module Gamefic::Mud::Adapter::Tcp
The TCP client adapter module.
Attributes
ip_addr[R]
@return [String]
port[R]
@return [Integer]
Public Instance Methods
post_init()
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# File lib/gamefic-mud/adapter/tcp.rb, line 18 def post_init port, ip = Socket.unpack_sockaddr_in(get_peername) @port = port @ip_addr = ip puts "Connection received from #{ip}:#{port}" end
receive_data(data)
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# File lib/gamefic-mud/adapter/tcp.rb, line 25 def receive_data data state.process data end
send_raw(data)
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# File lib/gamefic-mud/adapter/tcp.rb, line 45 def send_raw data send_data data end
unbind()
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# File lib/gamefic-mud/adapter/tcp.rb, line 53 def unbind puts "Disconnecting from #{ip_addr}:#{port}" # @todo Right way to remove player from game? plot.destroy character unless character.nil? end
update(output)
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# File lib/gamefic-mud/adapter/tcp.rb, line 29 def update output # TCP connections are assumed to be terminal clients. Convert messages and options into # an HTML block and convert it to ANSI text. text = output[:messages] unless output[:options].nil? list = '<ol>' state[:options].each do |o| list += "<li>#{o}</li>" end list += "</ol>" text += list end # @todo The line endings should probably be a function of HtmlToAnsi. send_data HtmlToAnsi.convert(text).gsub(/\n/, "\r\n") end