27 #ifndef vtkPLineIntegralConvolution2D_h
28 #define vtkPLineIntegralConvolution2D_h
30 #include "vtkLineIntegralConvolution2D.h"
31 #include "vtkRenderingParallelLICModule.h"
60 virtual
void GetGlobalMinMax(
63 float &
max) VTK_OVERRIDE;
71 virtual
void WriteTimerLog(const
char *fileName) VTK_OVERRIDE;
75 virtual ~vtkPLineIntegralConvolution2D();
85 virtual
void StartTimerEvent(const
char *
name) VTK_OVERRIDE;
86 virtual
void EndTimerEvent(const
char *
name) VTK_OVERRIDE;
90 std::
string LogFileName;
93 vtkPLineIntegralConvolution2D(const vtkPLineIntegralConvolution2D &) VTK_DELETE_FUNCTION;
94 void operator=(const vtkPLineIntegralConvolution2D &) VTK_DELETE_FUNCTION;
virtual void SetCommunicator(vtkPainterCommunicator *)
Set the communicator to use during parallel operation The communicator will not be duplicated or refe...
GPU-based implementation of Line Integral Convolution (LIC)
a simple class to control print indentation
static vtkLineIntegralConvolution2D * New()
parallel part of GPU-based implementation of Line Integral Convolution (LIC)
A communicator that can safely be used inside a painter.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.