module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 6
def self.take_turn(player)
        die = Die.new
        treasures = TreasureTrove::TREASURES
        treasure = treasures.sample
        player.found_treasure(treasure)
        case die.roll
          when 1..2
                  player.blam
          when 3..4
                  puts "#{player.name} was skipped"
          else
                  player.w00t
        end
end