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renderthread.h File Reference
#include <QThread>
#include <QMutex>
#include <QWaitCondition>
#include <QOffscreenSurface>
#include <QOpenGLContext>
#include <QOpenGLFramebufferObject>
#include <QOpenGLShaderProgram>
#include "timeline/sequence.h"
#include "effects/effect.h"
#include "rendering/framebufferobject.h"

Go to the source code of this file.

Classes

class  RenderThread
 

Variables

const int LUT3D_EDGE_SIZE = 32
 
const int NUM_3D_ENTRIES = 98304
 

Variable Documentation

const int LUT3D_EDGE_SIZE = 32
const int NUM_3D_ENTRIES = 98304