76 #ifndef vtkPOVExporter_h
77 #define vtkPOVExporter_h
79 #include "vtkIOExportModule.h"
89 class vtkPOVInternals;
102 vtkSetStringMacro(FileName);
110 void WriteData() VTK_OVERRIDE;
115 void WritePolygons(
vtkPolyData *polydata,
bool scalar_visible);
116 void WriteTriangleStrips(
vtkPolyData *strip,
bool scalar_visible);
118 virtual
void WriteActor(
vtkActor *actor);
127 vtkPOVInternals *Internals;
abstract class to write a scene to a file
represents an object (geometry & properties) in a rendered scene
represent surface properties of a geometric object
abstract specification for renderers
concrete dataset represents vertices, lines, polygons, and triangle strips
a simple class to control print indentation
a virtual camera for 3D rendering
a virtual light for 3D rendering
handles properties associated with a texture map
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
Export scene into povray format.