syntax = "proto2";
import "enums.proto";
import "steammessages_base.proto";
import "webuimessages_base.proto";

option optimize_for = SPEED;
option py_generic_services = true;

message CGameRecordingFile {
	repeated .CGameRecordingTimelineMetadata timelines = 1;
	repeated .CGameRecordingPostGameSummary postgame_events = 2;
	repeated string temporary_clips = 3;
	repeated .CGameRecordingTag tags = 4;
}

message CGameRecordingClipFile {
	repeated .CGameRecordingTimelineMetadata timelines = 1;
	optional uint64 first_timeline_start_offset_ms = 2;
	optional uint32 date_recorded = 3;
	optional uint64 game_id = 4;
	optional fixed64 published_file_id = 5;
	optional uint64 size_in_bytes = 6;
	optional string name = 7;
	optional bool temporary = 8;
	optional string original_device = 9;
	optional uint32 original_gaming_device_type = 10;
	optional uint32 date_downloaded = 11;
	optional uint32 thumbnail_width = 12;
	optional uint32 thumbnail_height = 13;
	repeated .CGameRecordingTag tags = 14;
	repeated .CGameRecordingPhase phases = 15;
}

message CGameRecordingTimelineMetadata {
	message Recording {
		optional string recording_id = 1;
		optional uint64 start_offset_ms = 2;
		optional uint64 duration_ms = 3;
		optional .EGameRecordingType recording_type = 4 [default = k_EGameRecordingType_Unknown];
		optional bool delete_on_cleanup = 5;
		optional uint64 video_manager_clip_id = 6;
		optional uint64 video_manager_video_id = 7;
		optional string cdn_manifest_url = 8;
		optional uint64 file_size = 9;
		optional uint64 recording_zero_timeline_offset_ms = 10;
	}

	optional string timeline_id = 1;
	optional uint64 game_id = 2;
	optional uint32 date_recorded = 3;
	optional uint64 duration_ms = 4;
	repeated .CGameRecordingTimelineMetadata.Recording recordings = 5;
	repeated .CGameRecordingPhase phases = 6;
	repeated .CGameRecordingTimelineEvent significant_events = 7;
}

message CGameRecordingPostGameSummary {
	optional uint64 game_id = 1;
	repeated .CGameRecordingTimelineEvent events = 2;
}

message CGameRecordingTimelineEvent {
	optional uint64 game_id = 1;
	optional uint32 rt_created = 2;
	optional int32 possible_clip = 3;
	optional string timeline_id = 4;
	optional uint64 entry_id = 5;
	optional uint64 timeline_offset_ms = 6;
	optional uint64 duration_ms = 7;
	optional string marker_icon = 8;
	optional string marker_title = 9;
	optional bool user_marker = 10;
}

message CGameRecordingTag {
	message Timeline {
		optional string clip_id = 1;
		optional string timeline_id = 2;
		optional uint64 offset_ms = 3;
	}

	optional uint64 game_id = 1;
	optional .CTimelineTag tag = 2;
	repeated .CGameRecordingTag.Timeline references = 3;
}

message CGameRecordingTagInstance {
	optional string timeline_id = 1;
	optional uint64 entry_id = 2;
	optional uint64 timeline_offset_ms = 3;
	optional uint64 duration_ms = 4;
}

message CGameRecordingPhase {
	message Tag {
		optional string name = 1;
		optional string group = 2;
	}

	optional string phase_id = 4;
	optional uint64 duration_ms = 5;
	repeated .CGameRecordingPhase.Tag tags = 6;
	repeated .CGameRecordingPhase.Tag contained_tags = 7;
	optional uint64 background_timeline_offset = 8;
	repeated .CPhaseAttribute attributes = 9;
}

message CTimelineTag {
	optional string name = 1;
	optional string group = 2;
	optional string icon = 3;
	optional uint32 priority = 4;
}

message CPhaseAttribute {
	optional string group = 1;
	optional string value = 2;
	optional uint32 priority = 3;
}
