32 #ifndef vtkCheckerboardRepresentation_h
33 #define vtkCheckerboardRepresentation_h
35 #include "vtkInteractionWidgetsModule.h"
81 vtkSetClampMacro(CornerOffset,
double,0.0,0.4);
82 vtkGetMacro(CornerOffset,
double);
96 void SliderValueChanged(
int sliderNum);
120 void ReleaseGraphicsResources(
vtkWindow *w) VTK_OVERRIDE;
121 int RenderOverlay(
vtkViewport *viewport) VTK_OVERRIDE;
122 int RenderOpaqueGeometry(
vtkViewport *viewport) VTK_OVERRIDE;
123 int RenderTranslucentPolygonalGeometry(
vtkViewport *viewport) VTK_OVERRIDE;
124 int HasTranslucentPolygonalGeometry() VTK_OVERRIDE;
129 ~vtkCheckerboardRepresentation() VTK_OVERRIDE;
148 vtkCheckerboardRepresentation(const vtkCheckerboardRepresentation&) VTK_DELETE_FUNCTION;
149 void operator=(const vtkCheckerboardRepresentation&) VTK_DELETE_FUNCTION;
abstract specification for Viewports
window superclass for vtkRenderWindow
draw an image in a rendered 3D scene
a simple class to control print indentation
provide the representation for a vtkSliderWidget with a 3D skin
show two images at once using a checkboard pattern
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
represent the vtkCheckerboardWidget