class Oakdex::Battle::StatusConditions::Burn
Represents Burn
status condition
Public Instance Methods
after_turn(turn)
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# File lib/oakdex/battle/status_conditions/burn.rb, line 6 def after_turn(turn) return if pokemon.fainted? turn.battle.add_to_log('damage_by_burn', pokemon.trainer.name, pokemon.name, hp_by_turn) pokemon.change_hp_by(hp_by_turn) end
damage_modifier(move_execution)
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Calls superclass method
# File lib/oakdex/battle/status_conditions/burn.rb, line 14 def damage_modifier(move_execution) move_execution.move.category == 'physical' ? 0.5 : super end
Private Instance Methods
hp_by_turn()
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# File lib/oakdex/battle/status_conditions/burn.rb, line 20 def hp_by_turn [-(pokemon.hp / 16).to_i, -1].min end