30 #ifndef vtkAnimationScene_h
31 #define vtkAnimationScene_h
33 #include "vtkCommonDataModelModule.h"
59 vtkGetMacro(PlayMode,
int);
69 vtkGetMacro(FrameRate,
double);
80 int GetNumberOfCues();
99 vtkGetMacro(Loop,
int);
105 void SetAnimationTime(
double time);
133 void TickInternal(
double currenttime,
double deltatime,
double clocktime) VTK_OVERRIDE;
134 void StartCueInternal() VTK_OVERRIDE;
135 void EndCueInternal() VTK_OVERRIDE;
138 void InitializeChildren();
139 void FinalizeChildren();
146 double AnimationTime;
static vtkAnimationCue * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetModeToSequence()
Get/Set the PlayMode for running/playing the animation scene.
Timer support and logging.
a simple class to control print indentation
int IsInPlay()
Returns if the animation is being played.
virtual void SetTimeMode(int mode)
Get/Set the time mode.
void SetModeToRealTime()
Get/Set the PlayMode for running/playing the animation scene.
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
iterator through a vtkCollection.
the animation scene manager.
create and manipulate ordered lists of objects