syntax = "proto2";
option optimize_for = SPEED;
option py_generic_services = false;

message CMsgSteamNetworkingIdentityLegacyBinary {
	optional fixed64 steam_id = 16;
	optional bytes generic_bytes = 2;
	optional string generic_string = 3;
	optional bytes ipv6_and_port = 4;
}

message CMsgSteamDatagramCertificate {
	enum EKeyType {
		INVALID = 0;
		ED25519 = 1;
	}

	optional .CMsgSteamDatagramCertificate.EKeyType key_type = 1 [default = INVALID];
	optional bytes key_data = 2;
	optional fixed64 legacy_steam_id = 4;
	optional .CMsgSteamNetworkingIdentityLegacyBinary legacy_identity_binary = 11;
	optional string identity_string = 12;
	repeated fixed32 gameserver_datacenter_ids = 5;
	optional fixed32 time_created = 8;
	optional fixed32 time_expiry = 9;
	repeated uint32 app_ids = 10;
	repeated string ip_addresses = 13;
}

message CMsgSteamDatagramCertificateSigned {
	optional bytes cert = 4;
	optional fixed64 ca_key_id = 5;
	optional bytes ca_signature = 6;
	optional bytes private_key_data = 1;
}

message CMsgSteamDatagramCertificateRequest {
	optional .CMsgSteamDatagramCertificate cert = 1;
}
