#include <vestige.h>
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int | magic |
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intptr_t(* | dispatcher )(struct _AEffect *, int, int, intptr_t, void *, float) |
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void(* | process )(struct _AEffect *, float **, float **, int) |
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void(* | setParameter )(struct _AEffect *, int, float) |
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float(* | getParameter )(struct _AEffect *, int) |
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int | numPrograms |
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int | numParams |
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int | numInputs |
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int | numOutputs |
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int | flags |
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void * | ptr1 |
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void * | ptr2 |
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char | empty3 [4+4+4] |
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float | unkown_float |
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void * | ptr3 |
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void * | user |
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int32_t | uniqueID |
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int32_t | version |
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void(* | processReplacing )(struct _AEffect *, float **, float **, int) |
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intptr_t(* _AEffect::dispatcher)(struct _AEffect *, int, int, intptr_t, void *, float) |
char _AEffect::empty3[4+4+4] |
float(* _AEffect::getParameter)(struct _AEffect *, int) |
int _AEffect::numPrograms |
void(* _AEffect::process)(struct _AEffect *, float **, float **, int) |
void(* _AEffect::processReplacing)(struct _AEffect *, float **, float **, int) |
void(* _AEffect::setParameter)(struct _AEffect *, int, float) |
int32_t _AEffect::uniqueID |
float _AEffect::unkown_float |
int32_t _AEffect::version |
The documentation for this struct was generated from the following file: