Table of Contents - roglew-0.4.1 Documentation
Classes and Modules
- FFI
- FFI::Struct
- GLX_ARB_create_context
- GLX_ARB_create_context::RenderHandle
- GLX_ARB_get_proc_address
- GLX_ARB_get_proc_address::RenderHandle
- GLX_ATI_render_texture
- GLX_ATI_render_texture::RenderHandle
- GLX_EXT_import_context
- GLX_EXT_import_context::RenderHandle
- GLX_EXT_swap_control
- GLX_EXT_swap_control::RenderHandle
- GLX_EXT_texture_from_pixmap
- GLX_EXT_texture_from_pixmap::RenderHandle
- GLX_MESA_agp_offset
- GLX_MESA_agp_offset::RenderHandle
- GLX_MESA_copy_sub_buffer
- GLX_MESA_copy_sub_buffer::RenderHandle
- GLX_MESA_pixmap_colormap
- GLX_MESA_pixmap_colormap::RenderHandle
- GLX_MESA_release_buffers
- GLX_MESA_release_buffers::RenderHandle
- GLX_MESA_set_3dfx_mode
- GLX_MESA_set_3dfx_mode::RenderHandle
- GLX_MESA_swap_control
- GLX_MESA_swap_control::RenderHandle
- GLX_NV_copy_image
- GLX_NV_copy_image::RenderHandle
- GLX_NV_present_video
- GLX_NV_present_video::RenderHandle
- GLX_NV_swap_group
- GLX_NV_swap_group::RenderHandle
- GLX_NV_vertex_array_range
- GLX_NV_vertex_array_range::RenderHandle
- GLX_NV_video_capture
- GLX_NV_video_capture::RenderHandle
- GLX_NV_video_out
- GLX_NV_video_out::RenderHandle
- GLX_OML_sync_control
- GLX_OML_sync_control::RenderHandle
- GLX_SGIX_fbconfig
- GLX_SGIX_fbconfig::RenderHandle
- GLX_SGIX_hyperpipe
- GLX_SGIX_hyperpipe::RenderHandle
- GLX_SGIX_pbuffer
- GLX_SGIX_pbuffer::RenderHandle
- GLX_SGIX_swap_barrier
- GLX_SGIX_swap_barrier::RenderHandle
- GLX_SGIX_swap_group
- GLX_SGIX_swap_group::RenderHandle
- GLX_SGIX_video_resize
- GLX_SGIX_video_resize::RenderHandle
- GLX_SGI_cushion
- GLX_SGI_cushion::RenderHandle
- GLX_SGI_make_current_read
- GLX_SGI_make_current_read::RenderHandle
- GLX_SGI_swap_control
- GLX_SGI_swap_control::RenderHandle
- GLX_SGI_video_sync
- GLX_SGI_video_sync::RenderHandle
- GLX_SUN_get_transparent_index
- GLX_SUN_get_transparent_index::RenderHandle
- GLX_SUN_video_resize
- GLX_SUN_video_resize::RenderHandle
- GLX_VERSION_1_1
- GLX_VERSION_1_1::RenderHandle
- GLX_VERSION_1_2
- GLX_VERSION_1_2::RenderHandle
- GLX_VERSION_1_3
- GLX_VERSION_1_3::RenderHandle
- GLX_VERSION_1_4
- GLX_VERSION_1_4::RenderHandle
- GL_3DFX_tbuffer
- GL_3DFX_tbuffer::RenderHandle
- GL_AMD_debug_output
- GL_AMD_debug_output::RenderContext
- GL_AMD_debug_output::RenderHandle
- GL_AMD_draw_buffers_blend
- GL_AMD_draw_buffers_blend::RenderHandle
- GL_AMD_multi_draw_indirect
- GL_AMD_multi_draw_indirect::RenderHandle
- GL_AMD_name_gen_delete
- GL_AMD_name_gen_delete::RenderHandle
- GL_AMD_performance_monitor
- GL_AMD_performance_monitor::RenderHandle
- GL_AMD_sample_positions
- GL_AMD_sample_positions::RenderHandle
- GL_AMD_stencil_operation_extended
- GL_AMD_stencil_operation_extended::RenderHandle
- GL_AMD_vertex_shader_tessellator
- GL_AMD_vertex_shader_tessellator::RenderHandle
- GL_APPLE_element_array
- GL_APPLE_element_array::RenderHandle
- GL_APPLE_fence
- GL_APPLE_fence::RenderHandle
- GL_APPLE_flush_buffer_range
- GL_APPLE_flush_buffer_range::RenderHandle
- GL_APPLE_object_purgeable
- GL_APPLE_object_purgeable::RenderHandle
- GL_APPLE_texture_range
- GL_APPLE_texture_range::RenderHandle
- GL_APPLE_vertex_array_object
- GL_APPLE_vertex_array_object::RenderHandle
- GL_APPLE_vertex_array_range
- GL_APPLE_vertex_array_range::RenderHandle
- GL_APPLE_vertex_program_evaluators
- GL_APPLE_vertex_program_evaluators::RenderHandle
- GL_ARB_ES2_compatibility
- GL_ARB_ES2_compatibility::RenderHandle
- GL_ARB_base_instance
- GL_ARB_base_instance::RenderHandle
- GL_ARB_blend_func_extended
- GL_ARB_blend_func_extended::RenderHandle
- GL_ARB_cl_event
- GL_ARB_cl_event::RenderHandle
- GL_ARB_clear_buffer_object
- GL_ARB_clear_buffer_object::RenderHandle
- GL_ARB_color_buffer_float
- GL_ARB_color_buffer_float::RenderHandle
- GL_ARB_compute_shader
- GL_ARB_compute_shader::RenderHandle
- GL_ARB_copy_buffer
- GL_ARB_copy_buffer::RenderHandle
- GL_ARB_copy_image
- GL_ARB_copy_image::RenderHandle
- GL_ARB_debug_output
- GL_ARB_debug_output::RenderHandle
- GL_ARB_draw_buffers
- GL_ARB_draw_buffers::RenderHandle
- GL_ARB_draw_buffers_blend
- GL_ARB_draw_buffers_blend::RenderHandle
- GL_ARB_draw_elements_base_vertex
- GL_ARB_draw_elements_base_vertex::RenderHandle
- GL_ARB_draw_indirect
- GL_ARB_draw_indirect::RenderHandle
- GL_ARB_framebuffer_no_attachments
- GL_ARB_framebuffer_no_attachments::RenderHandle
- GL_ARB_framebuffer_object
- GL_ARB_framebuffer_object::RenderContext
- GL_ARB_framebuffer_object::RenderHandle
- GL_ARB_framebuffer_object::TextureContext
- GL_ARB_geometry_shader4
- GL_ARB_geometry_shader4::RenderHandle
- GL_ARB_get_program_binary
- GL_ARB_get_program_binary::RenderHandle
- GL_ARB_gpu_shader_fp64
- GL_ARB_gpu_shader_fp64::RenderHandle
- GL_ARB_imaging
- GL_ARB_imaging::RenderHandle
- GL_ARB_instanced_arrays
- GL_ARB_instanced_arrays::RenderHandle
- GL_ARB_internalformat_query
- GL_ARB_internalformat_query2
- GL_ARB_internalformat_query2::RenderHandle
- GL_ARB_internalformat_query::RenderHandle
- GL_ARB_invalidate_subdata
- GL_ARB_invalidate_subdata::RenderHandle
- GL_ARB_map_buffer_range
- GL_ARB_map_buffer_range::RenderHandle
- GL_ARB_matrix_palette
- GL_ARB_matrix_palette::RenderHandle
- GL_ARB_multi_draw_indirect
- GL_ARB_multi_draw_indirect::RenderHandle
- GL_ARB_multisample
- GL_ARB_multisample::RenderHandle
- GL_ARB_multitexture
- GL_ARB_multitexture::RenderHandle
- GL_ARB_occlusion_query
- GL_ARB_occlusion_query::RenderHandle
- GL_ARB_point_parameters
- GL_ARB_point_parameters::RenderHandle
- GL_ARB_program_interface_query
- GL_ARB_program_interface_query::RenderHandle
- GL_ARB_provoking_vertex
- GL_ARB_provoking_vertex::RenderHandle
- GL_ARB_robustness
- GL_ARB_robustness::RenderHandle
- GL_ARB_sample_shading
- GL_ARB_sample_shading::RenderHandle
- GL_ARB_sampler_objects
- GL_ARB_sampler_objects::RenderHandle
- GL_ARB_separate_shader_objects
- GL_ARB_separate_shader_objects::RenderHandle
- GL_ARB_shader_atomic_counters
- GL_ARB_shader_atomic_counters::RenderHandle
- GL_ARB_shader_image_load_store
- GL_ARB_shader_image_load_store::RenderHandle
- GL_ARB_shader_objects
- GL_ARB_shader_objects::RenderHandle
- GL_ARB_shader_storage_buffer_object
- GL_ARB_shader_storage_buffer_object::RenderHandle
- GL_ARB_shader_subroutine
- GL_ARB_shader_subroutine::RenderHandle
- GL_ARB_shading_language_include
- GL_ARB_shading_language_include::RenderHandle
- GL_ARB_sync
- GL_ARB_sync::RenderHandle
- GL_ARB_tessellation_shader
- GL_ARB_tessellation_shader::RenderHandle
- GL_ARB_texture_buffer_object
- GL_ARB_texture_buffer_object::RenderHandle
- GL_ARB_texture_buffer_range
- GL_ARB_texture_buffer_range::RenderHandle
- GL_ARB_texture_compression
- GL_ARB_texture_compression::RenderHandle
- GL_ARB_texture_multisample
- GL_ARB_texture_multisample::RenderHandle
- GL_ARB_texture_storage
- GL_ARB_texture_storage::RenderHandle
- GL_ARB_texture_storage_multisample
- GL_ARB_texture_storage_multisample::RenderHandle
- GL_ARB_texture_view
- GL_ARB_texture_view::RenderHandle
- GL_ARB_timer_query
- GL_ARB_timer_query::RenderHandle
- GL_ARB_transform_feedback2
- GL_ARB_transform_feedback2::RenderHandle
- GL_ARB_transform_feedback3
- GL_ARB_transform_feedback3::RenderHandle
- GL_ARB_transform_feedback_instanced
- GL_ARB_transform_feedback_instanced::RenderHandle
- GL_ARB_transpose_matrix
- GL_ARB_transpose_matrix::RenderHandle
- GL_ARB_uniform_buffer_object
- GL_ARB_uniform_buffer_object::RenderHandle
- GL_ARB_vertex_array_object
- GL_ARB_vertex_array_object::RenderContext
- GL_ARB_vertex_array_object::RenderHandle
- GL_ARB_vertex_attrib_64bit
- GL_ARB_vertex_attrib_64bit::RenderHandle
- GL_ARB_vertex_attrib_binding
- GL_ARB_vertex_attrib_binding::RenderHandle
- GL_ARB_vertex_blend
- GL_ARB_vertex_blend::RenderHandle
- GL_ARB_vertex_buffer_object
- GL_ARB_vertex_buffer_object::RenderHandle
- GL_ARB_vertex_program
- GL_ARB_vertex_program::RenderHandle
- GL_ARB_vertex_shader
- GL_ARB_vertex_shader::RenderHandle
- GL_ARB_vertex_type_2_10_10_10_rev
- GL_ARB_vertex_type_2_10_10_10_rev::RenderHandle
- GL_ARB_viewport_array
- GL_ARB_viewport_array::RenderHandle
- GL_ARB_window_pos
- GL_ARB_window_pos::RenderHandle
- GL_ATI_draw_buffers
- GL_ATI_draw_buffers::RenderHandle
- GL_ATI_element_array
- GL_ATI_element_array::RenderHandle
- GL_ATI_envmap_bumpmap
- GL_ATI_envmap_bumpmap::RenderHandle
- GL_ATI_fragment_shader
- GL_ATI_fragment_shader::RenderHandle
- GL_ATI_map_object_buffer
- GL_ATI_map_object_buffer::RenderHandle
- GL_ATI_pn_triangles
- GL_ATI_pn_triangles::RenderHandle
- GL_ATI_separate_stencil
- GL_ATI_separate_stencil::RenderHandle
- GL_ATI_vertex_array_object
- GL_ATI_vertex_array_object::RenderHandle
- GL_ATI_vertex_attrib_array_object
- GL_ATI_vertex_attrib_array_object::RenderHandle
- GL_ATI_vertex_streams
- GL_ATI_vertex_streams::RenderHandle
- GL_EXT_bindable_uniform
- GL_EXT_bindable_uniform::RenderHandle
- GL_EXT_blend_color
- GL_EXT_blend_color::RenderHandle
- GL_EXT_blend_equation_separate
- GL_EXT_blend_equation_separate::RenderHandle
- GL_EXT_blend_func_separate
- GL_EXT_blend_func_separate::RenderHandle
- GL_EXT_blend_minmax
- GL_EXT_blend_minmax::RenderHandle
- GL_EXT_color_subtable
- GL_EXT_color_subtable::RenderHandle
- GL_EXT_compiled_vertex_array
- GL_EXT_compiled_vertex_array::RenderHandle
- GL_EXT_convolution
- GL_EXT_convolution::RenderHandle
- GL_EXT_coordinate_frame
- GL_EXT_coordinate_frame::RenderHandle
- GL_EXT_copy_texture
- GL_EXT_copy_texture::RenderHandle
- GL_EXT_cull_vertex
- GL_EXT_cull_vertex::RenderHandle
- GL_EXT_debug_marker
- GL_EXT_debug_marker::RenderHandle
- GL_EXT_depth_bounds_test
- GL_EXT_depth_bounds_test::RenderHandle
- GL_EXT_direct_state_access
- GL_EXT_direct_state_access::RenderHandle
- GL_EXT_draw_buffers2
- GL_EXT_draw_buffers2::RenderHandle
- GL_EXT_draw_instanced
- GL_EXT_draw_instanced::RenderHandle
- GL_EXT_draw_range_elements
- GL_EXT_draw_range_elements::RenderHandle
- GL_EXT_fog_coord
- GL_EXT_fog_coord::RenderHandle
- GL_EXT_fragment_lighting
- GL_EXT_fragment_lighting::RenderHandle
- GL_EXT_framebuffer_blit
- GL_EXT_framebuffer_blit::RenderHandle
- GL_EXT_framebuffer_multisample
- GL_EXT_framebuffer_multisample::RenderHandle
- GL_EXT_framebuffer_object
- GL_EXT_framebuffer_object::RenderContext
- GL_EXT_framebuffer_object::RenderHandle
- GL_EXT_geometry_shader4
- GL_EXT_geometry_shader4::RenderHandle
- GL_EXT_gpu_program_parameters
- GL_EXT_gpu_program_parameters::RenderHandle
- GL_EXT_gpu_shader4
- GL_EXT_gpu_shader4::RenderHandle
- GL_EXT_histogram
- GL_EXT_histogram::RenderHandle
- GL_EXT_index_func
- GL_EXT_index_func::RenderHandle
- GL_EXT_index_material
- GL_EXT_index_material::RenderHandle
- GL_EXT_light_texture
- GL_EXT_light_texture::RenderHandle
- GL_EXT_multi_draw_arrays
- GL_EXT_multi_draw_arrays::RenderHandle
- GL_EXT_multisample
- GL_EXT_multisample::RenderHandle
- GL_EXT_paletted_texture
- GL_EXT_paletted_texture::RenderHandle
- GL_EXT_pixel_transform
- GL_EXT_pixel_transform::RenderHandle
- GL_EXT_point_parameters
- GL_EXT_point_parameters::RenderHandle
- GL_EXT_polygon_offset
- GL_EXT_polygon_offset::RenderHandle
- GL_EXT_provoking_vertex
- GL_EXT_provoking_vertex::RenderHandle
- GL_EXT_scene_marker
- GL_EXT_scene_marker::RenderHandle
- GL_EXT_secondary_color
- GL_EXT_secondary_color::RenderHandle
- GL_EXT_separate_shader_objects
- GL_EXT_separate_shader_objects::RenderHandle
- GL_EXT_shader_image_load_store
- GL_EXT_shader_image_load_store::RenderHandle
- GL_EXT_stencil_two_side
- GL_EXT_stencil_two_side::RenderHandle
- GL_EXT_subtexture
- GL_EXT_subtexture::RenderHandle
- GL_EXT_texture3D
- GL_EXT_texture3D::RenderHandle
- GL_EXT_texture_array
- GL_EXT_texture_array::RenderHandle
- GL_EXT_texture_buffer_object
- GL_EXT_texture_buffer_object::RenderHandle
- GL_EXT_texture_integer
- GL_EXT_texture_integer::RenderHandle
- GL_EXT_texture_object
- GL_EXT_texture_object::RenderHandle
- GL_EXT_texture_perturb_normal
- GL_EXT_texture_perturb_normal::RenderHandle
- GL_EXT_timer_query
- GL_EXT_timer_query::RenderHandle
- GL_EXT_transform_feedback
- GL_EXT_transform_feedback::RenderHandle
- GL_EXT_vertex_array
- GL_EXT_vertex_array::RenderHandle
- GL_EXT_vertex_attrib_64bit
- GL_EXT_vertex_attrib_64bit::RenderHandle
- GL_EXT_vertex_shader
- GL_EXT_vertex_shader::RenderHandle
- GL_EXT_vertex_weighting
- GL_EXT_vertex_weighting::RenderHandle
- GL_EXT_x11_sync_object
- GL_EXT_x11_sync_object::RenderHandle
- GL_GREMEDY_frame_terminator
- GL_GREMEDY_frame_terminator::RenderHandle
- GL_GREMEDY_string_marker
- GL_GREMEDY_string_marker::RenderHandle
- GL_HP_image_transform
- GL_HP_image_transform::RenderHandle
- GL_IBM_multimode_draw_arrays
- GL_IBM_multimode_draw_arrays::RenderHandle
- GL_IBM_vertex_array_lists
- GL_IBM_vertex_array_lists::RenderHandle
- GL_INTEL_parallel_arrays
- GL_INTEL_parallel_arrays::RenderHandle
- GL_INTEL_texture_scissor
- GL_INTEL_texture_scissor::RenderHandle
- GL_KHR_debug
- GL_KHR_debug::RenderHandle
- GL_KTX_buffer_region
- GL_KTX_buffer_region::RenderHandle
- GL_MESA_resize_buffers
- GL_MESA_resize_buffers::RenderHandle
- GL_MESA_window_pos
- GL_MESA_window_pos::RenderHandle
- GL_NV_bindless_texture
- GL_NV_bindless_texture::RenderHandle
- GL_NV_conditional_render
- GL_NV_conditional_render::RenderHandle
- GL_NV_copy_image
- GL_NV_copy_image::RenderHandle
- GL_NV_depth_buffer_float
- GL_NV_depth_buffer_float::RenderHandle
- GL_NV_evaluators
- GL_NV_evaluators::RenderHandle
- GL_NV_explicit_multisample
- GL_NV_explicit_multisample::RenderHandle
- GL_NV_fence
- GL_NV_fence::RenderHandle
- GL_NV_fragment_program
- GL_NV_fragment_program::RenderHandle
- GL_NV_framebuffer_multisample_coverage
- GL_NV_framebuffer_multisample_coverage::RenderHandle
- GL_NV_geometry_program4
- GL_NV_geometry_program4::RenderHandle
- GL_NV_gpu_program4
- GL_NV_gpu_program4::RenderHandle
- GL_NV_gpu_shader5
- GL_NV_gpu_shader5::RenderHandle
- GL_NV_half_float
- GL_NV_half_float::RenderHandle
- GL_NV_occlusion_query
- GL_NV_occlusion_query::RenderHandle
- GL_NV_parameter_buffer_object
- GL_NV_parameter_buffer_object::RenderHandle
- GL_NV_path_rendering
- GL_NV_path_rendering::RenderHandle
- GL_NV_pixel_data_range
- GL_NV_pixel_data_range::RenderHandle
- GL_NV_point_sprite
- GL_NV_point_sprite::RenderHandle
- GL_NV_present_video
- GL_NV_present_video::RenderHandle
- GL_NV_primitive_restart
- GL_NV_primitive_restart::RenderHandle
- GL_NV_register_combiners
- GL_NV_register_combiners2
- GL_NV_register_combiners2::RenderHandle
- GL_NV_register_combiners::RenderHandle
- GL_NV_shader_buffer_load
- GL_NV_shader_buffer_load::RenderHandle
- GL_NV_texture_barrier
- GL_NV_texture_barrier::RenderHandle
- GL_NV_texture_multisample
- GL_NV_texture_multisample::RenderHandle
- GL_NV_transform_feedback
- GL_NV_transform_feedback2
- GL_NV_transform_feedback2::RenderHandle
- GL_NV_transform_feedback::RenderHandle
- GL_NV_vdpau_interop
- GL_NV_vdpau_interop::RenderHandle
- GL_NV_vertex_array_range
- GL_NV_vertex_array_range::RenderHandle
- GL_NV_vertex_attrib_integer_64bit
- GL_NV_vertex_attrib_integer_64bit::RenderHandle
- GL_NV_vertex_buffer_unified_memory
- GL_NV_vertex_buffer_unified_memory::RenderHandle
- GL_NV_vertex_program
- GL_NV_vertex_program::RenderHandle
- GL_NV_video_capture
- GL_NV_video_capture::RenderHandle
- GL_OES_single_precision
- GL_OES_single_precision::RenderHandle
- GL_REGAL_error_string
- GL_REGAL_error_string::RenderHandle
- GL_REGAL_extension_query
- GL_REGAL_extension_query::RenderHandle
- GL_SGIS_detail_texture
- GL_SGIS_detail_texture::RenderHandle
- GL_SGIS_fog_function
- GL_SGIS_fog_function::RenderHandle
- GL_SGIS_multisample
- GL_SGIS_multisample::RenderHandle
- GL_SGIS_sharpen_texture
- GL_SGIS_sharpen_texture::RenderHandle
- GL_SGIS_texture4D
- GL_SGIS_texture4D::RenderHandle
- GL_SGIS_texture_filter4
- GL_SGIS_texture_filter4::RenderHandle
- GL_SGIX_async
- GL_SGIX_async::RenderHandle
- GL_SGIX_flush_raster
- GL_SGIX_flush_raster::RenderHandle
- GL_SGIX_fog_texture
- GL_SGIX_fog_texture::RenderHandle
- GL_SGIX_fragment_specular_lighting
- GL_SGIX_fragment_specular_lighting::RenderHandle
- GL_SGIX_framezoom
- GL_SGIX_framezoom::RenderHandle
- GL_SGIX_pixel_texture
- GL_SGIX_pixel_texture::RenderHandle
- GL_SGIX_reference_plane
- GL_SGIX_reference_plane::RenderHandle
- GL_SGIX_sprite
- GL_SGIX_sprite::RenderHandle
- GL_SGIX_tag_sample_buffer
- GL_SGIX_tag_sample_buffer::RenderHandle
- GL_SGI_color_table
- GL_SGI_color_table::RenderHandle
- GL_SUNX_constant_data
- GL_SUNX_constant_data::RenderHandle
- GL_SUN_global_alpha
- GL_SUN_global_alpha::RenderHandle
- GL_SUN_read_video_pixels
- GL_SUN_read_video_pixels::RenderHandle
- GL_SUN_triangle_list
- GL_SUN_triangle_list::RenderHandle
- GL_SUN_vertex
- GL_SUN_vertex::RenderHandle
- GL_VERSION_1_0
- GL_VERSION_1_0::RenderContext
- GL_VERSION_1_0::RenderHandle
- GL_VERSION_1_1
- GL_VERSION_1_1::RenderHandle
- GL_VERSION_1_2
- GL_VERSION_1_2::RenderContext
- GL_VERSION_1_2::RenderHandle
- GL_VERSION_1_3
- GL_VERSION_1_3::RenderHandle
- GL_VERSION_1_4
- GL_VERSION_1_4::RenderHandle
- GL_VERSION_1_5
- GL_VERSION_1_5::RenderContext
- GL_VERSION_1_5::RenderHandle
- GL_VERSION_2_0
- GL_VERSION_2_0::RenderContext
- GL_VERSION_2_0::RenderHandle
- GL_VERSION_2_1
- GL_VERSION_2_1::RenderHandle
- GL_VERSION_3_0
- GL_VERSION_3_0::RenderHandle
- GL_VERSION_3_1
- GL_VERSION_3_1::RenderHandle
- GL_VERSION_3_2
- GL_VERSION_3_2::RenderHandle
- GL_VERSION_3_3
- GL_VERSION_3_3::RenderHandle
- GL_VERSION_4_0
- GL_VERSION_4_0::RenderHandle
- GL_WIN_swap_hint
- GL_WIN_swap_hint::RenderHandle
- Roglew
- Roglew::BaseContext
- Roglew::BaseContextModule
- Roglew::BaseContextModule::ClassMethods
- Roglew::Buffer
- Roglew::BufferContext
- Roglew::CompileError
- Roglew::Contextual
- Roglew::ContextualModule
- Roglew::ContextualModule::ClassMethods
- Roglew::DeferredContext
- Roglew::FramebufferARB
- Roglew::FramebufferContextARB
- Roglew::FramebufferContextEXT
- Roglew::FramebufferEXT
- Roglew::GL
- Roglew::GL::Native
- Roglew::GLX
- Roglew::GLX::GLXHyperpipeConfigSGIX
- Roglew::GLX::GLXHyperpipeNetworkSGIX
- Roglew::GLX::XVisualInfo
- Roglew::Gdi32
- Roglew::Gdi32::PIXELFORMATDESCRIPTOR
- Roglew::ImmediateContext
- Roglew::ImmediateFramebufferContextARB
- Roglew::ImmediateFramebufferContextEXT
- Roglew::ImmediateRenderbufferContextARB
- Roglew::ImmediateRenderbufferContextEXT
- Roglew::InvalidPixelFormatError
- Roglew::Kernel32
- Roglew::OpenGLError
- Roglew::Query
- Roglew::RenderContext
- Roglew::RenderContextError
- Roglew::RenderContextExtension
- Roglew::RenderContextExtension::ClassMethods
- Roglew::RenderHandle
- Roglew::RenderHandleExtension
- Roglew::RenderHandleExtension::ClassMethods
- Roglew::RenderbufferARB
- Roglew::RenderbufferContextARB
- Roglew::RenderbufferContextEXT
- Roglew::RenderbufferEXT
- Roglew::Shader
- Roglew::ShaderProgram
- Roglew::Texture2d
- Roglew::Texture2dContext
- Roglew::Texture2dContext::Parameters1
- Roglew::Texture2dContext::Parameters2
- Roglew::Texture2dContext::Parameters3
- Roglew::Texture2dContext::Parameters4
- Roglew::Texture2dContext::Parameters5
- Roglew::Texture2dContext::Parameters6
- Roglew::VertexArray
- Roglew::WGL
- Roglew::WGL::GLYPHMETRICSFLOAT
- Roglew::WGL::GPU_DEVICE
- Roglew::WGL::LAYERPLANEDESCRIPTOR
- Roglew::WGL::PIXELFORMATDESCRIPTOR
- Roglew::WGL::POINTFLOAT
- Roglew::WGL::RECT
- WGL_3DL_stereo_control
- WGL_3DL_stereo_control::RenderHandle
- WGL_AMD_gpu_association
- WGL_AMD_gpu_association::RenderHandle
- WGL_ARB_buffer_region
- WGL_ARB_buffer_region::RenderHandle
- WGL_ARB_create_context
- WGL_ARB_create_context::RenderHandle
- WGL_ARB_extensions_string
- WGL_ARB_extensions_string::RenderHandle
- WGL_ARB_make_current_read
- WGL_ARB_make_current_read::RenderHandle
- WGL_ARB_pbuffer
- WGL_ARB_pbuffer::RenderHandle
- WGL_ARB_pixel_format
- WGL_ARB_pixel_format::RenderHandle
- WGL_ARB_render_texture
- WGL_ARB_render_texture::RenderHandle
- WGL_EXT_display_color_table
- WGL_EXT_display_color_table::RenderHandle
- WGL_EXT_extensions_string
- WGL_EXT_extensions_string::RenderHandle
- WGL_EXT_make_current_read
- WGL_EXT_make_current_read::RenderHandle
- WGL_EXT_pbuffer
- WGL_EXT_pbuffer::RenderHandle
- WGL_EXT_pixel_format
- WGL_EXT_pixel_format::RenderHandle
- WGL_EXT_swap_control
- WGL_EXT_swap_control::RenderHandle
- WGL_I3D_digital_video_control
- WGL_I3D_digital_video_control::RenderHandle
- WGL_I3D_gamma
- WGL_I3D_gamma::RenderHandle
- WGL_I3D_genlock
- WGL_I3D_genlock::RenderHandle
- WGL_I3D_image_buffer
- WGL_I3D_image_buffer::RenderHandle
- WGL_I3D_swap_frame_lock
- WGL_I3D_swap_frame_lock::RenderHandle
- WGL_I3D_swap_frame_usage
- WGL_I3D_swap_frame_usage::RenderHandle
- WGL_NV_DX_interop
- WGL_NV_DX_interop::RenderHandle
- WGL_NV_copy_image
- WGL_NV_copy_image::RenderHandle
- WGL_NV_gpu_affinity
- WGL_NV_gpu_affinity::RenderHandle
- WGL_NV_present_video
- WGL_NV_present_video::RenderHandle
- WGL_NV_swap_group
- WGL_NV_swap_group::RenderHandle
- WGL_NV_vertex_array_range
- WGL_NV_vertex_array_range::RenderHandle
- WGL_NV_video_capture
- WGL_NV_video_capture::RenderHandle
- WGL_NV_video_output
- WGL_NV_video_output::RenderHandle
- WGL_OML_sync_control
- WGL_OML_sync_control::RenderHandle
Methods
- ::BaseContext — Roglew
- ::Contextual — Roglew
- ::current — Roglew::RenderHandle
- ::current — Roglew::RenderContext
- ::def_function — Roglew::RenderHandle
- ::finalize — Roglew::FramebufferARB
- ::finalize — Roglew::RenderbufferARB
- ::finalize — Roglew::VertexArray
- ::finalize — Roglew::FramebufferEXT
- ::finalize — Roglew::RenderbufferEXT
- ::finalize — Roglew::Buffer
- ::finalize — Roglew::Query
- ::finalize — Roglew::Shader
- ::finalize — Roglew::ShaderProgram
- ::finalize — Roglew::RenderHandle
- ::finalize — Roglew::Texture2d
- ::included — Roglew::BaseContextModule
- ::included — Roglew::ContextualModule
- ::included — Roglew::GL::Native
- ::included — Roglew::RenderContextExtension
- ::included — Roglew::RenderHandleExtension
- ::layout — FFI::Struct
- ::layout_base — FFI::Struct
- ::new — Roglew::BaseContext
- ::new — Roglew::Contextual
- ::new — Roglew::FramebufferARB
- ::new — Roglew::FramebufferContextARB
- ::new — Roglew::RenderbufferARB
- ::new — Roglew::RenderbufferContextARB
- ::new — Roglew::VertexArray
- ::new — Roglew::Texture2dContext
- ::new — Roglew::FramebufferEXT
- ::new — Roglew::FramebufferContextEXT
- ::new — Roglew::RenderbufferEXT
- ::new — Roglew::RenderbufferContextEXT
- ::new — Roglew::Buffer
- ::new — Roglew::BufferContext
- ::new — Roglew::Query
- ::new — Roglew::Shader
- ::new — Roglew::ShaderProgram
- ::new — Roglew::RenderHandle
- ::new — Roglew::Gdi32::PIXELFORMATDESCRIPTOR
- ::new — Roglew::RenderContext
- ::new — Roglew::Texture2d
- ::new — Roglew::BaseContextModule
- ::peek — Roglew::RenderHandle
- ::peek — Roglew::RenderContext
- ::platform_module — Roglew::GL
- ::push — Roglew::RenderHandle
- ::register_extensions — Roglew::RenderHandle
- ::stack — Roglew::RenderHandle
- ::stack — Roglew::RenderContext
- ::unregister_extensions — Roglew::RenderHandle
- #attach — Roglew::FramebufferContextARB
- #attach — Roglew::FramebufferContextEXT
- #attach — Roglew::ShaderProgram
- #attachment_parameter — Roglew::ImmediateFramebufferContextARB
- #attachment_parameter — Roglew::ImmediateFramebufferContextEXT
- #attrib_location — Roglew::ShaderProgram
- #attrib_locations — Roglew::ShaderProgram
- #attribs — Roglew::RenderHandle
- #base_level= — Roglew::Texture2dContext::Parameters2
- #begin — GL_VERSION_1_0::RenderContext
- #bind — Roglew::FramebufferARB
- #bind — Roglew::FramebufferContextARB
- #bind — Roglew::RenderbufferARB
- #bind — Roglew::RenderbufferContextARB
- #bind — Roglew::VertexArray
- #bind — Roglew::Texture2dContext
- #bind — Roglew::FramebufferEXT
- #bind — Roglew::FramebufferContextEXT
- #bind — Roglew::RenderbufferEXT
- #bind — Roglew::RenderbufferContextEXT
- #bind — Roglew::Buffer
- #bind — Roglew::BufferContext
- #bind — Roglew::RenderHandle
- #bind — Roglew::RenderContext
- #bind — Roglew::Texture2d
- #blend_func — Roglew::RenderContext
- #blit — Roglew::FramebufferContextARB
- #border_color — Roglew::Texture2dContext
- #buffer_data — GL_VERSION_1_5::RenderContext
- #buffer_sub_data — GL_VERSION_1_5::RenderContext
- #calls — Roglew::DeferredContext
- #check_current — Roglew::Texture2dContext
- #checks_current — Roglew::RenderContextExtension::ClassMethods
- #clear — Roglew::RenderContext
- #clear_color — Roglew::RenderContext
- #clear_color= — Roglew::RenderContext
- #clear_depth= — Roglew::RenderContext
- #clear_stencil= — Roglew::RenderContext
- #color_mask — Roglew::RenderContext
- #compare_func= — Roglew::Texture2dContext::Parameters4
- #compare_mode= — Roglew::Texture2dContext::Parameters4
- #compile — Roglew::Shader
- #compile_status — Roglew::Shader
- #compiled? — Roglew::Shader
- #context — Roglew::BaseContextModule
- #create_binding — Roglew::ContextualModule
- #create_buffer — GL_VERSION_1_5::RenderContext
- #create_context — Roglew::RenderHandle
- #create_framebuffer — GL_ARB_framebuffer_object::RenderContext
- #create_framebufferEXT — GL_EXT_framebuffer_object::RenderContext
- #create_program — GL_VERSION_2_0::RenderContext
- #create_query — GL_VERSION_1_5::RenderContext
- #create_renderbuffer — GL_ARB_framebuffer_object::RenderContext
- #create_renderbufferEXT — GL_EXT_framebuffer_object::RenderContext
- #create_shader — GL_VERSION_2_0::RenderContext
- #create_texture2d — Roglew::RenderContext
- #create_vertex_array — GL_ARB_vertex_array_object::RenderContext
- #current? — Roglew::RenderHandle
- #current? — Roglew::RenderContext
- #data — Roglew::BufferContext
- #debug_message_enableAMD — GL_AMD_debug_output::RenderContext
- #def_delete — Roglew::RenderContextExtension::ClassMethods
- #def_gen — Roglew::RenderContextExtension::ClassMethods
- #def_object — Roglew::RenderContextExtension::ClassMethods
- #deferred= — Roglew::ContextualModule::ClassMethods
- #deferred? — Roglew::DeferredContext
- #deferred? — Roglew::ImmediateContext
- #deferred? — Roglew::ContextualModule::ClassMethods
- #deferred_module — Roglew::BaseContextModule::ClassMethods
- #delete_context — Roglew::GLX
- #delete_status — Roglew::Shader
- #depth_mode= — Roglew::Texture2dContext::Parameters3
- #depth_stencil_mode= — Roglew::Texture2dContext::Parameters6
- #disable — Roglew::RenderContext
- #draw_range_elements — GL_VERSION_1_2::RenderContext
- #dwFlags — Roglew::Gdi32::PIXELFORMATDESCRIPTOR
- #dwFlags= — Roglew::Gdi32::PIXELFORMATDESCRIPTOR
- #enable — Roglew::RenderContext
- #extension_list — Roglew::RenderHandle
- #extension_list_core — Roglew::RenderHandle
- #extension_list_gl — Roglew::RenderHandle
- #extension_list_platform — Roglew
- #finished — Roglew::RenderContext
- #finished — Roglew::DeferredContext
- #finished — Roglew::ImmediateContext
- #functions — Roglew::RenderHandleExtension::ClassMethods
- #generate_mipmap — GL_ARB_framebuffer_object::TextureContext
- #generate_mipmap= — Roglew::Texture2dContext::Parameters3
- #generate_mipmapEXT — Roglew::Texture2dContext
- #get_errors — Roglew::RenderContext
- #get_floats — Roglew::RenderContext
- #get_funcions — Roglew::RenderHandleExtension::ClassMethods
- #get_function — Roglew::RenderContext
- #get_integers — Roglew::RenderContext
- #get_proc_address — Roglew::RenderContext
- #get_proc_address — Roglew
- #get_program — GL_VERSION_2_0::RenderContext
- #get_program_info_log — GL_VERSION_2_0::RenderContext
- #get_shader — GL_VERSION_2_0::RenderContext
- #get_shader_info_log — GL_VERSION_2_0::RenderContext
- #handle — Roglew::RenderContext
- #handle — Roglew::BaseContextModule
- #immediate? — Roglew::DeferredContext
- #immediate? — Roglew::ImmediateContext
- #immediate_module — Roglew::BaseContextModule::ClassMethods
- #included — Roglew::BaseContext
- #included — Roglew::Contextual
- #included — Roglew::ImmediateFramebufferContextARB
- #included — Roglew::ImmediateRenderbufferContextARB
- #included — Roglew::ImmediateFramebufferContextEXT
- #included — Roglew::ImmediateRenderbufferContextEXT
- #info_log — Roglew::Shader
- #info_log_length — Roglew::Shader
- #initialize_pixel_format — Roglew
- #is_deferred? — Roglew::ContextualModule
- #link — Roglew::ShaderProgram
- #link_program — Roglew::ShaderProgram
- #link_status — Roglew::ShaderProgram
- #load_extension — Roglew::RenderHandle
- #load_extensions — Roglew::Texture2dContext
- #load_version_modules — Roglew::Texture2dContext
- #loaded_extensions — Roglew::RenderHandle
- #lod_bias= — Roglew::Texture2dContext::Parameters4
- #mag_filter= — Roglew::Texture2dContext
- #make_call — Roglew::DeferredContext
- #make_call — Roglew::ImmediateContext
- #make_calls — Roglew::BaseContextModule::ClassMethods
- #make_current — Roglew
- #map_type — GL_VERSION_2_0::RenderContext
- #max_level= — Roglew::Texture2dContext::Parameters2
- #max_lod= — Roglew::Texture2dContext::Parameters2
- #method_added — Roglew::RenderContextExtension::ClassMethods
- #min_filter= — Roglew::Texture2dContext
- #min_lod= — Roglew::Texture2dContext::Parameters2
- #no_mipmaps! — Roglew::Texture2dContext::Parameters2
- #num_extensions — Roglew::RenderContext
- #parameter — Roglew::Texture2dContext
- #priority — Roglew::Texture2dContext::Parameters1
- #remove_current — Roglew
- #render_handle — Roglew::RenderContext
- #rh — Roglew::RenderContext
- #run — Roglew::DeferredContext
- #run — Roglew::ImmediateContext
- #shader_sources — GL_VERSION_2_0::RenderContext
- #source_length — Roglew::Shader
- #status — Roglew::ImmediateFramebufferContextARB
- #status — Roglew::ImmediateFramebufferContextEXT
- #storage — Roglew::RenderbufferContextARB
- #storage — Roglew::RenderbufferContextEXT
- #storage_multisample — Roglew::RenderbufferContextARB
- #sub_data — Roglew::BufferContext
- #supports? — Roglew::RenderHandle
- #swap_buffers — Roglew::RenderContext
- #swap_buffers — Roglew
- #swizzle_a= — Roglew::Texture2dContext::Parameters5
- #swizzle_b= — Roglew::Texture2dContext::Parameters5
- #swizzle_g= — Roglew::Texture2dContext::Parameters5
- #swizzle_r= — Roglew::Texture2dContext::Parameters5
- #swizzle_rgba — Roglew::Texture2dContext::Parameters5
- #tex_image_2d — Roglew::Texture2dContext
- #tex_parameter — Roglew::RenderContext
- #tex_subimage_2d — Roglew::Texture2dContext
- #texture_layer — Roglew::FramebufferContextARB
- #to_s — Roglew::Gdi32::PIXELFORMATDESCRIPTOR
- #unbind — Roglew::FramebufferContextARB
- #unbind — Roglew::RenderbufferContextARB
- #unbind — Roglew::Texture2dContext
- #unbind — Roglew::FramebufferContextEXT
- #unbind — Roglew::RenderbufferContextEXT
- #unbind — Roglew::BufferContext
- #uniform_location — Roglew::ShaderProgram
- #uniform_locations — Roglew::ShaderProgram
- #upgrade_context — Roglew
- #use — Roglew::ShaderProgram
- #use_program — Roglew::ShaderProgram
- #version — Roglew::RenderHandle
- #wrap_r= — Roglew::Texture2dContext::Parameters2
- #wrap_s= — Roglew::Texture2dContext
- #wrap_str — Roglew::Texture2dContext::Parameters2
- #wrap_t= — Roglew::Texture2dContext