#include <PrecipitationEffect>
◆ Cell()
osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell::Cell |
( |
int | in_i, |
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int | in_j, |
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int | in_k ) |
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inline |
◆ operator<()
bool osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell::operator< |
( |
const Cell & | rhs | ) |
const |
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inline |
int osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell::i |
int osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell::j |
int osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell::k |
The documentation for this struct was generated from the following file: