module Lasershark::CommonContext

Public Class Methods

included(base) click to toggle source
# File lib/lasershark/common_context.rb, line 32
def self.included(base)
  base.extend(ClassMethods)
end

Public Instance Methods

_called() click to toggle source

Internal: An Array of successfully called Interactor instances invoked against this Interactor::Context instance.

Examples

context = Interactor::Context.new
# => #<Interactor::Context>
context._called
# => []

context = MyInteractor.call(foo: "bar")
# => #<Interactor::Context foo="baz">
context._called
# => [#<MyInteractor @context=#<Interactor::Context foo="baz">>]

Returns an Array of Interactor instances or an empty Array.

# File lib/lasershark/common_context.rb, line 154
def _called
  @called ||= []
end
called!(interactor) click to toggle source

Internal: Track that an Interactor has been called. The “called!” method is used by the interactor being invoked with this context. After an interactor is successfully called, the interactor instance is tracked in the context for the purpose of potential future rollback.

interactor - An Interactor instance that has been successfully called.

Returns nothing.

# File lib/lasershark/common_context.rb, line 114
def called!(interactor)
  _called << interactor
end
fail!(context = {}) click to toggle source

Public: Fail the Interactor::Context. Failing a context raises an error that may be rescued by the calling interactor. The context is also flagged as having failed.

Optionally the caller may provide a hash of key/value pairs to be merged into the context before failure.

context - A Hash whose key/value pairs are merged into the existing

Interactor::Context instance. (default: {})

Examples

context = Interactor::Context.new
# => #<Interactor::Context>
context.fail!
# => Interactor::Failure: #<Interactor::Context>
context.fail! rescue false
# => false
context.fail!(foo: "baz")
# => Interactor::Failure: #<Interactor::Context foo="baz">

Raises Interactor::Failure initialized with the Interactor::Context.

# File lib/lasershark/common_context.rb, line 100
def fail!(context = {})
  modifiable.update(context)
  @failure = true
  raise Interactor::Failure, self
end
failure?() click to toggle source

Public: Whether the Interactor::Context has failed. By default, a new context is successful and only changes when explicitly failed.

The “failure?” method is the inverse of the “success?” method.

Examples

context = Interactor::Context.new
# => #<Interactor::Context>
context.failure?
# => false
context.fail!
# => Interactor::Failure: #<Interactor::Context>
context.failure?
# => true

Returns false by default or true if failed.

# File lib/lasershark/common_context.rb, line 74
def failure?
  @failure || false
end
rollback!() click to toggle source

Public: Roll back the Interactor::Context. Any interactors to which this context has been passed and which have been successfully called are asked to roll themselves back by invoking their “rollback” instance methods.

Examples

context = MyInteractor.call(foo: "bar")
# => #<Interactor::Context foo="baz">
context.rollback!
# => true
context
# => #<Interactor::Context foo="bar">

Returns true if rolled back successfully or false if already rolled back.

# File lib/lasershark/common_context.rb, line 132
def rollback!
  return false if @rolled_back
  _called.reverse_each(&:rollback)
  @rolled_back = true
end
success?() click to toggle source

Public: Whether the Interactor::Context is successful. By default, a new context is successful and only changes when explicitly failed.

The “success?” method is the inverse of the “failure?” method.

Examples

context = Interactor::Context.new
# => #<Interactor::Context>
context.success?
# => true
context.fail!
# => Interactor::Failure: #<Interactor::Context>
context.success?
# => false

Returns true by default or false if failed.

# File lib/lasershark/common_context.rb, line 53
def success?
  !failure?
end