module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 6
def self.take_turn(player)
   die = Die.new
   number_rolled = die.roll
   case number_rolled
   when 1..2
     player.blam
   when 3..4
     puts "#{player.name} was skipped."            
   else
    player.w00t
   end

  treasure =TreasureTrove.random
  player.found_treasure(treasure)
 end