Harness status: OK

Found 12 tests

12 Pass
Pass	Playing a running animation leaves the current time unchanged
Pass	Playing a finished animation seeks back to the start
Pass	Playing a finished and reversed animation seeks to end
Pass	Playing a pause-pending but previously finished animation seeks back to to the start
Pass	Playing a finished animation clears the start time
Pass	The ready promise should be replaced if the animation is not already pending
Pass	A pending ready promise should be resolved and not replaced when the animation enters the running state
Pass	Resuming an animation from paused calculates start time from hold time
Pass	If a pause operation is interrupted, the ready promise is reused
Pass	A pending playback rate is used when determining auto-rewind behavior
Pass	Playing a canceled animation sets the start time
Pass	Playing a canceled animation backwards sets the start time