Harness status: OK

Found 13 tests

13 Pass
Pass	Validate different value types that can be used to set start time
Pass	Setting the start time of an animation without an active timeline
Pass	Setting an unresolved start time an animation without an active timeline does not clear the current time
Pass	Setting the start time clears the hold time
Pass	Setting an unresolved start time sets the hold time
Pass	Setting the start time resolves a pending ready promise
Pass	Setting the start time resolves a pending pause task
Pass	Setting an unresolved start time on a play-pending animation makes it paused
Pass	Setting the start time updates the finished state
Pass	Setting the start time of a play-pending animation applies a pending playback rate
Pass	Setting the start time of a playing animation applies a pending playback rate
Pass	Setting the start time on a running animation updates the play state
Pass	Setting the start time on a reverse running animation updates the play state