The EffectInit class.
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#include <effectloaders.h>
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void | run () |
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The EffectInit class.
A separate thread for loading effects in the background while the rest of the program's initiation takes place. The program can even run before the effects have finished loading, but any point the software needs to access effects, it will have to wait for this thread to finish before it can. Fortunately this thread is usually very quick and is over before the MainWindow shows.
EffectInit::EffectInit |
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Function that runs in the other thread.
void EffectInit::StartLoading |
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A static convenience function to set up the EffectInit thread, start it, and free itself when complete.
The documentation for this class was generated from the following files: