Package | Description |
---|---|
com.amazonaws.services.gamelift | |
com.amazonaws.services.gamelift.model | |
com.amazonaws.services.gamelift.model.transform |
Modifier and Type | Method and Description |
---|---|
CreateGameSessionResult |
AmazonGameLiftClient.createGameSession(CreateGameSessionRequest createGameSessionRequest)
Creates a multiplayer game session for players.
|
CreateGameSessionResult |
AmazonGameLift.createGameSession(CreateGameSessionRequest createGameSessionRequest)
Creates a multiplayer game session for players.
|
CreateGameSessionResult |
AbstractAmazonGameLift.createGameSession(CreateGameSessionRequest request) |
java.util.concurrent.Future<CreateGameSessionResult> |
AmazonGameLiftAsyncClient.createGameSessionAsync(CreateGameSessionRequest request) |
java.util.concurrent.Future<CreateGameSessionResult> |
AmazonGameLiftAsync.createGameSessionAsync(CreateGameSessionRequest createGameSessionRequest)
Creates a multiplayer game session for players.
|
java.util.concurrent.Future<CreateGameSessionResult> |
AbstractAmazonGameLiftAsync.createGameSessionAsync(CreateGameSessionRequest request) |
java.util.concurrent.Future<CreateGameSessionResult> |
AmazonGameLiftAsyncClient.createGameSessionAsync(CreateGameSessionRequest request,
AsyncHandler<CreateGameSessionRequest,CreateGameSessionResult> asyncHandler) |
java.util.concurrent.Future<CreateGameSessionResult> |
AmazonGameLiftAsync.createGameSessionAsync(CreateGameSessionRequest createGameSessionRequest,
AsyncHandler<CreateGameSessionRequest,CreateGameSessionResult> asyncHandler)
Creates a multiplayer game session for players.
|
java.util.concurrent.Future<CreateGameSessionResult> |
AbstractAmazonGameLiftAsync.createGameSessionAsync(CreateGameSessionRequest request,
AsyncHandler<CreateGameSessionRequest,CreateGameSessionResult> asyncHandler) |
Modifier and Type | Method and Description |
---|---|
java.util.concurrent.Future<CreateGameSessionResult> |
AmazonGameLiftAsyncClient.createGameSessionAsync(CreateGameSessionRequest request,
AsyncHandler<CreateGameSessionRequest,CreateGameSessionResult> asyncHandler) |
java.util.concurrent.Future<CreateGameSessionResult> |
AmazonGameLiftAsync.createGameSessionAsync(CreateGameSessionRequest createGameSessionRequest,
AsyncHandler<CreateGameSessionRequest,CreateGameSessionResult> asyncHandler)
Creates a multiplayer game session for players.
|
java.util.concurrent.Future<CreateGameSessionResult> |
AbstractAmazonGameLiftAsync.createGameSessionAsync(CreateGameSessionRequest request,
AsyncHandler<CreateGameSessionRequest,CreateGameSessionResult> asyncHandler) |
Modifier and Type | Method and Description |
---|---|
CreateGameSessionRequest |
CreateGameSessionRequest.clone() |
CreateGameSessionRequest |
CreateGameSessionRequest.withAliasId(java.lang.String aliasId)
Unique identifier for a fleet alias.
|
CreateGameSessionRequest |
CreateGameSessionRequest.withFleetId(java.lang.String fleetId)
Unique identifier for a fleet.
|
CreateGameSessionRequest |
CreateGameSessionRequest.withGameProperties(java.util.Collection<GameProperty> gameProperties)
Set of properties used to administer a game session.
|
CreateGameSessionRequest |
CreateGameSessionRequest.withGameProperties(GameProperty... gameProperties)
Set of properties used to administer a game session.
|
CreateGameSessionRequest |
CreateGameSessionRequest.withMaximumPlayerSessionCount(java.lang.Integer maximumPlayerSessionCount)
Maximum number of players that can be connected simultaneously to the
game session.
|
CreateGameSessionRequest |
CreateGameSessionRequest.withName(java.lang.String name)
Descriptive label associated with this game session.
|
Modifier and Type | Method and Description |
---|---|
Request<CreateGameSessionRequest> |
CreateGameSessionRequestMarshaller.marshall(CreateGameSessionRequest createGameSessionRequest) |
Modifier and Type | Method and Description |
---|---|
Request<CreateGameSessionRequest> |
CreateGameSessionRequestMarshaller.marshall(CreateGameSessionRequest createGameSessionRequest) |