22 #ifndef vtkOpenVRCamera_h
23 #define vtkOpenVRCamera_h
25 #include "vtkRenderingOpenVRModule.h"
26 #include "vtkOpenGLCamera.h"
53 virtual void GetTrackingToDCMatrix(
vtkMatrix4x4 *&TCDCMatrix);
60 vtkSetVector3Macro(Translation,
double);
61 vtkGetVector3Macro(Translation,
double);
67 void ApplyEyePose(
bool left,
double factor);
78 double LeftEyePose[3];
79 double RightEyePose[3];
88 double Translation[3];
static vtkOpenGLCamera * New()
represent and manipulate 4x4 transformation matrices
vtkMatrix4x4 * LeftEyeTCDCMatrix
abstract specification for renderers
void Render(vtkRenderer *ren) override
Implement base class method.
virtual void GetKeyMatrices(vtkRenderer *ren, vtkMatrix4x4 *&WCVCMatrix, vtkMatrix3x3 *&normalMatrix, vtkMatrix4x4 *&VCDCMatrix, vtkMatrix4x4 *&WCDCMatrix)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
vtkMatrix4x4 * RightEyeProjection
vtkMatrix4x4 * RightEyeTCDCMatrix
vtkMatrix4x4 * LeftEyeProjection
vtkNew< vtkTransform > PoseTransform
represent and manipulate 3x3 transformation matrices