var tiny = null; // TinyColor v1.1.1 // github.com/bgrins/TinyColor // Brian Grinstead, MIT License

(function() {

var trimLeft = /^[s,#]+/,

trimRight = /\s+$/,
tinyCounter = 0,
math = Math,
mathRound = math.round,
mathMin = math.min,
mathMax = math.max,
mathRandom = math.random;

var tinycolor = function tinycolor (color, opts) {

color = (color) ? color : '';
opts = opts || { };

// If input is already a tinycolor, return itself
if (color instanceof tinycolor) {
   return color;
}
// If we are called as a function, call using new instead
if (!(this instanceof tinycolor)) {
    return new tinycolor(color, opts);
}

var rgb = inputToRGB(color);
this._originalInput = color,
this._r = rgb.r,
this._g = rgb.g,
this._b = rgb.b,
this._a = rgb.a,
this._roundA = mathRound(100*this._a) / 100,
this._format = opts.format || rgb.format;
this._gradientType = opts.gradientType;

// Don't let the range of [0,255] come back in [0,1].
// Potentially lose a little bit of precision here, but will fix issues where
// .5 gets interpreted as half of the total, instead of half of 1
// If it was supposed to be 128, this was already taken care of by `inputToRgb`
if (this._r < 1) { this._r = mathRound(this._r); }
if (this._g < 1) { this._g = mathRound(this._g); }
if (this._b < 1) { this._b = mathRound(this._b); }

this._ok = rgb.ok;
this._tc_id = tinyCounter++;

};

tinycolor.prototype = {

isDark: function() {
    return this.getBrightness() < 128;
},
isLight: function() {
    return !this.isDark();
},
isValid: function() {
    return this._ok;
},
getOriginalInput: function() {
  return this._originalInput;
},
getFormat: function() {
    return this._format;
},
getAlpha: function() {
    return this._a;
},
getBrightness: function() {
    var rgb = this.toRgb();
    return (rgb.r * 299 + rgb.g * 587 + rgb.b * 114) / 1000;
},
setAlpha: function(value) {
    this._a = boundAlpha(value);
    this._roundA = mathRound(100*this._a) / 100;
    return this;
},
toHsv: function() {
    var hsv = rgbToHsv(this._r, this._g, this._b);
    return { h: hsv.h * 360, s: hsv.s, v: hsv.v, a: this._a };
},
toHsvString: function() {
    var hsv = rgbToHsv(this._r, this._g, this._b);
    var h = mathRound(hsv.h * 360), s = mathRound(hsv.s * 100), v = mathRound(hsv.v * 100);
    return (this._a == 1) ?
      "hsv("  + h + ", " + s + "%, " + v + "%)" :
      "hsva(" + h + ", " + s + "%, " + v + "%, "+ this._roundA + ")";
},
toHsl: function() {
    var hsl = rgbToHsl(this._r, this._g, this._b);
    return { h: hsl.h * 360, s: hsl.s, l: hsl.l, a: this._a };
},
toHslString: function() {
    var hsl = rgbToHsl(this._r, this._g, this._b);
    var h = mathRound(hsl.h * 360), s = mathRound(hsl.s * 100), l = mathRound(hsl.l * 100);
    return (this._a == 1) ?
      "hsl("  + h + ", " + s + "%, " + l + "%)" :
      "hsla(" + h + ", " + s + "%, " + l + "%, "+ this._roundA + ")";
},
toHex: function(allow3Char) {
    return rgbToHex(this._r, this._g, this._b, allow3Char);
},
toHexString: function(allow3Char) {
    return '#' + this.toHex(allow3Char);
},
toHex8: function() {
    return rgbaToHex(this._r, this._g, this._b, this._a);
},
toHex8String: function() {
    return '#' + this.toHex8();
},
toRgb: function() {
    return { r: mathRound(this._r), g: mathRound(this._g), b: mathRound(this._b), a: this._a };
},
toRgbString: function() {
    return (this._a == 1) ?
      "rgb("  + mathRound(this._r) + ", " + mathRound(this._g) + ", " + mathRound(this._b) + ")" :
      "rgba(" + mathRound(this._r) + ", " + mathRound(this._g) + ", " + mathRound(this._b) + ", " + this._roundA + ")";
},
toPercentageRgb: function() {
    return { r: mathRound(bound01(this._r, 255) * 100) + "%", g: mathRound(bound01(this._g, 255) * 100) + "%", b: mathRound(bound01(this._b, 255) * 100) + "%", a: this._a };
},
toPercentageRgbString: function() {
    return (this._a == 1) ?
      "rgb("  + mathRound(bound01(this._r, 255) * 100) + "%, " + mathRound(bound01(this._g, 255) * 100) + "%, " + mathRound(bound01(this._b, 255) * 100) + "%)" :
      "rgba(" + mathRound(bound01(this._r, 255) * 100) + "%, " + mathRound(bound01(this._g, 255) * 100) + "%, " + mathRound(bound01(this._b, 255) * 100) + "%, " + this._roundA + ")";
},
toName: function() {
    if (this._a === 0) {
        return "transparent";
    }

    if (this._a < 1) {
        return false;
    }

    return hexNames[rgbToHex(this._r, this._g, this._b, true)] || false;
},
toFilter: function(secondColor) {
    var hex8String = '#' + rgbaToHex(this._r, this._g, this._b, this._a);
    var secondHex8String = hex8String;
    var gradientType = this._gradientType ? "GradientType = 1, " : "";

    if (secondColor) {
        var s = tinycolor(secondColor);
        secondHex8String = s.toHex8String();
    }

    return "progid:DXImageTransform.Microsoft.gradient("+gradientType+"startColorstr="+hex8String+",endColorstr="+secondHex8String+")";
},
toString: function(format) {
    var formatSet = !!format;
    format = format || this._format;

    var formattedString = false;
    var hasAlpha = this._a < 1 && this._a >= 0;
    var needsAlphaFormat = !formatSet && hasAlpha && (format === "hex" || format === "hex6" || format === "hex3" || format === "name");

    if (needsAlphaFormat) {
        // Special case for "transparent", all other non-alpha formats
        // will return rgba when there is transparency.
        if (format === "name" && this._a === 0) {
            return this.toName();
        }
        return this.toRgbString();
    }
    if (format === "rgb") {
        formattedString = this.toRgbString();
    }
    if (format === "prgb") {
        formattedString = this.toPercentageRgbString();
    }
    if (format === "hex" || format === "hex6") {
        formattedString = this.toHexString();
    }
    if (format === "hex3") {
        formattedString = this.toHexString(true);
    }
    if (format === "hex8") {
        formattedString = this.toHex8String();
    }
    if (format === "name") {
        formattedString = this.toName();
    }
    if (format === "hsl") {
        formattedString = this.toHslString();
    }
    if (format === "hsv") {
        formattedString = this.toHsvString();
    }

    return formattedString || this.toHexString();
},

_applyModification: function(fn, args) {
    var color = fn.apply(null, [this].concat([].slice.call(args)));
    this._r = color._r;
    this._g = color._g;
    this._b = color._b;
    this.setAlpha(color._a);
    return this;
},
lighten: function() {
    return this._applyModification(lighten, arguments);
},
brighten: function() {
    return this._applyModification(brighten, arguments);
},
darken: function() {
    return this._applyModification(darken, arguments);
},
desaturate: function() {
    return this._applyModification(desaturate, arguments);
},
saturate: function() {
    return this._applyModification(saturate, arguments);
},
greyscale: function() {
    return this._applyModification(greyscale, arguments);
},
spin: function() {
    return this._applyModification(spin, arguments);
},

_applyCombination: function(fn, args) {
    return fn.apply(null, [this].concat([].slice.call(args)));
},
analogous: function() {
    return this._applyCombination(analogous, arguments);
},
complement: function() {
    return this._applyCombination(complement, arguments);
},
monochromatic: function() {
    return this._applyCombination(monochromatic, arguments);
},
splitcomplement: function() {
    return this._applyCombination(splitcomplement, arguments);
},
triad: function() {
    return this._applyCombination(triad, arguments);
},
tetrad: function() {
    return this._applyCombination(tetrad, arguments);
}

};

// If input is an object, force 1 into “1.0” to handle ratios properly // String input requires “1.0” as input, so 1 will be treated as 1 tinycolor.fromRatio = function(color, opts) {

if (typeof color == "object") {
    var newColor = {};
    for (var i in color) {
        if (color.hasOwnProperty(i)) {
            if (i === "a") {
                newColor[i] = color[i];
            }
            else {
                newColor[i] = convertToPercentage(color[i]);
            }
        }
    }
    color = newColor;
}

return tinycolor(color, opts);

};

// Given a string or object, convert that input to RGB // Possible string inputs: // // “red” // “#f00” or “f00” // “#ff0000” or “ff0000” // “#ff000000” or “ff000000” // “rgb 255 0 0” or “rgb (255, 0, 0)” // “rgb 1.0 0 0” or “rgb (1, 0, 0)” // “rgba (255, 0, 0, 1)” or “rgba 255, 0, 0, 1” // “rgba (1.0, 0, 0, 1)” or “rgba 1.0, 0, 0, 1” // “hsl(0, 100%, 50%)” or “hsl 0 100% 50%” // “hsla(0, 100%, 50%, 1)” or “hsla 0 100% 50%, 1” // “hsv(0, 100%, 100%)” or “hsv 0 100% 100%” // function inputToRGB(color) {

var rgb = { r: 0, g: 0, b: 0 };
var a = 1;
var ok = false;
var format = false;

if (typeof color == "string") {
    color = stringInputToObject(color);
}

if (typeof color == "object") {
    if (color.hasOwnProperty("r") && color.hasOwnProperty("g") && color.hasOwnProperty("b")) {
        rgb = rgbToRgb(color.r, color.g, color.b);
        ok = true;
        format = String(color.r).substr(-1) === "%" ? "prgb" : "rgb";
    }
    else if (color.hasOwnProperty("h") && color.hasOwnProperty("s") && color.hasOwnProperty("v")) {
        color.s = convertToPercentage(color.s);
        color.v = convertToPercentage(color.v);
        rgb = hsvToRgb(color.h, color.s, color.v);
        ok = true;
        format = "hsv";
    }
    else if (color.hasOwnProperty("h") && color.hasOwnProperty("s") && color.hasOwnProperty("l")) {
        color.s = convertToPercentage(color.s);
        color.l = convertToPercentage(color.l);
        rgb = hslToRgb(color.h, color.s, color.l);
        ok = true;
        format = "hsl";
    }

    if (color.hasOwnProperty("a")) {
        a = color.a;
    }
}

a = boundAlpha(a);

return {
    ok: ok,
    format: color.format || format,
    r: mathMin(255, mathMax(rgb.r, 0)),
    g: mathMin(255, mathMax(rgb.g, 0)),
    b: mathMin(255, mathMax(rgb.b, 0)),
    a: a
};

}

// Conversion Functions // ——————–

// ‘rgbToHsl`, `rgbToHsv`, `hslToRgb`, `hsvToRgb` modified from: // <mjijackson.com/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript>

// ‘rgbToRgb` // Handle bounds / percentage checking to conform to CSS color spec // <www.w3.org/TR/css3-color/> // Assumes: r, g, b in [0, 255] or [0, 1] // Returns: { r, g, b } in [0, 255] function rgbToRgb(r, g, b){

return {
    r: bound01(r, 255) * 255,
    g: bound01(g, 255) * 255,
    b: bound01(b, 255) * 255
};

}

// ‘rgbToHsl` // Converts an RGB color value to HSL. // Assumes: r, g, and b are contained in [0, 255] or [0, 1] // Returns: { h, s, l } in [0,1] function rgbToHsl(r, g, b) {

r = bound01(r, 255);
g = bound01(g, 255);
b = bound01(b, 255);

var max = mathMax(r, g, b), min = mathMin(r, g, b);
var h, s, l = (max + min) / 2;

if(max == min) {
    h = s = 0; // achromatic
}
else {
    var d = max - min;
    s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
    switch(max) {
        case r: h = (g - b) / d + (g < b ? 6 : 0); break;
        case g: h = (b - r) / d + 2; break;
        case b: h = (r - g) / d + 4; break;
    }

    h /= 6;
}

return { h: h, s: s, l: l };

}

// ‘hslToRgb` // Converts an HSL color value to RGB. // Assumes: h is contained in [0, 1] or [0, 360] and s and l are contained [0, 1] or [0, 100] // Returns: { r, g, b } in the set [0, 255] function hslToRgb(h, s, l) {

var r, g, b;

h = bound01(h, 360);
s = bound01(s, 100);
l = bound01(l, 100);

function hue2rgb(p, q, t) {
    if(t < 0) t += 1;
    if(t > 1) t -= 1;
    if(t < 1/6) return p + (q - p) * 6 * t;
    if(t < 1/2) return q;
    if(t < 2/3) return p + (q - p) * (2/3 - t) * 6;
    return p;
}

if(s === 0) {
    r = g = b = l; // achromatic
}
else {
    var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
    var p = 2 * l - q;
    r = hue2rgb(p, q, h + 1/3);
    g = hue2rgb(p, q, h);
    b = hue2rgb(p, q, h - 1/3);
}

return { r: r * 255, g: g * 255, b: b * 255 };

}

// ‘rgbToHsv` // Converts an RGB color value to HSV // Assumes: r, g, and b are contained in the set [0, 255] or [0, 1] // Returns: { h, s, v } in [0,1] function rgbToHsv(r, g, b) {

r = bound01(r, 255);
g = bound01(g, 255);
b = bound01(b, 255);

var max = mathMax(r, g, b), min = mathMin(r, g, b);
var h, s, v = max;

var d = max - min;
s = max === 0 ? 0 : d / max;

if(max == min) {
    h = 0; // achromatic
}
else {
    switch(max) {
        case r: h = (g - b) / d + (g < b ? 6 : 0); break;
        case g: h = (b - r) / d + 2; break;
        case b: h = (r - g) / d + 4; break;
    }
    h /= 6;
}
return { h: h, s: s, v: v };

}

// ‘hsvToRgb` // Converts an HSV color value to RGB. // Assumes: h is contained in [0, 1] or [0, 360] and s and v are contained in [0, 1] or [0, 100] // Returns: { r, g, b } in the set [0, 255]

function hsvToRgb(h, s, v) {

   h = bound01(h, 360) * 6;
   s = bound01(s, 100);
   v = bound01(v, 100);

   var i = math.floor(h),
       f = h - i,
       p = v * (1 - s),
       q = v * (1 - f * s),
       t = v * (1 - (1 - f) * s),
       mod = i % 6,
       r = [v, q, p, p, t, v][mod],
       g = [t, v, v, q, p, p][mod],
       b = [p, p, t, v, v, q][mod];

   return { r: r * 255, g: g * 255, b: b * 255 };

}

// ‘rgbToHex` // Converts an RGB color to hex // Assumes r, g, and b are contained in the set [0, 255] // Returns a 3 or 6 character hex function rgbToHex(r, g, b, allow3Char) {

var hex = [
    pad2(mathRound(r).toString(16)),
    pad2(mathRound(g).toString(16)),
    pad2(mathRound(b).toString(16))
];

// Return a 3 character hex if possible
if (allow3Char && hex[0].charAt(0) == hex[0].charAt(1) && hex[1].charAt(0) == hex[1].charAt(1) && hex[2].charAt(0) == hex[2].charAt(1)) {
    return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0);
}

return hex.join("");

}

// `rgbaToHex`
// Converts an RGBA color plus alpha transparency to hex
// Assumes r, g, b and a are contained in the set [0, 255]
// Returns an 8 character hex
function rgbaToHex(r, g, b, a) {

    var hex = [
        pad2(convertDecimalToHex(a)),
        pad2(mathRound(r).toString(16)),
        pad2(mathRound(g).toString(16)),
        pad2(mathRound(b).toString(16))
    ];

    return hex.join("");
}

// ‘equals` // Can be called with any tinycolor input tinycolor.equals = function (color1, color2) {

if (!color1 || !color2) { return false; }
return tinycolor(color1).toRgbString() == tinycolor(color2).toRgbString();

}; tinycolor.random = function() {

return tinycolor.fromRatio({
    r: mathRandom(),
    g: mathRandom(),
    b: mathRandom()
});

};

// Modification Functions // ———————- // Thanks to less.js for some of the basics here // <github.com/cloudhead/less.js/blob/master/lib/less/functions.js>

function desaturate(color, amount) {

amount = (amount === 0) ? 0 : (amount || 10);
var hsl = tinycolor(color).toHsl();
hsl.s -= amount / 100;
hsl.s = clamp01(hsl.s);
return tinycolor(hsl);

}

function saturate(color, amount) {

amount = (amount === 0) ? 0 : (amount || 10);
var hsl = tinycolor(color).toHsl();
hsl.s += amount / 100;
hsl.s = clamp01(hsl.s);
return tinycolor(hsl);

}

function greyscale(color) {

return tinycolor(color).desaturate(100);

}

function lighten (color, amount) {

amount = (amount === 0) ? 0 : (amount || 10);
var hsl = tinycolor(color).toHsl();
hsl.l += amount / 100;
hsl.l = clamp01(hsl.l);
return tinycolor(hsl);

}

function brighten(color, amount) {

amount = (amount === 0) ? 0 : (amount || 10);
var rgb = tinycolor(color).toRgb();
rgb.r = mathMax(0, mathMin(255, rgb.r - mathRound(255 * - (amount / 100))));
rgb.g = mathMax(0, mathMin(255, rgb.g - mathRound(255 * - (amount / 100))));
rgb.b = mathMax(0, mathMin(255, rgb.b - mathRound(255 * - (amount / 100))));
return tinycolor(rgb);

}

function darken (color, amount) {

amount = (amount === 0) ? 0 : (amount || 10);
var hsl = tinycolor(color).toHsl();
hsl.l -= amount / 100;
hsl.l = clamp01(hsl.l);
return tinycolor(hsl);

}

// Spin takes a positive or negative amount within [-360, 360] indicating the change of hue. // Values outside of this range will be wrapped into this range. function spin(color, amount) {

var hsl = tinycolor(color).toHsl();
var hue = (mathRound(hsl.h) + amount) % 360;
hsl.h = hue < 0 ? 360 + hue : hue;
return tinycolor(hsl);

}

// Combination Functions // ——————— // Thanks to jQuery xColor for some of the ideas behind these // <github.com/infusion/jQuery-xcolor/blob/master/jquery.xcolor.js>

function complement(color) {

var hsl = tinycolor(color).toHsl();
hsl.h = (hsl.h + 180) % 360;
return tinycolor(hsl);

}

function triad(color) {

var hsl = tinycolor(color).toHsl();
var h = hsl.h;
return [
    tinycolor(color),
    tinycolor({ h: (h + 120) % 360, s: hsl.s, l: hsl.l }),
    tinycolor({ h: (h + 240) % 360, s: hsl.s, l: hsl.l })
];

}

function tetrad(color) {

var hsl = tinycolor(color).toHsl();
var h = hsl.h;
return [
    tinycolor(color),
    tinycolor({ h: (h + 90) % 360, s: hsl.s, l: hsl.l }),
    tinycolor({ h: (h + 180) % 360, s: hsl.s, l: hsl.l }),
    tinycolor({ h: (h + 270) % 360, s: hsl.s, l: hsl.l })
];

}

function splitcomplement(color) {

var hsl = tinycolor(color).toHsl();
var h = hsl.h;
return [
    tinycolor(color),
    tinycolor({ h: (h + 72) % 360, s: hsl.s, l: hsl.l}),
    tinycolor({ h: (h + 216) % 360, s: hsl.s, l: hsl.l})
];

}

function analogous(color, results, slices) {

results = results || 6;
slices = slices || 30;

var hsl = tinycolor(color).toHsl();
var part = 360 / slices;
var ret = [tinycolor(color)];

for (hsl.h = ((hsl.h - (part * results >> 1)) + 720) % 360; --results; ) {
    hsl.h = (hsl.h + part) % 360;
    ret.push(tinycolor(hsl));
}
return ret;

}

function monochromatic(color, results) {

results = results || 6;
var hsv = tinycolor(color).toHsv();
var h = hsv.h, s = hsv.s, v = hsv.v;
var ret = [];
var modification = 1 / results;

while (results--) {
    ret.push(tinycolor({ h: h, s: s, v: v}));
    v = (v + modification) % 1;
}

return ret;

}

// Utility Functions // ———————

tinycolor.mix = function(color1, color2, amount) {

amount = (amount === 0) ? 0 : (amount || 50);

var rgb1 = tinycolor(color1).toRgb();
var rgb2 = tinycolor(color2).toRgb();

var p = amount / 100;
var w = p * 2 - 1;
var a = rgb2.a - rgb1.a;

var w1;

if (w * a == -1) {
    w1 = w;
} else {
    w1 = (w + a) / (1 + w * a);
}

w1 = (w1 + 1) / 2;

var w2 = 1 - w1;

var rgba = {
    r: rgb2.r * w1 + rgb1.r * w2,
    g: rgb2.g * w1 + rgb1.g * w2,
    b: rgb2.b * w1 + rgb1.b * w2,
    a: rgb2.a * p  + rgb1.a * (1 - p)
};

return tinycolor(rgba);

};

// Readability Functions // ——————— // <www.w3.org/TR/AERT#color-contrast>

// ‘readability` // Analyze the 2 colors and returns an object with the following properties: // `brightness`: difference in brightness between the two colors // `color`: difference in color/hue between the two colors tinycolor.readability = function(color1, color2) {

var c1 = tinycolor(color1);
var c2 = tinycolor(color2);
var rgb1 = c1.toRgb();
var rgb2 = c2.toRgb();
var brightnessA = c1.getBrightness();
var brightnessB = c2.getBrightness();
var colorDiff = (
    Math.max(rgb1.r, rgb2.r) - Math.min(rgb1.r, rgb2.r) +
    Math.max(rgb1.g, rgb2.g) - Math.min(rgb1.g, rgb2.g) +
    Math.max(rgb1.b, rgb2.b) - Math.min(rgb1.b, rgb2.b)
);

return {
    brightness: Math.abs(brightnessA - brightnessB),
    color: colorDiff
};

};

// ‘readable` // www.w3.org/TR/AERT#color-contrast // Ensure that foreground and background color combinations provide sufficient contrast. // Example // tinycolor.isReadable(“#000”, “#111”) => false tinycolor.isReadable = function(color1, color2) {

var readability = tinycolor.readability(color1, color2);
return readability.brightness > 125 && readability.color > 500;

};

// ‘mostReadable` // Given a base color and a list of possible foreground or background // colors for that base, returns the most readable color. // Example // tinycolor.mostReadable(“#123”, [“#fff”, “#000”]) => “#000” tinycolor.mostReadable = function(baseColor, colorList) {

var bestColor = null;
var bestScore = 0;
var bestIsReadable = false;
for (var i=0; i < colorList.length; i++) {

    // We normalize both around the "acceptable" breaking point,
    // but rank brightness constrast higher than hue.

    var readability = tinycolor.readability(baseColor, colorList[i]);
    var readable = readability.brightness > 125 && readability.color > 500;
    var score = 3 * (readability.brightness / 125) + (readability.color / 500);

    if ((readable && ! bestIsReadable) ||
        (readable && bestIsReadable && score > bestScore) ||
        ((! readable) && (! bestIsReadable) && score > bestScore)) {
        bestIsReadable = readable;
        bestScore = score;
        bestColor = tinycolor(colorList[i]);
    }
}
return bestColor;

};

// Big List of Colors // —————— // <www.w3.org/TR/css3-color/#svg-color> var names = tinycolor.names = {

aliceblue: "f0f8ff",
antiquewhite: "faebd7",
aqua: "0ff",
aquamarine: "7fffd4",
azure: "f0ffff",
beige: "f5f5dc",
bisque: "ffe4c4",
black: "000",
blanchedalmond: "ffebcd",
blue: "00f",
blueviolet: "8a2be2",
brown: "a52a2a",
burlywood: "deb887",
burntsienna: "ea7e5d",
cadetblue: "5f9ea0",
chartreuse: "7fff00",
chocolate: "d2691e",
coral: "ff7f50",
cornflowerblue: "6495ed",
cornsilk: "fff8dc",
crimson: "dc143c",
cyan: "0ff",
darkblue: "00008b",
darkcyan: "008b8b",
darkgoldenrod: "b8860b",
darkgray: "a9a9a9",
darkgreen: "006400",
darkgrey: "a9a9a9",
darkkhaki: "bdb76b",
darkmagenta: "8b008b",
darkolivegreen: "556b2f",
darkorange: "ff8c00",
darkorchid: "9932cc",
darkred: "8b0000",
darksalmon: "e9967a",
darkseagreen: "8fbc8f",
darkslateblue: "483d8b",
darkslategray: "2f4f4f",
darkslategrey: "2f4f4f",
darkturquoise: "00ced1",
darkviolet: "9400d3",
deeppink: "ff1493",
deepskyblue: "00bfff",
dimgray: "696969",
dimgrey: "696969",
dodgerblue: "1e90ff",
firebrick: "b22222",
floralwhite: "fffaf0",
forestgreen: "228b22",
fuchsia: "f0f",
gainsboro: "dcdcdc",
ghostwhite: "f8f8ff",
gold: "ffd700",
goldenrod: "daa520",
gray: "808080",
green: "008000",
greenyellow: "adff2f",
grey: "808080",
honeydew: "f0fff0",
hotpink: "ff69b4",
indianred: "cd5c5c",
indigo: "4b0082",
ivory: "fffff0",
khaki: "f0e68c",
lavender: "e6e6fa",
lavenderblush: "fff0f5",
lawngreen: "7cfc00",
lemonchiffon: "fffacd",
lightblue: "add8e6",
lightcoral: "f08080",
lightcyan: "e0ffff",
lightgoldenrodyellow: "fafad2",
lightgray: "d3d3d3",
lightgreen: "90ee90",
lightgrey: "d3d3d3",
lightpink: "ffb6c1",
lightsalmon: "ffa07a",
lightseagreen: "20b2aa",
lightskyblue: "87cefa",
lightslategray: "789",
lightslategrey: "789",
lightsteelblue: "b0c4de",
lightyellow: "ffffe0",
lime: "0f0",
limegreen: "32cd32",
linen: "faf0e6",
magenta: "f0f",
maroon: "800000",
mediumaquamarine: "66cdaa",
mediumblue: "0000cd",
mediumorchid: "ba55d3",
mediumpurple: "9370db",
mediumseagreen: "3cb371",
mediumslateblue: "7b68ee",
mediumspringgreen: "00fa9a",
mediumturquoise: "48d1cc",
mediumvioletred: "c71585",
midnightblue: "191970",
mintcream: "f5fffa",
mistyrose: "ffe4e1",
moccasin: "ffe4b5",
navajowhite: "ffdead",
navy: "000080",
oldlace: "fdf5e6",
olive: "808000",
olivedrab: "6b8e23",
orange: "ffa500",
orangered: "ff4500",
orchid: "da70d6",
palegoldenrod: "eee8aa",
palegreen: "98fb98",
paleturquoise: "afeeee",
palevioletred: "db7093",
papayawhip: "ffefd5",
peachpuff: "ffdab9",
peru: "cd853f",
pink: "ffc0cb",
plum: "dda0dd",
powderblue: "b0e0e6",
purple: "800080",
rebeccapurple: "663399",
red: "f00",
rosybrown: "bc8f8f",
royalblue: "4169e1",
saddlebrown: "8b4513",
salmon: "fa8072",
sandybrown: "f4a460",
seagreen: "2e8b57",
seashell: "fff5ee",
sienna: "a0522d",
silver: "c0c0c0",
skyblue: "87ceeb",
slateblue: "6a5acd",
slategray: "708090",
slategrey: "708090",
snow: "fffafa",
springgreen: "00ff7f",
steelblue: "4682b4",
tan: "d2b48c",
teal: "008080",
thistle: "d8bfd8",
tomato: "ff6347",
turquoise: "40e0d0",
violet: "ee82ee",
wheat: "f5deb3",
white: "fff",
whitesmoke: "f5f5f5",
yellow: "ff0",
yellowgreen: "9acd32"

};

// Make it easy to access colors via ‘hexNames` var hexNames = tinycolor.hexNames = flip(names);

// Utilities // ———

// ‘{ ’name1’: ‘val1’ }‘ becomes `{ ’val1’: ‘name1’ }‘ function flip(o) {

var flipped = { };
for (var i in o) {
    if (o.hasOwnProperty(i)) {
        flipped[o[i]] = i;
    }
}
return flipped;

}

// Return a valid alpha value [0,1] with all invalid values being set to 1 function boundAlpha(a) {

a = parseFloat(a);

if (isNaN(a) || a < 0 || a > 1) {
    a = 1;
}

return a;

}

// Take input from [0, n] and return it as [0, 1] function bound01(n, max) {

if (isOnePointZero(n)) { n = "100%"; }

var processPercent = isPercentage(n);
n = mathMin(max, mathMax(0, parseFloat(n)));

// Automatically convert percentage into number
if (processPercent) {
    n = parseInt(n * max, 10) / 100;
}

// Handle floating point rounding errors
if ((math.abs(n - max) < 0.000001)) {
    return 1;
}

// Convert into [0, 1] range if it isn't already
return (n % max) / parseFloat(max);

}

// Force a number between 0 and 1 function clamp01(val) {

return mathMin(1, mathMax(0, val));

}

// Parse a base-16 hex value into a base-10 integer function parseIntFromHex(val) {

return parseInt(val, 16);

}

// Need to handle 1.0 as 100%, since once it is a number, there is no difference between it and 1 // <stackoverflow.com/questions/7422072/javascript-how-to-detect-number-as-a-decimal-including-1-0> function isOnePointZero(n) {

return typeof n == "string" && n.indexOf('.') != -1 && parseFloat(n) === 1;

}

// Check to see if string passed in is a percentage function isPercentage(n) {

return typeof n === "string" && n.indexOf('%') != -1;

}

// Force a hex value to have 2 characters function pad2© {

return c.length == 1 ? '0' + c : '' + c;

}

// Replace a decimal with it’s percentage value function convertToPercentage(n) {

if (n <= 1) {
    n = (n * 100) + "%";
}

return n;

}

// Converts a decimal to a hex value function convertDecimalToHex(d) {

return Math.round(parseFloat(d) * 255).toString(16);

} // Converts a hex value to a decimal function convertHexToDecimal(h) {

return (parseIntFromHex(h) / 255);

}

var matchers = (function() {

// <http://www.w3.org/TR/css3-values/#integers>
var CSS_INTEGER = "[-\\+]?\\d+%?";

// <http://www.w3.org/TR/css3-values/#number-value>
var CSS_NUMBER = "[-\\+]?\\d*\\.\\d+%?";

// Allow positive/negative integer/number.  Don't capture the either/or, just the entire outcome.
var CSS_UNIT = "(?:" + CSS_NUMBER + ")|(?:" + CSS_INTEGER + ")";

// Actual matching.
// Parentheses and commas are optional, but not required.
// Whitespace can take the place of commas or opening paren
var PERMISSIVE_MATCH3 = "[\\s|\\(]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")\\s*\\)?";
var PERMISSIVE_MATCH4 = "[\\s|\\(]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")\\s*\\)?";

return {
    rgb: new RegExp("rgb" + PERMISSIVE_MATCH3),
    rgba: new RegExp("rgba" + PERMISSIVE_MATCH4),
    hsl: new RegExp("hsl" + PERMISSIVE_MATCH3),
    hsla: new RegExp("hsla" + PERMISSIVE_MATCH4),
    hsv: new RegExp("hsv" + PERMISSIVE_MATCH3),
    hsva: new RegExp("hsva" + PERMISSIVE_MATCH4),
    hex3: /^([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,
    hex6: /^([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/,
    hex8: /^([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/
};

})();

// ‘stringInputToObject` // Permissive string parsing. Take in a number of formats, and output an object // based on detected format. Returns `{ r, g, b }` or `{ h, s, l }` or `{ h, s, v}` function stringInputToObject(color) {

color = color.replace(trimLeft,'').replace(trimRight, '').toLowerCase();
var named = false;
if (names[color]) {
    color = names[color];
    named = true;
}
else if (color == 'transparent') {
    return { r: 0, g: 0, b: 0, a: 0, format: "name" };
}

// Try to match string input using regular expressions.
// Keep most of the number bounding out of this function - don't worry about [0,1] or [0,100] or [0,360]
// Just return an object and let the conversion functions handle that.
// This way the result will be the same whether the tinycolor is initialized with string or object.
var match;
if ((match = matchers.rgb.exec(color))) {
    return { r: match[1], g: match[2], b: match[3] };
}
if ((match = matchers.rgba.exec(color))) {
    return { r: match[1], g: match[2], b: match[3], a: match[4] };
}
if ((match = matchers.hsl.exec(color))) {
    return { h: match[1], s: match[2], l: match[3] };
}
if ((match = matchers.hsla.exec(color))) {
    return { h: match[1], s: match[2], l: match[3], a: match[4] };
}
if ((match = matchers.hsv.exec(color))) {
    return { h: match[1], s: match[2], v: match[3] };
}
if ((match = matchers.hsva.exec(color))) {
    return { h: match[1], s: match[2], v: match[3], a: match[4] };
}
if ((match = matchers.hex8.exec(color))) {
    return {
        a: convertHexToDecimal(match[1]),
        r: parseIntFromHex(match[2]),
        g: parseIntFromHex(match[3]),
        b: parseIntFromHex(match[4]),
        format: named ? "name" : "hex8"
    };
}
if ((match = matchers.hex6.exec(color))) {
    return {
        r: parseIntFromHex(match[1]),
        g: parseIntFromHex(match[2]),
        b: parseIntFromHex(match[3]),
        format: named ? "name" : "hex"
    };
}
if ((match = matchers.hex3.exec(color))) {
    return {
        r: parseIntFromHex(match[1] + '' + match[1]),
        g: parseIntFromHex(match[2] + '' + match[2]),
        b: parseIntFromHex(match[3] + '' + match[3]),
        format: named ? "name" : "hex"
    };
}

return false;

}

// Node: Export function if (typeof module !== “undefined” && module.exports) {

module.exports = tinycolor;
tiny = tinycolor;

} // AMD/requirejs: Define the module else if (typeof define === ‘function’ && define.amd) {

define(function () {return tinycolor;});

} // Browser: Expose to window else {

window.tinycolor = tinycolor;

}

})();

var color = tiny(process.argv); if(process.argv == ‘rgb’) {

console.log(color.toRgbString());

} else if(process.argv == ‘contrast’) {

console.log(tiny.mostReadable(color, ['#fff', '#000']).toHex());

} else {

if(color.getAlpha() < 1.0) {
  var rgb = color.toRgb();
  var alpha_factor = 1.0 - color.getAlpha();
  var newrgb = {};
  newrgb.r = rgb.r + ((255 - rgb.r) * alpha_factor);
  newrgb.g = rgb.g + ((255 - rgb.g) * alpha_factor);
  newrgb.b = rgb.b + ((255 - rgb.b) * alpha_factor);
  color = tiny(newrgb);
}
console.log(color.toHex());

}