module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 8
def self.take_turn(player)
  die = Die.new
  # die = LoadedDie.new
  number_rolled = die.roll

  case number_rolled
    when 5..6
      player.w00t
    when 3..4
      puts "#{player.name} was skipped."
    when 1..2
      player.blam
  end
  player.found_treasure(TreasureTrove.random)
end