56 #ifndef vtkScalarBarActor_h
57 #define vtkScalarBarActor_h
59 #include "vtkRenderingAnnotationModule.h"
74 #define VTK_ORIENT_HORIZONTAL 0
75 #define VTK_ORIENT_VERTICAL 1
109 void ReleaseGraphicsResources(
vtkWindow*) VTK_OVERRIDE;
116 virtual
void GetScalarBarRect(
int rect[4],
vtkViewport* viewport);
126 vtkGetObjectMacro(LookupTable, vtkScalarsToColors);
138 vtkGetMacro(UseOpacity,
int);
148 vtkSetClampMacro(MaximumNumberOfColors,
int, 2,
VTK_INT_MAX);
149 vtkGetMacro(MaximumNumberOfColors,
int);
156 vtkSetClampMacro(NumberOfLabels,
int, 0, 64);
157 vtkGetMacro(NumberOfLabels,
int);
165 vtkGetMacro(Orientation,
int);
166 void SetOrientationToHorizontal()
167 {this->SetOrientation(VTK_ORIENT_HORIZONTAL);}
200 vtkSetStringMacro(LabelFormat);
208 vtkSetStringMacro(Title);
216 vtkSetStringMacro(ComponentTitle);
230 vtkGetMacro(TextureGridWidth,
double);
240 enum { PrecedeScalarBar = 0, SucceedScalarBar };
251 vtkSetClampMacro(TextPosition,
int, PrecedeScalarBar, SucceedScalarBar);
252 vtkGetMacro(TextPosition,
int);
268 vtkGetMacro(MaximumWidthInPixels,
int);
270 vtkGetMacro(MaximumHeightInPixels,
int);
280 vtkGetMacro(AnnotationLeaderPadding,
double);
290 vtkGetMacro(DrawAnnotations,
int);
301 vtkGetMacro(DrawNanAnnotation,
int);
312 vtkGetMacro(DrawBelowRangeSwatch,
bool);
320 vtkSetStringMacro(BelowRangeAnnotation);
331 vtkGetMacro(DrawAboveRangeSwatch,
bool);
339 vtkSetStringMacro(AboveRangeAnnotation);
352 vtkGetMacro(FixedAnnotationLeaderLineColor,
int);
360 vtkSetStringMacro(NanAnnotation);
374 vtkGetMacro(AnnotationTextScaling,
int);
384 vtkGetMacro(DrawBackground,
int);
394 vtkGetMacro(DrawFrame,
int);
404 vtkGetMacro(DrawColorBar,
int);
413 vtkGetMacro(DrawTickLabels,
int);
438 vtkGetMacro(TextPad,
int);
448 vtkGetMacro(VerticalTitleSeparation,
int);
457 vtkGetMacro(BarRatio,
double);
458 vtkSetClampMacro(BarRatio,
double, 0., 1.);
468 vtkGetMacro(TitleRatio,
double);
469 vtkSetClampMacro(TitleRatio,
double, 0., 1.);
479 vtkGetMacro(UnconstrainedFontSize,
bool);
518 virtual
int RebuildLayoutIfNeeded(
vtkViewport* viewport);
524 virtual
void FreeLayoutStorage();
534 virtual
void ComputeFrame();
545 virtual
void ComputeScalarBarThickness();
550 virtual
void ComputeSwatchPad();
554 virtual
void LayoutNanSwatch();
562 virtual
void LayoutBelowRangeSwatch();
570 virtual
void LayoutAboveRangeSwatch();
578 virtual
void LayoutAboveRangeSwatchPosn();
583 virtual
void PrepareTitleText();
595 virtual
void LayoutTitle();
601 virtual
void LayoutForUnconstrainedFont();
611 virtual
void ComputeScalarBarLength();
622 virtual
void LayoutTicks();
631 virtual
void LayoutAnnotations();
636 virtual
void ConfigureAnnotations();
641 virtual
void ConfigureFrame();
646 virtual
void DrawBoxes();
651 virtual
void ConfigureScalarBar();
656 virtual
void ConfigureTitle();
661 virtual
void ConfigureTicks();
669 virtual
void ConfigureNanSwatch();
675 virtual
void ConfigureAboveBelowRangeSwatch(
bool above);
685 virtual
void EditAnnotations() { }
692 virtual void SizeTitle(
double* titleSize,
int*
size,
vtkViewport* viewport);
697 int MapAnnotationLabels(
703 int PlaceAnnotationsVertically(
704 double barX,
double barY,
double barWidth,
double barHeight,
705 double delta,
double pad);
709 int PlaceAnnotationsHorizontally(
710 double barX,
double barY,
double barWidth,
double barHeight,
711 double delta,
double pad);
abstract superclass for all actors, volumes and annotations
int TextPad
User-changeable settings.
int DrawNanAnnotation
User-changeable settings.
int MaximumWidthInPixels
User-changeable settings.
int DrawTickLabels
User-changeable settings.
double TitleRatio
User-changeable settings.
int RenderOverlay(vtkViewport *viewport) override
Support the standard render methods.
actor that draws 2D data with texture support
vtkPolyDataMapper2D * ScalarBarMapper
Mapper for ScalarBar.
int DrawFrame
User-changeable settings.
abstract specification for Viewports
virtual void SetTextPositionToPrecedeScalarBar()
Should the title and tick marks precede the scalar bar or succeed it? This is measured along the view...
vtkScalarsToColors * LookupTable
The object this actor illustrates.
vtkPolyDataMapper2D * BackgroundMapper
Mapper for Background.
a actor that draws 2D data
record modification and/or execution time
Internal state for the scalar bar actor shared with subclasses.
int NumberOfLabelsBuilt
User-changeable settings.
vtkActor2D * FrameActor
Actor for Frame.
Create a scalar bar with labels.
int UseOpacity
User-changeable settings.
int VerticalTitleSeparation
User-changeable settings.
int DrawColorBar
User-changeable settings.
char * AboveRangeAnnotation
User-changeable settings.
int AnnotationTextScaling
User-changeable settings.
concrete dataset represents vertices, lines, polygons, and triangle strips
double TextureGridWidth
User-changeable settings.
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkActor2D.
vtkTexture * Texture
Color data for TexturePolyData.
int FixedAnnotationLeaderLineColor
User-changeable settings.
char * BelowRangeAnnotation
User-changeable settings.
char * ComponentTitle
User-changeable settings.
#define VTK_ORIENT_VERTICAL
int MaximumHeightInPixels
User-changeable settings.
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
Draw the scalar bar and annotation text to the screen.
char * Title
User-changeable settings.
Superclass for mapping scalar values to colors.
window superclass for vtkRenderWindow
vtkActor2D * BackgroundActor
Actor for Background.
An actor that displays text.
#define VTK_ORIENT_HORIZONTAL
Some derived classes for the different colors commonly used.
a simple class to control print indentation
char * LabelFormat
User-changeable settings.
int HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
vtkScalarBarActorInternal * P
Containers shared with subclasses.
int NumberOfLabels
User-changeable settings.
static vtkActor2D * New()
Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at la...
double AnnotationLeaderPadding
User-changeable settings.
handles properties associated with a texture map
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.
int Orientation
User-changeable settings.
int TextPosition
User-changeable settings.
vtkPolyData * ScalarBar
Polygon(s) colored by LookupTable.
bool DrawBelowRangeSwatch
User-changeable settings.
vtkProperty2D * BackgroundProperty
User-changeable settings.
vtkActor2D * ScalarBarActor
Actor for ScalarBar.
represent text properties.
vtkPolyData * Background
Polygon used to fill the background.
vtkTextProperty * LabelTextProperty
Font for tick labels.
vtkTimeStamp BuildTime
Internal state used for rendering.
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
vtkTextProperty * TitleTextProperty
Font for the legend title.
int MaximumNumberOfColors
User-changeable settings.
char * NanAnnotation
User-changeable settings.
double BarRatio
User-changeable settings.
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
vtkTextProperty * AnnotationTextProperty
Font for annotation labels.
vtkTextActor * TitleActor
The legend title text renderer.
vtkPolyDataMapper2D * FrameMapper
Mapper for Frame.
represent surface properties of a 2D image
virtual void SetTextPositionToSucceedScalarBar()
Should the title and tick marks precede the scalar bar or succeed it? This is measured along the view...
void SetOrientationToVertical()
Control the orientation of the scalar bar.
int DrawBackground
User-changeable settings.
bool DrawAboveRangeSwatch
User-changeable settings.
vtkBooleanMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
vtkProperty2D * FrameProperty
User-changeable settings.
bool UnconstrainedFontSize
User-changeable settings.
int DrawAnnotations
User-changeable settings.
vtkPolyData * Frame
Polyline used to highlight frame.
draw vtkPolyData onto the image plane
vtkPolyData * TexturePolyData
Polygon colored when UseOpacity is true.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkTexturedActor2D * TextureActor
Actor for TexturePolyData.