<?xml version="1.0" encoding="UTF-8"?>
<filelists xmlns="http://linux.duke.edu/metadata/filelists" packages="2">
<package pkgid="70bd61f635957dab5882096b9bf6cea8a94707ccbf44b041fabd09442f0bafd4" name="avdl" arch="src">
  <version epoch="0" ver="0.9.8" rel="1.fc39"/>
  <file>avdl.spec</file>
  <file>v0.9.8.tar.gz</file>
</package>
<package pkgid="1a59ce9d1338f1de786c2e02713129e46b8d3684fbf588479bb0ae21e4df2441" name="avdl" arch="x86_64">
  <version epoch="0" ver="0.9.8" rel="1.fc39"/>
  <file>/usr/bin/avdl</file>
  <file>/usr/include/avdl_achievements.h</file>
  <file>/usr/include/avdl_assetManager.h</file>
  <file>/usr/include/avdl_cengine.h</file>
  <file>/usr/include/avdl_collider.h</file>
  <file>/usr/include/avdl_collider_aabb.h</file>
  <file>/usr/include/avdl_collider_sphere.h</file>
  <file>/usr/include/avdl_data.h</file>
  <file>/usr/include/avdl_engine.h</file>
  <file>/usr/include/avdl_graphics.h</file>
  <file>/usr/include/avdl_input.h</file>
  <file>/usr/include/avdl_localisation.h</file>
  <file>/usr/include/avdl_multiplayer.h</file>
  <file>/usr/include/avdl_particle_system.h</file>
  <file>/usr/include/avdl_physics.h</file>
  <file>/usr/include/avdl_rigidbody.h</file>
  <file>/usr/include/avdl_shaders.h</file>
  <file>/usr/include/avdl_steam.h</file>
  <file>/usr/include/avdl_time.h</file>
  <file>/usr/include/avdl_webapi.h</file>
  <file>/usr/include/avdl_whereami.h</file>
  <file>/usr/include/dd_async_call.h</file>
  <file>/usr/include/dd_dynamic_array.h</file>
  <file>/usr/include/dd_filetomesh.h</file>
  <file>/usr/include/dd_fov.h</file>
  <file>/usr/include/dd_game.h</file>
  <file>/usr/include/dd_gamejolt.h</file>
  <file>/usr/include/dd_image.h</file>
  <file>/usr/include/dd_json.h</file>
  <file>/usr/include/dd_log.h</file>
  <file>/usr/include/dd_math.h</file>
  <file>/usr/include/dd_matrix.h</file>
  <file>/usr/include/dd_mesh.h</file>
  <file>/usr/include/dd_meshColour.h</file>
  <file>/usr/include/dd_meshTexture.h</file>
  <file>/usr/include/dd_mouse.h</file>
  <file>/usr/include/dd_music.h</file>
  <file>/usr/include/dd_sound.h</file>
  <file>/usr/include/dd_string3d.h</file>
  <file>/usr/include/dd_vec2.h</file>
  <file>/usr/include/dd_vec3.h</file>
  <file>/usr/include/dd_vec4.h</file>
  <file>/usr/include/dd_world.h</file>
  <file type="dir">/usr/lib/.build-id</file>
  <file type="dir">/usr/lib/.build-id/bd</file>
  <file>/usr/lib/.build-id/bd/6f2c2fafd8de3a737d938b39b34a1e6ca3fdab</file>
  <file type="dir">/usr/share/avdl/android/app</file>
  <file>/usr/share/avdl/android/app/build.gradle.in</file>
  <file>/usr/share/avdl/android/app/build.gradle.in.googleplay</file>
  <file type="dir">/usr/share/avdl/android/app/src</file>
  <file type="dir">/usr/share/avdl/android/app/src/main</file>
  <file>/usr/share/avdl/android/app/src/main/AndroidManifest.xml.in</file>
  <file>/usr/share/avdl/android/app/src/main/AndroidManifest.xml.in.googleplay</file>
  <file type="dir">/usr/share/avdl/android/app/src/main/cpp</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/CMakeLists.txt.in</file>
  <file type="dir">/usr/share/avdl/android/app/src/main/cpp/engine</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_achievements.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_achievements.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_assetManager.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_assetManager.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_cengine.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_collider.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_collider.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_collider_aabb.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_collider_aabb.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_collider_sphere.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_collider_sphere.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_data.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_data.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_engine.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_engine.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_graphics.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_graphics_opengl.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_input.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_input.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_localisation.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_localisation.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_multiplayer.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_multiplayer.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_particle_system.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_particle_system.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_physics.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_physics.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_rigidbody.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_rigidbody.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_shaders.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_shaders.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_steam.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_steam.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_time.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_time.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_webapi.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_webapi.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_whereami.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/avdl_whereami.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_async_call.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_dynamic_array.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_dynamic_array.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_filetomesh.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_filetomesh.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_fov.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_fov.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_game.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_game.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_gamejolt.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_gamejolt.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_image.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_image.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_json.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_json.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_log.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_log.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_math.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_math.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_matrix.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_matrix.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_mesh.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_mesh.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_meshColour.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_meshColour.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_meshTexture.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_meshTexture.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_mouse.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_mouse.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_music.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_music.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_sound.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_sound.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_string3d.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_string3d.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_vec2.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_vec3.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_vec3.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_vec4.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_vec4.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_world.c</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/dd_world.h</file>
  <file>/usr/share/avdl/android/app/src/main/cpp/engine/main.c</file>
  <file type="dir">/usr/share/avdl/android/app/src/main/java</file>
  <file type="dir">/usr/share/avdl/android/app/src/main/java/org</file>
  <file type="dir">/usr/share/avdl/android/app/src/main/java/org/darkdimension</file>
  <file type="dir">/usr/share/avdl/android/app/src/main/java/org/darkdimension/avdl</file>
  <file>/usr/share/avdl/android/app/src/main/java/org/darkdimension/avdl/AvdlActivity.java.in</file>
  <file>/usr/share/avdl/android/app/src/main/java/org/darkdimension/avdl/AvdlActivity.java.in.googleplay</file>
  <file type="dir">/usr/share/avdl/android/app/src/main/res</file>
  <file type="dir">/usr/share/avdl/android/app/src/main/res/drawable</file>
  <file>/usr/share/avdl/android/app/src/main/res/drawable/icon_background.png</file>
  <file>/usr/share/avdl/android/app/src/main/res/drawable/icon_foreground.png</file>
  <file type="dir">/usr/share/avdl/android/app/src/main/res/mipmap-anydpi</file>
  <file type="dir">/usr/share/avdl/android/app/src/main/res/mipmap-anydpi-v26</file>
  <file>/usr/share/avdl/android/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml</file>
  <file>/usr/share/avdl/android/app/src/main/res/mipmap-anydpi/ic_launcher.xml</file>
  <file>/usr/share/avdl/android/build.gradle</file>
  <file type="dir">/usr/share/avdl/android/gradle</file>
  <file>/usr/share/avdl/android/gradle.properties</file>
  <file type="dir">/usr/share/avdl/android/gradle/wrapper</file>
  <file>/usr/share/avdl/android/gradle/wrapper/gradle-wrapper.jar</file>
  <file>/usr/share/avdl/android/gradle/wrapper/gradle-wrapper.properties</file>
  <file>/usr/share/avdl/android/gradlew</file>
  <file>/usr/share/avdl/android/gradlew.bat</file>
  <file>/usr/share/avdl/android/settings.gradle</file>
  <file>/usr/share/avdl/cengine/avdl_achievements.c</file>
  <file>/usr/share/avdl/cengine/avdl_achievements_steam.cpp</file>
  <file>/usr/share/avdl/cengine/avdl_assetManager.c</file>
  <file>/usr/share/avdl/cengine/avdl_collider.c</file>
  <file>/usr/share/avdl/cengine/avdl_collider_aabb.c</file>
  <file>/usr/share/avdl/cengine/avdl_collider_sphere.c</file>
  <file>/usr/share/avdl/cengine/avdl_data.c</file>
  <file>/usr/share/avdl/cengine/avdl_engine.c</file>
  <file>/usr/share/avdl/cengine/avdl_engine_cpp.cpp</file>
  <file>/usr/share/avdl/cengine/avdl_graphics_direct3d11.cpp</file>
  <file>/usr/share/avdl/cengine/avdl_graphics_opengl.c</file>
  <file>/usr/share/avdl/cengine/avdl_input.c</file>
  <file>/usr/share/avdl/cengine/avdl_localisation.c</file>
  <file>/usr/share/avdl/cengine/avdl_multiplayer.c</file>
  <file>/usr/share/avdl/cengine/avdl_multiplayer_steam.cpp</file>
  <file>/usr/share/avdl/cengine/avdl_particle_system.c</file>
  <file>/usr/share/avdl/cengine/avdl_physics.c</file>
  <file>/usr/share/avdl/cengine/avdl_rigidbody.c</file>
  <file>/usr/share/avdl/cengine/avdl_shaders.c</file>
  <file>/usr/share/avdl/cengine/avdl_steam.c</file>
  <file>/usr/share/avdl/cengine/avdl_steam_cpp.cpp</file>
  <file>/usr/share/avdl/cengine/avdl_time.c</file>
  <file>/usr/share/avdl/cengine/avdl_webapi.c</file>
  <file>/usr/share/avdl/cengine/avdl_webapi_cpp.cpp</file>
  <file>/usr/share/avdl/cengine/avdl_whereami.c</file>
  <file>/usr/share/avdl/cengine/dd_dynamic_array.c</file>
  <file>/usr/share/avdl/cengine/dd_filetomesh.c</file>
  <file>/usr/share/avdl/cengine/dd_fov.c</file>
  <file>/usr/share/avdl/cengine/dd_game.c</file>
  <file>/usr/share/avdl/cengine/dd_gamejolt.c</file>
  <file>/usr/share/avdl/cengine/dd_image.c</file>
  <file>/usr/share/avdl/cengine/dd_json.c</file>
  <file>/usr/share/avdl/cengine/dd_log.c</file>
  <file>/usr/share/avdl/cengine/dd_log_cpp.cpp</file>
  <file>/usr/share/avdl/cengine/dd_math.c</file>
  <file>/usr/share/avdl/cengine/dd_matrix.c</file>
  <file>/usr/share/avdl/cengine/dd_mesh.c</file>
  <file>/usr/share/avdl/cengine/dd_meshColour.c</file>
  <file>/usr/share/avdl/cengine/dd_meshTexture.c</file>
  <file>/usr/share/avdl/cengine/dd_mouse.c</file>
  <file>/usr/share/avdl/cengine/dd_music.c</file>
  <file>/usr/share/avdl/cengine/dd_sound.c</file>
  <file>/usr/share/avdl/cengine/dd_string3d.c</file>
  <file>/usr/share/avdl/cengine/dd_vec3.c</file>
  <file>/usr/share/avdl/cengine/dd_vec4.c</file>
  <file>/usr/share/avdl/cengine/dd_world.c</file>
  <file>/usr/share/avdl/cengine/main.c</file>
  <file>/usr/share/avdl/cengine/main_cpp.cpp</file>
  <file type="dir">/usr/share/avdl/quest2/Projects</file>
  <file type="dir">/usr/share/avdl/quest2/Projects/Android</file>
  <file>/usr/share/avdl/quest2/Projects/Android/.gitignore</file>
  <file>/usr/share/avdl/quest2/Projects/Android/AndroidManifest.xml</file>
  <file>/usr/share/avdl/quest2/Projects/Android/build.gradle.in</file>
  <file type="dir">/usr/share/avdl/quest2/Projects/Android/jni</file>
  <file>/usr/share/avdl/quest2/Projects/Android/jni/Android.mk.in</file>
  <file>/usr/share/avdl/quest2/Projects/Android/jni/Application.mk</file>
  <file>/usr/share/avdl/quest2/Projects/Android/run_app.sh</file>
  <file>/usr/share/avdl/quest2/Projects/Android/settings.gradle</file>
  <file type="dir">/usr/share/avdl/quest2/gradle_mod</file>
  <file>/usr/share/avdl/quest2/gradle_mod/build.gradle</file>
  <file>/usr/share/avdl/quest2/gradle_mod/gradle-wrapper.properties</file>
  <file type="dir">/usr/share/avdl/quest2/java</file>
  <file type="dir">/usr/share/avdl/quest2/java/dev</file>
  <file type="dir">/usr/share/avdl/quest2/java/dev/afloof</file>
  <file type="dir">/usr/share/avdl/quest2/java/dev/afloof/avdl</file>
  <file>/usr/share/avdl/quest2/java/dev/afloof/avdl/AvdlActivity.java</file>
  <file type="dir">/usr/share/avdl/quest2/res</file>
  <file type="dir">/usr/share/avdl/quest2/res/values</file>
  <file>/usr/share/avdl/quest2/res/values/strings.xml.in</file>
  <file type="dir">/usr/share/avdl/quest2/src</file>
  <file>/usr/share/avdl/quest2/src/avdl_achievements.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_achievements.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_achievements_steam.cpp</file>
  <file>/usr/share/avdl/quest2/src/avdl_assetManager.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_assetManager.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_cengine.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_collider.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_collider.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_collider_aabb.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_collider_aabb.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_collider_sphere.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_collider_sphere.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_data.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_data.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_engine.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_engine.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_engine_cpp.cpp</file>
  <file>/usr/share/avdl/quest2/src/avdl_graphics.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_graphics_direct3d11.cpp</file>
  <file>/usr/share/avdl/quest2/src/avdl_graphics_opengl.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_input.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_input.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_localisation.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_localisation.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_multiplayer.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_multiplayer.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_multiplayer_steam.cpp</file>
  <file>/usr/share/avdl/quest2/src/avdl_particle_system.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_particle_system.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_physics.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_physics.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_rigidbody.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_rigidbody.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_shaders.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_shaders.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_steam.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_steam.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_steam_cpp.cpp</file>
  <file>/usr/share/avdl/quest2/src/avdl_time.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_time.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_webapi.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_webapi.h</file>
  <file>/usr/share/avdl/quest2/src/avdl_webapi_cpp.cpp</file>
  <file>/usr/share/avdl/quest2/src/avdl_whereami.c</file>
  <file>/usr/share/avdl/quest2/src/avdl_whereami.h</file>
  <file>/usr/share/avdl/quest2/src/dd_async_call.h</file>
  <file>/usr/share/avdl/quest2/src/dd_dynamic_array.c</file>
  <file>/usr/share/avdl/quest2/src/dd_dynamic_array.h</file>
  <file>/usr/share/avdl/quest2/src/dd_filetomesh.c</file>
  <file>/usr/share/avdl/quest2/src/dd_filetomesh.h</file>
  <file>/usr/share/avdl/quest2/src/dd_fov.c</file>
  <file>/usr/share/avdl/quest2/src/dd_fov.h</file>
  <file>/usr/share/avdl/quest2/src/dd_game.c</file>
  <file>/usr/share/avdl/quest2/src/dd_game.h</file>
  <file>/usr/share/avdl/quest2/src/dd_gamejolt.c</file>
  <file>/usr/share/avdl/quest2/src/dd_gamejolt.h</file>
  <file>/usr/share/avdl/quest2/src/dd_image.c</file>
  <file>/usr/share/avdl/quest2/src/dd_image.h</file>
  <file>/usr/share/avdl/quest2/src/dd_json.c</file>
  <file>/usr/share/avdl/quest2/src/dd_json.h</file>
  <file>/usr/share/avdl/quest2/src/dd_log.c</file>
  <file>/usr/share/avdl/quest2/src/dd_log.h</file>
  <file>/usr/share/avdl/quest2/src/dd_log_cpp.cpp</file>
  <file>/usr/share/avdl/quest2/src/dd_math.c</file>
  <file>/usr/share/avdl/quest2/src/dd_math.h</file>
  <file>/usr/share/avdl/quest2/src/dd_matrix.c</file>
  <file>/usr/share/avdl/quest2/src/dd_matrix.h</file>
  <file>/usr/share/avdl/quest2/src/dd_mesh.c</file>
  <file>/usr/share/avdl/quest2/src/dd_mesh.h</file>
  <file>/usr/share/avdl/quest2/src/dd_meshColour.c</file>
  <file>/usr/share/avdl/quest2/src/dd_meshColour.h</file>
  <file>/usr/share/avdl/quest2/src/dd_meshTexture.c</file>
  <file>/usr/share/avdl/quest2/src/dd_meshTexture.h</file>
  <file>/usr/share/avdl/quest2/src/dd_mouse.c</file>
  <file>/usr/share/avdl/quest2/src/dd_mouse.h</file>
  <file>/usr/share/avdl/quest2/src/dd_music.c</file>
  <file>/usr/share/avdl/quest2/src/dd_music.h</file>
  <file>/usr/share/avdl/quest2/src/dd_sound.c</file>
  <file>/usr/share/avdl/quest2/src/dd_sound.h</file>
  <file>/usr/share/avdl/quest2/src/dd_string3d.c</file>
  <file>/usr/share/avdl/quest2/src/dd_string3d.h</file>
  <file>/usr/share/avdl/quest2/src/dd_vec2.h</file>
  <file>/usr/share/avdl/quest2/src/dd_vec3.c</file>
  <file>/usr/share/avdl/quest2/src/dd_vec3.h</file>
  <file>/usr/share/avdl/quest2/src/dd_vec4.c</file>
  <file>/usr/share/avdl/quest2/src/dd_vec4.h</file>
  <file>/usr/share/avdl/quest2/src/dd_world.c</file>
  <file>/usr/share/avdl/quest2/src/dd_world.h</file>
  <file>/usr/share/avdl/quest2/src/main.c</file>
  <file>/usr/share/avdl/quest2/src/main_cpp.cpp</file>
  <file>/usr/share/avdl/templates/CMakeLists.txt</file>
  <file>/usr/share/avdl/templates/makefile</file>
  <file type="dir">/usr/share/licenses/avdl</file>
  <file>/usr/share/licenses/avdl/LICENSE</file>
  <file>/usr/share/man/man1/avdl.1.gz</file>
  <file>/usr/share/vim/vimfiles/ftdetect/avdl.vim</file>
  <file>/usr/share/vim/vimfiles/syntax/avdl.vim</file>
</package>
</filelists>