syntax = "proto2";
import "steammessages_base.proto";
import "steammessages_unified_base.proto";

option py_generic_services = true;

enum ESteamNotificationType {
	k_ESteamNotificationType_Invalid = 0;
	k_ESteamNotificationType_Test = 1;
	k_ESteamNotificationType_Gift = 2;
	k_ESteamNotificationType_Comment = 3;
	k_ESteamNotificationType_Item = 4;
	k_ESteamNotificationType_FriendInvite = 5;
	k_ESteamNotificationType_MajorSale = 6;
	k_ESteamNotificationType_PreloadAvailable = 7;
	k_ESteamNotificationType_Wishlist = 8;
	k_ESteamNotificationType_TradeOffer = 9;
	k_ESteamNotificationType_General = 10;
	k_ESteamNotificationType_HelpRequest = 11;
	k_ESteamNotificationType_AsyncGame = 12;
	k_ESteamNotificationType_ChatMsg = 13;
	k_ESteamNotificationType_ModeratorMsg = 14;
	k_ESteamNotificationType_ParentalFeatureAccessRequest = 15;
	k_ESteamNotificationType_FamilyInvite = 16;
	k_ESteamNotificationType_FamilyPurchaseRequest = 17;
	k_ESteamNotificationType_ParentalPlaytimeRequest = 18;
	k_ESteamNotificationType_FamilyPurchaseRequestResponse = 19;
	k_ESteamNotificationType_ParentalFeatureAccessResponse = 20;
	k_ESteamNotificationType_ParentalPlaytimeResponse = 21;
	k_ESteamNotificationType_RequestedGameAdded = 22;
	k_ESteamNotificationType_SendToPhone = 23;
	k_ESteamNotificationType_ClipDownloaded = 24;
	k_ESteamNotificationType_2FAPrompt = 25;
	k_ESteamNotificationType_MobileConfirmation = 26;
	k_ESteamNotificationType_PartnerEvent = 27;
}

message SteamNotificationData {
	optional uint64 notification_id = 1;
	optional uint32 notification_targets = 2;
	optional .ESteamNotificationType notification_type = 3 [default = k_ESteamNotificationType_Invalid];
	optional string body_data = 4;
	optional bool read = 7;
	optional uint32 timestamp = 8;
	optional bool hidden = 9;
	optional uint32 expiry = 10;
	optional uint32 viewed = 11;
}

message CSteamNotification_NotificationsReceived_Notification {
	repeated .SteamNotificationData notifications = 1;
	optional uint32 pending_gift_count = 2;
	optional uint32 pending_friend_count = 3;
	optional uint32 pending_family_invite_count = 4;
}

message SteamNotificationPreference {
	optional .ESteamNotificationType notification_type = 1 [default = k_ESteamNotificationType_Invalid];
	optional uint32 notification_targets = 2;
}

message CSteamNotification_PreferencesUpdated_Notification {
	repeated .SteamNotificationPreference preferences = 1;
}

service SteamNotificationClient {
	option (service_execution_site) = k_EProtoExecutionSiteSteamClient;

	rpc NotificationsReceived (.CSteamNotification_NotificationsReceived_Notification) returns (.NoResponse);
	rpc PreferencesUpdated (.CSteamNotification_PreferencesUpdated_Notification) returns (.NoResponse);
}
