dispatch(Object &&obj) | Opm::ThreadHandle | [inline] |
startThread(ThreadHandleQueue *obj) (defined in Opm::ThreadHandle) | Opm::ThreadHandle | [inline, protected, static] |
thread_ (defined in Opm::ThreadHandle) | Opm::ThreadHandle | [protected] |
ThreadHandle(const bool createThread) | Opm::ThreadHandle | [inline] |
threadObjectQueue_ (defined in Opm::ThreadHandle) | Opm::ThreadHandle | [protected] |
~ThreadHandle() | Opm::ThreadHandle | [inline] |