[] is optional . details
Link with '+' (//3 s+b or /*3h+s*/). Resolve later with '_'. Ignore with '!'. Dual mode is '^'.
| a | className | class className{ |
| class className extends extendName{ |
| a | var a=[1,2,3]; | var a=new Array(1,2,3); |
| b | | buttonMode=value; | useHandCursor=value; |
| m | same plus mouseChildren=false; |
| c | comment | //comment |
| d | childName | addChild(childName); |
| parentName.addChild(childName); |
| stage.addChild(childName); |
| e | is adding e in first () |
| f | p | public function new(){super(); |
| s | static function main(){ |
| f | public function new(){super(); |
| class Loader{public function new(){ | function Loader(){ |
| g | var stage=flash.Lib.current.stage; |
| g | className | var a:className[<Dynamic>]; |
| h | alpha=value/100; | _alpha=value; |
| i | importString | import importString; |
| j | leftPart=flash.text.TextFormatAlign.TYPE; | leftPart='type'; |
| k | if(a==0) |
| if(a!=0) | if(!a) |
| l | [name.]graphics.begin[Bitmap]Fill(n[,t,b]); or [name.]graphics.endFill(); | name.begin[Bitmap]Fill(n[,t,b]); or name.endFill(); |
| l | name | name.graphics.begin[Bitmap]Fill(n[,t,b]); or name.graphics.endFill(); | begin[Bitmap]Fill(n[,t,b]); or endFill(); |
| m | | @:bitmap('path') class class extends flash.display.BitmapData { } |
| m | var name=new class(0,0); | var name=flash.display.BitmapData.loadBitmap('class'); |
| n | new ... |
| o | [parent/stage.]addEventListener(flash.events.Event.ENTER_FRAME,functionName); | [parent.]onEnterFrame=functionName; |
| ...addEventListener(flash.events.MouseEvent.MOUSE_CLICK,functionName); | ...onPress=functionName; |
| ...addEventListener(flash.events.MouseEvent.MOUSE_OVER,functionName); | ...onRollOver=functionName; |
| ...addEventListener(flash.events.MouseEvent.MOUSE_OUT,functionName); | ...onRollOut=functionName; |
| p | public |
| p | name | var a=new name(); | var a=new Object(); |
| r | [name.]... | ... |
| r | name | name.graphics.drawRect(x,y,width,height); | lineTo(width,y);lineTo(width,height);lineTo(x,height); |
| s | _ | is removing all _ |
| w | is replacing all Stage.w with stage.stageW |
| h | is replacing all Stage.h with stage.stageH |
| [_wh] | any case or at least one |
| t | var label=new flash.text.TextField();[label.x=x;][label.y=y;][label.width=width;][label.height=height;] | createTextField('label',nr,x,y,width,height); |
| v | | var name=new class(); |
| w | | var name=new class();name.name='name'; |
| v or V | var name=new class(a,10,True);[[parent/stage.]addChild(name);] | [parent.]attachMovie('class','name',getNextHighestDepth());this.a=a;this.b=10;this.c=True; |
| var name=new flash.display.Shape();... | ...createEmptyMovieClip('name',getNextHighestDepth()); |
| vorV | name | var name=new name();... | ... |
| w or W | ... | ... |
| worW | name | ...name.name=name+extra+1; | ...+extra+1,... |
| x | static |
| z | | var a=new p1p2(); | var a=new p2(); |
Other recognized notations:
At solver. 'V' or 'W' decision is based on ', '.