34 #ifndef vtkDefaultPass_h
35 #define vtkDefaultPass_h
37 #include "vtkRenderingOpenGL2Module.h"
41 class vtkDefaultPassLayerList;
79 virtual
void RenderFilteredOpaqueGeometry(const
vtkRenderState *s);
85 virtual
void RenderTranslucentPolygonalGeometry(const
vtkRenderState *s);
91 virtual
void RenderFilteredTranslucentPolygonalGeometry(
104 virtual
void RenderFilteredVolumetricGeometry(const
vtkRenderState *s);
Context in which a vtkRenderPass will render.
a simple class to control print indentation
virtual void Render(const vtkRenderState *s)=0
Perform rendering according to a render state s.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
Perform part of the rendering of a vtkRenderer.
Implement the basic render passes.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.