43 #ifndef vtkScenePicker_h
44 #define vtkScenePicker_h
46 #include "vtkRenderingCoreModule.h"
53 class vtkScenePickerSelectionRenderCommand;
59 friend class vtkScenePickerSelectionRenderCommand;
93 vtkProp* GetViewProp(
int displayPos[2]);
102 vtkGetMacro(EnableVertexPicking,
int);
115 void PickRender(
int x0,
int y0,
int x1,
int y1);
118 void Update(
int displayPos[2]);
125 int EnableVertexPicking;
128 vtkRenderWindowInteractor* Interactor;
133 int LastQueriedDisplayPos[2];
134 vtkScenePickerSelectionRenderCommand* SelectionRenderCommand;
abstract superclass for all actors, volumes and annotations
abstract base class for most VTK objects
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
record modification and/or execution time
abstract specification for renderers
virtual void Update()
Updates the extensions string.
platform-independent render window interaction including picking and frame rate control.
a simple class to control print indentation
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
manager for OpenGL-based selection.
Picks an entire viewport at one shot.
vtkBooleanMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...