 { r -2 b 0.02
               y 0.75 x 0.4330125
                s 0.97 }
}

rule LINER3 {

       UTRIANGLE { y 0.5 }
       LINER3 { r -3 b 0.02
               y 0.75 x 0.4330125
                s 0.97 }
}

rule LINER4 {

       UTRIANGLE { y 0.5 }
       LINER4 { r 1 b 0.02
               y 0.75 x 0.4330125
                s 0.97 }
}

rule LINER5 {

       UTRIANGLE { y 0.5 }
       LINER5 { r 2 b 0.02
               y 0.75 x 0.4330125
                s 0.97 }
}

rule LINER6 {

       UTRIANGLE { y 0.5 }
       LINER6 { r 3 b 0.02
               y 0.75 x 0.4330125
                s 0.97 }
}

rule LINER1 .1 { LINER { } } rule LINER2 .1 { LINER { } } rule LINER3 .1 { LINER { } } rule LINER4 .1 { LINER { } } rule LINER5 .1 { LINER { } } rule LINER6 .1 { LINER { } }

// 0.754877 is the solution to // x^2 + x^3 = 1 // this allows double backed // triangles to exactly line up!

rule UTRIANGLE {

TRIANGLE { r 42.5 s 0.525 }

} rule TRIANGLE{

ARM { r 0 }
ARM { r 120 }
ARM { r -120 }

}

rule ARM {

CIRCLE { }
ARM { y 0.1 s 0.9 r 2 }

}