class Tinkerforge::BrickletJoystickV2

2-axis joystick with push-button

Constants

CALLBACK_POSITION

This callback is triggered periodically according to the configuration set by BrickletJoystickV2#set_position_callback_configuration.

The parameters are the same as with BrickletJoystickV2#get_position.

CALLBACK_PRESSED

This callback is triggered periodically according to the configuration set by BrickletJoystickV2#set_pressed_callback_configuration.

The parameters are the same as with BrickletJoystickV2#is_pressed.

Public Class Methods

new(uid, ipcon) click to toggle source

Creates an object with the unique device ID uid and adds it to the IP Connection ipcon.

Calls superclass method
# File lib/tinkerforge/bricklet_joystick_v2.rb, line 69
def initialize(uid, ipcon)
  super uid, ipcon, DEVICE_IDENTIFIER, DEVICE_DISPLAY_NAME

  @api_version = [2, 0, 0]

  @response_expected[FUNCTION_GET_POSITION] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_IS_PRESSED] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_CALIBRATE] = RESPONSE_EXPECTED_FALSE
  @response_expected[FUNCTION_SET_POSITION_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_TRUE
  @response_expected[FUNCTION_GET_POSITION_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_SET_PRESSED_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_TRUE
  @response_expected[FUNCTION_GET_PRESSED_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_GET_SPITFP_ERROR_COUNT] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_SET_BOOTLOADER_MODE] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_GET_BOOTLOADER_MODE] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_SET_WRITE_FIRMWARE_POINTER] = RESPONSE_EXPECTED_FALSE
  @response_expected[FUNCTION_WRITE_FIRMWARE] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_SET_STATUS_LED_CONFIG] = RESPONSE_EXPECTED_FALSE
  @response_expected[FUNCTION_GET_STATUS_LED_CONFIG] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_GET_CHIP_TEMPERATURE] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_RESET] = RESPONSE_EXPECTED_FALSE
  @response_expected[FUNCTION_WRITE_UID] = RESPONSE_EXPECTED_FALSE
  @response_expected[FUNCTION_READ_UID] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_GET_IDENTITY] = RESPONSE_EXPECTED_ALWAYS_TRUE

  @callback_formats[CALLBACK_POSITION] = [12, 's s']
  @callback_formats[CALLBACK_PRESSED] = [9, '?']

  @ipcon.add_device self
end

Public Instance Methods

calibrate() click to toggle source

Calibrates the middle position of the joystick. If your Joystick Bricklet 2.0 does not return x=0 and y=0 in the middle position, call this function while the joystick is standing still in the middle position.

The resulting calibration will be saved in non-volatile memory, thus you only have to calibrate it once.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 129
def calibrate
  check_validity

  send_request FUNCTION_CALIBRATE, [], '', 8, ''
end
get_bootloader_mode() click to toggle source

Returns the current bootloader mode, see BrickletJoystickV2#set_bootloader_mode.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 214
def get_bootloader_mode
  check_validity

  send_request FUNCTION_GET_BOOTLOADER_MODE, [], '', 9, 'C'
end
get_chip_temperature() click to toggle source

Returns the temperature as measured inside the microcontroller. The value returned is not the ambient temperature!

The temperature is only proportional to the real temperature and it has bad accuracy. Practically it is only useful as an indicator for temperature changes.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 272
def get_chip_temperature
  check_validity

  send_request FUNCTION_GET_CHIP_TEMPERATURE, [], '', 10, 's'
end
get_identity() click to toggle source

Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.

The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port). A Bricklet connected to an :ref:`Isolator Bricklet <isolator_bricklet>` is always at position 'z'.

The device identifier numbers can be found :ref:`here <device_identifier>`. |device_identifier_constant|

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 319
def get_identity
  send_request FUNCTION_GET_IDENTITY, [], '', 33, 'Z8 Z8 k C3 C3 S'
end
get_position() click to toggle source

Returns the position of the joystick. The middle position of the joystick is x=0, y=0. The returned values are averaged and calibrated (see BrickletJoystickV2#calibrate).

If you want to get the position periodically, it is recommended to use the CALLBACK_POSITION callback and set the period with BrickletJoystickV2#set_position_callback_configuration.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 106
def get_position
  check_validity

  send_request FUNCTION_GET_POSITION, [], '', 12, 's s'
end
get_position_callback_configuration() click to toggle source

Returns the callback configuration as set by BrickletJoystickV2#set_position_callback_configuration.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 152
def get_position_callback_configuration
  check_validity

  send_request FUNCTION_GET_POSITION_CALLBACK_CONFIGURATION, [], '', 13, 'L ?'
end
get_pressed_callback_configuration() click to toggle source

Returns the callback configuration as set by BrickletJoystickV2#set_pressed_callback_configuration.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 175
def get_pressed_callback_configuration
  check_validity

  send_request FUNCTION_GET_PRESSED_CALLBACK_CONFIGURATION, [], '', 13, 'L ?'
end
get_spitfp_error_count() click to toggle source

Returns the error count for the communication between Brick and Bricklet.

The errors are divided into

  • ACK checksum errors,

  • message checksum errors,

  • framing errors and

  • overflow errors.

The errors counts are for errors that occur on the Bricklet side. All Bricks have a similar function that returns the errors on the Brick side.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 192
def get_spitfp_error_count
  check_validity

  send_request FUNCTION_GET_SPITFP_ERROR_COUNT, [], '', 24, 'L L L L'
end
get_status_led_config() click to toggle source

Returns the configuration as set by BrickletJoystickV2#set_status_led_config

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 260
def get_status_led_config
  check_validity

  send_request FUNCTION_GET_STATUS_LED_CONFIG, [], '', 9, 'C'
end
is_pressed() click to toggle source

Returns true if the button is pressed and false otherwise.

If you want to get the press-state periodically, it is recommended to use the CALLBACK_PRESSED callback and set the period with BrickletJoystickV2#set_pressed_callback_configuration.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 117
def is_pressed
  check_validity

  send_request FUNCTION_IS_PRESSED, [], '', 9, '?'
end
read_uid() click to toggle source

Returns the current UID as an integer. Encode as Base58 to get the usual string version.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 303
def read_uid
  check_validity

  send_request FUNCTION_READ_UID, [], '', 12, 'L'
end
register_callback(id, &block) click to toggle source

Registers a callback with ID id to the block block.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 324
def register_callback(id, &block)
  callback = block
  @registered_callbacks[id] = callback
end
reset() click to toggle source

Calling this function will reset the Bricklet. All configurations will be lost.

After a reset you have to create new device objects, calling functions on the existing ones will result in undefined behavior!

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 284
def reset
  check_validity

  send_request FUNCTION_RESET, [], '', 8, ''
end
set_bootloader_mode(mode) click to toggle source

Sets the bootloader mode and returns the status after the requested mode change was instigated.

You can change from bootloader mode to firmware mode and vice versa. A change from bootloader mode to firmware mode will only take place if the entry function, device identifier and CRC are present and correct.

This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 207
def set_bootloader_mode(mode)
  check_validity

  send_request FUNCTION_SET_BOOTLOADER_MODE, [mode], 'C', 9, 'C'
end
set_position_callback_configuration(period, value_has_to_change) click to toggle source

The period is the period with which the CALLBACK_POSITION callback is triggered periodically. A value of 0 turns the callback off.

If the `value has to change`-parameter is set to true, the callback is only triggered after at least one of the values has changed. If the values didn't change within the period, the callback is triggered immediately on change.

If it is set to false, the callback is continuously triggered with the period, independent of the value.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 144
def set_position_callback_configuration(period, value_has_to_change)
  check_validity

  send_request FUNCTION_SET_POSITION_CALLBACK_CONFIGURATION, [period, value_has_to_change], 'L ?', 8, ''
end
set_pressed_callback_configuration(period, value_has_to_change) click to toggle source

The period is the period with which the CALLBACK_PRESSED callback is triggered periodically. A value of 0 turns the callback off.

If the `value has to change`-parameter is set to true, the callback is only triggered after at least one of the values has changed. If the values didn't change within the period, the callback is triggered immediately on change.

If it is set to false, the callback is continuously triggered with the period, independent of the value.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 167
def set_pressed_callback_configuration(period, value_has_to_change)
  check_validity

  send_request FUNCTION_SET_PRESSED_CALLBACK_CONFIGURATION, [period, value_has_to_change], 'L ?', 8, ''
end
set_status_led_config(config) click to toggle source

Sets the status LED configuration. By default the LED shows communication traffic between Brick and Bricklet, it flickers once for every 10 received data packets.

You can also turn the LED permanently on/off or show a heartbeat.

If the Bricklet is in bootloader mode, the LED is will show heartbeat by default.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 253
def set_status_led_config(config)
  check_validity

  send_request FUNCTION_SET_STATUS_LED_CONFIG, [config], 'C', 8, ''
end
set_write_firmware_pointer(pointer) click to toggle source

Sets the firmware pointer for BrickletJoystickV2#write_firmware. The pointer has to be increased by chunks of size 64. The data is written to flash every 4 chunks (which equals to one page of size 256).

This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 226
def set_write_firmware_pointer(pointer)
  check_validity

  send_request FUNCTION_SET_WRITE_FIRMWARE_POINTER, [pointer], 'L', 8, ''
end
write_firmware(data) click to toggle source

Writes 64 Bytes of firmware at the position as written by BrickletJoystickV2#set_write_firmware_pointer before. The firmware is written to flash every 4 chunks.

You can only write firmware in bootloader mode.

This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 240
def write_firmware(data)
  check_validity

  send_request FUNCTION_WRITE_FIRMWARE, [data], 'C64', 9, 'C'
end
write_uid(uid) click to toggle source

Writes a new UID into flash. If you want to set a new UID you have to decode the Base58 encoded UID string into an integer first.

We recommend that you use Brick Viewer to change the UID.

# File lib/tinkerforge/bricklet_joystick_v2.rb, line 295
def write_uid(uid)
  check_validity

  send_request FUNCTION_WRITE_UID, [uid], 'L', 8, ''
end