package util

import (

"sync/atomic"

)

func convertBoolToInt32(b bool) int32 {

if b {
        return 1
}
return 0

}

// AtomicBool is a boxed-class that provides synchronized access to the // underlying boolean value type AtomicBool struct {

state int32 // "1" is true, "0" is false

}

// NewAtomicBool returns a new AtomicBool func NewAtomicBool(initialState bool) *AtomicBool {

return &AtomicBool{state: convertBoolToInt32(initialState)}

}

// Get returns the current boolean value synchronously func (a *AtomicBool) Get() bool {

return atomic.LoadInt32(&a.state) == 1

}

// Set updates the boolean value synchronously func (a *AtomicBool) Set(newState bool) bool {

atomic.StoreInt32(&a.state, convertBoolToInt32(newState))
return newState

}