class Disp3D::NodePolylines
Public Class Methods
new(geom, name = nil)
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Calls superclass method
Disp3D::NodeLeaf::new
# File lib/node/node_polylines.rb, line 7 def initialize(geom, name = nil) Util3D.check_arg_type(Symbol, name, true) Util3D.check_arg_type(GMath3D::Polyline, geom, false, true) super @width = 1.0 end
Protected Instance Methods
draw_each(polyline)
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# File lib/node/node_polylines.rb, line 30 def draw_each(polyline) GL.Begin(GL::LINE_STRIP) polyline.vertices.each do | vertex | GL.Vertex( vertex.x, vertex.y, vertex.z ) end GL.Vertex( polyline.vertices[0].x, polyline.vertices[0].y, polyline.vertices[0].z ) if( !polyline.is_open ) GL.End() end
draw_element()
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# File lib/node/node_polylines.rb, line 15 def draw_element if(@geom) GL.LineWidth(@width) draw_color if(@geom.kind_of?(GMath3D::Polyline)) draw_each(@geom) elsif(@geom.kind_of?(Array)) @geom.each_with_index do |polyline, i| draw_colors draw_each(polyline) end end end end