window.h Example File

statemachine/rogue/window.h
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#ifndef WINDOW_H
#define WINDOW_H

#include <QWidget>

class QState;
class QStateMachine;
class QTransition;

#define WIDTH 35
#define HEIGHT 20

class Window : public QWidget
{
    Q_OBJECT
    Q_PROPERTY(QString status READ status WRITE setStatus)

public:
    enum Direction { Up, Down, Left, Right };

    Window();

    void movePlayer(Direction direction);
    void setStatus(const QString &status);
    QString status() const;

    QSize sizeHint() const Q_DECL_OVERRIDE;

protected:
    void paintEvent(QPaintEvent *event) Q_DECL_OVERRIDE;

private:
    void buildMachine();
    void setupMap();

    QChar map[WIDTH][HEIGHT];
    int pX, pY;

    QStateMachine *machine;
    QString myStatus;
};

#endif