13#include "lcf/lsd/reader.h"
14#include "lcf/lsd/chunks.h"
24 &rpg::SaveMapEventBase::active,
25 LSD_Reader::ChunkSaveMapEventBase::active,
31 &rpg::SaveMapEventBase::map_id,
32 LSD_Reader::ChunkSaveMapEventBase::map_id,
38 &rpg::SaveMapEventBase::position_x,
39 LSD_Reader::ChunkSaveMapEventBase::position_x,
45 &rpg::SaveMapEventBase::position_y,
46 LSD_Reader::ChunkSaveMapEventBase::position_y,
52 &rpg::SaveMapEventBase::direction,
53 LSD_Reader::ChunkSaveMapEventBase::direction,
59 &rpg::SaveMapEventBase::sprite_direction,
60 LSD_Reader::ChunkSaveMapEventBase::sprite_direction,
66 &rpg::SaveMapEventBase::anim_frame,
67 LSD_Reader::ChunkSaveMapEventBase::anim_frame,
73 &rpg::SaveMapEventBase::transparency,
74 LSD_Reader::ChunkSaveMapEventBase::transparency,
80 &rpg::SaveMapEventBase::remaining_step,
81 LSD_Reader::ChunkSaveMapEventBase::remaining_step,
87 &rpg::SaveMapEventBase::move_frequency,
88 LSD_Reader::ChunkSaveMapEventBase::move_frequency,
94 &rpg::SaveMapEventBase::layer,
95 LSD_Reader::ChunkSaveMapEventBase::layer,
101 &rpg::SaveMapEventBase::overlap_forbidden,
102 LSD_Reader::ChunkSaveMapEventBase::overlap_forbidden,
108 &rpg::SaveMapEventBase::animation_type,
109 LSD_Reader::ChunkSaveMapEventBase::animation_type,
115 &rpg::SaveMapEventBase::lock_facing,
116 LSD_Reader::ChunkSaveMapEventBase::lock_facing,
122 &rpg::SaveMapEventBase::move_speed,
123 LSD_Reader::ChunkSaveMapEventBase::move_speed,
129 &rpg::SaveMapEventBase::move_route,
130 LSD_Reader::ChunkSaveMapEventBase::move_route,
136 &rpg::SaveMapEventBase::move_route_overwrite,
137 LSD_Reader::ChunkSaveMapEventBase::move_route_overwrite,
138 "move_route_overwrite",
143 &rpg::SaveMapEventBase::move_route_index,
144 LSD_Reader::ChunkSaveMapEventBase::move_route_index,
150 &rpg::SaveMapEventBase::move_route_repeated,
151 LSD_Reader::ChunkSaveMapEventBase::move_route_repeated,
152 "move_route_repeated",
157 &rpg::SaveMapEventBase::sprite_transparent,
158 LSD_Reader::ChunkSaveMapEventBase::sprite_transparent,
159 "sprite_transparent",
164 &rpg::SaveMapEventBase::route_through,
165 LSD_Reader::ChunkSaveMapEventBase::route_through,
171 &rpg::SaveMapEventBase::anim_paused,
172 LSD_Reader::ChunkSaveMapEventBase::anim_paused,
178 &rpg::SaveMapEventBase::through,
179 LSD_Reader::ChunkSaveMapEventBase::through,
185 &rpg::SaveMapEventBase::stop_count,
186 LSD_Reader::ChunkSaveMapEventBase::stop_count,
192 &rpg::SaveMapEventBase::anim_count,
193 LSD_Reader::ChunkSaveMapEventBase::anim_count,
199 &rpg::SaveMapEventBase::max_stop_count,
200 LSD_Reader::ChunkSaveMapEventBase::max_stop_count,
206 &rpg::SaveMapEventBase::jumping,
207 LSD_Reader::ChunkSaveMapEventBase::jumping,
213 &rpg::SaveMapEventBase::begin_jump_x,
214 LSD_Reader::ChunkSaveMapEventBase::begin_jump_x,
220 &rpg::SaveMapEventBase::begin_jump_y,
221 LSD_Reader::ChunkSaveMapEventBase::begin_jump_y,
227 &rpg::SaveMapEventBase::pause,
228 LSD_Reader::ChunkSaveMapEventBase::pause,
234 &rpg::SaveMapEventBase::flying,
235 LSD_Reader::ChunkSaveMapEventBase::flying,
241 &rpg::SaveMapEventBase::sprite_name,
242 LSD_Reader::ChunkSaveMapEventBase::sprite_name,
248 &rpg::SaveMapEventBase::sprite_id,
249 LSD_Reader::ChunkSaveMapEventBase::sprite_id,
255 &rpg::SaveMapEventBase::processed,
256 LSD_Reader::ChunkSaveMapEventBase::processed,
262 &rpg::SaveMapEventBase::flash_red,
263 LSD_Reader::ChunkSaveMapEventBase::flash_red,
269 &rpg::SaveMapEventBase::flash_green,
270 LSD_Reader::ChunkSaveMapEventBase::flash_green,
276 &rpg::SaveMapEventBase::flash_blue,
277 LSD_Reader::ChunkSaveMapEventBase::flash_blue,
283 &rpg::SaveMapEventBase::flash_current_level,
284 LSD_Reader::ChunkSaveMapEventBase::flash_current_level,
285 "flash_current_level",
290 &rpg::SaveMapEventBase::flash_time_left,
291 LSD_Reader::ChunkSaveMapEventBase::flash_time_left,
305 &static_sprite_direction,
307 &static_transparency,
308 &static_remaining_step,
309 &static_move_frequency,
311 &static_overlap_forbidden,
312 &static_animation_type,
316 &static_move_route_overwrite,
317 &static_move_route_index,
318 &static_move_route_repeated,
319 &static_sprite_transparent,
320 &static_route_through,
325 &static_max_stop_count,
327 &static_begin_jump_x,
328 &static_begin_jump_y,
337 &static_flash_current_level,
338 &static_flash_time_left,