Ignition Common
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3.14.0
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graphics
include
ignition
common
MeshLoader.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2016 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef IGNITION_COMMON_MESHLOADER_HH_
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#define IGNITION_COMMON_MESHLOADER_HH_
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#include <string>
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#include <ignition/common/graphics/Export.hh>
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namespace
ignition
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{
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namespace
common
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{
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class
Mesh;
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class
IGNITION_COMMON_GRAPHICS_VISIBLE
MeshLoader
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{
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public
:
MeshLoader
() =
default
;
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public
:
virtual
~MeshLoader
() =
default
;
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public
:
virtual
Mesh
*
Load
(
const
std::string
&_filename) = 0;
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};
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}
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}
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#endif
std::string
ignition::common::MeshLoader
Base class for loading meshes.
Definition:
MeshLoader.hh:33
ignition::common::MeshLoader::MeshLoader
MeshLoader()=default
Constructor.
ignition::common::MeshLoader::~MeshLoader
virtual ~MeshLoader()=default
Destructor.
ignition::common::MeshLoader::Load
virtual Mesh * Load(const std::string &_filename)=0
Load a 3D mesh.
ignition::common::Mesh
A 3D mesh.
Definition:
Mesh.hh:42
ignition
Forward declarations for the common classes.