using System.Drawing;

namespace NAPS2.Images.Transforms;

public static class ColorHelper
{
    // From https://stackoverflow.com/a/1626175

    public static void ColorToHSV(Color color, out double hue, out double saturation, out double value)
    {
        int max = Math.Max(color.R, Math.Max(color.G, color.B));
        int min = Math.Min(color.R, Math.Min(color.G, color.B));

        hue = color.GetHue();
        saturation = (max == 0) ? 0 : 1d - (1d * min / max);
        value = max / 255d;
    }

    public static Color ColorFromHSV(double hue, double saturation, double value)
    {
        int hi = Convert.ToInt32(Math.Floor(hue / 60)) % 6;
        double f = hue / 60 - Math.Floor(hue / 60);

        value = value * 255;
        int v = Convert.ToInt32(value);
        int p = Convert.ToInt32(value * (1 - saturation));
        int q = Convert.ToInt32(value * (1 - f * saturation));
        int t = Convert.ToInt32(value * (1 - (1 - f) * saturation));

        if (hi == 0)
            return Color.FromArgb(255, v, t, p);
        else if (hi == 1)
            return Color.FromArgb(255, q, v, p);
        else if (hi == 2)
            return Color.FromArgb(255, p, v, t);
        else if (hi == 3)
            return Color.FromArgb(255, p, q, v);
        else if (hi == 4)
            return Color.FromArgb(255, t, p, v);
        else
            return Color.FromArgb(255, v, p, q);
    }

    public static void ColorToHSL(Color color, out double hue, out double saturation, out double brightness)
    {
        hue = color.GetHue();
        saturation = color.GetSaturation();
        brightness = color.GetBrightness();
    }

    // From https://blogs.msdn.microsoft.com/cjacks/2006/04/12/converting-from-hsb-to-rgb-in-net/
    public static Color ColorFromHSL(double h, double s, double b)
    {
        int a = 255;

        if (s == 0)
        {
            return Color.FromArgb(a, Convert.ToInt32(b * 255),
                Convert.ToInt32(b * 255), Convert.ToInt32(b * 255));
        }

        double fMax, fMid, fMin;
        int iSextant, iMax, iMid, iMin;

        if (0.5 < b)
        {
            fMax = b - (b * s) + s;
            fMin = b + (b * s) - s;
        }
        else
        {
            fMax = b + (b * s);
            fMin = b - (b * s);
        }

        iSextant = (int)Math.Floor(h / 60f);
        if (300f <= h)
        {
            h -= 360f;
        }
        h /= 60f;
        h -= 2f * (double)Math.Floor(((iSextant + 1f) % 6f) / 2f);
        if (0 == iSextant % 2)
        {
            fMid = h * (fMax - fMin) + fMin;
        }
        else
        {
            fMid = fMin - h * (fMax - fMin);
        }

        iMax = Convert.ToInt32(fMax * 255);
        iMid = Convert.ToInt32(fMid * 255);
        iMin = Convert.ToInt32(fMin * 255);

        switch (iSextant)
        {
            case 1:
                return Color.FromArgb(a, iMid, iMax, iMin);
            case 2:
                return Color.FromArgb(a, iMin, iMax, iMid);
            case 3:
                return Color.FromArgb(a, iMin, iMid, iMax);
            case 4:
                return Color.FromArgb(a, iMid, iMin, iMax);
            case 5:
                return Color.FromArgb(a, iMax, iMin, iMid);
            default:
                return Color.FromArgb(a, iMax, iMid, iMin);
        }
    }
}