23 VisRTX::Context* rtx = VisRTX_GetContext();
26 this->frameBuffer = rtx->CreateFrameBuffer(VisRTX::FrameBufferFormat::RGBA8, VisRTX::Vec2ui(size.x, size.y));
28 this->frameBuffer = rtx->CreateFrameBuffer(VisRTX::FrameBufferFormat::RGBA32F, VisRTX::Vec2ui(size.x, size.y));
32 this->format = format;
33 this->channels = frameBufferChannels;