eig3.h
static bool MatchMessage(player_msghdr_t *hdr, int type, int subtype, player_devaddr_t addr)
Helper for message processing.
Definition: message.h:159
double ReadFloat(int section, const char *name, double value)
Read a floating point (double) value.
virtual int MainSetup(void)
Sets up the resources needed by the driver thread.
Definition: driver.h:658
virtual void MainQuit(void)
Cleanup method for driver thread (called when main exits)
Definition: driver.h:664
uint8_t type
Message type; must be one of PLAYER_MSGTYPE_*.
Definition: player.h:166
double ReadTupleFloat(int section, const char *name, int index, double value)
Read a float (double) from a tuple field.
#define PLAYER_MSGTYPE_RESP_ACK
A positive response message.
Definition: player.h:112
virtual int ProcessMessage(QueuePointer &resp_queue, player_msghdr *hdr, void *data)
Message handler.
#define PLAYER_MSGTYPE_RESP_NACK
A negative response message.
Definition: player.h:125
int ReadDeviceAddr(player_devaddr_t *addr, int section, const char *name, int code, int index, const char *key)
Read a device id.
#define PLAYER_CAPABILITIES_REQ
Capability request message type.
Definition: player.h:397
#define PLAYER_MSGQUEUE_DEFAULT_MAXLEN
Default maximum length for a message queue.
Definition: player.h:76