jackaudiosink

jackaudiosink

Synopsis

struct              GstJackAudioSink;

Object Hierarchy

  GObject
   +----GInitiallyUnowned
         +----GstObject
               +----GstElement
                     +----GstBaseSink
                           +----GstAudioBaseSink
                                 +----GstJackAudioSink

Properties

  "client"                   JackClient*           : Read / Write
  "connect"                  GstJackConnect        : Read / Write
  "server"                   gchar*                : Read / Write
  "client-name"              gchar*                : Read / Write
  "transport"                GstJackTransport      : Read / Write
  "port-pattern"             gchar*                : Read / Write

Description

A Sink that outputs data to Jack ports.

It will create N Jack ports named out_<name>_<num> where <name> is the element name and <num> is starting from 1. Each port corresponds to a gstreamer channel.

The samplerate as exposed on the caps is always the same as the samplerate of the jack server.

When the "connect" property is set to auto, this element will try to connect each output port to a random physical jack input pin. In this mode, the sink will expose the number of physical channels on its pad caps.

When the "connect" property is set to none, the element will accept any number of input channels and will create (but not connect) an output port for each channel.

The element will generate an error when the Jack server is shut down when it was PAUSED or PLAYING. This element does not support dynamic rate and buffer size changes at runtime.

Example launch line

1
gst-launch-1.0 audiotestsrc ! jackaudiosink
Play a sine wave to using jack.

Synopsis

Element Information

plugin

jack

author

Wim Taymans <wim.taymans@gmail.com>

class

Sink/Audio

Element Pads

name

sink

direction

sink

presence

always

details

audio/x-raw, format=(string)F32LE, layout=(string)interleaved, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]

Details

struct GstJackAudioSink

struct GstJackAudioSink;

Opaque GstJackAudioSink.

Property Details

The "client" property

  "client"                   JackClient*           : Read / Write

Handle for jack client.


The "connect" property

  "connect"                  GstJackConnect        : Read / Write

Specify how the output ports will be connected.

Default value: Automatically connect ports to physical ports


The "server" property

  "server"                   gchar*                : Read / Write

The Jack server to connect to (NULL = default).

Default value: NULL


The "client-name" property

  "client-name"              gchar*                : Read / Write

The client name to use.

Default value: NULL


The "transport" property

  "transport"                GstJackTransport      : Read / Write

The jack transport behaviour for the client.


The "port-pattern" property

  "port-pattern"             gchar*                : Read / Write

autoconnect to ports matching pattern, when NULL connect to physical ports

Default value: NULL

Since 1.6

See Also

GstAudioBaseSink, GstAudioRingBuffer