Mock Version: 2.6 ENTER ['do_with_status'](['bash', '--login', '-c', '/usr/bin/rpmbuild -bs --target x86_64 --nodeps /builddir/build/SPECS/godot.spec'], chrootPath='/var/lib/mock/fedora-rawhide-x86_64-1600980769.725612/root'env={'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8'}shell=Falselogger=timeout=0uid=1001gid=135user='mockbuild'nspawn_args=['--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.rhh8tt22:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11']unshare_net=FalseprintOutput=True) Using nspawn with args ['--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.rhh8tt22:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11'] Executing command: ['/usr/bin/systemd-nspawn', '-q', '-M', '743f46d2a86548bb9707e210b095e215', '-D', '/var/lib/mock/fedora-rawhide-x86_64-1600980769.725612/root', '-a', '-u', 'mockbuild', '--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.rhh8tt22:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11', '--console=pipe', '--setenv=TERM=vt100', '--setenv=SHELL=/bin/bash', '--setenv=HOME=/builddir', '--setenv=HOSTNAME=mock', '--setenv=PATH=/usr/bin:/bin:/usr/sbin:/sbin', '--setenv=PROMPT_COMMAND=printf "\\033]0;\\007"', '--setenv=PS1= \\s-\\v\\$ ', '--setenv=LANG=C.UTF-8', '--resolv-conf=off', 'bash', '--login', '-c', '/usr/bin/rpmbuild -bs --target x86_64 --nodeps /builddir/build/SPECS/godot.spec'] with env {'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8', 'SYSTEMD_NSPAWN_TMPFS_TMP': '0'} and shell False Building target platforms: x86_64 Building for target x86_64 setting SOURCE_DATE_EPOCH=1600732800 Wrote: /builddir/build/SRPMS/godot-3.2.3-1.fc34.src.rpm Child return code was: 0 ENTER ['do_with_status'](['bash', '--login', '-c', '/usr/bin/rpmbuild -bb --target x86_64 --nodeps /builddir/build/SPECS/godot.spec'], chrootPath='/var/lib/mock/fedora-rawhide-x86_64-1600980769.725612/root'env={'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8'}shell=Falselogger=timeout=0uid=1001gid=135user='mockbuild'nspawn_args=['--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.rhh8tt22:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11']unshare_net=FalseprintOutput=True) Using nspawn with args ['--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.rhh8tt22:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11'] Executing command: ['/usr/bin/systemd-nspawn', '-q', '-M', '828991bfb1db49adb89ab217ed23eae8', '-D', '/var/lib/mock/fedora-rawhide-x86_64-1600980769.725612/root', '-a', '-u', 'mockbuild', '--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.rhh8tt22:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11', '--console=pipe', '--setenv=TERM=vt100', '--setenv=SHELL=/bin/bash', '--setenv=HOME=/builddir', '--setenv=HOSTNAME=mock', '--setenv=PATH=/usr/bin:/bin:/usr/sbin:/sbin', '--setenv=PROMPT_COMMAND=printf "\\033]0;\\007"', '--setenv=PS1= \\s-\\v\\$ ', '--setenv=LANG=C.UTF-8', '--resolv-conf=off', 'bash', '--login', '-c', '/usr/bin/rpmbuild -bb --target x86_64 --nodeps /builddir/build/SPECS/godot.spec'] with env {'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8', 'SYSTEMD_NSPAWN_TMPFS_TMP': '0'} and shell False Building target platforms: x86_64 Building for target x86_64 setting SOURCE_DATE_EPOCH=1600732800 Executing(%prep): /bin/sh -e /var/tmp/rpm-tmp.Da8Emw + umask 022 + cd /builddir/build/BUILD + cd /builddir/build/BUILD + rm -rf godot-3.2.3-stable + /usr/bin/xz -dc /builddir/build/SOURCES/godot-3.2.3-stable.tar.xz + /usr/bin/tar -xof - + STATUS=0 + '[' 0 -ne 0 ']' + cd godot-3.2.3-stable + /usr/bin/chmod -Rf a+rX,u+w,g-w,o-w . + RPM_EC=0 ++ jobs -p + exit 0 Executing(%build): /bin/sh -e /var/tmp/rpm-tmp.V8SPcw + umask 022 + cd /builddir/build/BUILD + cd godot-3.2.3-stable + to_unbundle='freetype libogg libpng libtheora libvorbis libwebp mbedtls miniupnpc opus pcre2 zlib zstd' + to_unbundle+=' libvpx' + system_libs= + for lib in $to_unbundle + system_libs+='builtin_freetype=no ' + rm -rf thirdparty/freetype + for lib in $to_unbundle + system_libs+='builtin_libogg=no ' + rm -rf thirdparty/libogg + for lib in $to_unbundle + system_libs+='builtin_libpng=no ' + rm -rf thirdparty/libpng + for lib in $to_unbundle + system_libs+='builtin_libtheora=no ' + rm -rf thirdparty/libtheora + for lib in $to_unbundle + system_libs+='builtin_libvorbis=no ' + rm -rf thirdparty/libvorbis + for lib in $to_unbundle + system_libs+='builtin_libwebp=no ' + rm -rf thirdparty/libwebp + for lib in $to_unbundle + system_libs+='builtin_mbedtls=no ' + rm -rf thirdparty/mbedtls + for lib in $to_unbundle + system_libs+='builtin_miniupnpc=no ' + rm -rf thirdparty/miniupnpc + for lib in $to_unbundle + system_libs+='builtin_opus=no ' + rm -rf thirdparty/opus + for lib in $to_unbundle + system_libs+='builtin_pcre2=no ' + rm -rf thirdparty/pcre2 + for lib in $to_unbundle + system_libs+='builtin_zlib=no ' + rm -rf thirdparty/zlib + for lib in $to_unbundle + system_libs+='builtin_zstd=no ' + rm -rf thirdparty/zstd + for lib in $to_unbundle + system_libs+='builtin_libvpx=no ' + rm -rf thirdparty/libvpx + ccflags='-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection' + ldflags='-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld ' + export BUILD_NAME=fedora + BUILD_NAME=fedora + scons -j2 'CCFLAGS=-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection' 'LINKFLAGS=-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld ' builtin_freetype=no builtin_libogg=no builtin_libpng=no builtin_libtheora=no builtin_libvorbis=no builtin_libwebp=no builtin_mbedtls=no builtin_miniupnpc=no builtin_opus=no builtin_pcre2=no builtin_zlib=no builtin_zstd=no builtin_libvpx=no use_lto=yes udev=yes progress=no p=x11 tools=yes target=release_debug scons: Reading SConscript files ... Enabling ALSA Enabling PulseAudio Enabling udev support Using custom build name: fedora Checking for C header file mntent.h... yes scons: done reading SConscript files. scons: Building targets ... run(["core/method_bind.gen.inc", "core/method_bind_ext.gen.inc", "core/method_bind_free_func.gen.inc"], ["core/make_binders.py"]) build_gles3_headers(["drivers/gles3/shaders/exposure.glsl.gen.h"], ["drivers/gles3/shaders/exposure.glsl"]) Compiling ==> platform/x11/crash_handler_x11.cpp Compiling ==> platform/x11/godot_x11.cpp Compiling ==> platform/x11/context_gl_x11.cpp build_gles3_headers(["drivers/gles3/shaders/resolve.glsl.gen.h"], ["drivers/gles3/shaders/resolve.glsl"]) build_gles3_headers(["drivers/gles3/shaders/scene.glsl.gen.h"], ["drivers/gles3/shaders/scene.glsl"]) build_gles3_headers(["drivers/gles3/shaders/screen_space_reflection.glsl.gen.h"], ["drivers/gles3/shaders/screen_space_reflection.glsl"]) build_gles3_headers(["drivers/gles3/shaders/ssao.glsl.gen.h"], ["drivers/gles3/shaders/ssao.glsl"]) build_gles3_headers(["drivers/gles3/shaders/ssao_blur.glsl.gen.h"], ["drivers/gles3/shaders/ssao_blur.glsl"]) build_gles3_headers(["drivers/gles3/shaders/ssao_minify.glsl.gen.h"], ["drivers/gles3/shaders/ssao_minify.glsl"]) build_gles3_headers(["drivers/gles3/shaders/subsurf_scattering.glsl.gen.h"], ["drivers/gles3/shaders/subsurf_scattering.glsl"]) build_gles2_headers(["drivers/gles2/shaders/cube_to_dp.glsl.gen.h"], ["drivers/gles2/shaders/cube_to_dp.glsl"]) build_gles2_headers(["drivers/gles2/shaders/effect_blur.glsl.gen.h"], ["drivers/gles2/shaders/effect_blur.glsl"]) build_gles2_headers(["drivers/gles2/shaders/scene.glsl.gen.h"], ["drivers/gles2/shaders/scene.glsl"]) build_gles2_headers(["drivers/gles2/shaders/tonemap.glsl.gen.h"], ["drivers/gles2/shaders/tonemap.glsl"]) build_gles2_headers(["drivers/gles2/shaders/canvas.glsl.gen.h"], ["drivers/gles2/shaders/canvas.glsl"]) build_gles2_headers(["drivers/gles2/shaders/copy.glsl.gen.h"], ["drivers/gles2/shaders/copy.glsl"]) build_gles2_headers(["drivers/gles2/shaders/cubemap_filter.glsl.gen.h"], ["drivers/gles2/shaders/cubemap_filter.glsl"]) build_gles3_headers(["drivers/gles3/shaders/canvas_shadow.glsl.gen.h"], ["drivers/gles3/shaders/canvas_shadow.glsl"]) build_gles3_headers(["drivers/gles3/shaders/lens_distorted.glsl.gen.h"], ["drivers/gles3/shaders/lens_distorted.glsl"]) build_gles3_headers(["drivers/gles3/shaders/cube_to_dp.glsl.gen.h"], ["drivers/gles3/shaders/cube_to_dp.glsl"]) build_gles3_headers(["drivers/gles3/shaders/effect_blur.glsl.gen.h"], ["drivers/gles3/shaders/effect_blur.glsl"]) build_gles3_headers(["drivers/gles3/shaders/tonemap.glsl.gen.h"], ["drivers/gles3/shaders/tonemap.glsl"]) build_gles3_headers(["drivers/gles3/shaders/blend_shape.glsl.gen.h"], ["drivers/gles3/shaders/blend_shape.glsl"]) build_gles3_headers(["drivers/gles3/shaders/canvas.glsl.gen.h"], ["drivers/gles3/shaders/canvas.glsl"]) build_gles3_headers(["drivers/gles3/shaders/copy.glsl.gen.h"], ["drivers/gles3/shaders/copy.glsl"]) build_gles3_headers(["drivers/gles3/shaders/cubemap_filter.glsl.gen.h"], ["drivers/gles3/shaders/cubemap_filter.glsl"]) build_gles3_headers(["drivers/gles3/shaders/particles.glsl.gen.h"], ["drivers/gles3/shaders/particles.glsl"]) build_gles2_headers(["drivers/gles2/shaders/canvas_shadow.glsl.gen.h"], ["drivers/gles2/shaders/canvas_shadow.glsl"]) build_gles2_headers(["drivers/gles2/shaders/lens_distorted.glsl.gen.h"], ["drivers/gles2/shaders/lens_distorted.glsl"]) Compiling ==> platform/x11/os_x11.cpp Compiling ==> platform/x11/key_mapping_x11.cpp Compiling ==> platform/x11/joypad_linux.cpp Compiling ==> platform/x11/power_x11.cpp Compiling ==> platform/x11/detect_prime.cpp Compiling ==> main/input_default.cpp make_app_icon(["main/app_icon.gen.h"], ["main/app_icon.png"]) make_splash(["main/splash.gen.h"], ["main/splash.png"]) make_splash_editor(["main/splash_editor.gen.h"], ["main/splash_editor.png"]) Compiling ==> main/main.cpp Compiling ==> main/main_timer_sync.cpp Compiling ==> main/performance.cpp make_default_controller_mappings(["main/default_controller_mappings.gen.cpp"], ["main/gamecontrollerdb.txt", "main/godotcontrollerdb.txt"]) Compiling ==> main/default_controller_mappings.gen.cpp Compiling ==> main/tests/test_astar.cpp Compiling ==> main/tests/test_basis.cpp Linking Static Library ==> main/libmain.x11.opt.tools.64.a Ranlib Library ==> main/libmain.x11.opt.tools.64.a Compiling ==> main/tests/test_gdscript.cpp Compiling ==> main/tests/test_gui.cpp Compiling ==> main/tests/test_main.cpp Compiling ==> main/tests/test_math.cpp Compiling ==> main/tests/test_oa_hash_map.cpp Compiling ==> main/tests/test_ordered_hash_map.cpp Compiling ==> main/tests/test_physics.cpp Compiling ==> main/tests/test_physics_2d.cpp Compiling ==> main/tests/test_render.cpp Compiling ==> main/tests/test_shader_lang.cpp Compiling ==> main/tests/test_string.cpp Compiling ==> modules/register_module_types.gen.cpp Compiling ==> thirdparty/assimp/code/CApi/AssimpCExport.cpp Compiling ==> thirdparty/assimp/code/CApi/CInterfaceIOWrapper.cpp Linking Static Library ==> main/tests/libtests.x11.opt.tools.64.a Ranlib Library ==> main/tests/libtests.x11.opt.tools.64.a Compiling ==> thirdparty/assimp/code/Common/Assimp.cpp Compiling ==> thirdparty/assimp/code/Common/BaseImporter.cpp Compiling ==> thirdparty/assimp/code/Common/BaseProcess.cpp Compiling ==> thirdparty/assimp/code/Common/Bitmap.cpp Compiling ==> thirdparty/assimp/code/Common/CreateAnimMesh.cpp Compiling ==> thirdparty/assimp/code/Common/DefaultIOStream.cpp Compiling ==> thirdparty/assimp/code/Common/DefaultIOSystem.cpp Compiling ==> thirdparty/assimp/code/Common/DefaultLogger.cpp Compiling ==> thirdparty/assimp/code/Common/Exporter.cpp Compiling ==> thirdparty/assimp/code/Common/Importer.cpp Compiling ==> thirdparty/assimp/code/Common/ImporterRegistry.cpp Compiling ==> thirdparty/assimp/code/Common/PostStepRegistry.cpp Compiling ==> thirdparty/assimp/code/Common/RemoveComments.cpp Compiling ==> thirdparty/assimp/code/Common/SGSpatialSort.cpp Compiling ==> thirdparty/assimp/code/Common/SceneCombiner.cpp Compiling ==> thirdparty/assimp/code/Common/ScenePreprocessor.cpp Compiling ==> thirdparty/assimp/code/Common/SkeletonMeshBuilder.cpp Compiling ==> thirdparty/assimp/code/Common/SpatialSort.cpp Compiling ==> thirdparty/assimp/code/Common/SplitByBoneCountProcess.cpp Compiling ==> thirdparty/assimp/code/Common/StandardShapes.cpp Compiling ==> thirdparty/assimp/code/Common/Subdivision.cpp Compiling ==> thirdparty/assimp/code/Common/TargetAnimation.cpp Compiling ==> thirdparty/assimp/code/Common/Version.cpp Compiling ==> thirdparty/assimp/code/Common/VertexTriangleAdjacency.cpp Compiling ==> thirdparty/assimp/code/Common/scene.cpp Compiling ==> thirdparty/assimp/code/Common/simd.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/ArmaturePopulate.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/CalcTangentsProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/ComputeUVMappingProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/ConvertToLHProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/DeboneProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/DropFaceNormalsProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/EmbedTexturesProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/FindDegenerates.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/FindInstancesProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/FindInvalidDataProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/FixNormalsStep.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/GenBoundingBoxesProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/GenFaceNormalsProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/GenVertexNormalsProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/ImproveCacheLocality.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/JoinVerticesProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/LimitBoneWeightsProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/MakeVerboseFormat.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/OptimizeGraph.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/OptimizeMeshes.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/PretransformVertices.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/ProcessHelper.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/RemoveRedundantMaterials.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/RemoveVCProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/ScaleProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/SortByPTypeProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/SplitLargeMeshes.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/TextureTransform.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/TriangulateProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/ValidateDataStructure.cpp Compiling ==> thirdparty/assimp/code/Material/MaterialSystem.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXAnimation.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXBinaryTokenizer.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXConverter.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXDeformer.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXDocument.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXDocumentUtil.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXExportNode.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXExportProperty.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXExporter.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXImporter.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXMaterial.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXMeshGeometry.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXModel.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXNodeAttribute.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXParser.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXProperties.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXTokenizer.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXUtil.cpp Compiling ==> modules/assimp/editor_scene_importer_assimp.cpp Compiling ==> modules/assimp/register_types.cpp Compiling ==> modules/bmp/image_loader_bmp.cpp Compiling ==> modules/bmp/register_types.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btDbvt.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btDispatcher.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcherMt.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btGhostObject.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btManifoldResult.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btBoxShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btBox2dShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCollisionShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConcaveShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConeShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvex2dShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCylinderShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btEmptyShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMiniSDF.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btShapeHull.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btSphereShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleCallback.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleMesh.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btContactProcessing.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_box_set.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_contact.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_memory.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_tri_collision.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Character/btKinematicCharacterController.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btFixedConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGearConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btSimulationIslandManagerMt.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btRigidBody.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Vehicle/btRaycastVehicle.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Vehicle/btWheelInfo.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBody.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyGearConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp Compiling ==> thirdparty/bullet/BulletDynamics/MLCPSolvers/btDantzigLCP.cpp Compiling ==> thirdparty/bullet/BulletDynamics/MLCPSolvers/btMLCPSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/MLCPSolvers/btLemkeAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/IDMath.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/MultiBodyTree.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/details/MultiBodyTreeInitCache.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/details/MultiBodyTreeImpl.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBody.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBodyHelpers.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftMultiBodyDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDefaultSoftBodySolver.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableBodySolver.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableMultiBodyConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableContactProjection.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableMultiBodyDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableContactConstraint.cpp Compiling ==> thirdparty/bullet/clew/clew.c Compiling ==> thirdparty/bullet/LinearMath/btAlignedAllocator.cpp Compiling ==> thirdparty/bullet/LinearMath/btConvexHull.cpp Compiling ==> thirdparty/bullet/LinearMath/btConvexHullComputer.cpp Compiling ==> thirdparty/bullet/LinearMath/btGeometryUtil.cpp Compiling ==> thirdparty/bullet/LinearMath/btPolarDecomposition.cpp Compiling ==> thirdparty/bullet/LinearMath/btQuickprof.cpp Compiling ==> thirdparty/bullet/LinearMath/btSerializer.cpp Compiling ==> thirdparty/bullet/LinearMath/btSerializer64.cpp Compiling ==> thirdparty/bullet/LinearMath/btThreads.cpp Compiling ==> thirdparty/bullet/LinearMath/btVector3.cpp Compiling ==> thirdparty/bullet/LinearMath/TaskScheduler/btTaskScheduler.cpp Compiling ==> thirdparty/bullet/LinearMath/TaskScheduler/btThreadSupportPosix.cpp Compiling ==> thirdparty/bullet/LinearMath/TaskScheduler/btThreadSupportWin32.cpp Compiling ==> modules/bullet/area_bullet.cpp Compiling ==> modules/bullet/btRayShape.cpp Compiling ==> modules/bullet/bullet_physics_server.cpp Compiling ==> modules/bullet/bullet_types_converter.cpp Compiling ==> modules/bullet/collision_object_bullet.cpp Compiling ==> modules/bullet/cone_twist_joint_bullet.cpp Compiling ==> modules/bullet/constraint_bullet.cpp Compiling ==> modules/bullet/generic_6dof_joint_bullet.cpp Compiling ==> modules/bullet/godot_collision_configuration.cpp Compiling ==> modules/bullet/godot_collision_dispatcher.cpp Compiling ==> modules/bullet/godot_ray_world_algorithm.cpp Compiling ==> modules/bullet/godot_result_callbacks.cpp Compiling ==> modules/bullet/hinge_joint_bullet.cpp Compiling ==> modules/bullet/joint_bullet.cpp Compiling ==> modules/bullet/pin_joint_bullet.cpp Compiling ==> modules/bullet/register_types.cpp Compiling ==> modules/bullet/rigid_body_bullet.cpp Compiling ==> modules/bullet/shape_bullet.cpp Compiling ==> modules/bullet/shape_owner_bullet.cpp Compiling ==> modules/bullet/slider_joint_bullet.cpp Compiling ==> modules/bullet/soft_body_bullet.cpp Compiling ==> modules/bullet/space_bullet.cpp Compiling ==> modules/csg/csg.cpp Compiling ==> modules/csg/csg_gizmos.cpp Compiling ==> modules/csg/csg_shape.cpp Compiling ==> modules/csg/register_types.cpp Compiling ==> thirdparty/cvtt/ConvectionKernels.cpp Compiling ==> modules/cvtt/image_compress_cvtt.cpp Compiling ==> modules/cvtt/register_types.cpp Compiling ==> modules/dds/register_types.cpp Compiling ==> modules/dds/texture_loader_dds.cpp Compiling ==> thirdparty/enet/godot.cpp Compiling ==> thirdparty/enet/callbacks.c Compiling ==> thirdparty/enet/compress.c Compiling ==> thirdparty/enet/host.c Compiling ==> thirdparty/enet/list.c Compiling ==> thirdparty/enet/packet.c Compiling ==> thirdparty/enet/peer.c Compiling ==> thirdparty/enet/protocol.c Compiling ==> modules/enet/networked_multiplayer_enet.cpp Compiling ==> modules/enet/register_types.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4Encoding.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4Encoding_R11.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.cpp Compiling ==> thirdparty/etc2comp/Etc.cpp Compiling ==> thirdparty/etc2comp/EtcDifferentialTrys.cpp Compiling ==> thirdparty/etc2comp/EtcFilter.cpp Compiling ==> thirdparty/etc2comp/EtcImage.cpp Compiling ==> thirdparty/etc2comp/EtcIndividualTrys.cpp Compiling ==> thirdparty/etc2comp/EtcMath.cpp Compiling ==> thirdparty/etc2comp/EtcSortedBlockList.cpp Compiling ==> modules/etc/image_etc.cpp Compiling ==> modules/etc/register_types.cpp Compiling ==> modules/etc/texture_loader_pkm.cpp Compiling ==> modules/freetype/register_types.cpp build_gdnative_api_struct(["modules/gdnative/include/gdnative_api_struct.gen.h", "modules/gdnative/gdnative_api_struct.gen.cpp"], ["modules/gdnative/gdnative_api.json"]) Compiling ==> modules/gdnative/gdnative.cpp Compiling ==> modules/gdnative/register_types.cpp Compiling ==> modules/gdnative/android/android_gdn.cpp Compiling ==> modules/gdnative/gdnative/aabb.cpp Compiling ==> modules/gdnative/gdnative/array.cpp Compiling ==> modules/gdnative/gdnative/basis.cpp Compiling ==> modules/gdnative/gdnative/color.cpp Compiling ==> modules/gdnative/gdnative/dictionary.cpp Compiling ==> modules/gdnative/gdnative/gdnative.cpp Compiling ==> modules/gdnative/gdnative/node_path.cpp Compiling ==> modules/gdnative/gdnative/plane.cpp Compiling ==> modules/gdnative/gdnative/pool_arrays.cpp Compiling ==> modules/gdnative/gdnative/quat.cpp Compiling ==> modules/gdnative/gdnative/rect2.cpp Compiling ==> modules/gdnative/gdnative/rid.cpp Compiling ==> modules/gdnative/gdnative/string.cpp Compiling ==> modules/gdnative/gdnative/string_name.cpp Compiling ==> modules/gdnative/gdnative/transform.cpp Compiling ==> modules/gdnative/gdnative/transform2d.cpp Compiling ==> modules/gdnative/gdnative/variant.cpp Compiling ==> modules/gdnative/gdnative/vector2.cpp Compiling ==> modules/gdnative/gdnative/vector3.cpp Compiling ==> modules/gdnative/nativescript/api_generator.cpp Compiling ==> modules/gdnative/nativescript/godot_nativescript.cpp Compiling ==> modules/gdnative/nativescript/nativescript.cpp Compiling ==> modules/gdnative/nativescript/register_types.cpp Compiling ==> modules/gdnative/gdnative_library_singleton_editor.cpp Compiling ==> modules/gdnative/gdnative_library_editor_plugin.cpp Compiling ==> modules/gdnative/net/multiplayer_peer_gdnative.cpp Compiling ==> modules/gdnative/net/packet_peer_gdnative.cpp Compiling ==> modules/gdnative/net/register_types.cpp Compiling ==> modules/gdnative/net/stream_peer_gdnative.cpp Compiling ==> modules/gdnative/net/webrtc_gdnative.cpp Compiling ==> modules/gdnative/arvr/arvr_interface_gdnative.cpp Compiling ==> modules/gdnative/arvr/register_types.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_instance.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_language.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_loader.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_script.cpp Compiling ==> modules/gdnative/pluginscript/register_types.cpp Compiling ==> modules/gdnative/videodecoder/register_types.cpp Compiling ==> modules/gdnative/videodecoder/video_stream_gdnative.cpp Compiling ==> modules/gdnative/gdnative_api_struct.gen.cpp Compiling ==> modules/gdscript/gdscript.cpp Compiling ==> modules/gdscript/gdscript_compiler.cpp Compiling ==> modules/gdscript/gdscript_editor.cpp Compiling ==> modules/gdscript/gdscript_function.cpp Compiling ==> modules/gdscript/gdscript_functions.cpp Compiling ==> modules/gdscript/gdscript_parser.cpp Compiling ==> modules/gdscript/gdscript_tokenizer.cpp Compiling ==> modules/gdscript/register_types.cpp Compiling ==> modules/gdscript/editor/gdscript_highlighter.cpp Compiling ==> modules/gdscript/language_server/gdscript_extend_parser.cpp Compiling ==> modules/gdscript/language_server/gdscript_language_protocol.cpp Compiling ==> modules/gdscript/language_server/gdscript_language_server.cpp Compiling ==> modules/gdscript/language_server/gdscript_text_document.cpp Compiling ==> modules/gdscript/language_server/gdscript_workspace.cpp Compiling ==> modules/gridmap/grid_map.cpp Compiling ==> modules/gridmap/grid_map_editor_plugin.cpp Compiling ==> modules/gridmap/register_types.cpp Compiling ==> modules/hdr/image_loader_hdr.cpp Compiling ==> modules/hdr/register_types.cpp Compiling ==> thirdparty/jpeg-compressor/jpgd.cpp Compiling ==> modules/jpg/image_loader_jpegd.cpp Compiling ==> modules/jpg/register_types.cpp Compiling ==> modules/jsonrpc/jsonrpc.cpp Compiling ==> modules/jsonrpc/register_types.cpp make_certs_header(["core/io/certs_compressed.gen.h"], ["thirdparty/certs/ca-certificates.crt"]) Compiling ==> modules/mbedtls/crypto_mbedtls.cpp Compiling ==> modules/mbedtls/dtls_server_mbedtls.cpp Compiling ==> modules/mbedtls/packet_peer_mbed_dtls.cpp Compiling ==> modules/mbedtls/register_types.cpp Compiling ==> modules/mbedtls/ssl_context_mbedtls.cpp Compiling ==> modules/mbedtls/stream_peer_mbedtls.cpp Compiling ==> modules/mobile_vr/mobile_vr_interface.cpp Compiling ==> modules/mobile_vr/register_types.cpp Compiling ==> modules/ogg/register_types.cpp Compiling ==> thirdparty/misc/open-simplex-noise.c Compiling ==> modules/opensimplex/noise_texture.cpp Compiling ==> modules/opensimplex/open_simplex_noise.cpp Compiling ==> modules/opensimplex/register_types.cpp Compiling ==> modules/opus/register_types.cpp Compiling ==> thirdparty/pvrtccompressor/BitScale.cpp Compiling ==> thirdparty/pvrtccompressor/MortonTable.cpp Compiling ==> thirdparty/pvrtccompressor/PvrTcDecoder.cpp Compiling ==> thirdparty/pvrtccompressor/PvrTcEncoder.cpp Compiling ==> thirdparty/pvrtccompressor/PvrTcPacket.cpp Compiling ==> modules/pvr/register_types.cpp Compiling ==> modules/pvr/texture_loader_pvr.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/Recast.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastAlloc.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastArea.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastAssert.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastContour.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastFilter.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastLayers.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastMesh.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastMeshDetail.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastRegion.cpp Compiling ==> modules/recast/navigation_mesh_editor_plugin.cpp Compiling ==> modules/recast/navigation_mesh_generator.cpp Compiling ==> modules/recast/register_types.cpp Compiling ==> modules/regex/regex.cpp Compiling ==> modules/regex/register_types.cpp Compiling ==> thirdparty/squish/alpha.cpp Compiling ==> thirdparty/squish/clusterfit.cpp Compiling ==> thirdparty/squish/colourblock.cpp Compiling ==> thirdparty/squish/colourfit.cpp Compiling ==> thirdparty/squish/colourset.cpp Compiling ==> thirdparty/squish/maths.cpp Compiling ==> thirdparty/squish/rangefit.cpp Compiling ==> thirdparty/squish/singlecolourfit.cpp Compiling ==> thirdparty/squish/squish.cpp Compiling ==> modules/squish/image_compress_squish.cpp Compiling ==> modules/squish/register_types.cpp Compiling ==> thirdparty/misc/stb_vorbis.c Compiling ==> modules/stb_vorbis/audio_stream_ogg_vorbis.cpp Compiling ==> modules/stb_vorbis/register_types.cpp Compiling ==> modules/stb_vorbis/resource_importer_ogg_vorbis.cpp Compiling ==> thirdparty/nanosvg/nanosvg.cc Compiling ==> modules/svg/image_loader_svg.cpp Compiling ==> modules/svg/register_types.cpp Compiling ==> modules/tga/image_loader_tga.cpp Compiling ==> modules/tga/register_types.cpp Compiling ==> modules/theora/register_types.cpp Compiling ==> modules/theora/video_stream_theora.cpp Compiling ==> thirdparty/tinyexr/tinyexr.cc Compiling ==> modules/tinyexr/image_loader_tinyexr.cpp Compiling ==> modules/tinyexr/image_saver_tinyexr.cpp Compiling ==> modules/tinyexr/register_types.cpp Compiling ==> modules/upnp/register_types.cpp Compiling ==> modules/upnp/upnp.cpp Compiling ==> modules/upnp/upnp_device.cpp Compiling ==> thirdparty/vhacd/src/vhacdManifoldMesh.cpp Compiling ==> thirdparty/vhacd/src/FloatMath.cpp Compiling ==> thirdparty/vhacd/src/vhacdMesh.cpp Compiling ==> thirdparty/vhacd/src/vhacdICHull.cpp Compiling ==> thirdparty/vhacd/src/vhacdVolume.cpp Compiling ==> thirdparty/vhacd/src/VHACD-ASYNC.cpp Compiling ==> thirdparty/vhacd/src/btAlignedAllocator.cpp Compiling ==> thirdparty/vhacd/src/vhacdRaycastMesh.cpp Compiling ==> thirdparty/vhacd/src/VHACD.cpp Compiling ==> thirdparty/vhacd/src/btConvexHullComputer.cpp Compiling ==> modules/vhacd/register_types.cpp Compiling ==> modules/visual_script/register_types.cpp Compiling ==> modules/visual_script/visual_script.cpp Compiling ==> modules/visual_script/visual_script_builtin_funcs.cpp Compiling ==> modules/visual_script/visual_script_editor.cpp Compiling ==> modules/visual_script/visual_script_expression.cpp Compiling ==> modules/visual_script/visual_script_flow_control.cpp Compiling ==> modules/visual_script/visual_script_func_nodes.cpp Compiling ==> modules/visual_script/visual_script_nodes.cpp Compiling ==> modules/visual_script/visual_script_property_selector.cpp Compiling ==> modules/visual_script/visual_script_yield_nodes.cpp Compiling ==> modules/vorbis/register_types.cpp Compiling ==> thirdparty/libsimplewebm/libwebm/mkvparser/mkvparser.cc Compiling ==> thirdparty/libsimplewebm/OpusVorbisDecoder.cpp Compiling ==> thirdparty/libsimplewebm/VPXDecoder.cpp Compiling ==> thirdparty/libsimplewebm/WebMDemuxer.cpp Compiling ==> modules/webm/register_types.cpp Compiling ==> modules/webm/video_stream_webm.cpp Compiling ==> modules/webp/image_loader_webp.cpp Compiling ==> modules/webp/register_types.cpp Compiling ==> modules/webrtc/register_types.cpp Compiling ==> modules/webrtc/webrtc_data_channel.cpp Compiling ==> modules/webrtc/webrtc_data_channel_gdnative.cpp Compiling ==> modules/webrtc/webrtc_data_channel_js.cpp Compiling ==> modules/webrtc/webrtc_multiplayer.cpp Compiling ==> modules/webrtc/webrtc_peer_connection.cpp Compiling ==> modules/webrtc/webrtc_peer_connection_gdnative.cpp Compiling ==> modules/webrtc/webrtc_peer_connection_js.cpp Compiling ==> thirdparty/wslay/wslay_net.c Compiling ==> thirdparty/wslay/wslay_event.c Compiling ==> thirdparty/wslay/wslay_queue.c Compiling ==> thirdparty/wslay/wslay_stack.c Compiling ==> thirdparty/wslay/wslay_frame.c Compiling ==> modules/websocket/emws_client.cpp Compiling ==> modules/websocket/emws_peer.cpp Compiling ==> modules/websocket/emws_server.cpp Compiling ==> modules/websocket/register_types.cpp Compiling ==> modules/websocket/websocket_client.cpp Compiling ==> modules/websocket/websocket_multiplayer_peer.cpp Compiling ==> modules/websocket/websocket_peer.cpp Compiling ==> modules/websocket/websocket_server.cpp Compiling ==> modules/websocket/wsl_client.cpp Compiling ==> modules/websocket/wsl_peer.cpp Compiling ==> modules/websocket/wsl_server.cpp Compiling ==> thirdparty/xatlas/xatlas.cpp Compiling ==> modules/xatlas_unwrap/register_types.cpp Compiling ==> platform/android/api/api.cpp Compiling ==> platform/javascript/api/api.cpp Compiling ==> platform/register_platform_apis.gen.cpp Linking Static Library ==> platform/libplatform.x11.opt.tools.64.a Ranlib Library ==> platform/libplatform.x11.opt.tools.64.a Compiling ==> drivers/unix/dir_access_unix.cpp Compiling ==> drivers/unix/file_access_unix.cpp Compiling ==> drivers/unix/ip_unix.cpp Linking Static Library ==> modules/libmodules.x11.opt.tools.64.a Compiling ==> drivers/unix/mutex_posix.cpp Compiling ==> drivers/unix/net_socket_posix.cpp Ranlib Library ==> modules/libmodules.x11.opt.tools.64.a Compiling ==> drivers/unix/os_unix.cpp Compiling ==> drivers/unix/rw_lock_posix.cpp Compiling ==> drivers/unix/semaphore_posix.cpp Compiling ==> drivers/unix/syslog_logger.cpp Compiling ==> drivers/unix/thread_posix.cpp Compiling ==> drivers/windows/dir_access_windows.cpp Compiling ==> drivers/windows/file_access_windows.cpp Compiling ==> drivers/windows/mutex_windows.cpp Compiling ==> drivers/windows/rw_lock_windows.cpp Compiling ==> drivers/windows/semaphore_windows.cpp Compiling ==> drivers/windows/thread_windows.cpp Compiling ==> drivers/alsa/audio_driver_alsa.cpp Compiling ==> drivers/coreaudio/audio_driver_coreaudio.cpp Compiling ==> drivers/pulseaudio/audio_driver_pulseaudio.cpp Compiling ==> drivers/alsamidi/midi_driver_alsamidi.cpp Compiling ==> drivers/coremidi/midi_driver_coremidi.cpp Compiling ==> drivers/winmidi/midi_driver_winmidi.cpp Compiling ==> drivers/gles3/rasterizer_canvas_gles3.cpp Compiling ==> drivers/gles3/rasterizer_gles3.cpp Compiling ==> drivers/gles3/rasterizer_scene_gles3.cpp Compiling ==> drivers/gles3/rasterizer_storage_gles3.cpp Compiling ==> drivers/gles3/shader_compiler_gles3.cpp Compiling ==> drivers/gles3/shader_gles3.cpp Compiling ==> drivers/gles2/rasterizer_canvas_base_gles2.cpp Compiling ==> drivers/gles2/rasterizer_canvas_gles2.cpp In file included from ./core/ustring.h:35, from ./core/math/vector2.h:35, from ./core/math/rect2.h:34, from ./core/math/camera_matrix.h:34, from ./servers/visual/rasterizer.h:34, from drivers/gles3/rasterizer_storage_gles3.h:35, from drivers/gles3/rasterizer_storage_gles3.cpp:31: drivers/gles3/rasterizer_storage_gles3.cpp: In member function 'RasterizerStorageGLES3::_render_target_allocate(RasterizerStorageGLES3::RenderTarget*)': ./core/cowdata.h:140:3: warning: 'mm.fbo' may be used uninitialized in this function [-Wmaybe-uninitialized] 140 | _get_data()[p_index] = p_elem; | ^~~~~~~~~ drivers/gles3/rasterizer_storage_gles3.cpp:7423:42: note: 'mm.fbo' was declared here 7423 | RenderTarget::Effects::MipMaps::Size mm; | ^~ Compiling ==> drivers/gles2/rasterizer_gles2.cpp Compiling ==> drivers/gles2/rasterizer_scene_gles2.cpp Compiling ==> drivers/gles2/rasterizer_storage_gles2.cpp Compiling ==> drivers/gles2/shader_compiler_gles2.cpp In file included from ./core/ustring.h:35, from ./core/pool_vector.h:39, from drivers/gles2/rasterizer_storage_gles2.h:34, from drivers/gles2/rasterizer_storage_gles2.cpp:31: drivers/gles2/rasterizer_storage_gles2.cpp: In member function 'RasterizerStorageGLES2::_render_target_allocate(RasterizerStorageGLES2::RenderTarget*)': ./core/cowdata.h:140:3: warning: 'mm.fbo' may be used uninitialized in this function [-Wmaybe-uninitialized] 140 | _get_data()[p_index] = p_elem; | ^~~~~~~~~ drivers/gles2/rasterizer_storage_gles2.cpp:4916:33: note: 'mm.fbo' was declared here 4916 | RenderTarget::MipMaps::Size mm; | ^~ In file included from ./core/ustring.h:35, from ./core/pool_vector.h:39, from drivers/gles2/rasterizer_storage_gles2.h:34, from drivers/gles2/rasterizer_storage_gles2.cpp:31: ./core/cowdata.h:140:3: warning: 'mm.color' may be used uninitialized in this function [-Wmaybe-uninitialized] 140 | _get_data()[p_index] = p_elem; | ^~~~~~~~~ drivers/gles2/rasterizer_storage_gles2.cpp:4916:33: note: 'mm.color' was declared here 4916 | RenderTarget::MipMaps::Size mm; | ^~ Compiling ==> drivers/gles2/shader_gles2.cpp Compiling ==> thirdparty/glad/glad.c Compiling ==> drivers/png/image_loader_png.cpp Compiling ==> drivers/png/png_driver_common.cpp Compiling ==> drivers/png/resource_saver_png.cpp Compiling ==> drivers/register_driver_types.cpp Compiling ==> platform/android/export/export.cpp Linking Static Library ==> drivers/libdrivers.x11.opt.tools.64.a Ranlib Library ==> drivers/libdrivers.x11.opt.tools.64.a Compiling ==> platform/iphone/export/export.cpp Compiling ==> platform/javascript/export/export.cpp Compiling ==> platform/osx/export/export.cpp Compiling ==> platform/uwp/export/export.cpp Compiling ==> platform/windows/export/export.cpp Compiling ==> platform/x11/export/export.cpp Compiling ==> editor/animation_bezier_editor.cpp Compiling ==> editor/animation_track_editor.cpp Compiling ==> editor/animation_track_editor_plugins.cpp Compiling ==> editor/array_property_edit.cpp Compiling ==> editor/audio_stream_preview.cpp Compiling ==> editor/code_editor.cpp Compiling ==> editor/connections_dialog.cpp Compiling ==> editor/create_dialog.cpp Compiling ==> editor/dependency_editor.cpp Compiling ==> editor/dictionary_property_edit.cpp make_authors_header(["core/authors.gen.h"], ["AUTHORS.md"]) make_donors_header(["core/donors.gen.h"], ["DONORS.md"]) make_license_header(["core/license.gen.h"], ["COPYRIGHT.txt", "LICENSE.txt"]) Compiling ==> editor/editor_about.cpp Compiling ==> editor/editor_asset_installer.cpp Compiling ==> editor/editor_atlas_packer.cpp Compiling ==> editor/editor_audio_buses.cpp Compiling ==> editor/editor_autoload_settings.cpp Compiling ==> editor/editor_data.cpp Compiling ==> editor/editor_dir_dialog.cpp Compiling ==> editor/editor_export.cpp Compiling ==> editor/editor_feature_profile.cpp Compiling ==> editor/editor_file_dialog.cpp Compiling ==> editor/editor_file_system.cpp Compiling ==> editor/editor_folding.cpp make_fonts_header(["editor/builtin_fonts.gen.h"], ["thirdparty/fonts/DroidSansFallback.ttf", "thirdparty/fonts/DroidSansJapanese.ttf", "thirdparty/fonts/Hack_Regular.ttf", "thirdparty/fonts/NotoNaskhArabicUI_Regular.ttf", "thirdparty/fonts/NotoSansDevanagariUI_Regular.ttf", "thirdparty/fonts/NotoSansHebrew_Regular.ttf", "thirdparty/fonts/NotoSansThaiUI_Regular.ttf", "thirdparty/fonts/NotoSansUI_Bold.ttf", "thirdparty/fonts/NotoSansUI_Regular.ttf"]) make_doc_header(["editor/doc_data_compressed.gen.h"], ["doc/classes/@GlobalScope.xml", "doc/classes/AABB.xml", "doc/classes/ARVRAnchor.xml", "doc/classes/ARVRCamera.xml", "doc/classes/ARVRController.xml", "doc/classes/ARVRInterface.xml", "doc/classes/ARVROrigin.xml", "doc/classes/ARVRPositionalTracker.xml", "doc/classes/ARVRServer.xml", "doc/classes/AStar.xml", "doc/classes/AStar2D.xml", "doc/classes/AcceptDialog.xml", "doc/classes/AnimatedSprite.xml", "doc/classes/AnimatedSprite3D.xml", "doc/classes/AnimatedTexture.xml", "doc/classes/Animation.xml", "doc/classes/AnimationNode.xml", "doc/classes/AnimationNodeAdd2.xml", "doc/classes/AnimationNodeAdd3.xml", "doc/classes/AnimationNodeAnimation.xml", "doc/classes/AnimationNodeBlend2.xml", "doc/classes/AnimationNodeBlend3.xml", "doc/classes/AnimationNodeBlendSpace1D.xml", "doc/classes/AnimationNodeBlendSpace2D.xml", "doc/classes/AnimationNodeBlendTree.xml", "doc/classes/AnimationNodeOneShot.xml", "doc/classes/AnimationNodeOutput.xml", "doc/classes/AnimationNodeStateMachine.xml", "doc/classes/AnimationNodeStateMachinePlayback.xml", "doc/classes/AnimationNodeStateMachineTransition.xml", "doc/classes/AnimationNodeTimeScale.xml", "doc/classes/AnimationNodeTimeSeek.xml", "doc/classes/AnimationNodeTransition.xml", "doc/classes/AnimationPlayer.xml", "doc/classes/AnimationRootNode.xml", "doc/classes/AnimationTrackEditPlugin.xml", "doc/classes/AnimationTree.xml", "doc/classes/AnimationTreePlayer.xml", "doc/classes/Area.xml", "doc/classes/Area2D.xml", "doc/classes/Array.xml", "doc/classes/ArrayMesh.xml", "doc/classes/AtlasTexture.xml", "doc/classes/AudioBusLayout.xml", "doc/classes/AudioEffect.xml", "doc/classes/AudioEffectAmplify.xml", "doc/classes/AudioEffectBandLimitFilter.xml", "doc/classes/AudioEffectBandPassFilter.xml", "doc/classes/AudioEffectChorus.xml", "doc/classes/AudioEffectCompressor.xml", "doc/classes/AudioEffectDelay.xml", "doc/classes/AudioEffectDistortion.xml", "doc/classes/AudioEffectEQ.xml", "doc/classes/AudioEffectEQ10.xml", "doc/classes/AudioEffectEQ21.xml", "doc/classes/AudioEffectEQ6.xml", "doc/classes/AudioEffectFilter.xml", "doc/classes/AudioEffectHighPassFilter.xml", "doc/classes/AudioEffectHighShelfFilter.xml", "doc/classes/AudioEffectInstance.xml", "doc/classes/AudioEffectLimiter.xml", "doc/classes/AudioEffectLowPassFilter.xml", "doc/classes/AudioEffectLowShelfFilter.xml", "doc/classes/AudioEffectNotchFilter.xml", "doc/classes/AudioEffectPanner.xml", "doc/classes/AudioEffectPhaser.xml", "doc/classes/AudioEffectPitchShift.xml", "doc/classes/AudioEffectRecord.xml", "doc/classes/AudioEffectReverb.xml", "doc/classes/AudioEffectSpectrumAnalyzer.xml", "doc/classes/AudioEffectSpectrumAnalyzerInstance.xml", "doc/classes/AudioEffectStereoEnhance.xml", "doc/classes/AudioServer.xml", "doc/classes/AudioStream.xml", "doc/classes/AudioStreamGenerator.xml", "doc/classes/AudioStreamGeneratorPlayback.xml", "doc/classes/AudioStreamMicrophone.xml", "doc/classes/AudioStreamPlayback.xml", "doc/classes/AudioStreamPlaybackResampled.xml", "doc/classes/AudioStreamPlayer.xml", "doc/classes/AudioStreamPlayer2D.xml", "doc/classes/AudioStreamPlayer3D.xml", "doc/classes/AudioStreamRandomPitch.xml", "doc/classes/AudioStreamSample.xml", "doc/classes/BackBufferCopy.xml", "doc/classes/BakedLightmap.xml", "doc/classes/BakedLightmapData.xml", "doc/classes/BaseButton.xml", "doc/classes/Basis.xml", "doc/classes/BitMap.xml", "doc/classes/BitmapFont.xml", "doc/classes/Bone2D.xml", "doc/classes/BoneAttachment.xml", "doc/classes/BoxContainer.xml", "doc/classes/BoxShape.xml", "doc/classes/Button.xml", "doc/classes/ButtonGroup.xml", "doc/classes/CPUParticles.xml", "doc/classes/CPUParticles2D.xml", "doc/classes/Camera.xml", "doc/classes/Camera2D.xml", "doc/classes/CameraFeed.xml", "doc/classes/CameraServer.xml", "doc/classes/CameraTexture.xml", "doc/classes/CanvasItem.xml", "doc/classes/CanvasItemMaterial.xml", "doc/classes/CanvasLayer.xml", "doc/classes/CanvasModulate.xml", "doc/classes/CapsuleMesh.xml", "doc/classes/CapsuleShape.xml", "doc/classes/CapsuleShape2D.xml", "doc/classes/CenterContainer.xml", "doc/classes/CharFXTransform.xml", "doc/classes/CheckBox.xml", "doc/classes/CheckButton.xml", "doc/classes/CircleShape2D.xml", "doc/classes/ClassDB.xml", "doc/classes/ClippedCamera.xml", "doc/classes/CollisionObject.xml", "doc/classes/CollisionObject2D.xml", "doc/classes/CollisionPolygon.xml", "doc/classes/CollisionPolygon2D.xml", "doc/classes/CollisionShape.xml", "doc/classes/CollisionShape2D.xml", "doc/classes/Color.xml", "doc/classes/ColorPicker.xml", "doc/classes/ColorPickerButton.xml", "doc/classes/ColorRect.xml", "doc/classes/ConcavePolygonShape.xml", "doc/classes/ConcavePolygonShape2D.xml", "doc/classes/ConeTwistJoint.xml", "doc/classes/ConfigFile.xml", "doc/classes/ConfirmationDialog.xml", "doc/classes/Container.xml", "doc/classes/Control.xml", "doc/classes/ConvexPolygonShape.xml", "doc/classes/ConvexPolygonShape2D.xml", "doc/classes/Crypto.xml", "doc/classes/CryptoKey.xml", "doc/classes/CubeMap.xml", "doc/classes/CubeMesh.xml", "doc/classes/Curve.xml", "doc/classes/Curve2D.xml", "doc/classes/Curve3D.xml", "doc/classes/CurveTexture.xml", "doc/classes/CylinderMesh.xml", "doc/classes/CylinderShape.xml", "doc/classes/DTLSServer.xml", "doc/classes/DampedSpringJoint2D.xml", "doc/classes/Dictionary.xml", "doc/classes/DirectionalLight.xml", "doc/classes/Directory.xml", "doc/classes/DynamicFont.xml", "doc/classes/DynamicFontData.xml", "doc/classes/EditorExportPlugin.xml", "doc/classes/EditorFeatureProfile.xml", "doc/classes/EditorFileDialog.xml", "doc/classes/EditorFileSystem.xml", "doc/classes/EditorFileSystemDirectory.xml", "doc/classes/EditorImportPlugin.xml", "doc/classes/EditorInspector.xml", "doc/classes/EditorInspectorPlugin.xml", "doc/classes/EditorInterface.xml", "doc/classes/EditorNavigationMeshGenerator.xml", "doc/classes/EditorPlugin.xml", "doc/classes/EditorProperty.xml", "doc/classes/EditorResourceConversionPlugin.xml", "doc/classes/EditorResourcePreview.xml", "doc/classes/EditorResourcePreviewGenerator.xml", "doc/classes/EditorSceneImporter.xml", "doc/classes/EditorSceneImporterAssimp.xml", "doc/classes/EditorScenePostImport.xml", "doc/classes/EditorScript.xml", "doc/classes/EditorSelection.xml", "doc/classes/EditorSettings.xml", "doc/classes/EditorSpatialGizmo.xml", "doc/classes/EditorSpatialGizmoPlugin.xml", "doc/classes/EditorSpinSlider.xml", "doc/classes/EditorVCSInterface.xml", "doc/classes/EncodedObjectAsID.xml", "doc/classes/Engine.xml", "doc/classes/Environment.xml", "doc/classes/Expression.xml", "doc/classes/ExternalTexture.xml", "doc/classes/File.xml", "doc/classes/FileDialog.xml", "doc/classes/FileSystemDock.xml", "doc/classes/Font.xml", "doc/classes/FuncRef.xml", "doc/classes/GIProbe.xml", "doc/classes/GIProbeData.xml", "doc/classes/Generic6DOFJoint.xml", "doc/classes/Geometry.xml", "doc/classes/GeometryInstance.xml", "doc/classes/Gradient.xml", "doc/classes/GradientTexture.xml", "doc/classes/GraphEdit.xml", "doc/classes/GraphNode.xml", "doc/classes/GridContainer.xml", "doc/classes/GrooveJoint2D.xml", "doc/classes/HBoxContainer.xml", "doc/classes/HScrollBar.xml", "doc/classes/HSeparator.xml", "doc/classes/HSlider.xml", "doc/classes/HSplitContainer.xml", "doc/classes/HTTPClient.xml", "doc/classes/HTTPRequest.xml", "doc/classes/HashingContext.xml", "doc/classes/HeightMapShape.xml", "doc/classes/HingeJoint.xml", "doc/classes/IP.xml", "doc/classes/Image.xml", "doc/classes/ImageTexture.xml", "doc/classes/ImmediateGeometry.xml", "doc/classes/Input.xml", "doc/classes/InputEvent.xml", "doc/classes/InputEventAction.xml", "doc/classes/InputEventGesture.xml", "doc/classes/InputEventJoypadButton.xml", "doc/classes/InputEventJoypadMotion.xml", "doc/classes/InputEventKey.xml", "doc/classes/InputEventMIDI.xml", "doc/classes/InputEventMagnifyGesture.xml", "doc/classes/InputEventMouse.xml", "doc/classes/InputEventMouseButton.xml", "doc/classes/InputEventMouseMotion.xml", "doc/classes/InputEventPanGesture.xml", "doc/classes/InputEventScreenDrag.xml", "doc/classes/InputEventScreenTouch.xml", "doc/classes/InputEventWithModifiers.xml", "doc/classes/InputMap.xml", "doc/classes/InstancePlaceholder.xml", "doc/classes/InterpolatedCamera.xml", "doc/classes/ItemList.xml", "doc/classes/JNISingleton.xml", "doc/classes/JSON.xml", "doc/classes/JSONParseResult.xml", "doc/classes/JSONRPC.xml", "doc/classes/JavaClass.xml", "doc/classes/JavaClassWrapper.xml", "doc/classes/JavaScript.xml", "doc/classes/Joint.xml", "doc/classes/Joint2D.xml", "doc/classes/KinematicBody.xml", "doc/classes/KinematicBody2D.xml", "doc/classes/KinematicCollision.xml", "doc/classes/KinematicCollision2D.xml", "doc/classes/Label.xml", "doc/classes/LargeTexture.xml", "doc/classes/Light.xml", "doc/classes/Light2D.xml", "doc/classes/LightOccluder2D.xml", "doc/classes/Line2D.xml", "doc/classes/LineEdit.xml", "doc/classes/LineShape2D.xml", "doc/classes/LinkButton.xml", "doc/classes/Listener.xml", "doc/classes/MainLoop.xml", "doc/classes/MarginContainer.xml", "doc/classes/Marshalls.xml", "doc/classes/Material.xml", "doc/classes/MenuButton.xml", "doc/classes/Mesh.xml", "doc/classes/MeshDataTool.xml", "doc/classes/MeshInstance.xml", "doc/classes/MeshInstance2D.xml", "doc/classes/MeshLibrary.xml", "doc/classes/MeshTexture.xml", "doc/classes/MultiMesh.xml", "doc/classes/MultiMeshInstance.xml", "doc/classes/MultiMeshInstance2D.xml", "doc/classes/MultiplayerAPI.xml", "doc/classes/Mutex.xml", "doc/classes/Navigation.xml", "doc/classes/Navigation2D.xml", "doc/classes/NavigationMesh.xml", "doc/classes/NavigationMeshInstance.xml", "doc/classes/NavigationPolygon.xml", "doc/classes/NavigationPolygonInstance.xml", "doc/classes/NetworkedMultiplayerPeer.xml", "doc/classes/NinePatchRect.xml", "doc/classes/Node.xml", "doc/classes/Node2D.xml", "doc/classes/NodePath.xml", "doc/classes/OS.xml", "doc/classes/Object.xml", "doc/classes/OccluderPolygon2D.xml", "doc/classes/OmniLight.xml", "doc/classes/OptionButton.xml", "doc/classes/PCKPacker.xml", "doc/classes/PHashTranslation.xml", "doc/classes/PackedDataContainer.xml", "doc/classes/PackedDataContainerRef.xml", "doc/classes/PackedScene.xml", "doc/classes/PacketPeer.xml", "doc/classes/PacketPeerDTLS.xml", "doc/classes/PacketPeerStream.xml", "doc/classes/PacketPeerUDP.xml", "doc/classes/Panel.xml", "doc/classes/PanelContainer.xml", "doc/classes/PanoramaSky.xml", "doc/classes/ParallaxBackground.xml", "doc/classes/ParallaxLayer.xml", "doc/classes/Particles.xml", "doc/classes/Particles2D.xml", "doc/classes/ParticlesMaterial.xml", "doc/classes/Path.xml", "doc/classes/Path2D.xml", "doc/classes/PathFollow.xml", "doc/classes/PathFollow2D.xml", "doc/classes/Performance.xml", "doc/classes/PhysicalBone.xml", "doc/classes/Physics2DDirectBodyState.xml", "doc/classes/Physics2DDirectSpaceState.xml", "doc/classes/Physics2DServer.xml", "doc/classes/Physics2DShapeQueryParameters.xml", "doc/classes/Physics2DShapeQueryResult.xml", "doc/classes/Physics2DTestMotionResult.xml", "doc/classes/PhysicsBody.xml", "doc/classes/PhysicsBody2D.xml", "doc/classes/PhysicsDirectBodyState.xml", "doc/classes/PhysicsDirectSpaceState.xml", "doc/classes/PhysicsMaterial.xml", "doc/classes/PhysicsServer.xml", "doc/classes/PhysicsShapeQueryParameters.xml", "doc/classes/PhysicsShapeQueryResult.xml", "doc/classes/PinJoint.xml", "doc/classes/PinJoint2D.xml", "doc/classes/Plane.xml", "doc/classes/PlaneMesh.xml", "doc/classes/PlaneShape.xml", "doc/classes/PointMesh.xml", "doc/classes/Polygon2D.xml", "doc/classes/PolygonPathFinder.xml", "doc/classes/PoolByteArray.xml", "doc/classes/PoolColorArray.xml", "doc/classes/PoolIntArray.xml", "doc/classes/PoolRealArray.xml", "doc/classes/PoolStringArray.xml", "doc/classes/PoolVector2Array.xml", "doc/classes/PoolVector3Array.xml", "doc/classes/Popup.xml", "doc/classes/PopupDialog.xml", "doc/classes/PopupMenu.xml", "doc/classes/PopupPanel.xml", "doc/classes/Position2D.xml", "doc/classes/Position3D.xml", "doc/classes/PrimitiveMesh.xml", "doc/classes/PrismMesh.xml", "doc/classes/ProceduralSky.xml", "doc/classes/ProgressBar.xml", "doc/classes/ProjectSettings.xml", "doc/classes/ProximityGroup.xml", "doc/classes/ProxyTexture.xml", "doc/classes/QuadMesh.xml", "doc/classes/Quat.xml", "doc/classes/RID.xml", "doc/classes/RandomNumberGenerator.xml", "doc/classes/Range.xml", "doc/classes/RayCast.xml", "doc/classes/RayCast2D.xml", "doc/classes/RayShape.xml", "doc/classes/RayShape2D.xml", "doc/classes/Rect2.xml", "doc/classes/RectangleShape2D.xml", "doc/classes/Reference.xml", "doc/classes/ReferenceRect.xml", "doc/classes/ReflectionProbe.xml", "doc/classes/RemoteTransform.xml", "doc/classes/RemoteTransform2D.xml", "doc/classes/Resource.xml", "doc/classes/ResourceFormatLoader.xml", "doc/classes/ResourceFormatSaver.xml", "doc/classes/ResourceImporter.xml", "doc/classes/ResourceInteractiveLoader.xml", "doc/classes/ResourceLoader.xml", "doc/classes/ResourcePreloader.xml", "doc/classes/ResourceSaver.xml", "doc/classes/RichTextEffect.xml", "doc/classes/RichTextLabel.xml", "doc/classes/RigidBody.xml", "doc/classes/RigidBody2D.xml", "doc/classes/RootMotionView.xml", "doc/classes/SceneState.xml", "doc/classes/SceneTree.xml", "doc/classes/SceneTreeTimer.xml", "doc/classes/Script.xml", "doc/classes/ScriptCreateDialog.xml", "doc/classes/ScriptEditor.xml", "doc/classes/ScrollBar.xml", "doc/classes/ScrollContainer.xml", "doc/classes/SegmentShape2D.xml", "doc/classes/Semaphore.xml", "doc/classes/Separator.xml", "doc/classes/Shader.xml", "doc/classes/ShaderMaterial.xml", "doc/classes/Shape.xml", "doc/classes/Shape2D.xml", "doc/classes/ShortCut.xml", "doc/classes/Skeleton.xml", "doc/classes/Skeleton2D.xml", "doc/classes/SkeletonIK.xml", "doc/classes/Skin.xml", "doc/classes/SkinReference.xml", "doc/classes/Sky.xml", "doc/classes/Slider.xml", "doc/classes/SliderJoint.xml", "doc/classes/SoftBody.xml", "doc/classes/Spatial.xml", "doc/classes/SpatialGizmo.xml", "doc/classes/SpatialMaterial.xml", "doc/classes/SpatialVelocityTracker.xml", "doc/classes/SphereMesh.xml", "doc/classes/SphereShape.xml", "doc/classes/SpinBox.xml", "doc/classes/SplitContainer.xml", "doc/classes/SpotLight.xml", "doc/classes/SpringArm.xml", "doc/classes/Sprite.xml", "doc/classes/Sprite3D.xml", "doc/classes/SpriteBase3D.xml", "doc/classes/SpriteFrames.xml", "doc/classes/StaticBody.xml", "doc/classes/StaticBody2D.xml", "doc/classes/StreamPeer.xml", "doc/classes/StreamPeerBuffer.xml", "doc/classes/StreamPeerSSL.xml", "doc/classes/StreamPeerTCP.xml", "doc/classes/StreamTexture.xml", "doc/classes/String.xml", "doc/classes/StyleBox.xml", "doc/classes/StyleBoxEmpty.xml", "doc/classes/StyleBoxFlat.xml", "doc/classes/StyleBoxLine.xml", "doc/classes/StyleBoxTexture.xml", "doc/classes/SurfaceTool.xml", "doc/classes/TCP_Server.xml", "doc/classes/TabContainer.xml", "doc/classes/Tabs.xml", "doc/classes/TextEdit.xml", "doc/classes/TextFile.xml", "doc/classes/Texture.xml", "doc/classes/Texture3D.xml", "doc/classes/TextureArray.xml", "doc/classes/TextureButton.xml", "doc/classes/TextureLayered.xml", "doc/classes/TextureProgress.xml", "doc/classes/TextureRect.xml", "doc/classes/Theme.xml", "doc/classes/Thread.xml", "doc/classes/TileMap.xml", "doc/classes/TileSet.xml", "doc/classes/Timer.xml", "doc/classes/ToolButton.xml", "doc/classes/TouchScreenButton.xml", "doc/classes/Transform.xml", "doc/classes/Transform2D.xml", "doc/classes/Translation.xml", "doc/classes/TranslationServer.xml", "doc/classes/Tree.xml", "doc/classes/TreeItem.xml", "doc/classes/TriangleMesh.xml", "doc/classes/Tween.xml", "doc/classes/UDPServer.xml", "doc/classes/UndoRedo.xml", "doc/classes/VBoxContainer.xml", "doc/classes/VScrollBar.xml", "doc/classes/VSeparator.xml", "doc/classes/VSlider.xml", "doc/classes/VSplitContainer.xml", "doc/classes/Variant.xml", "doc/classes/Vector2.xml", "doc/classes/Vector3.xml", "doc/classes/VehicleBody.xml", "doc/classes/VehicleWheel.xml", "doc/classes/VideoPlayer.xml", "doc/classes/VideoStream.xml", "doc/classes/Viewport.xml", "doc/classes/ViewportContainer.xml", "doc/classes/ViewportTexture.xml", "doc/classes/VisibilityEnabler.xml", "doc/classes/VisibilityEnabler2D.xml", "doc/classes/VisibilityNotifier.xml", "doc/classes/VisibilityNotifier2D.xml", "doc/classes/VisualInstance.xml", "doc/classes/VisualServer.xml", "doc/classes/VisualShader.xml", "doc/classes/VisualShaderNode.xml", "doc/classes/VisualShaderNodeBooleanConstant.xml", "doc/classes/VisualShaderNodeBooleanUniform.xml", "doc/classes/VisualShaderNodeColorConstant.xml", "doc/classes/VisualShaderNodeColorFunc.xml", "doc/classes/VisualShaderNodeColorOp.xml", "doc/classes/VisualShaderNodeColorUniform.xml", "doc/classes/VisualShaderNodeCompare.xml", "doc/classes/VisualShaderNodeCubeMap.xml", "doc/classes/VisualShaderNodeCubeMapUniform.xml", "doc/classes/VisualShaderNodeCustom.xml", "doc/classes/VisualShaderNodeDeterminant.xml", "doc/classes/VisualShaderNodeDotProduct.xml", "doc/classes/VisualShaderNodeExpression.xml", "doc/classes/VisualShaderNodeFaceForward.xml", "doc/classes/VisualShaderNodeFresnel.xml", "doc/classes/VisualShaderNodeGlobalExpression.xml", "doc/classes/VisualShaderNodeGroupBase.xml", "doc/classes/VisualShaderNodeIf.xml", "doc/classes/VisualShaderNodeInput.xml", "doc/classes/VisualShaderNodeIs.xml", "doc/classes/VisualShaderNodeOuterProduct.xml", "doc/classes/VisualShaderNodeOutput.xml", "doc/classes/VisualShaderNodeScalarClamp.xml", "doc/classes/VisualShaderNodeScalarConstant.xml", "doc/classes/VisualShaderNodeScalarDerivativeFunc.xml", "doc/classes/VisualShaderNodeScalarFunc.xml", "doc/classes/VisualShaderNodeScalarInterp.xml", "doc/classes/VisualShaderNodeScalarOp.xml", "doc/classes/VisualShaderNodeScalarSmoothStep.xml", "doc/classes/VisualShaderNodeScalarSwitch.xml", "doc/classes/VisualShaderNodeScalarUniform.xml", "doc/classes/VisualShaderNodeSwitch.xml", "doc/classes/VisualShaderNodeTexture.xml", "doc/classes/VisualShaderNodeTextureUniform.xml", "doc/classes/VisualShaderNodeTextureUniformTriplanar.xml", "doc/classes/VisualShaderNodeTransformCompose.xml", "doc/classes/VisualShaderNodeTransformConstant.xml", "doc/classes/VisualShaderNodeTransformDecompose.xml", "doc/classes/VisualShaderNodeTransformFunc.xml", "doc/classes/VisualShaderNodeTransformMult.xml", "doc/classes/VisualShaderNodeTransformUniform.xml", "doc/classes/VisualShaderNodeTransformVecMult.xml", "doc/classes/VisualShaderNodeUniform.xml", "doc/classes/VisualShaderNodeVec3Constant.xml", "doc/classes/VisualShaderNodeVec3Uniform.xml", "doc/classes/VisualShaderNodeVectorClamp.xml", "doc/classes/VisualShaderNodeVectorCompose.xml", "doc/classes/VisualShaderNodeVectorDecompose.xml", "doc/classes/VisualShaderNodeVectorDerivativeFunc.xml", "doc/classes/VisualShaderNodeVectorDistance.xml", "doc/classes/VisualShaderNodeVectorFunc.xml", "doc/classes/VisualShaderNodeVectorInterp.xml", "doc/classes/VisualShaderNodeVectorLen.xml", "doc/classes/VisualShaderNodeVectorOp.xml", "doc/classes/VisualShaderNodeVectorRefract.xml", "doc/classes/VisualShaderNodeVectorScalarMix.xml", "doc/classes/VisualShaderNodeVectorScalarSmoothStep.xml", "doc/classes/VisualShaderNodeVectorScalarStep.xml", "doc/classes/VisualShaderNodeVectorSmoothStep.xml", "doc/classes/WeakRef.xml", "doc/classes/WindowDialog.xml", "doc/classes/World.xml", "doc/classes/World2D.xml", "doc/classes/WorldEnvironment.xml", "doc/classes/X509Certificate.xml", "doc/classes/XMLParser.xml", "doc/classes/YSort.xml", "doc/classes/bool.xml", "doc/classes/float.xml", "doc/classes/int.xml", "modules/csg/doc_classes/CSGBox.xml", "modules/csg/doc_classes/CSGCombiner.xml", "modules/csg/doc_classes/CSGCylinder.xml", "modules/csg/doc_classes/CSGMesh.xml", "modules/csg/doc_classes/CSGPolygon.xml", "modules/csg/doc_classes/CSGPrimitive.xml", "modules/csg/doc_classes/CSGShape.xml", "modules/csg/doc_classes/CSGSphere.xml", "modules/csg/doc_classes/CSGTorus.xml", "modules/enet/doc_classes/NetworkedMultiplayerENet.xml", "modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml", "modules/gdnative/doc_classes/GDNative.xml", "modules/gdnative/doc_classes/GDNativeLibrary.xml", "modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml", "modules/gdnative/doc_classes/NativeScript.xml", "modules/gdnative/doc_classes/PacketPeerGDNative.xml", "modules/gdnative/doc_classes/PluginScript.xml", "modules/gdnative/doc_classes/StreamPeerGDNative.xml", "modules/gdnative/doc_classes/VideoStreamGDNative.xml", "modules/gdnative/doc_classes/WebRTCDataChannelGDNative.xml", "modules/gdnative/doc_classes/WebRTCPeerConnectionGDNative.xml", "modules/gdscript/doc_classes/@GDScript.xml", "modules/gdscript/doc_classes/GDScript.xml", "modules/gdscript/doc_classes/GDScriptFunctionState.xml", "modules/gridmap/doc_classes/GridMap.xml", "modules/mobile_vr/doc_classes/MobileVRInterface.xml", "modules/opensimplex/doc_classes/NoiseTexture.xml", "modules/opensimplex/doc_classes/OpenSimplexNoise.xml", "modules/regex/doc_classes/RegEx.xml", "modules/regex/doc_classes/RegExMatch.xml", "modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml", "modules/theora/doc_classes/VideoStreamTheora.xml", "modules/upnp/doc_classes/UPNP.xml", "modules/upnp/doc_classes/UPNPDevice.xml", "modules/visual_script/doc_classes/VisualScript.xml", "modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml", "modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml", "modules/visual_script/doc_classes/VisualScriptClassConstant.xml", "modules/visual_script/doc_classes/VisualScriptComment.xml", "modules/visual_script/doc_classes/VisualScriptComposeArray.xml", "modules/visual_script/doc_classes/VisualScriptCondition.xml", "modules/visual_script/doc_classes/VisualScriptConstant.xml", "modules/visual_script/doc_classes/VisualScriptConstructor.xml", "modules/visual_script/doc_classes/VisualScriptCustomNode.xml", "modules/visual_script/doc_classes/VisualScriptDeconstruct.xml", "modules/visual_script/doc_classes/VisualScriptEditor.xml", "modules/visual_script/doc_classes/VisualScriptEmitSignal.xml", "modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml", "modules/visual_script/doc_classes/VisualScriptExpression.xml", "modules/visual_script/doc_classes/VisualScriptFunction.xml", "modules/visual_script/doc_classes/VisualScriptFunctionCall.xml", "modules/visual_script/doc_classes/VisualScriptFunctionState.xml", "modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml", "modules/visual_script/doc_classes/VisualScriptIndexGet.xml", "modules/visual_script/doc_classes/VisualScriptIndexSet.xml", "modules/visual_script/doc_classes/VisualScriptInputAction.xml", "modules/visual_script/doc_classes/VisualScriptIterator.xml", "modules/visual_script/doc_classes/VisualScriptLists.xml", "modules/visual_script/doc_classes/VisualScriptLocalVar.xml", "modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml", "modules/visual_script/doc_classes/VisualScriptMathConstant.xml", "modules/visual_script/doc_classes/VisualScriptNode.xml", "modules/visual_script/doc_classes/VisualScriptOperator.xml", "modules/visual_script/doc_classes/VisualScriptPreload.xml", "modules/visual_script/doc_classes/VisualScriptPropertyGet.xml", "modules/visual_script/doc_classes/VisualScriptPropertySet.xml", "modules/visual_script/doc_classes/VisualScriptResourcePath.xml", "modules/visual_script/doc_classes/VisualScriptReturn.xml", "modules/visual_script/doc_classes/VisualScriptSceneNode.xml", "modules/visual_script/doc_classes/VisualScriptSceneTree.xml", "modules/visual_script/doc_classes/VisualScriptSelect.xml", "modules/visual_script/doc_classes/VisualScriptSelf.xml", "modules/visual_script/doc_classes/VisualScriptSequence.xml", "modules/visual_script/doc_classes/VisualScriptSubCall.xml", "modules/visual_script/doc_classes/VisualScriptSwitch.xml", "modules/visual_script/doc_classes/VisualScriptTypeCast.xml", "modules/visual_script/doc_classes/VisualScriptVariableGet.xml", "modules/visual_script/doc_classes/VisualScriptVariableSet.xml", "modules/visual_script/doc_classes/VisualScriptWhile.xml", "modules/visual_script/doc_classes/VisualScriptYield.xml", "modules/visual_script/doc_classes/VisualScriptYieldSignal.xml", "modules/webm/doc_classes/VideoStreamWebm.xml", "modules/webrtc/doc_classes/WebRTCDataChannel.xml", "modules/webrtc/doc_classes/WebRTCMultiplayer.xml", "modules/webrtc/doc_classes/WebRTCPeerConnection.xml", "modules/websocket/doc_classes/WebSocketClient.xml", "modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml", "modules/websocket/doc_classes/WebSocketPeer.xml", "modules/websocket/doc_classes/WebSocketServer.xml"]) Compiling ==> editor/editor_fonts.cpp Compiling ==> editor/editor_help.cpp Compiling ==> editor/editor_help_search.cpp Compiling ==> editor/editor_inspector.cpp Compiling ==> editor/editor_layouts_dialog.cpp Compiling ==> editor/editor_log.cpp Compiling ==> editor/editor_network_profiler.cpp Compiling ==> editor/editor_node.cpp Compiling ==> editor/editor_path.cpp Compiling ==> editor/editor_plugin.cpp Compiling ==> editor/editor_plugin_settings.cpp Compiling ==> editor/editor_profiler.cpp Compiling ==> editor/editor_properties.cpp Compiling ==> editor/editor_properties_array_dict.cpp Compiling ==> editor/editor_resource_preview.cpp Compiling ==> editor/editor_run.cpp Compiling ==> editor/editor_run_native.cpp Compiling ==> editor/editor_run_script.cpp Compiling ==> editor/editor_scale.cpp Compiling ==> editor/editor_sectioned_inspector.cpp make_translations_header(["editor/translations.gen.h"], ["editor/translations/zh_TW.po", "editor/translations/zh_HK.po", "editor/translations/zh_CN.po", "editor/translations/vi.po", "editor/translations/ur_PK.po", "editor/translations/uk.po", "editor/translations/tr.po", "editor/translations/th.po", "editor/translations/te.po", "editor/translations/ta.po", "editor/translations/sv.po", "editor/translations/sr_Latn.po", "editor/translations/sr_Cyrl.po", "editor/translations/sq.po", "editor/translations/sl.po", "editor/translations/sk.po", "editor/translations/si.po", "editor/translations/ru.po", "editor/translations/ro.po", "editor/translations/pt_PT.po", "editor/translations/pt_BR.po", "editor/translations/pr.po", "editor/translations/pl.po", "editor/translations/or.po", "editor/translations/nl.po", "editor/translations/nb.po", "editor/translations/ms.po", "editor/translations/mr.po", "editor/translations/ml.po", "editor/translations/mi.po", "editor/translations/lv.po", "editor/translations/lt.po", "editor/translations/ko.po", "editor/translations/ka.po", "editor/translations/ja.po", "editor/translations/it.po", "editor/translations/is.po", "editor/translations/id.po", "editor/translations/hu.po", "editor/translations/hr.po", "editor/translations/hi.po", "editor/translations/he.po", "editor/translations/ga.po", "editor/translations/fr.po", "editor/translations/fil.po", "editor/translations/fi.po", "editor/translations/fa.po", "editor/translations/eu.po", "editor/translations/et.po", "editor/translations/es_AR.po", "editor/translations/es.po", "editor/translations/eo.po", "editor/translations/el.po", "editor/translations/de.po", "editor/translations/da.po", "editor/translations/cs.po", "editor/translations/ca.po", "editor/translations/bn.po", "editor/translations/bg.po", "editor/translations/ar.po", "editor/translations/af.po"]) Compiling ==> editor/editor_spin_slider.cpp Compiling ==> editor/editor_settings.cpp Compiling ==> editor/editor_sub_scene.cpp make_editor_icons_action(["editor/editor_icons.gen.h"], ["editor/icons/icon_2_d.svg", "editor/icons/icon_3_d.svg", "editor/icons/icon_GUI_checked.svg", "editor/icons/icon_GUI_dropdown.svg", "editor/icons/icon_GUI_ellipsis.svg", "editor/icons/icon_GUI_h_tick.svg", "editor/icons/icon_GUI_hsplitter.svg", "editor/icons/icon_GUI_mini_checkerboard.svg", "editor/icons/icon_GUI_option_arrow.svg", "editor/icons/icon_GUI_progress_bar.svg", "editor/icons/icon_GUI_progress_fill.svg", "editor/icons/icon_GUI_radio_checked.svg", "editor/icons/icon_GUI_radio_unchecked.svg", "editor/icons/icon_GUI_scroll_arrow_left.svg", "editor/icons/icon_GUI_scroll_arrow_left_hl.svg", "editor/icons/icon_GUI_scroll_arrow_right.svg", "editor/icons/icon_GUI_scroll_arrow_right_hl.svg", "editor/icons/icon_GUI_scroll_bg.svg", "editor/icons/icon_GUI_scroll_grabber.svg", "editor/icons/icon_GUI_scroll_grabber_hl.svg", "editor/icons/icon_GUI_scroll_grabber_pressed.svg", "editor/icons/icon_GUI_slider_grabber.svg", "editor/icons/icon_GUI_slider_grabber_hl.svg", "editor/icons/icon_GUI_space.svg", "editor/icons/icon_GUI_spinbox_updown.svg", "editor/icons/icon_GUI_tab.svg", "editor/icons/icon_GUI_tab_menu.svg", "editor/icons/icon_GUI_tab_menu_hl.svg", "editor/icons/icon_GUI_toggle_off.svg", "editor/icons/icon_GUI_toggle_on.svg", "editor/icons/icon_GUI_tree_arrow_down.svg", "editor/icons/icon_GUI_tree_arrow_right.svg", "editor/icons/icon_GUI_tree_arrow_up.svg", "editor/icons/icon_GUI_tree_updown.svg", "editor/icons/icon_GUI_unchecked.svg", "editor/icons/icon_GUI_v_tick.svg", "editor/icons/icon_GUI_viewport_hdiagsplitter.svg", "editor/icons/icon_GUI_viewport_vdiagsplitter.svg", "editor/icons/icon_GUI_viewport_vhsplitter.svg", "editor/icons/icon_GUI_visibility_hidden.svg", "editor/icons/icon_GUI_visibility_visible.svg", "editor/icons/icon_GUI_visibility_xray.svg", "editor/icons/icon_GUI_vsplit_bg.svg", "editor/icons/icon_GUI_vsplitter.svg", "editor/icons/icon_a_a_b_b.svg", "editor/icons/icon_a_r_v_r_anchor.svg", "editor/icons/icon_a_r_v_r_camera.svg", "editor/icons/icon_a_r_v_r_controller.svg", "editor/icons/icon_a_r_v_r_origin.svg", "editor/icons/icon_accept_dialog.svg", "editor/icons/icon_action_copy.svg", "editor/icons/icon_action_cut.svg", "editor/icons/icon_action_paste.svg", "editor/icons/icon_add.svg", "editor/icons/icon_add_atlas_tile.svg", "editor/icons/icon_add_autotile.svg", "editor/icons/icon_add_single_tile.svg", "editor/icons/icon_add_split.svg", "editor/icons/icon_anchor.svg", "editor/icons/icon_animated_sprite.svg", "editor/icons/icon_animated_sprite_3d.svg", "editor/icons/icon_animated_texture.svg", "editor/icons/icon_animation.svg", "editor/icons/icon_animation_filter.svg", "editor/icons/icon_animation_player.svg", "editor/icons/icon_animation_track_group.svg", "editor/icons/icon_animation_track_list.svg", "editor/icons/icon_animation_tree.svg", "editor/icons/icon_animation_tree_player.svg", "editor/icons/icon_area.svg", "editor/icons/icon_area_2d.svg", "editor/icons/icon_array.svg", "editor/icons/icon_array_mesh.svg", "editor/icons/icon_arrow_down.svg", "editor/icons/icon_arrow_left.svg", "editor/icons/icon_arrow_right.svg", "editor/icons/icon_arrow_up.svg", "editor/icons/icon_asset_lib.svg", "editor/icons/icon_atlas_texture.svg", "editor/icons/icon_audio_bus_bypass.svg", "editor/icons/icon_audio_bus_layout.svg", "editor/icons/icon_audio_bus_mute.svg", "editor/icons/icon_audio_bus_solo.svg", "editor/icons/icon_audio_stream_o_g_g_vorbis.svg", "editor/icons/icon_audio_stream_player.svg", "editor/icons/icon_audio_stream_player_2_d.svg", "editor/icons/icon_audio_stream_player_3_d.svg", "editor/icons/icon_audio_stream_sample.svg", "editor/icons/icon_auto_end.svg", "editor/icons/icon_auto_key.svg", "editor/icons/icon_auto_play.svg", "editor/icons/icon_auto_triangle.svg", "editor/icons/icon_back.svg", "editor/icons/icon_back_buffer_copy.svg", "editor/icons/icon_bake.svg", "editor/icons/icon_baked_lightmap.svg", "editor/icons/icon_baked_lightmap_data.svg", "editor/icons/icon_basis.svg", "editor/icons/icon_bezier_handles_balanced.svg", "editor/icons/icon_bezier_handles_free.svg", "editor/icons/icon_bezier_handles_mirror.svg", "editor/icons/icon_bit_map.svg", "editor/icons/icon_bitmap_font.svg", "editor/icons/icon_blend.svg", "editor/icons/icon_bone.svg", "editor/icons/icon_bone_2_d.svg", "editor/icons/icon_bone_attachment.svg", "editor/icons/icon_bone_track.svg", "editor/icons/icon_bool.svg", "editor/icons/icon_box_shape.svg", "editor/icons/icon_bucket.svg", "editor/icons/icon_bus_vu_empty.svg", "editor/icons/icon_bus_vu_frozen.svg", "editor/icons/icon_bus_vu_full.svg", "editor/icons/icon_button.svg", "editor/icons/icon_button_group.svg", "editor/icons/icon_c_p_u_particles.svg", "editor/icons/icon_c_p_u_particles_2_d.svg", "editor/icons/icon_camera.svg", "editor/icons/icon_camera_2d.svg", "editor/icons/icon_camera_texture.svg", "editor/icons/icon_canvas_item.svg", "editor/icons/icon_canvas_item_material.svg", "editor/icons/icon_canvas_item_shader.svg", "editor/icons/icon_canvas_item_shader_graph.svg", "editor/icons/icon_canvas_layer.svg", "editor/icons/icon_canvas_modulate.svg", "editor/icons/icon_capsule_mesh.svg", "editor/icons/icon_capsule_shape.svg", "editor/icons/icon_capsule_shape_2d.svg", "editor/icons/icon_center_container.svg", "editor/icons/icon_check_box.svg", "editor/icons/icon_check_button.svg", "editor/icons/icon_checkerboard.svg", "editor/icons/icon_circle_shape_2d.svg", "editor/icons/icon_class_list.svg", "editor/icons/icon_clear.svg", "editor/icons/icon_clipped_camera.svg", "editor/icons/icon_close.svg", "editor/icons/icon_collapse.svg", "editor/icons/icon_collision_polygon.svg", "editor/icons/icon_collision_polygon_2d.svg", "editor/icons/icon_collision_shape.svg", "editor/icons/icon_collision_shape_2d.svg", "editor/icons/icon_color.svg", "editor/icons/icon_color_pick.svg", 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"modules/gdscript/icons/icon_g_d_script.svg", "modules/gridmap/icons/icon_grid_map.svg", "modules/opensimplex/icons/icon_noise_texture.svg", "modules/visual_script/icons/icon_visual_script.svg"]) Compiling ==> editor/editor_themes.cpp Compiling ==> editor/editor_vcs_interface.cpp Compiling ==> editor/export_template_manager.cpp Compiling ==> editor/filesystem_dock.cpp Compiling ==> editor/find_in_files.cpp Compiling ==> editor/groups_editor.cpp Compiling ==> editor/import_dock.cpp Compiling ==> editor/inspector_dock.cpp Compiling ==> editor/multi_node_edit.cpp Compiling ==> editor/node_dock.cpp Compiling ==> editor/pane_drag.cpp Compiling ==> editor/plugin_config_dialog.cpp Compiling ==> editor/progress_dialog.cpp Compiling ==> editor/project_export.cpp Compiling ==> editor/project_manager.cpp Compiling ==> editor/project_settings_editor.cpp Compiling ==> editor/property_editor.cpp Compiling ==> editor/property_selector.cpp Compiling ==> editor/pvrtc_compress.cpp Compiling ==> editor/quick_open.cpp Compiling ==> editor/register_exporters.gen.cpp Compiling ==> editor/rename_dialog.cpp Compiling ==> editor/reparent_dialog.cpp Compiling ==> editor/run_settings_dialog.cpp Compiling ==> editor/scene_tree_dock.cpp Compiling ==> editor/scene_tree_editor.cpp Compiling ==> editor/script_create_dialog.cpp Compiling ==> editor/script_editor_debugger.cpp Compiling ==> editor/settings_config_dialog.cpp Compiling ==> editor/spatial_editor_gizmos.cpp Compiling ==> editor/collada/collada.cpp Compiling ==> editor/doc/doc_data.cpp Compiling ==> editor/fileserver/editor_file_server.cpp Compiling ==> editor/import/editor_import_collada.cpp Compiling ==> editor/import/editor_import_plugin.cpp Compiling ==> editor/import/editor_scene_importer_gltf.cpp Compiling ==> editor/import/resource_importer_bitmask.cpp Compiling ==> editor/import/resource_importer_csv.cpp Compiling ==> editor/import/resource_importer_csv_translation.cpp Compiling ==> editor/import/resource_importer_image.cpp Compiling ==> editor/import/resource_importer_layered_texture.cpp Compiling ==> editor/import/resource_importer_obj.cpp Compiling ==> editor/import/resource_importer_scene.cpp Compiling ==> editor/import/resource_importer_texture.cpp Compiling ==> editor/import/resource_importer_texture_atlas.cpp Compiling ==> editor/import/resource_importer_wav.cpp Compiling ==> editor/plugins/abstract_polygon_2d_editor.cpp Compiling ==> editor/plugins/animation_blend_space_1d_editor.cpp Compiling ==> editor/plugins/animation_blend_space_2d_editor.cpp Compiling ==> editor/plugins/animation_blend_tree_editor_plugin.cpp Compiling ==> editor/plugins/animation_player_editor_plugin.cpp Compiling ==> editor/plugins/animation_state_machine_editor.cpp Compiling ==> editor/plugins/animation_tree_editor_plugin.cpp Compiling ==> editor/plugins/animation_tree_player_editor_plugin.cpp Compiling ==> editor/plugins/asset_library_editor_plugin.cpp Compiling ==> editor/plugins/audio_stream_editor_plugin.cpp Compiling ==> editor/plugins/baked_lightmap_editor_plugin.cpp Compiling ==> editor/plugins/camera_editor_plugin.cpp Compiling ==> editor/plugins/canvas_item_editor_plugin.cpp Compiling ==> editor/plugins/collision_polygon_2d_editor_plugin.cpp Compiling ==> editor/plugins/collision_polygon_editor_plugin.cpp Compiling ==> editor/plugins/collision_shape_2d_editor_plugin.cpp Compiling ==> editor/plugins/cpu_particles_2d_editor_plugin.cpp Compiling ==> editor/plugins/cpu_particles_editor_plugin.cpp Compiling ==> editor/plugins/curve_editor_plugin.cpp Compiling ==> editor/plugins/editor_preview_plugins.cpp Compiling ==> editor/plugins/gi_probe_editor_plugin.cpp Compiling ==> editor/plugins/gradient_editor_plugin.cpp Compiling ==> editor/plugins/item_list_editor_plugin.cpp Compiling ==> editor/plugins/light_occluder_2d_editor_plugin.cpp Compiling ==> editor/plugins/line_2d_editor_plugin.cpp Compiling ==> editor/plugins/material_editor_plugin.cpp Compiling ==> editor/plugins/mesh_editor_plugin.cpp Compiling ==> editor/plugins/mesh_instance_editor_plugin.cpp Compiling ==> editor/plugins/mesh_library_editor_plugin.cpp Compiling ==> editor/plugins/multimesh_editor_plugin.cpp Compiling ==> editor/plugins/navigation_polygon_editor_plugin.cpp Compiling ==> editor/plugins/particles_2d_editor_plugin.cpp Compiling ==> editor/plugins/particles_editor_plugin.cpp Compiling ==> editor/plugins/path_2d_editor_plugin.cpp Compiling ==> editor/plugins/path_editor_plugin.cpp Compiling ==> editor/plugins/physical_bone_plugin.cpp Compiling ==> editor/plugins/polygon_2d_editor_plugin.cpp Compiling ==> editor/plugins/resource_preloader_editor_plugin.cpp Compiling ==> editor/plugins/root_motion_editor_plugin.cpp Compiling ==> editor/plugins/script_editor_plugin.cpp Compiling ==> editor/plugins/script_text_editor.cpp Compiling ==> editor/plugins/shader_editor_plugin.cpp Compiling ==> editor/plugins/skeleton_2d_editor_plugin.cpp Compiling ==> editor/plugins/skeleton_editor_plugin.cpp Compiling ==> editor/plugins/skeleton_ik_editor_plugin.cpp Compiling ==> editor/plugins/spatial_editor_plugin.cpp Compiling ==> editor/plugins/sprite_editor_plugin.cpp Compiling ==> editor/plugins/sprite_frames_editor_plugin.cpp Compiling ==> editor/plugins/style_box_editor_plugin.cpp Compiling ==> editor/plugins/text_editor.cpp Compiling ==> editor/plugins/texture_editor_plugin.cpp Compiling ==> editor/plugins/texture_region_editor_plugin.cpp Compiling ==> editor/plugins/theme_editor_plugin.cpp Compiling ==> editor/plugins/tile_map_editor_plugin.cpp Compiling ==> editor/plugins/tile_set_editor_plugin.cpp Compiling ==> editor/plugins/version_control_editor_plugin.cpp Compiling ==> editor/plugins/visual_shader_editor_plugin.cpp Compiling ==> thirdparty/misc/easing_equations.cpp Compiling ==> thirdparty/misc/mikktspace.c Compiling ==> scene/register_scene_types.cpp Compiling ==> scene/scene_string_names.cpp Compiling ==> scene/main/canvas_layer.cpp Compiling ==> scene/main/http_request.cpp Compiling ==> scene/main/instance_placeholder.cpp editor/plugins/visual_shader_editor_plugin.cpp: In member function 'VisualShaderEditor::VisualShaderEditor()': editor/plugins/visual_shader_editor_plugin.cpp:2280:1: note: variable tracking size limit exceeded with '-fvar-tracking-assignments', retrying without 2280 | VisualShaderEditor::VisualShaderEditor() { | ^~~~~~~~~~~~~~~~~~ Compiling ==> scene/main/node.cpp Linking Static Library ==> editor/libeditor.x11.opt.tools.64.a Ranlib Library ==> editor/libeditor.x11.opt.tools.64.a Compiling ==> scene/main/resource_preloader.cpp Compiling ==> scene/main/scene_tree.cpp Compiling ==> scene/main/timer.cpp Compiling ==> scene/main/viewport.cpp Compiling ==> scene/gui/base_button.cpp Compiling ==> scene/gui/box_container.cpp Compiling ==> scene/gui/button.cpp Compiling ==> scene/gui/center_container.cpp Compiling ==> scene/gui/check_box.cpp Compiling ==> scene/gui/check_button.cpp Compiling ==> scene/gui/color_picker.cpp Compiling ==> scene/gui/color_rect.cpp Compiling ==> scene/gui/container.cpp Compiling ==> scene/gui/control.cpp Compiling ==> scene/gui/dialogs.cpp Compiling ==> scene/gui/file_dialog.cpp Compiling ==> scene/gui/gradient_edit.cpp Compiling ==> scene/gui/graph_edit.cpp Compiling ==> scene/gui/graph_node.cpp Compiling ==> scene/gui/grid_container.cpp Compiling ==> scene/gui/item_list.cpp Compiling ==> scene/gui/label.cpp Compiling ==> scene/gui/line_edit.cpp Compiling ==> scene/gui/link_button.cpp Compiling ==> scene/gui/margin_container.cpp Compiling ==> scene/gui/menu_button.cpp Compiling ==> scene/gui/nine_patch_rect.cpp Compiling ==> scene/gui/option_button.cpp Compiling ==> scene/gui/panel.cpp Compiling ==> scene/gui/panel_container.cpp Compiling ==> scene/gui/popup.cpp Compiling ==> scene/gui/popup_menu.cpp Compiling ==> scene/gui/progress_bar.cpp Compiling ==> scene/gui/range.cpp Compiling ==> scene/gui/reference_rect.cpp Compiling ==> scene/gui/rich_text_effect.cpp Compiling ==> scene/gui/rich_text_label.cpp Compiling ==> scene/gui/scroll_bar.cpp Compiling ==> scene/gui/scroll_container.cpp Compiling ==> scene/gui/separator.cpp Compiling ==> scene/gui/shortcut.cpp Compiling ==> scene/gui/slider.cpp Compiling ==> scene/gui/spin_box.cpp Compiling ==> scene/gui/split_container.cpp Compiling ==> scene/gui/tab_container.cpp Compiling ==> scene/gui/tabs.cpp Compiling ==> scene/gui/text_edit.cpp Compiling ==> scene/gui/texture_button.cpp Compiling ==> scene/gui/texture_progress.cpp Compiling ==> scene/gui/texture_rect.cpp Compiling ==> scene/gui/tool_button.cpp Compiling ==> scene/gui/tree.cpp Compiling ==> scene/gui/video_player.cpp Compiling ==> scene/gui/viewport_container.cpp Compiling ==> scene/3d/area.cpp Compiling ==> scene/3d/arvr_nodes.cpp Compiling ==> scene/3d/audio_stream_player_3d.cpp Compiling ==> scene/3d/baked_lightmap.cpp Compiling ==> scene/3d/bone_attachment.cpp Compiling ==> scene/3d/camera.cpp Compiling ==> scene/3d/collision_object.cpp Compiling ==> scene/3d/collision_polygon.cpp Compiling ==> scene/3d/collision_shape.cpp Compiling ==> scene/3d/cpu_particles.cpp Compiling ==> scene/3d/gi_probe.cpp Compiling ==> scene/3d/immediate_geometry.cpp Compiling ==> scene/3d/interpolated_camera.cpp Compiling ==> scene/3d/light.cpp Compiling ==> scene/3d/listener.cpp Compiling ==> scene/3d/mesh_instance.cpp Compiling ==> scene/3d/multimesh_instance.cpp Compiling ==> scene/3d/navigation.cpp Compiling ==> scene/3d/navigation_mesh.cpp Compiling ==> scene/3d/particles.cpp Compiling ==> scene/3d/path.cpp Compiling ==> scene/3d/physics_body.cpp Compiling ==> scene/3d/physics_joint.cpp Compiling ==> scene/3d/position_3d.cpp Compiling ==> scene/3d/proximity_group.cpp Compiling ==> scene/3d/ray_cast.cpp Compiling ==> scene/3d/reflection_probe.cpp Compiling ==> scene/3d/remote_transform.cpp Compiling ==> scene/3d/skeleton.cpp Compiling ==> scene/3d/soft_body.cpp Compiling ==> scene/3d/spatial.cpp Compiling ==> scene/3d/spatial_velocity_tracker.cpp Compiling ==> scene/3d/spring_arm.cpp Compiling ==> scene/3d/sprite_3d.cpp Compiling ==> scene/3d/vehicle_body.cpp Compiling ==> scene/3d/visibility_notifier.cpp Compiling ==> scene/3d/visual_instance.cpp Compiling ==> scene/3d/voxel_light_baker.cpp Compiling ==> scene/3d/world_environment.cpp Compiling ==> scene/2d/animated_sprite.cpp Compiling ==> scene/2d/area_2d.cpp Compiling ==> scene/2d/audio_stream_player_2d.cpp Compiling ==> scene/2d/back_buffer_copy.cpp Compiling ==> scene/2d/camera_2d.cpp Compiling ==> scene/2d/canvas_item.cpp Compiling ==> scene/2d/canvas_modulate.cpp Compiling ==> scene/2d/collision_object_2d.cpp Compiling ==> scene/2d/collision_polygon_2d.cpp Compiling ==> scene/2d/collision_shape_2d.cpp Compiling ==> scene/2d/cpu_particles_2d.cpp Compiling ==> scene/2d/joints_2d.cpp Compiling ==> scene/2d/light_2d.cpp Compiling ==> scene/2d/light_occluder_2d.cpp Compiling ==> scene/2d/line_2d.cpp Compiling ==> scene/2d/line_builder.cpp Compiling ==> scene/2d/mesh_instance_2d.cpp Compiling ==> scene/2d/multimesh_instance_2d.cpp Compiling ==> scene/2d/navigation_2d.cpp Compiling ==> scene/2d/navigation_polygon.cpp Compiling ==> scene/2d/node_2d.cpp Compiling ==> scene/2d/parallax_background.cpp Compiling ==> scene/2d/parallax_layer.cpp Compiling ==> scene/2d/particles_2d.cpp Compiling ==> scene/2d/path_2d.cpp Compiling ==> scene/2d/physics_body_2d.cpp Compiling ==> scene/2d/polygon_2d.cpp Compiling ==> scene/2d/position_2d.cpp Compiling ==> scene/2d/ray_cast_2d.cpp Compiling ==> scene/2d/remote_transform_2d.cpp Compiling ==> scene/2d/skeleton_2d.cpp Compiling ==> scene/2d/sprite.cpp Compiling ==> scene/2d/tile_map.cpp Compiling ==> scene/2d/touch_screen_button.cpp Compiling ==> scene/2d/visibility_notifier_2d.cpp Compiling ==> scene/2d/y_sort.cpp Compiling ==> scene/animation/animation_blend_space_1d.cpp Compiling ==> scene/animation/animation_blend_space_2d.cpp Compiling ==> scene/animation/animation_blend_tree.cpp Compiling ==> scene/animation/animation_cache.cpp Compiling ==> scene/animation/animation_node_state_machine.cpp Compiling ==> scene/animation/animation_player.cpp Compiling ==> scene/animation/animation_tree.cpp Compiling ==> scene/animation/animation_tree_player.cpp Compiling ==> scene/animation/root_motion_view.cpp Compiling ==> scene/animation/skeleton_ik.cpp Compiling ==> scene/animation/tween.cpp Compiling ==> scene/audio/audio_stream_player.cpp Compiling ==> scene/resources/animation.cpp Compiling ==> scene/resources/audio_stream_sample.cpp Compiling ==> scene/resources/bit_map.cpp Compiling ==> scene/resources/box_shape.cpp Compiling ==> scene/resources/capsule_shape.cpp Compiling ==> scene/resources/capsule_shape_2d.cpp Compiling ==> scene/resources/circle_shape_2d.cpp Compiling ==> scene/resources/concave_polygon_shape.cpp Compiling ==> scene/resources/concave_polygon_shape_2d.cpp Compiling ==> scene/resources/convex_polygon_shape.cpp Compiling ==> scene/resources/convex_polygon_shape_2d.cpp Compiling ==> scene/resources/curve.cpp Compiling ==> scene/resources/cylinder_shape.cpp Compiling ==> scene/resources/dynamic_font.cpp Compiling ==> scene/resources/environment.cpp Compiling ==> scene/resources/font.cpp Compiling ==> scene/resources/gradient.cpp Compiling ==> scene/resources/height_map_shape.cpp Compiling ==> scene/resources/line_shape_2d.cpp Compiling ==> scene/resources/material.cpp Compiling ==> scene/resources/mesh.cpp Compiling ==> scene/resources/mesh_data_tool.cpp Compiling ==> scene/resources/mesh_library.cpp Compiling ==> scene/resources/multimesh.cpp Compiling ==> scene/resources/packed_scene.cpp Compiling ==> scene/resources/particles_material.cpp Compiling ==> scene/resources/physics_material.cpp Compiling ==> scene/resources/plane_shape.cpp Compiling ==> scene/resources/polygon_path_finder.cpp Compiling ==> scene/resources/primitive_meshes.cpp Compiling ==> scene/resources/ray_shape.cpp Compiling ==> scene/resources/rectangle_shape_2d.cpp Compiling ==> scene/resources/resource_format_text.cpp Compiling ==> scene/resources/segment_shape_2d.cpp Compiling ==> scene/resources/shader.cpp Compiling ==> scene/resources/shape.cpp Compiling ==> scene/resources/shape_2d.cpp Compiling ==> scene/resources/skin.cpp Compiling ==> scene/resources/sky.cpp Compiling ==> scene/resources/sphere_shape.cpp Compiling ==> scene/resources/style_box.cpp Compiling ==> scene/resources/surface_tool.cpp Compiling ==> scene/resources/text_file.cpp Compiling ==> scene/resources/texture.cpp Compiling ==> scene/resources/theme.cpp Compiling ==> scene/resources/tile_set.cpp Compiling ==> scene/resources/visual_shader.cpp Compiling ==> scene/resources/visual_shader_nodes.cpp Compiling ==> scene/resources/world.cpp Compiling ==> scene/resources/world_2d.cpp Compiling ==> scene/resources/default_theme/default_theme.cpp Compiling ==> scene/debugger/script_debugger_remote.cpp Compiling ==> servers/arvr_server.cpp Linking Static Library ==> scene/libscene.x11.opt.tools.64.a Ranlib Library ==> scene/libscene.x11.opt.tools.64.a Compiling ==> servers/audio_server.cpp Compiling ==> servers/camera_server.cpp Compiling ==> servers/physics_2d_server.cpp Compiling ==> servers/physics_server.cpp Compiling ==> servers/register_server_types.cpp Compiling ==> servers/visual_server.cpp Compiling ==> servers/arvr/arvr_interface.cpp Compiling ==> servers/arvr/arvr_positional_tracker.cpp Compiling ==> servers/camera/camera_feed.cpp Compiling ==> servers/physics/area_pair_sw.cpp Compiling ==> servers/physics/area_sw.cpp Compiling ==> servers/physics/body_pair_sw.cpp Compiling ==> servers/physics/body_sw.cpp Compiling ==> servers/physics/broad_phase_basic.cpp Compiling ==> servers/physics/broad_phase_octree.cpp Compiling ==> servers/physics/broad_phase_sw.cpp Compiling ==> servers/physics/collision_object_sw.cpp Compiling ==> servers/physics/collision_solver_sat.cpp Compiling ==> servers/physics/collision_solver_sw.cpp Compiling ==> servers/physics/gjk_epa.cpp Compiling ==> servers/physics/physics_server_sw.cpp Compiling ==> servers/physics/shape_sw.cpp Compiling ==> servers/physics/space_sw.cpp Compiling ==> servers/physics/step_sw.cpp Compiling ==> servers/physics/joints/cone_twist_joint_sw.cpp Compiling ==> servers/physics/joints/generic_6dof_joint_sw.cpp Compiling ==> servers/physics/joints/hinge_joint_sw.cpp Compiling ==> servers/physics/joints/pin_joint_sw.cpp Compiling ==> servers/physics/joints/slider_joint_sw.cpp Compiling ==> servers/physics_2d/area_2d_sw.cpp Compiling ==> servers/physics_2d/area_pair_2d_sw.cpp Compiling ==> servers/physics_2d/body_2d_sw.cpp Compiling ==> servers/physics_2d/body_pair_2d_sw.cpp Compiling ==> servers/physics_2d/broad_phase_2d_basic.cpp Compiling ==> servers/physics_2d/broad_phase_2d_hash_grid.cpp Compiling ==> servers/physics_2d/broad_phase_2d_sw.cpp Compiling ==> servers/physics_2d/collision_object_2d_sw.cpp Compiling ==> servers/physics_2d/collision_solver_2d_sat.cpp servers/visual_server.cpp: In function 'VisualServer::_bind_methods()': servers/visual_server.cpp:1639:6: note: variable tracking size limit exceeded with '-fvar-tracking-assignments', retrying without 1639 | void VisualServer::_bind_methods() { | ^~~~~~~~~~~~ Compiling ==> servers/physics_2d/collision_solver_2d_sw.cpp Compiling ==> servers/physics_2d/joints_2d_sw.cpp Compiling ==> servers/physics_2d/physics_2d_server_sw.cpp Compiling ==> servers/physics_2d/physics_2d_server_wrap_mt.cpp Compiling ==> servers/physics_2d/shape_2d_sw.cpp Compiling ==> servers/physics_2d/space_2d_sw.cpp Compiling ==> servers/physics_2d/step_2d_sw.cpp Compiling ==> servers/visual/rasterizer.cpp Compiling ==> servers/visual/shader_language.cpp Compiling ==> servers/visual/shader_types.cpp Compiling ==> servers/visual/visual_server_canvas.cpp Compiling ==> servers/visual/visual_server_globals.cpp Compiling ==> servers/visual/visual_server_raster.cpp Compiling ==> servers/visual/visual_server_scene.cpp Compiling ==> servers/visual/visual_server_viewport.cpp Compiling ==> servers/visual/visual_server_wrap_mt.cpp Compiling ==> servers/audio/audio_driver_dummy.cpp Compiling ==> servers/audio/audio_effect.cpp Compiling ==> servers/audio/audio_filter_sw.cpp Compiling ==> servers/audio/audio_rb_resampler.cpp Compiling ==> servers/audio/audio_stream.cpp Compiling ==> servers/audio/effects/audio_effect_amplify.cpp Compiling ==> servers/audio/effects/audio_effect_chorus.cpp Compiling ==> servers/audio/effects/audio_effect_compressor.cpp Compiling ==> servers/audio/effects/audio_effect_delay.cpp Compiling ==> servers/audio/effects/audio_effect_distortion.cpp Compiling ==> servers/audio/effects/audio_effect_eq.cpp Compiling ==> servers/audio/effects/audio_effect_filter.cpp Compiling ==> servers/audio/effects/audio_effect_limiter.cpp Compiling ==> servers/audio/effects/audio_effect_panner.cpp Compiling ==> servers/audio/effects/audio_effect_phaser.cpp Compiling ==> servers/audio/effects/audio_effect_pitch_shift.cpp Compiling ==> servers/audio/effects/audio_effect_record.cpp Compiling ==> servers/audio/effects/audio_effect_reverb.cpp Compiling ==> servers/audio/effects/audio_effect_spectrum_analyzer.cpp Compiling ==> servers/audio/effects/audio_effect_stereo_enhance.cpp Compiling ==> servers/audio/effects/audio_stream_generator.cpp Compiling ==> servers/audio/effects/eq.cpp Compiling ==> servers/audio/effects/reverb.cpp Compiling ==> thirdparty/misc/fastlz.c Compiling ==> thirdparty/misc/smaz.c Compiling ==> thirdparty/misc/hq2x.cpp Linking Static Library ==> servers/libservers.x11.opt.tools.64.a Ranlib Library ==> servers/libservers.x11.opt.tools.64.a Compiling ==> thirdparty/misc/pcg.cpp Compiling ==> thirdparty/misc/triangulator.cpp Compiling ==> thirdparty/misc/clipper.cpp Compiling ==> thirdparty/minizip/ioapi.c Compiling ==> thirdparty/minizip/unzip.c Compiling ==> thirdparty/minizip/zip.c Compiling ==> core/array.cpp Compiling ==> core/class_db.cpp Compiling ==> core/color.cpp Compiling ==> core/command_queue_mt.cpp Compiling ==> core/compressed_translation.cpp Compiling ==> core/core_string_names.cpp Compiling ==> core/dictionary.cpp Compiling ==> core/engine.cpp Compiling ==> core/error_macros.cpp Compiling ==> core/func_ref.cpp Compiling ==> core/global_constants.cpp Compiling ==> core/image.cpp Compiling ==> core/input_map.cpp Compiling ==> core/message_queue.cpp Compiling ==> core/method_bind.cpp Compiling ==> core/node_path.cpp Compiling ==> core/object.cpp Compiling ==> core/packed_data_container.cpp Compiling ==> core/path_remap.cpp Compiling ==> core/pool_allocator.cpp Compiling ==> core/pool_vector.cpp Compiling ==> core/print_string.cpp Compiling ==> core/project_settings.cpp Compiling ==> core/ref_ptr.cpp Compiling ==> core/reference.cpp Compiling ==> core/register_core_types.cpp Compiling ==> core/resource.cpp Compiling ==> core/rid.cpp Compiling ==> core/safe_refcount.cpp Compiling ==> core/script_debugger_local.cpp Compiling ==> core/script_encryption_key.gen.cpp Compiling ==> core/script_language.cpp Compiling ==> core/string_builder.cpp Compiling ==> core/string_name.cpp Compiling ==> core/translation.cpp Compiling ==> core/undo_redo.cpp Compiling ==> core/ustring.cpp Compiling ==> core/variant.cpp Compiling ==> core/variant_call.cpp Compiling ==> core/variant_op.cpp Compiling ==> core/variant_parser.cpp Compiling ==> core/os/dir_access.cpp Compiling ==> core/os/file_access.cpp Compiling ==> core/os/input.cpp Compiling ==> core/os/input_event.cpp core/variant_call.cpp: In function 'register_variant_methods()': core/variant_call.cpp:1506:6: note: variable tracking size limit exceeded with '-fvar-tracking-assignments', retrying without 1506 | void register_variant_methods() { | ^~~~~~~~~~~~~~~~~~~~~~~~ Compiling ==> core/os/keyboard.cpp Compiling ==> core/os/main_loop.cpp Compiling ==> core/os/memory.cpp Compiling ==> core/os/midi_driver.cpp Compiling ==> core/os/mutex.cpp Compiling ==> core/os/os.cpp Compiling ==> core/os/rw_lock.cpp Compiling ==> core/os/semaphore.cpp Compiling ==> core/os/thread.cpp Compiling ==> core/os/thread_dummy.cpp Compiling ==> core/os/thread_safe.cpp Compiling ==> core/math/a_star.cpp Compiling ==> core/math/aabb.cpp Compiling ==> core/math/audio_frame.cpp Compiling ==> core/math/basis.cpp Compiling ==> core/math/bsp_tree.cpp Compiling ==> core/math/camera_matrix.cpp Compiling ==> core/math/disjoint_set.cpp Compiling ==> core/math/expression.cpp Compiling ==> core/math/face3.cpp Compiling ==> core/math/geometry.cpp Compiling ==> core/math/math_fieldwise.cpp Compiling ==> core/math/math_funcs.cpp Compiling ==> core/math/plane.cpp Compiling ==> core/math/quat.cpp Compiling ==> core/math/quick_hull.cpp Compiling ==> core/math/random_number_generator.cpp Compiling ==> core/math/random_pcg.cpp Compiling ==> core/math/rect2.cpp Compiling ==> core/math/transform.cpp Compiling ==> core/math/transform_2d.cpp Compiling ==> core/math/triangle_mesh.cpp Compiling ==> core/math/triangulate.cpp Compiling ==> core/math/vector2.cpp Compiling ==> core/math/vector3.cpp Compiling ==> core/crypto/crypto.cpp Compiling ==> core/crypto/crypto_core.cpp Compiling ==> core/crypto/hashing_context.cpp Compiling ==> core/io/compression.cpp Compiling ==> core/io/config_file.cpp Compiling ==> core/io/dtls_server.cpp Compiling ==> core/io/file_access_buffered.cpp Compiling ==> core/io/file_access_compressed.cpp Compiling ==> core/io/file_access_encrypted.cpp Compiling ==> core/io/file_access_memory.cpp Compiling ==> core/io/file_access_network.cpp Compiling ==> core/io/file_access_pack.cpp Compiling ==> core/io/file_access_zip.cpp Compiling ==> core/io/http_client.cpp Compiling ==> core/io/image_loader.cpp Compiling ==> core/io/ip.cpp Compiling ==> core/io/ip_address.cpp Compiling ==> core/io/json.cpp Compiling ==> core/io/logger.cpp Compiling ==> core/io/marshalls.cpp Compiling ==> core/io/multiplayer_api.cpp Compiling ==> core/io/net_socket.cpp Compiling ==> core/io/networked_multiplayer_peer.cpp Compiling ==> core/io/packet_peer.cpp Compiling ==> core/io/packet_peer_dtls.cpp Compiling ==> core/io/packet_peer_udp.cpp Compiling ==> core/io/pck_packer.cpp Compiling ==> core/io/resource_format_binary.cpp Compiling ==> core/io/resource_importer.cpp Compiling ==> core/io/resource_loader.cpp Compiling ==> core/io/resource_saver.cpp Compiling ==> core/io/stream_peer.cpp Compiling ==> core/io/stream_peer_ssl.cpp Compiling ==> core/io/stream_peer_tcp.cpp Compiling ==> core/io/tcp_server.cpp Compiling ==> core/io/translation_loader_po.cpp Compiling ==> core/io/udp_server.cpp Compiling ==> core/io/xml_parser.cpp Compiling ==> core/io/zip_io.cpp Compiling ==> core/bind/core_bind.cpp Building compilation database compile_commands.json progress_finish(["progress_finish"], []) Linking Static Library ==> core/libcore.x11.opt.tools.64.a Ranlib Library ==> core/libcore.x11.opt.tools.64.a Linking Program ==> bin/godot.x11.opt.tools.64 servers/visual_server.cpp: In function '_bind_methods': servers/visual_server.cpp:1639: note: variable tracking size limit exceeded with '-fvar-tracking-assignments', retrying without 1639 | void VisualServer::_bind_methods() { | editor/editor_node.cpp: In member function '__ct_base ': editor/editor_node.cpp:5719: note: variable tracking size limit exceeded with '-fvar-tracking-assignments', retrying without 5719 | EditorNode::EditorNode() { | scons: done building targets. + scons -j2 'CCFLAGS=-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection' 'LINKFLAGS=-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld ' builtin_freetype=no builtin_libogg=no builtin_libpng=no builtin_libtheora=no builtin_libvorbis=no builtin_libwebp=no builtin_mbedtls=no builtin_miniupnpc=no builtin_opus=no builtin_pcre2=no builtin_zlib=no builtin_zstd=no builtin_libvpx=no use_lto=yes udev=yes progress=no p=x11 tools=no target=release scons: Reading SConscript files ... Enabling ALSA Enabling PulseAudio Enabling udev support collect2 version 10.2.1 20200916 (Red Hat 10.2.1-4) /usr/bin/ld -plugin /usr/libexec/gcc/x86_64-redhat-linux/10/liblto_plugin.so -plugin-opt=/usr/libexec/gcc/x86_64-redhat-linux/10/lto-wrapper -plugin-opt=-fresolution=/tmp/ccYQOgBS.res -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s -plugin-opt=-pass-through=-lc -plugin-opt=-pass-through=-lgcc -plugin-opt=-pass-through=-lgcc_s --build-id --no-add-needed --eh-frame-hdr --hash-style=gnu -m elf_x86_64 -dynamic-linker /lib64/ld-linux-x86-64.so.2 /usr/lib/gcc/x86_64-redhat-linux/10/../../../../lib64/crt1.o /usr/lib/gcc/x86_64-redhat-linux/10/../../../../lib64/crti.o /usr/lib/gcc/x86_64-redhat-linux/10/crtbegin.o -L/usr/lib/gcc/x86_64-redhat-linux/10 -L/usr/lib/gcc/x86_64-redhat-linux/10/../../../../lib64 -L/lib/../lib64 -L/usr/lib/../lib64 -L/usr/lib/gcc/x86_64-redhat-linux/10/../../.. --version -lgcc --push-state --as-needed -lgcc_s --pop-state -lc -lgcc --push-state --as-needed -lgcc_s --pop-state /usr/lib/gcc/x86_64-redhat-linux/10/crtend.o /usr/lib/gcc/x86_64-redhat-linux/10/../../../../lib64/crtn.o Warning: Creating template binaries enabled for PCK embedding is currently only supported with GNU ld Using custom build name: fedora Checking for C header file mntent.h... yes scons: done reading SConscript files. scons: Building targets ... Compiling ==> platform/x11/godot_x11.cpp Compiling ==> platform/x11/context_gl_x11.cpp Compiling ==> platform/x11/crash_handler_x11.cpp Compiling ==> platform/x11/os_x11.cpp Compiling ==> platform/x11/key_mapping_x11.cpp Compiling ==> platform/x11/joypad_linux.cpp Compiling ==> platform/x11/power_x11.cpp Compiling ==> platform/x11/detect_prime.cpp Compiling ==> main/default_controller_mappings.gen.cpp Compiling ==> main/input_default.cpp Compiling ==> main/main.cpp Compiling ==> main/main_timer_sync.cpp Compiling ==> main/performance.cpp Compiling ==> modules/register_module_types.gen.cpp Compiling ==> modules/bmp/image_loader_bmp.cpp Compiling ==> modules/bmp/register_types.cpp Linking Static Library ==> main/libmain.x11.opt.64.a Ranlib Library ==> main/libmain.x11.opt.64.a Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btDbvt.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btDispatcher.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcherMt.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btGhostObject.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btManifoldResult.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btBoxShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btBox2dShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCollisionShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConcaveShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConeShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvex2dShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCylinderShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btEmptyShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMiniSDF.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btShapeHull.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btSphereShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleCallback.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleMesh.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btContactProcessing.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_box_set.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_contact.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_memory.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_tri_collision.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Character/btKinematicCharacterController.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btFixedConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGearConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btSimulationIslandManagerMt.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btRigidBody.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Vehicle/btRaycastVehicle.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Vehicle/btWheelInfo.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBody.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyGearConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp Compiling ==> thirdparty/bullet/BulletDynamics/MLCPSolvers/btDantzigLCP.cpp Compiling ==> thirdparty/bullet/BulletDynamics/MLCPSolvers/btMLCPSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/MLCPSolvers/btLemkeAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/IDMath.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/MultiBodyTree.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/details/MultiBodyTreeInitCache.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/details/MultiBodyTreeImpl.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBody.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBodyHelpers.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftMultiBodyDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDefaultSoftBodySolver.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableBodySolver.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableMultiBodyConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableContactProjection.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableMultiBodyDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableContactConstraint.cpp Compiling ==> thirdparty/bullet/clew/clew.c Compiling ==> thirdparty/bullet/LinearMath/btAlignedAllocator.cpp Compiling ==> thirdparty/bullet/LinearMath/btConvexHull.cpp Compiling ==> thirdparty/bullet/LinearMath/btConvexHullComputer.cpp Compiling ==> thirdparty/bullet/LinearMath/btGeometryUtil.cpp Compiling ==> thirdparty/bullet/LinearMath/btPolarDecomposition.cpp Compiling ==> thirdparty/bullet/LinearMath/btQuickprof.cpp Compiling ==> thirdparty/bullet/LinearMath/btSerializer.cpp Compiling ==> thirdparty/bullet/LinearMath/btSerializer64.cpp Compiling ==> thirdparty/bullet/LinearMath/btThreads.cpp Compiling ==> thirdparty/bullet/LinearMath/btVector3.cpp Compiling ==> thirdparty/bullet/LinearMath/TaskScheduler/btTaskScheduler.cpp Compiling ==> thirdparty/bullet/LinearMath/TaskScheduler/btThreadSupportPosix.cpp Compiling ==> thirdparty/bullet/LinearMath/TaskScheduler/btThreadSupportWin32.cpp Compiling ==> modules/bullet/area_bullet.cpp Compiling ==> modules/bullet/btRayShape.cpp Compiling ==> modules/bullet/bullet_physics_server.cpp Compiling ==> modules/bullet/bullet_types_converter.cpp Compiling ==> modules/bullet/collision_object_bullet.cpp Compiling ==> modules/bullet/cone_twist_joint_bullet.cpp Compiling ==> modules/bullet/constraint_bullet.cpp Compiling ==> modules/bullet/generic_6dof_joint_bullet.cpp Compiling ==> modules/bullet/godot_collision_configuration.cpp Compiling ==> modules/bullet/godot_collision_dispatcher.cpp Compiling ==> modules/bullet/godot_ray_world_algorithm.cpp Compiling ==> modules/bullet/godot_result_callbacks.cpp Compiling ==> modules/bullet/hinge_joint_bullet.cpp Compiling ==> modules/bullet/joint_bullet.cpp Compiling ==> modules/bullet/pin_joint_bullet.cpp Compiling ==> modules/bullet/register_types.cpp Compiling ==> modules/bullet/rigid_body_bullet.cpp Compiling ==> modules/bullet/shape_bullet.cpp Compiling ==> modules/bullet/shape_owner_bullet.cpp Compiling ==> modules/bullet/slider_joint_bullet.cpp Compiling ==> modules/bullet/soft_body_bullet.cpp Compiling ==> modules/bullet/space_bullet.cpp Compiling ==> modules/csg/csg.cpp Compiling ==> modules/csg/csg_gizmos.cpp Compiling ==> modules/csg/csg_shape.cpp Compiling ==> modules/csg/register_types.cpp Compiling ==> modules/dds/register_types.cpp Compiling ==> modules/dds/texture_loader_dds.cpp Compiling ==> thirdparty/enet/godot.cpp Compiling ==> thirdparty/enet/callbacks.c Compiling ==> thirdparty/enet/compress.c Compiling ==> thirdparty/enet/host.c Compiling ==> thirdparty/enet/list.c Compiling ==> thirdparty/enet/packet.c Compiling ==> thirdparty/enet/peer.c Compiling ==> thirdparty/enet/protocol.c Compiling ==> modules/enet/networked_multiplayer_enet.cpp Compiling ==> modules/enet/register_types.cpp Compiling ==> modules/freetype/register_types.cpp Compiling ==> modules/gdnative/gdnative.cpp Compiling ==> modules/gdnative/register_types.cpp Compiling ==> modules/gdnative/android/android_gdn.cpp Compiling ==> modules/gdnative/gdnative/aabb.cpp Compiling ==> modules/gdnative/gdnative/array.cpp Compiling ==> modules/gdnative/gdnative/basis.cpp Compiling ==> modules/gdnative/gdnative/color.cpp Compiling ==> modules/gdnative/gdnative/dictionary.cpp Compiling ==> modules/gdnative/gdnative/gdnative.cpp Compiling ==> modules/gdnative/gdnative/node_path.cpp Compiling ==> modules/gdnative/gdnative/plane.cpp Compiling ==> modules/gdnative/gdnative/pool_arrays.cpp Compiling ==> modules/gdnative/gdnative/quat.cpp Compiling ==> modules/gdnative/gdnative/rect2.cpp Compiling ==> modules/gdnative/gdnative/rid.cpp Compiling ==> modules/gdnative/gdnative/string.cpp Compiling ==> modules/gdnative/gdnative/string_name.cpp Compiling ==> modules/gdnative/gdnative/transform.cpp Compiling ==> modules/gdnative/gdnative/transform2d.cpp Compiling ==> modules/gdnative/gdnative/variant.cpp Compiling ==> modules/gdnative/gdnative/vector2.cpp Compiling ==> modules/gdnative/gdnative/vector3.cpp Compiling ==> modules/gdnative/nativescript/api_generator.cpp Compiling ==> modules/gdnative/nativescript/godot_nativescript.cpp Compiling ==> modules/gdnative/nativescript/nativescript.cpp Compiling ==> modules/gdnative/nativescript/register_types.cpp Compiling ==> modules/gdnative/gdnative_library_singleton_editor.cpp Compiling ==> modules/gdnative/gdnative_library_editor_plugin.cpp Compiling ==> modules/gdnative/net/multiplayer_peer_gdnative.cpp Compiling ==> modules/gdnative/net/packet_peer_gdnative.cpp Compiling ==> modules/gdnative/net/register_types.cpp Compiling ==> modules/gdnative/net/stream_peer_gdnative.cpp Compiling ==> modules/gdnative/net/webrtc_gdnative.cpp Compiling ==> modules/gdnative/arvr/arvr_interface_gdnative.cpp Compiling ==> modules/gdnative/arvr/register_types.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_instance.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_language.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_loader.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_script.cpp Compiling ==> modules/gdnative/pluginscript/register_types.cpp Compiling ==> modules/gdnative/videodecoder/register_types.cpp Compiling ==> modules/gdnative/videodecoder/video_stream_gdnative.cpp Compiling ==> modules/gdnative/gdnative_api_struct.gen.cpp Compiling ==> modules/gdscript/gdscript.cpp Compiling ==> modules/gdscript/gdscript_compiler.cpp Compiling ==> modules/gdscript/gdscript_editor.cpp Compiling ==> modules/gdscript/gdscript_function.cpp Compiling ==> modules/gdscript/gdscript_functions.cpp Compiling ==> modules/gdscript/gdscript_parser.cpp Compiling ==> modules/gdscript/gdscript_tokenizer.cpp Compiling ==> modules/gdscript/register_types.cpp Compiling ==> modules/gridmap/grid_map.cpp Compiling ==> modules/gridmap/grid_map_editor_plugin.cpp Compiling ==> modules/gridmap/register_types.cpp Compiling ==> modules/hdr/image_loader_hdr.cpp Compiling ==> modules/hdr/register_types.cpp Compiling ==> thirdparty/jpeg-compressor/jpgd.cpp Compiling ==> modules/jpg/image_loader_jpegd.cpp Compiling ==> modules/jpg/register_types.cpp Compiling ==> modules/jsonrpc/jsonrpc.cpp Compiling ==> modules/jsonrpc/register_types.cpp Compiling ==> modules/mbedtls/crypto_mbedtls.cpp Compiling ==> modules/mbedtls/dtls_server_mbedtls.cpp Compiling ==> modules/mbedtls/packet_peer_mbed_dtls.cpp Compiling ==> modules/mbedtls/register_types.cpp Compiling ==> modules/mbedtls/ssl_context_mbedtls.cpp Compiling ==> modules/mbedtls/stream_peer_mbedtls.cpp Compiling ==> modules/mobile_vr/mobile_vr_interface.cpp Compiling ==> modules/mobile_vr/register_types.cpp Compiling ==> modules/ogg/register_types.cpp Compiling ==> thirdparty/misc/open-simplex-noise.c Compiling ==> modules/opensimplex/noise_texture.cpp Compiling ==> modules/opensimplex/open_simplex_noise.cpp Compiling ==> modules/opensimplex/register_types.cpp Compiling ==> modules/opus/register_types.cpp Compiling ==> thirdparty/pvrtccompressor/BitScale.cpp Compiling ==> thirdparty/pvrtccompressor/MortonTable.cpp Compiling ==> thirdparty/pvrtccompressor/PvrTcDecoder.cpp Compiling ==> thirdparty/pvrtccompressor/PvrTcEncoder.cpp Compiling ==> thirdparty/pvrtccompressor/PvrTcPacket.cpp Compiling ==> modules/pvr/register_types.cpp Compiling ==> modules/pvr/texture_loader_pvr.cpp Compiling ==> modules/regex/regex.cpp Compiling ==> modules/regex/register_types.cpp Compiling ==> thirdparty/squish/alpha.cpp Compiling ==> thirdparty/squish/clusterfit.cpp Compiling ==> thirdparty/squish/colourblock.cpp Compiling ==> thirdparty/squish/colourfit.cpp Compiling ==> thirdparty/squish/colourset.cpp Compiling ==> thirdparty/squish/maths.cpp Compiling ==> thirdparty/squish/rangefit.cpp Compiling ==> thirdparty/squish/singlecolourfit.cpp Compiling ==> thirdparty/squish/squish.cpp Compiling ==> modules/squish/image_compress_squish.cpp Compiling ==> modules/squish/register_types.cpp Compiling ==> thirdparty/misc/stb_vorbis.c Compiling ==> modules/stb_vorbis/audio_stream_ogg_vorbis.cpp Compiling ==> modules/stb_vorbis/register_types.cpp Compiling ==> modules/stb_vorbis/resource_importer_ogg_vorbis.cpp Compiling ==> thirdparty/nanosvg/nanosvg.cc Compiling ==> modules/svg/image_loader_svg.cpp Compiling ==> modules/svg/register_types.cpp Compiling ==> modules/tga/image_loader_tga.cpp Compiling ==> modules/tga/register_types.cpp Compiling ==> modules/theora/register_types.cpp Compiling ==> modules/theora/video_stream_theora.cpp Compiling ==> modules/upnp/register_types.cpp Compiling ==> modules/upnp/upnp.cpp Compiling ==> modules/upnp/upnp_device.cpp Compiling ==> thirdparty/vhacd/src/vhacdManifoldMesh.cpp Compiling ==> thirdparty/vhacd/src/FloatMath.cpp Compiling ==> thirdparty/vhacd/src/vhacdMesh.cpp Compiling ==> thirdparty/vhacd/src/vhacdICHull.cpp Compiling ==> thirdparty/vhacd/src/vhacdVolume.cpp Compiling ==> thirdparty/vhacd/src/VHACD-ASYNC.cpp Compiling ==> thirdparty/vhacd/src/btAlignedAllocator.cpp Compiling ==> thirdparty/vhacd/src/vhacdRaycastMesh.cpp Compiling ==> thirdparty/vhacd/src/VHACD.cpp Compiling ==> thirdparty/vhacd/src/btConvexHullComputer.cpp Compiling ==> modules/vhacd/register_types.cpp Compiling ==> modules/visual_script/register_types.cpp Compiling ==> modules/visual_script/visual_script.cpp Compiling ==> modules/visual_script/visual_script_builtin_funcs.cpp Compiling ==> modules/visual_script/visual_script_editor.cpp Compiling ==> modules/visual_script/visual_script_expression.cpp Compiling ==> modules/visual_script/visual_script_flow_control.cpp Compiling ==> modules/visual_script/visual_script_func_nodes.cpp Compiling ==> modules/visual_script/visual_script_nodes.cpp Compiling ==> modules/visual_script/visual_script_property_selector.cpp Compiling ==> modules/visual_script/visual_script_yield_nodes.cpp Compiling ==> modules/vorbis/register_types.cpp Compiling ==> thirdparty/libsimplewebm/libwebm/mkvparser/mkvparser.cc Compiling ==> thirdparty/libsimplewebm/OpusVorbisDecoder.cpp Compiling ==> thirdparty/libsimplewebm/VPXDecoder.cpp Compiling ==> thirdparty/libsimplewebm/WebMDemuxer.cpp Compiling ==> modules/webm/register_types.cpp Compiling ==> modules/webm/video_stream_webm.cpp Compiling ==> modules/webp/image_loader_webp.cpp Compiling ==> modules/webp/register_types.cpp Compiling ==> modules/webrtc/register_types.cpp Compiling ==> modules/webrtc/webrtc_data_channel.cpp Compiling ==> modules/webrtc/webrtc_data_channel_gdnative.cpp Compiling ==> modules/webrtc/webrtc_data_channel_js.cpp Compiling ==> modules/webrtc/webrtc_multiplayer.cpp Compiling ==> modules/webrtc/webrtc_peer_connection.cpp Compiling ==> modules/webrtc/webrtc_peer_connection_gdnative.cpp Compiling ==> modules/webrtc/webrtc_peer_connection_js.cpp Compiling ==> thirdparty/wslay/wslay_net.c Compiling ==> thirdparty/wslay/wslay_event.c Compiling ==> thirdparty/wslay/wslay_queue.c Compiling ==> thirdparty/wslay/wslay_stack.c Compiling ==> thirdparty/wslay/wslay_frame.c Compiling ==> modules/websocket/emws_client.cpp Compiling ==> modules/websocket/emws_peer.cpp Compiling ==> modules/websocket/emws_server.cpp Compiling ==> modules/websocket/register_types.cpp Compiling ==> modules/websocket/websocket_client.cpp Compiling ==> modules/websocket/websocket_multiplayer_peer.cpp Compiling ==> modules/websocket/websocket_peer.cpp Compiling ==> modules/websocket/websocket_server.cpp Compiling ==> modules/websocket/wsl_client.cpp Compiling ==> modules/websocket/wsl_peer.cpp Compiling ==> modules/websocket/wsl_server.cpp Compiling ==> platform/android/api/api.cpp Linking Static Library ==> modules/libmodules.x11.opt.64.a Compiling ==> platform/javascript/api/api.cpp Ranlib Library ==> modules/libmodules.x11.opt.64.a Compiling ==> platform/register_platform_apis.gen.cpp Compiling ==> drivers/unix/dir_access_unix.cpp Linking Static Library ==> platform/libplatform.x11.opt.64.a Ranlib Library ==> platform/libplatform.x11.opt.64.a Compiling ==> drivers/unix/file_access_unix.cpp Compiling ==> drivers/unix/ip_unix.cpp Compiling ==> drivers/unix/mutex_posix.cpp Compiling ==> drivers/unix/net_socket_posix.cpp Compiling ==> drivers/unix/os_unix.cpp Compiling ==> drivers/unix/rw_lock_posix.cpp Compiling ==> drivers/unix/semaphore_posix.cpp Compiling ==> drivers/unix/syslog_logger.cpp Compiling ==> drivers/unix/thread_posix.cpp Compiling ==> drivers/windows/dir_access_windows.cpp Compiling ==> drivers/windows/file_access_windows.cpp Compiling ==> drivers/windows/mutex_windows.cpp Compiling ==> drivers/windows/rw_lock_windows.cpp Compiling ==> drivers/windows/semaphore_windows.cpp Compiling ==> drivers/windows/thread_windows.cpp Compiling ==> drivers/alsa/audio_driver_alsa.cpp Compiling ==> drivers/coreaudio/audio_driver_coreaudio.cpp Compiling ==> drivers/pulseaudio/audio_driver_pulseaudio.cpp Compiling ==> drivers/alsamidi/midi_driver_alsamidi.cpp Compiling ==> drivers/coremidi/midi_driver_coremidi.cpp Compiling ==> drivers/winmidi/midi_driver_winmidi.cpp Compiling ==> drivers/gles3/rasterizer_canvas_gles3.cpp Compiling ==> drivers/gles3/rasterizer_gles3.cpp Compiling ==> drivers/gles3/rasterizer_scene_gles3.cpp Compiling ==> drivers/gles3/rasterizer_storage_gles3.cpp Compiling ==> drivers/gles3/shader_compiler_gles3.cpp Compiling ==> drivers/gles3/shader_gles3.cpp Compiling ==> drivers/gles2/rasterizer_canvas_base_gles2.cpp In file included from ./core/ustring.h:35, from ./core/math/vector2.h:35, from ./core/math/rect2.h:34, from ./core/math/camera_matrix.h:34, from ./servers/visual/rasterizer.h:34, from drivers/gles3/rasterizer_storage_gles3.h:35, from drivers/gles3/rasterizer_storage_gles3.cpp:31: drivers/gles3/rasterizer_storage_gles3.cpp: In member function 'RasterizerStorageGLES3::_render_target_allocate(RasterizerStorageGLES3::RenderTarget*)': ./core/cowdata.h:140:3: warning: 'mm.fbo' may be used uninitialized in this function [-Wmaybe-uninitialized] 140 | _get_data()[p_index] = p_elem; | ^~~~~~~~~ drivers/gles3/rasterizer_storage_gles3.cpp:7423:42: note: 'mm.fbo' was declared here 7423 | RenderTarget::Effects::MipMaps::Size mm; | ^~ Compiling ==> drivers/gles2/rasterizer_canvas_gles2.cpp Compiling ==> drivers/gles2/rasterizer_gles2.cpp Compiling ==> drivers/gles2/rasterizer_scene_gles2.cpp Compiling ==> drivers/gles2/rasterizer_storage_gles2.cpp Compiling ==> drivers/gles2/shader_compiler_gles2.cpp In file included from ./core/ustring.h:35, from ./core/pool_vector.h:39, from drivers/gles2/rasterizer_storage_gles2.h:34, from drivers/gles2/rasterizer_storage_gles2.cpp:31: drivers/gles2/rasterizer_storage_gles2.cpp: In member function 'RasterizerStorageGLES2::_render_target_allocate(RasterizerStorageGLES2::RenderTarget*)': ./core/cowdata.h:140:3: warning: 'mm.fbo' may be used uninitialized in this function [-Wmaybe-uninitialized] 140 | _get_data()[p_index] = p_elem; | ^~~~~~~~~ drivers/gles2/rasterizer_storage_gles2.cpp:4916:33: note: 'mm.fbo' was declared here 4916 | RenderTarget::MipMaps::Size mm; | ^~ In file included from ./core/ustring.h:35, from ./core/pool_vector.h:39, from drivers/gles2/rasterizer_storage_gles2.h:34, from drivers/gles2/rasterizer_storage_gles2.cpp:31: ./core/cowdata.h:140:3: warning: 'mm.color' may be used uninitialized in this function [-Wmaybe-uninitialized] 140 | _get_data()[p_index] = p_elem; | ^~~~~~~~~ drivers/gles2/rasterizer_storage_gles2.cpp:4916:33: note: 'mm.color' was declared here 4916 | RenderTarget::MipMaps::Size mm; | ^~ Compiling ==> drivers/gles2/shader_gles2.cpp Compiling ==> thirdparty/glad/glad.c Compiling ==> drivers/png/image_loader_png.cpp Compiling ==> drivers/png/png_driver_common.cpp Compiling ==> drivers/png/resource_saver_png.cpp Compiling ==> drivers/register_driver_types.cpp Compiling ==> thirdparty/misc/easing_equations.cpp Linking Static Library ==> drivers/libdrivers.x11.opt.64.a Ranlib Library ==> drivers/libdrivers.x11.opt.64.a Compiling ==> thirdparty/misc/mikktspace.c Compiling ==> scene/register_scene_types.cpp Compiling ==> scene/scene_string_names.cpp Compiling ==> scene/main/canvas_layer.cpp Compiling ==> scene/main/http_request.cpp Compiling ==> scene/main/instance_placeholder.cpp Compiling ==> scene/main/node.cpp Compiling ==> scene/main/resource_preloader.cpp Compiling ==> scene/main/scene_tree.cpp Compiling ==> scene/main/timer.cpp Compiling ==> scene/main/viewport.cpp Compiling ==> scene/gui/base_button.cpp Compiling ==> scene/gui/box_container.cpp Compiling ==> scene/gui/button.cpp Compiling ==> scene/gui/center_container.cpp Compiling ==> scene/gui/check_box.cpp Compiling ==> scene/gui/check_button.cpp Compiling ==> scene/gui/color_picker.cpp Compiling ==> scene/gui/color_rect.cpp Compiling ==> scene/gui/container.cpp Compiling ==> scene/gui/control.cpp Compiling ==> scene/gui/dialogs.cpp Compiling ==> scene/gui/file_dialog.cpp Compiling ==> scene/gui/gradient_edit.cpp Compiling ==> scene/gui/graph_edit.cpp Compiling ==> scene/gui/graph_node.cpp Compiling ==> scene/gui/grid_container.cpp Compiling ==> scene/gui/item_list.cpp Compiling ==> scene/gui/label.cpp Compiling ==> scene/gui/line_edit.cpp Compiling ==> scene/gui/link_button.cpp Compiling ==> scene/gui/margin_container.cpp Compiling ==> scene/gui/menu_button.cpp Compiling ==> scene/gui/nine_patch_rect.cpp Compiling ==> scene/gui/option_button.cpp Compiling ==> scene/gui/panel.cpp Compiling ==> scene/gui/panel_container.cpp Compiling ==> scene/gui/popup.cpp Compiling ==> scene/gui/popup_menu.cpp Compiling ==> scene/gui/progress_bar.cpp Compiling ==> scene/gui/range.cpp Compiling ==> scene/gui/reference_rect.cpp Compiling ==> scene/gui/rich_text_effect.cpp Compiling ==> scene/gui/rich_text_label.cpp Compiling ==> scene/gui/scroll_bar.cpp Compiling ==> scene/gui/scroll_container.cpp Compiling ==> scene/gui/separator.cpp Compiling ==> scene/gui/shortcut.cpp Compiling ==> scene/gui/slider.cpp Compiling ==> scene/gui/spin_box.cpp Compiling ==> scene/gui/split_container.cpp Compiling ==> scene/gui/tab_container.cpp Compiling ==> scene/gui/tabs.cpp Compiling ==> scene/gui/text_edit.cpp Compiling ==> scene/gui/texture_button.cpp Compiling ==> scene/gui/texture_progress.cpp Compiling ==> scene/gui/texture_rect.cpp Compiling ==> scene/gui/tool_button.cpp Compiling ==> scene/gui/tree.cpp Compiling ==> scene/gui/video_player.cpp Compiling ==> scene/gui/viewport_container.cpp Compiling ==> scene/3d/area.cpp Compiling ==> scene/3d/arvr_nodes.cpp Compiling ==> scene/3d/audio_stream_player_3d.cpp Compiling ==> scene/3d/baked_lightmap.cpp Compiling ==> scene/3d/bone_attachment.cpp Compiling ==> scene/3d/camera.cpp Compiling ==> scene/3d/collision_object.cpp Compiling ==> scene/3d/collision_polygon.cpp Compiling ==> scene/3d/collision_shape.cpp Compiling ==> scene/3d/cpu_particles.cpp Compiling ==> scene/3d/gi_probe.cpp Compiling ==> scene/3d/immediate_geometry.cpp Compiling ==> scene/3d/interpolated_camera.cpp Compiling ==> scene/3d/light.cpp Compiling ==> scene/3d/listener.cpp Compiling ==> scene/3d/mesh_instance.cpp Compiling ==> scene/3d/multimesh_instance.cpp Compiling ==> scene/3d/navigation.cpp Compiling ==> scene/3d/navigation_mesh.cpp Compiling ==> scene/3d/particles.cpp Compiling ==> scene/3d/path.cpp Compiling ==> scene/3d/physics_body.cpp Compiling ==> scene/3d/physics_joint.cpp Compiling ==> scene/3d/position_3d.cpp Compiling ==> scene/3d/proximity_group.cpp Compiling ==> scene/3d/ray_cast.cpp Compiling ==> scene/3d/reflection_probe.cpp Compiling ==> scene/3d/remote_transform.cpp Compiling ==> scene/3d/skeleton.cpp Compiling ==> scene/3d/soft_body.cpp Compiling ==> scene/3d/spatial.cpp Compiling ==> scene/3d/spatial_velocity_tracker.cpp Compiling ==> scene/3d/spring_arm.cpp Compiling ==> scene/3d/sprite_3d.cpp Compiling ==> scene/3d/vehicle_body.cpp Compiling ==> scene/3d/visibility_notifier.cpp Compiling ==> scene/3d/visual_instance.cpp Compiling ==> scene/3d/voxel_light_baker.cpp Compiling ==> scene/3d/world_environment.cpp Compiling ==> scene/2d/animated_sprite.cpp Compiling ==> scene/2d/area_2d.cpp Compiling ==> scene/2d/audio_stream_player_2d.cpp Compiling ==> scene/2d/back_buffer_copy.cpp Compiling ==> scene/2d/camera_2d.cpp Compiling ==> scene/2d/canvas_item.cpp Compiling ==> scene/2d/canvas_modulate.cpp Compiling ==> scene/2d/collision_object_2d.cpp Compiling ==> scene/2d/collision_polygon_2d.cpp Compiling ==> scene/2d/collision_shape_2d.cpp Compiling ==> scene/2d/cpu_particles_2d.cpp Compiling ==> scene/2d/joints_2d.cpp Compiling ==> scene/2d/light_2d.cpp Compiling ==> scene/2d/light_occluder_2d.cpp Compiling ==> scene/2d/line_2d.cpp Compiling ==> scene/2d/line_builder.cpp Compiling ==> scene/2d/mesh_instance_2d.cpp Compiling ==> scene/2d/multimesh_instance_2d.cpp Compiling ==> scene/2d/navigation_2d.cpp Compiling ==> scene/2d/navigation_polygon.cpp Compiling ==> scene/2d/node_2d.cpp Compiling ==> scene/2d/parallax_background.cpp Compiling ==> scene/2d/parallax_layer.cpp Compiling ==> scene/2d/particles_2d.cpp Compiling ==> scene/2d/path_2d.cpp Compiling ==> scene/2d/physics_body_2d.cpp Compiling ==> scene/2d/polygon_2d.cpp Compiling ==> scene/2d/position_2d.cpp Compiling ==> scene/2d/ray_cast_2d.cpp Compiling ==> scene/2d/remote_transform_2d.cpp Compiling ==> scene/2d/skeleton_2d.cpp Compiling ==> scene/2d/sprite.cpp Compiling ==> scene/2d/tile_map.cpp Compiling ==> scene/2d/touch_screen_button.cpp Compiling ==> scene/2d/visibility_notifier_2d.cpp Compiling ==> scene/2d/y_sort.cpp Compiling ==> scene/animation/animation_blend_space_1d.cpp Compiling ==> scene/animation/animation_blend_space_2d.cpp Compiling ==> scene/animation/animation_blend_tree.cpp Compiling ==> scene/animation/animation_cache.cpp Compiling ==> scene/animation/animation_node_state_machine.cpp Compiling ==> scene/animation/animation_player.cpp Compiling ==> scene/animation/animation_tree.cpp Compiling ==> scene/animation/animation_tree_player.cpp Compiling ==> scene/animation/root_motion_view.cpp Compiling ==> scene/animation/skeleton_ik.cpp Compiling ==> scene/animation/tween.cpp Compiling ==> scene/audio/audio_stream_player.cpp Compiling ==> scene/resources/animation.cpp Compiling ==> scene/resources/audio_stream_sample.cpp Compiling ==> scene/resources/bit_map.cpp Compiling ==> scene/resources/box_shape.cpp Compiling ==> scene/resources/capsule_shape.cpp Compiling ==> scene/resources/capsule_shape_2d.cpp Compiling ==> scene/resources/circle_shape_2d.cpp Compiling ==> scene/resources/concave_polygon_shape.cpp Compiling ==> scene/resources/concave_polygon_shape_2d.cpp Compiling ==> scene/resources/convex_polygon_shape.cpp Compiling ==> scene/resources/convex_polygon_shape_2d.cpp Compiling ==> scene/resources/curve.cpp Compiling ==> scene/resources/cylinder_shape.cpp Compiling ==> scene/resources/dynamic_font.cpp Compiling ==> scene/resources/environment.cpp Compiling ==> scene/resources/font.cpp Compiling ==> scene/resources/gradient.cpp Compiling ==> scene/resources/height_map_shape.cpp Compiling ==> scene/resources/line_shape_2d.cpp Compiling ==> scene/resources/material.cpp Compiling ==> scene/resources/mesh.cpp Compiling ==> scene/resources/mesh_data_tool.cpp Compiling ==> scene/resources/mesh_library.cpp Compiling ==> scene/resources/multimesh.cpp Compiling ==> scene/resources/packed_scene.cpp Compiling ==> scene/resources/particles_material.cpp Compiling ==> scene/resources/physics_material.cpp Compiling ==> scene/resources/plane_shape.cpp Compiling ==> scene/resources/polygon_path_finder.cpp Compiling ==> scene/resources/primitive_meshes.cpp Compiling ==> scene/resources/ray_shape.cpp Compiling ==> scene/resources/rectangle_shape_2d.cpp Compiling ==> scene/resources/resource_format_text.cpp Compiling ==> scene/resources/segment_shape_2d.cpp Compiling ==> scene/resources/shader.cpp Compiling ==> scene/resources/shape.cpp Compiling ==> scene/resources/shape_2d.cpp Compiling ==> scene/resources/skin.cpp Compiling ==> scene/resources/sky.cpp Compiling ==> scene/resources/sphere_shape.cpp Compiling ==> scene/resources/style_box.cpp Compiling ==> scene/resources/surface_tool.cpp Compiling ==> scene/resources/text_file.cpp Compiling ==> scene/resources/texture.cpp Compiling ==> scene/resources/theme.cpp Compiling ==> scene/resources/tile_set.cpp Compiling ==> scene/resources/visual_shader.cpp Compiling ==> scene/resources/visual_shader_nodes.cpp Compiling ==> scene/resources/world.cpp Compiling ==> scene/resources/world_2d.cpp Compiling ==> scene/resources/default_theme/default_theme.cpp Compiling ==> scene/debugger/script_debugger_remote.cpp Compiling ==> servers/arvr_server.cpp Linking Static Library ==> scene/libscene.x11.opt.64.a Ranlib Library ==> scene/libscene.x11.opt.64.a Compiling ==> servers/audio_server.cpp Compiling ==> servers/camera_server.cpp Compiling ==> servers/physics_2d_server.cpp Compiling ==> servers/physics_server.cpp Compiling ==> servers/register_server_types.cpp Compiling ==> servers/visual_server.cpp Compiling ==> servers/arvr/arvr_interface.cpp Compiling ==> servers/arvr/arvr_positional_tracker.cpp Compiling ==> servers/camera/camera_feed.cpp Compiling ==> servers/physics/area_pair_sw.cpp Compiling ==> servers/physics/area_sw.cpp Compiling ==> servers/physics/body_pair_sw.cpp Compiling ==> servers/physics/body_sw.cpp Compiling ==> servers/physics/broad_phase_basic.cpp Compiling ==> servers/physics/broad_phase_octree.cpp Compiling ==> servers/physics/broad_phase_sw.cpp Compiling ==> servers/physics/collision_object_sw.cpp Compiling ==> servers/physics/collision_solver_sat.cpp Compiling ==> servers/physics/collision_solver_sw.cpp Compiling ==> servers/physics/gjk_epa.cpp Compiling ==> servers/physics/physics_server_sw.cpp Compiling ==> servers/physics/shape_sw.cpp Compiling ==> servers/physics/space_sw.cpp Compiling ==> servers/physics/step_sw.cpp Compiling ==> servers/physics/joints/cone_twist_joint_sw.cpp Compiling ==> servers/physics/joints/generic_6dof_joint_sw.cpp Compiling ==> servers/physics/joints/hinge_joint_sw.cpp Compiling ==> servers/physics/joints/pin_joint_sw.cpp Compiling ==> servers/physics/joints/slider_joint_sw.cpp Compiling ==> servers/physics_2d/area_2d_sw.cpp Compiling ==> servers/physics_2d/area_pair_2d_sw.cpp Compiling ==> servers/physics_2d/body_2d_sw.cpp Compiling ==> servers/physics_2d/body_pair_2d_sw.cpp Compiling ==> servers/physics_2d/broad_phase_2d_basic.cpp Compiling ==> servers/physics_2d/broad_phase_2d_hash_grid.cpp Compiling ==> servers/physics_2d/broad_phase_2d_sw.cpp Compiling ==> servers/physics_2d/collision_object_2d_sw.cpp Compiling ==> servers/physics_2d/collision_solver_2d_sat.cpp Compiling ==> servers/physics_2d/collision_solver_2d_sw.cpp Compiling ==> servers/physics_2d/joints_2d_sw.cpp Compiling ==> servers/physics_2d/physics_2d_server_sw.cpp Compiling ==> servers/physics_2d/physics_2d_server_wrap_mt.cpp Compiling ==> servers/physics_2d/shape_2d_sw.cpp Compiling ==> servers/physics_2d/space_2d_sw.cpp Compiling ==> servers/physics_2d/step_2d_sw.cpp Compiling ==> servers/visual/rasterizer.cpp Compiling ==> servers/visual/shader_language.cpp Compiling ==> servers/visual/shader_types.cpp Compiling ==> servers/visual/visual_server_canvas.cpp Compiling ==> servers/visual/visual_server_globals.cpp Compiling ==> servers/visual/visual_server_raster.cpp Compiling ==> servers/visual/visual_server_scene.cpp Compiling ==> servers/visual/visual_server_viewport.cpp Compiling ==> servers/visual/visual_server_wrap_mt.cpp Compiling ==> servers/audio/audio_driver_dummy.cpp Compiling ==> servers/audio/audio_effect.cpp Compiling ==> servers/audio/audio_filter_sw.cpp Compiling ==> servers/audio/audio_rb_resampler.cpp Compiling ==> servers/audio/audio_stream.cpp Compiling ==> servers/audio/effects/audio_effect_amplify.cpp Compiling ==> servers/audio/effects/audio_effect_chorus.cpp Compiling ==> servers/audio/effects/audio_effect_compressor.cpp Compiling ==> servers/audio/effects/audio_effect_delay.cpp Compiling ==> servers/audio/effects/audio_effect_distortion.cpp Compiling ==> servers/audio/effects/audio_effect_eq.cpp Compiling ==> servers/audio/effects/audio_effect_filter.cpp Compiling ==> servers/audio/effects/audio_effect_limiter.cpp Compiling ==> servers/audio/effects/audio_effect_panner.cpp Compiling ==> servers/audio/effects/audio_effect_phaser.cpp Compiling ==> servers/audio/effects/audio_effect_pitch_shift.cpp Compiling ==> servers/audio/effects/audio_effect_record.cpp Compiling ==> servers/audio/effects/audio_effect_reverb.cpp Compiling ==> servers/audio/effects/audio_effect_spectrum_analyzer.cpp Compiling ==> servers/audio/effects/audio_effect_stereo_enhance.cpp Compiling ==> servers/audio/effects/audio_stream_generator.cpp Compiling ==> servers/audio/effects/eq.cpp Compiling ==> servers/audio/effects/reverb.cpp Compiling ==> thirdparty/misc/fastlz.c Compiling ==> thirdparty/misc/smaz.c Compiling ==> thirdparty/misc/hq2x.cpp Linking Static Library ==> servers/libservers.x11.opt.64.a Ranlib Library ==> servers/libservers.x11.opt.64.a Compiling ==> thirdparty/misc/pcg.cpp Compiling ==> thirdparty/misc/triangulator.cpp Compiling ==> thirdparty/misc/clipper.cpp Compiling ==> thirdparty/minizip/ioapi.c Compiling ==> thirdparty/minizip/unzip.c Compiling ==> thirdparty/minizip/zip.c Compiling ==> core/array.cpp Compiling ==> core/class_db.cpp Compiling ==> core/color.cpp Compiling ==> core/command_queue_mt.cpp Compiling ==> core/compressed_translation.cpp Compiling ==> core/core_string_names.cpp Compiling ==> core/dictionary.cpp Compiling ==> core/engine.cpp Compiling ==> core/error_macros.cpp Compiling ==> core/func_ref.cpp Compiling ==> core/global_constants.cpp Compiling ==> core/image.cpp Compiling ==> core/input_map.cpp Compiling ==> core/message_queue.cpp Compiling ==> core/method_bind.cpp Compiling ==> core/node_path.cpp Compiling ==> core/object.cpp Compiling ==> core/packed_data_container.cpp Compiling ==> core/path_remap.cpp Compiling ==> core/pool_allocator.cpp Compiling ==> core/pool_vector.cpp Compiling ==> core/print_string.cpp Compiling ==> core/project_settings.cpp Compiling ==> core/ref_ptr.cpp Compiling ==> core/reference.cpp Compiling ==> core/register_core_types.cpp Compiling ==> core/resource.cpp Compiling ==> core/rid.cpp Compiling ==> core/safe_refcount.cpp Compiling ==> core/script_debugger_local.cpp Compiling ==> core/script_encryption_key.gen.cpp Compiling ==> core/script_language.cpp Compiling ==> core/string_builder.cpp Compiling ==> core/string_name.cpp Compiling ==> core/translation.cpp Compiling ==> core/undo_redo.cpp Compiling ==> core/ustring.cpp Compiling ==> core/variant.cpp Compiling ==> core/variant_call.cpp Compiling ==> core/variant_op.cpp Compiling ==> core/variant_parser.cpp Compiling ==> core/os/dir_access.cpp Compiling ==> core/os/file_access.cpp Compiling ==> core/os/input.cpp Compiling ==> core/os/input_event.cpp core/variant_call.cpp: In function 'register_variant_methods()': core/variant_call.cpp:1506:6: note: variable tracking size limit exceeded with '-fvar-tracking-assignments', retrying without 1506 | void register_variant_methods() { | ^~~~~~~~~~~~~~~~~~~~~~~~ Compiling ==> core/os/keyboard.cpp Compiling ==> core/os/main_loop.cpp Compiling ==> core/os/memory.cpp Compiling ==> core/os/midi_driver.cpp Compiling ==> core/os/mutex.cpp Compiling ==> core/os/os.cpp Compiling ==> core/os/rw_lock.cpp Compiling ==> core/os/semaphore.cpp Compiling ==> core/os/thread.cpp Compiling ==> core/os/thread_dummy.cpp Compiling ==> core/os/thread_safe.cpp Compiling ==> core/math/a_star.cpp Compiling ==> core/math/aabb.cpp Compiling ==> core/math/audio_frame.cpp Compiling ==> core/math/basis.cpp Compiling ==> core/math/bsp_tree.cpp Compiling ==> core/math/camera_matrix.cpp Compiling ==> core/math/disjoint_set.cpp Compiling ==> core/math/expression.cpp Compiling ==> core/math/face3.cpp Compiling ==> core/math/geometry.cpp Compiling ==> core/math/math_fieldwise.cpp Compiling ==> core/math/math_funcs.cpp Compiling ==> core/math/plane.cpp Compiling ==> core/math/quat.cpp Compiling ==> core/math/quick_hull.cpp Compiling ==> core/math/random_number_generator.cpp Compiling ==> core/math/random_pcg.cpp Compiling ==> core/math/rect2.cpp Compiling ==> core/math/transform.cpp Compiling ==> core/math/transform_2d.cpp Compiling ==> core/math/triangle_mesh.cpp Compiling ==> core/math/triangulate.cpp Compiling ==> core/math/vector2.cpp Compiling ==> core/math/vector3.cpp Compiling ==> core/crypto/crypto.cpp Compiling ==> core/crypto/crypto_core.cpp Compiling ==> core/crypto/hashing_context.cpp Compiling ==> core/io/compression.cpp Compiling ==> core/io/config_file.cpp Compiling ==> core/io/dtls_server.cpp Compiling ==> core/io/file_access_buffered.cpp Compiling ==> core/io/file_access_compressed.cpp Compiling ==> core/io/file_access_encrypted.cpp Compiling ==> core/io/file_access_memory.cpp Compiling ==> core/io/file_access_network.cpp Compiling ==> core/io/file_access_pack.cpp Compiling ==> core/io/file_access_zip.cpp Compiling ==> core/io/http_client.cpp Compiling ==> core/io/image_loader.cpp Compiling ==> core/io/ip.cpp Compiling ==> core/io/ip_address.cpp Compiling ==> core/io/json.cpp Compiling ==> core/io/logger.cpp Compiling ==> core/io/marshalls.cpp Compiling ==> core/io/multiplayer_api.cpp Compiling ==> core/io/net_socket.cpp Compiling ==> core/io/networked_multiplayer_peer.cpp Compiling ==> core/io/packet_peer.cpp Compiling ==> core/io/packet_peer_dtls.cpp Compiling ==> core/io/packet_peer_udp.cpp Compiling ==> core/io/pck_packer.cpp Compiling ==> core/io/resource_format_binary.cpp Compiling ==> core/io/resource_importer.cpp Compiling ==> core/io/resource_loader.cpp Compiling ==> core/io/resource_saver.cpp Compiling ==> core/io/stream_peer.cpp Compiling ==> core/io/stream_peer_ssl.cpp Compiling ==> core/io/stream_peer_tcp.cpp Compiling ==> core/io/tcp_server.cpp Compiling ==> core/io/translation_loader_po.cpp Compiling ==> core/io/udp_server.cpp Compiling ==> core/io/xml_parser.cpp Compiling ==> core/io/zip_io.cpp Compiling ==> core/bind/core_bind.cpp Building compilation database compile_commands.json progress_finish(["progress_finish"], []) Linking Static Library ==> core/libcore.x11.opt.64.a Ranlib Library ==> core/libcore.x11.opt.64.a Linking Program ==> bin/godot.x11.opt.64 In function 'memcpy', inlined from '_copy_on_write' at ./core/cowdata.h:237:0, inlined from 'ptrw' at ./core/cowdata.h:117:17, inlined from 'ptrw' at ./core/vector.h:75:49, inlined from 'get_rect' at servers/visual/rasterizer.h:980:37, inlined from '_render_canvas_item.isra' at servers/visual/visual_server_canvas.cpp:99:28: /usr/include/bits/string_fortified.h:34: warning: '__builtin_memcpy' writing between 34359738368 and 68719476720 bytes into a region of size 4294967295 overflows the destination [-Wstringop-overflow=] 34 | return __builtin___memcpy_chk (__dest, __src, __len, __bos0 (__dest)); | scons: done building targets. + scons -j2 'CCFLAGS=-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection' 'LINKFLAGS=-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld ' builtin_freetype=no builtin_libogg=no builtin_libpng=no builtin_libtheora=no builtin_libvorbis=no builtin_libwebp=no builtin_mbedtls=no builtin_miniupnpc=no builtin_opus=no builtin_pcre2=no builtin_zlib=no builtin_zstd=no builtin_libvpx=no use_lto=yes udev=yes progress=no p=server tools=yes target=release_debug scons: Reading SConscript files ... Using custom build name: fedora Checking for C header file mntent.h... yes scons: done reading SConscript files. scons: Building targets ... Compiling ==> platform/server/godot_server.cpp Compiling ==> platform/server/os_server.cpp Compiling ==> platform/x11/crash_handler_x11.cpp Compiling ==> platform/x11/power_x11.cpp Compiling ==> main/default_controller_mappings.gen.cpp Compiling ==> main/input_default.cpp Compiling ==> main/main.cpp Compiling ==> main/main_timer_sync.cpp Compiling ==> main/performance.cpp Compiling ==> main/tests/test_astar.cpp Linking Static Library ==> main/libmain.x11.opt.tools.64.a Ranlib Library ==> main/libmain.x11.opt.tools.64.a Compiling ==> main/tests/test_basis.cpp Compiling ==> main/tests/test_gdscript.cpp Compiling ==> main/tests/test_gui.cpp Compiling ==> main/tests/test_main.cpp Compiling ==> main/tests/test_math.cpp Compiling ==> main/tests/test_oa_hash_map.cpp Compiling ==> main/tests/test_ordered_hash_map.cpp Compiling ==> main/tests/test_physics.cpp Compiling ==> main/tests/test_physics_2d.cpp Compiling ==> main/tests/test_render.cpp Compiling ==> main/tests/test_shader_lang.cpp Compiling ==> main/tests/test_string.cpp Compiling ==> modules/register_module_types.gen.cpp Compiling ==> thirdparty/assimp/code/CApi/AssimpCExport.cpp Compiling ==> thirdparty/assimp/code/CApi/CInterfaceIOWrapper.cpp Linking Static Library ==> main/tests/libtests.x11.opt.tools.64.a Ranlib Library ==> main/tests/libtests.x11.opt.tools.64.a Compiling ==> thirdparty/assimp/code/Common/Assimp.cpp Compiling ==> thirdparty/assimp/code/Common/BaseImporter.cpp Compiling ==> thirdparty/assimp/code/Common/BaseProcess.cpp Compiling ==> thirdparty/assimp/code/Common/Bitmap.cpp Compiling ==> thirdparty/assimp/code/Common/CreateAnimMesh.cpp Compiling ==> thirdparty/assimp/code/Common/DefaultIOStream.cpp Compiling ==> thirdparty/assimp/code/Common/DefaultIOSystem.cpp Compiling ==> thirdparty/assimp/code/Common/DefaultLogger.cpp Compiling ==> thirdparty/assimp/code/Common/Exporter.cpp Compiling ==> thirdparty/assimp/code/Common/Importer.cpp Compiling ==> thirdparty/assimp/code/Common/ImporterRegistry.cpp Compiling ==> thirdparty/assimp/code/Common/PostStepRegistry.cpp Compiling ==> thirdparty/assimp/code/Common/RemoveComments.cpp Compiling ==> thirdparty/assimp/code/Common/SGSpatialSort.cpp Compiling ==> thirdparty/assimp/code/Common/SceneCombiner.cpp Compiling ==> thirdparty/assimp/code/Common/ScenePreprocessor.cpp Compiling ==> thirdparty/assimp/code/Common/SkeletonMeshBuilder.cpp Compiling ==> thirdparty/assimp/code/Common/SpatialSort.cpp Compiling ==> thirdparty/assimp/code/Common/SplitByBoneCountProcess.cpp Compiling ==> thirdparty/assimp/code/Common/StandardShapes.cpp Compiling ==> thirdparty/assimp/code/Common/Subdivision.cpp Compiling ==> thirdparty/assimp/code/Common/TargetAnimation.cpp Compiling ==> thirdparty/assimp/code/Common/Version.cpp Compiling ==> thirdparty/assimp/code/Common/VertexTriangleAdjacency.cpp Compiling ==> thirdparty/assimp/code/Common/scene.cpp Compiling ==> thirdparty/assimp/code/Common/simd.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/ArmaturePopulate.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/CalcTangentsProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/ComputeUVMappingProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/ConvertToLHProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/DeboneProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/DropFaceNormalsProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/EmbedTexturesProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/FindDegenerates.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/FindInstancesProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/FindInvalidDataProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/FixNormalsStep.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/GenBoundingBoxesProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/GenFaceNormalsProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/GenVertexNormalsProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/ImproveCacheLocality.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/JoinVerticesProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/LimitBoneWeightsProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/MakeVerboseFormat.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/OptimizeGraph.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/OptimizeMeshes.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/PretransformVertices.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/ProcessHelper.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/RemoveRedundantMaterials.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/RemoveVCProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/ScaleProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/SortByPTypeProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/SplitLargeMeshes.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/TextureTransform.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/TriangulateProcess.cpp Compiling ==> thirdparty/assimp/code/PostProcessing/ValidateDataStructure.cpp Compiling ==> thirdparty/assimp/code/Material/MaterialSystem.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXAnimation.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXBinaryTokenizer.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXConverter.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXDeformer.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXDocument.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXDocumentUtil.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXExportNode.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXExportProperty.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXExporter.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXImporter.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXMaterial.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXMeshGeometry.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXModel.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXNodeAttribute.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXParser.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXProperties.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXTokenizer.cpp Compiling ==> thirdparty/assimp/code/FBX/FBXUtil.cpp Compiling ==> modules/assimp/editor_scene_importer_assimp.cpp Compiling ==> modules/assimp/register_types.cpp Compiling ==> modules/bmp/image_loader_bmp.cpp Compiling ==> modules/bmp/register_types.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btDbvt.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btDispatcher.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcherMt.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btGhostObject.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btManifoldResult.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btBoxShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btBox2dShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCollisionShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConcaveShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConeShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvex2dShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCylinderShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btEmptyShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMiniSDF.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btShapeHull.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btSphereShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleCallback.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleMesh.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btContactProcessing.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_box_set.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_contact.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_memory.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_tri_collision.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Character/btKinematicCharacterController.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btFixedConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGearConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btSimulationIslandManagerMt.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btRigidBody.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Vehicle/btRaycastVehicle.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Vehicle/btWheelInfo.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBody.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyGearConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp Compiling ==> thirdparty/bullet/BulletDynamics/MLCPSolvers/btDantzigLCP.cpp Compiling ==> thirdparty/bullet/BulletDynamics/MLCPSolvers/btMLCPSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/MLCPSolvers/btLemkeAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/IDMath.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/MultiBodyTree.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/details/MultiBodyTreeInitCache.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/details/MultiBodyTreeImpl.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBody.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBodyHelpers.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftMultiBodyDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDefaultSoftBodySolver.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableBodySolver.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableMultiBodyConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableContactProjection.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableMultiBodyDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableContactConstraint.cpp Compiling ==> thirdparty/bullet/clew/clew.c Compiling ==> thirdparty/bullet/LinearMath/btAlignedAllocator.cpp Compiling ==> thirdparty/bullet/LinearMath/btConvexHull.cpp Compiling ==> thirdparty/bullet/LinearMath/btConvexHullComputer.cpp Compiling ==> thirdparty/bullet/LinearMath/btGeometryUtil.cpp Compiling ==> thirdparty/bullet/LinearMath/btPolarDecomposition.cpp Compiling ==> thirdparty/bullet/LinearMath/btQuickprof.cpp Compiling ==> thirdparty/bullet/LinearMath/btSerializer.cpp Compiling ==> thirdparty/bullet/LinearMath/btSerializer64.cpp Compiling ==> thirdparty/bullet/LinearMath/btThreads.cpp Compiling ==> thirdparty/bullet/LinearMath/btVector3.cpp Compiling ==> thirdparty/bullet/LinearMath/TaskScheduler/btTaskScheduler.cpp Compiling ==> thirdparty/bullet/LinearMath/TaskScheduler/btThreadSupportPosix.cpp Compiling ==> thirdparty/bullet/LinearMath/TaskScheduler/btThreadSupportWin32.cpp Compiling ==> modules/bullet/area_bullet.cpp Compiling ==> modules/bullet/btRayShape.cpp Compiling ==> modules/bullet/bullet_physics_server.cpp Compiling ==> modules/bullet/bullet_types_converter.cpp Compiling ==> modules/bullet/collision_object_bullet.cpp Compiling ==> modules/bullet/cone_twist_joint_bullet.cpp Compiling ==> modules/bullet/constraint_bullet.cpp Compiling ==> modules/bullet/generic_6dof_joint_bullet.cpp Compiling ==> modules/bullet/godot_collision_configuration.cpp Compiling ==> modules/bullet/godot_collision_dispatcher.cpp Compiling ==> modules/bullet/godot_ray_world_algorithm.cpp Compiling ==> modules/bullet/godot_result_callbacks.cpp Compiling ==> modules/bullet/hinge_joint_bullet.cpp Compiling ==> modules/bullet/joint_bullet.cpp Compiling ==> modules/bullet/pin_joint_bullet.cpp Compiling ==> modules/bullet/register_types.cpp Compiling ==> modules/bullet/rigid_body_bullet.cpp Compiling ==> modules/bullet/shape_bullet.cpp Compiling ==> modules/bullet/shape_owner_bullet.cpp Compiling ==> modules/bullet/slider_joint_bullet.cpp Compiling ==> modules/bullet/soft_body_bullet.cpp Compiling ==> modules/bullet/space_bullet.cpp Compiling ==> modules/csg/csg.cpp Compiling ==> modules/csg/csg_gizmos.cpp Compiling ==> modules/csg/csg_shape.cpp Compiling ==> modules/csg/register_types.cpp Compiling ==> thirdparty/cvtt/ConvectionKernels.cpp Compiling ==> modules/cvtt/image_compress_cvtt.cpp Compiling ==> modules/cvtt/register_types.cpp Compiling ==> modules/dds/register_types.cpp Compiling ==> modules/dds/texture_loader_dds.cpp Compiling ==> thirdparty/enet/godot.cpp Compiling ==> thirdparty/enet/callbacks.c Compiling ==> thirdparty/enet/compress.c Compiling ==> thirdparty/enet/host.c Compiling ==> thirdparty/enet/list.c Compiling ==> thirdparty/enet/packet.c Compiling ==> thirdparty/enet/peer.c Compiling ==> thirdparty/enet/protocol.c Compiling ==> modules/enet/networked_multiplayer_enet.cpp Compiling ==> modules/enet/register_types.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4Encoding.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4Encoding_R11.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.cpp Compiling ==> thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.cpp Compiling ==> thirdparty/etc2comp/Etc.cpp Compiling ==> thirdparty/etc2comp/EtcDifferentialTrys.cpp Compiling ==> thirdparty/etc2comp/EtcFilter.cpp Compiling ==> thirdparty/etc2comp/EtcImage.cpp Compiling ==> thirdparty/etc2comp/EtcIndividualTrys.cpp Compiling ==> thirdparty/etc2comp/EtcMath.cpp Compiling ==> thirdparty/etc2comp/EtcSortedBlockList.cpp Compiling ==> modules/etc/image_etc.cpp Compiling ==> modules/etc/register_types.cpp Compiling ==> modules/etc/texture_loader_pkm.cpp Compiling ==> modules/freetype/register_types.cpp Compiling ==> modules/gdnative/gdnative.cpp Compiling ==> modules/gdnative/register_types.cpp Compiling ==> modules/gdnative/android/android_gdn.cpp Compiling ==> modules/gdnative/gdnative/aabb.cpp Compiling ==> modules/gdnative/gdnative/array.cpp Compiling ==> modules/gdnative/gdnative/basis.cpp Compiling ==> modules/gdnative/gdnative/color.cpp Compiling ==> modules/gdnative/gdnative/dictionary.cpp Compiling ==> modules/gdnative/gdnative/gdnative.cpp Compiling ==> modules/gdnative/gdnative/node_path.cpp Compiling ==> modules/gdnative/gdnative/plane.cpp Compiling ==> modules/gdnative/gdnative/pool_arrays.cpp Compiling ==> modules/gdnative/gdnative/quat.cpp Compiling ==> modules/gdnative/gdnative/rect2.cpp Compiling ==> modules/gdnative/gdnative/rid.cpp Compiling ==> modules/gdnative/gdnative/string.cpp Compiling ==> modules/gdnative/gdnative/string_name.cpp Compiling ==> modules/gdnative/gdnative/transform.cpp Compiling ==> modules/gdnative/gdnative/transform2d.cpp Compiling ==> modules/gdnative/gdnative/variant.cpp Compiling ==> modules/gdnative/gdnative/vector2.cpp Compiling ==> modules/gdnative/gdnative/vector3.cpp Compiling ==> modules/gdnative/nativescript/api_generator.cpp Compiling ==> modules/gdnative/nativescript/godot_nativescript.cpp Compiling ==> modules/gdnative/nativescript/nativescript.cpp Compiling ==> modules/gdnative/nativescript/register_types.cpp Compiling ==> modules/gdnative/gdnative_library_singleton_editor.cpp Compiling ==> modules/gdnative/gdnative_library_editor_plugin.cpp Compiling ==> modules/gdnative/net/multiplayer_peer_gdnative.cpp Compiling ==> modules/gdnative/net/packet_peer_gdnative.cpp Compiling ==> modules/gdnative/net/register_types.cpp Compiling ==> modules/gdnative/net/stream_peer_gdnative.cpp Compiling ==> modules/gdnative/net/webrtc_gdnative.cpp Compiling ==> modules/gdnative/arvr/arvr_interface_gdnative.cpp Compiling ==> modules/gdnative/arvr/register_types.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_instance.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_language.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_loader.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_script.cpp Compiling ==> modules/gdnative/pluginscript/register_types.cpp Compiling ==> modules/gdnative/videodecoder/register_types.cpp Compiling ==> modules/gdnative/videodecoder/video_stream_gdnative.cpp Compiling ==> modules/gdnative/gdnative_api_struct.gen.cpp Compiling ==> modules/gdscript/gdscript.cpp Compiling ==> modules/gdscript/gdscript_compiler.cpp Compiling ==> modules/gdscript/gdscript_editor.cpp Compiling ==> modules/gdscript/gdscript_function.cpp Compiling ==> modules/gdscript/gdscript_functions.cpp Compiling ==> modules/gdscript/gdscript_parser.cpp Compiling ==> modules/gdscript/gdscript_tokenizer.cpp Compiling ==> modules/gdscript/register_types.cpp Compiling ==> modules/gdscript/editor/gdscript_highlighter.cpp Compiling ==> modules/gdscript/language_server/gdscript_extend_parser.cpp Compiling ==> modules/gdscript/language_server/gdscript_language_protocol.cpp Compiling ==> modules/gdscript/language_server/gdscript_language_server.cpp Compiling ==> modules/gdscript/language_server/gdscript_text_document.cpp Compiling ==> modules/gdscript/language_server/gdscript_workspace.cpp Compiling ==> modules/gridmap/grid_map.cpp Compiling ==> modules/gridmap/grid_map_editor_plugin.cpp Compiling ==> modules/gridmap/register_types.cpp Compiling ==> modules/hdr/image_loader_hdr.cpp Compiling ==> modules/hdr/register_types.cpp Compiling ==> thirdparty/jpeg-compressor/jpgd.cpp Compiling ==> modules/jpg/image_loader_jpegd.cpp Compiling ==> modules/jpg/register_types.cpp Compiling ==> modules/jsonrpc/jsonrpc.cpp Compiling ==> modules/jsonrpc/register_types.cpp Compiling ==> modules/mbedtls/crypto_mbedtls.cpp Compiling ==> modules/mbedtls/dtls_server_mbedtls.cpp Compiling ==> modules/mbedtls/packet_peer_mbed_dtls.cpp Compiling ==> modules/mbedtls/register_types.cpp Compiling ==> modules/mbedtls/ssl_context_mbedtls.cpp Compiling ==> modules/mbedtls/stream_peer_mbedtls.cpp Compiling ==> modules/mobile_vr/mobile_vr_interface.cpp Compiling ==> modules/mobile_vr/register_types.cpp Compiling ==> modules/ogg/register_types.cpp Compiling ==> thirdparty/misc/open-simplex-noise.c Compiling ==> modules/opensimplex/noise_texture.cpp Compiling ==> modules/opensimplex/open_simplex_noise.cpp Compiling ==> modules/opensimplex/register_types.cpp Compiling ==> modules/opus/register_types.cpp Compiling ==> thirdparty/pvrtccompressor/BitScale.cpp Compiling ==> thirdparty/pvrtccompressor/MortonTable.cpp Compiling ==> thirdparty/pvrtccompressor/PvrTcDecoder.cpp Compiling ==> thirdparty/pvrtccompressor/PvrTcEncoder.cpp Compiling ==> thirdparty/pvrtccompressor/PvrTcPacket.cpp Compiling ==> modules/pvr/register_types.cpp Compiling ==> modules/pvr/texture_loader_pvr.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/Recast.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastAlloc.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastArea.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastAssert.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastContour.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastFilter.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastLayers.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastMesh.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastMeshDetail.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastRasterization.cpp Compiling ==> thirdparty/recastnavigation/Recast/Source/RecastRegion.cpp Compiling ==> modules/recast/navigation_mesh_editor_plugin.cpp Compiling ==> modules/recast/navigation_mesh_generator.cpp Compiling ==> modules/recast/register_types.cpp Compiling ==> modules/regex/regex.cpp Compiling ==> modules/regex/register_types.cpp Compiling ==> thirdparty/squish/alpha.cpp Compiling ==> thirdparty/squish/clusterfit.cpp Compiling ==> thirdparty/squish/colourblock.cpp Compiling ==> thirdparty/squish/colourfit.cpp Compiling ==> thirdparty/squish/colourset.cpp Compiling ==> thirdparty/squish/maths.cpp Compiling ==> thirdparty/squish/rangefit.cpp Compiling ==> thirdparty/squish/singlecolourfit.cpp Compiling ==> thirdparty/squish/squish.cpp Compiling ==> modules/squish/image_compress_squish.cpp Compiling ==> modules/squish/register_types.cpp Compiling ==> thirdparty/misc/stb_vorbis.c Compiling ==> modules/stb_vorbis/audio_stream_ogg_vorbis.cpp Compiling ==> modules/stb_vorbis/register_types.cpp Compiling ==> modules/stb_vorbis/resource_importer_ogg_vorbis.cpp Compiling ==> thirdparty/nanosvg/nanosvg.cc Compiling ==> modules/svg/image_loader_svg.cpp Compiling ==> modules/svg/register_types.cpp Compiling ==> modules/tga/image_loader_tga.cpp Compiling ==> modules/tga/register_types.cpp Compiling ==> modules/theora/register_types.cpp Compiling ==> modules/theora/video_stream_theora.cpp Compiling ==> thirdparty/tinyexr/tinyexr.cc Compiling ==> modules/tinyexr/image_loader_tinyexr.cpp Compiling ==> modules/tinyexr/image_saver_tinyexr.cpp Compiling ==> modules/tinyexr/register_types.cpp Compiling ==> modules/upnp/register_types.cpp Compiling ==> modules/upnp/upnp.cpp Compiling ==> modules/upnp/upnp_device.cpp Compiling ==> thirdparty/vhacd/src/vhacdManifoldMesh.cpp Compiling ==> thirdparty/vhacd/src/FloatMath.cpp Compiling ==> thirdparty/vhacd/src/vhacdMesh.cpp Compiling ==> thirdparty/vhacd/src/vhacdICHull.cpp Compiling ==> thirdparty/vhacd/src/vhacdVolume.cpp Compiling ==> thirdparty/vhacd/src/VHACD-ASYNC.cpp Compiling ==> thirdparty/vhacd/src/btAlignedAllocator.cpp Compiling ==> thirdparty/vhacd/src/vhacdRaycastMesh.cpp Compiling ==> thirdparty/vhacd/src/VHACD.cpp Compiling ==> thirdparty/vhacd/src/btConvexHullComputer.cpp Compiling ==> modules/vhacd/register_types.cpp Compiling ==> modules/visual_script/register_types.cpp Compiling ==> modules/visual_script/visual_script.cpp Compiling ==> modules/visual_script/visual_script_builtin_funcs.cpp Compiling ==> modules/visual_script/visual_script_editor.cpp Compiling ==> modules/visual_script/visual_script_expression.cpp Compiling ==> modules/visual_script/visual_script_flow_control.cpp Compiling ==> modules/visual_script/visual_script_func_nodes.cpp Compiling ==> modules/visual_script/visual_script_nodes.cpp Compiling ==> modules/visual_script/visual_script_property_selector.cpp Compiling ==> modules/visual_script/visual_script_yield_nodes.cpp Compiling ==> modules/vorbis/register_types.cpp Compiling ==> thirdparty/libsimplewebm/libwebm/mkvparser/mkvparser.cc Compiling ==> thirdparty/libsimplewebm/OpusVorbisDecoder.cpp Compiling ==> thirdparty/libsimplewebm/VPXDecoder.cpp Compiling ==> thirdparty/libsimplewebm/WebMDemuxer.cpp Compiling ==> modules/webm/register_types.cpp Compiling ==> modules/webm/video_stream_webm.cpp Compiling ==> modules/webp/image_loader_webp.cpp Compiling ==> modules/webp/register_types.cpp Compiling ==> modules/webrtc/register_types.cpp Compiling ==> modules/webrtc/webrtc_data_channel.cpp Compiling ==> modules/webrtc/webrtc_data_channel_gdnative.cpp Compiling ==> modules/webrtc/webrtc_data_channel_js.cpp Compiling ==> modules/webrtc/webrtc_multiplayer.cpp Compiling ==> modules/webrtc/webrtc_peer_connection.cpp Compiling ==> modules/webrtc/webrtc_peer_connection_gdnative.cpp Compiling ==> modules/webrtc/webrtc_peer_connection_js.cpp Compiling ==> thirdparty/wslay/wslay_net.c Compiling ==> thirdparty/wslay/wslay_event.c Compiling ==> thirdparty/wslay/wslay_queue.c Compiling ==> thirdparty/wslay/wslay_stack.c Compiling ==> thirdparty/wslay/wslay_frame.c Compiling ==> modules/websocket/emws_client.cpp Compiling ==> modules/websocket/emws_peer.cpp Compiling ==> modules/websocket/emws_server.cpp Compiling ==> modules/websocket/register_types.cpp Compiling ==> modules/websocket/websocket_client.cpp Compiling ==> modules/websocket/websocket_multiplayer_peer.cpp Compiling ==> modules/websocket/websocket_peer.cpp Compiling ==> modules/websocket/websocket_server.cpp Compiling ==> modules/websocket/wsl_client.cpp Compiling ==> modules/websocket/wsl_peer.cpp Compiling ==> modules/websocket/wsl_server.cpp Compiling ==> thirdparty/xatlas/xatlas.cpp Compiling ==> modules/xatlas_unwrap/register_types.cpp Compiling ==> platform/android/api/api.cpp Compiling ==> platform/javascript/api/api.cpp Compiling ==> platform/register_platform_apis.gen.cpp Linking Static Library ==> platform/libplatform.x11.opt.tools.64.a Ranlib Library ==> platform/libplatform.x11.opt.tools.64.a Compiling ==> drivers/unix/dir_access_unix.cpp Compiling ==> drivers/unix/file_access_unix.cpp Compiling ==> drivers/unix/ip_unix.cpp Linking Static Library ==> modules/libmodules.x11.opt.tools.64.a Compiling ==> drivers/unix/mutex_posix.cpp Compiling ==> drivers/unix/net_socket_posix.cpp Ranlib Library ==> modules/libmodules.x11.opt.tools.64.a Compiling ==> drivers/unix/os_unix.cpp Compiling ==> drivers/unix/rw_lock_posix.cpp Compiling ==> drivers/unix/semaphore_posix.cpp Compiling ==> drivers/unix/syslog_logger.cpp Compiling ==> drivers/unix/thread_posix.cpp Compiling ==> drivers/windows/dir_access_windows.cpp Compiling ==> drivers/windows/file_access_windows.cpp Compiling ==> drivers/windows/mutex_windows.cpp Compiling ==> drivers/windows/rw_lock_windows.cpp Compiling ==> drivers/windows/semaphore_windows.cpp Compiling ==> drivers/windows/thread_windows.cpp Compiling ==> drivers/alsa/audio_driver_alsa.cpp Compiling ==> drivers/coreaudio/audio_driver_coreaudio.cpp Compiling ==> drivers/pulseaudio/audio_driver_pulseaudio.cpp Compiling ==> drivers/alsamidi/midi_driver_alsamidi.cpp Compiling ==> drivers/coremidi/midi_driver_coremidi.cpp Compiling ==> drivers/winmidi/midi_driver_winmidi.cpp Compiling ==> drivers/dummy/texture_loader_dummy.cpp Compiling ==> drivers/png/image_loader_png.cpp Compiling ==> drivers/png/png_driver_common.cpp Compiling ==> drivers/png/resource_saver_png.cpp Compiling ==> drivers/register_driver_types.cpp Compiling ==> platform/android/export/export.cpp Linking Static Library ==> drivers/libdrivers.x11.opt.tools.64.a Ranlib Library ==> drivers/libdrivers.x11.opt.tools.64.a Compiling ==> platform/iphone/export/export.cpp Compiling ==> platform/javascript/export/export.cpp Compiling ==> platform/osx/export/export.cpp Compiling ==> platform/uwp/export/export.cpp Compiling ==> platform/windows/export/export.cpp Compiling ==> platform/x11/export/export.cpp Compiling ==> editor/animation_bezier_editor.cpp Compiling ==> editor/animation_track_editor.cpp Compiling ==> editor/animation_track_editor_plugins.cpp Compiling ==> editor/array_property_edit.cpp Compiling ==> editor/audio_stream_preview.cpp Compiling ==> editor/code_editor.cpp Compiling ==> editor/connections_dialog.cpp Compiling ==> editor/create_dialog.cpp Compiling ==> editor/dependency_editor.cpp Compiling ==> editor/dictionary_property_edit.cpp Compiling ==> editor/editor_about.cpp Compiling ==> editor/editor_asset_installer.cpp Compiling ==> editor/editor_atlas_packer.cpp Compiling ==> editor/editor_audio_buses.cpp Compiling ==> editor/editor_autoload_settings.cpp Compiling ==> editor/editor_data.cpp Compiling ==> editor/editor_dir_dialog.cpp Compiling ==> editor/editor_export.cpp Compiling ==> editor/editor_feature_profile.cpp Compiling ==> editor/editor_file_dialog.cpp Compiling ==> editor/editor_file_system.cpp Compiling ==> editor/editor_folding.cpp Compiling ==> editor/editor_fonts.cpp Compiling ==> editor/editor_help.cpp Compiling ==> editor/editor_help_search.cpp Compiling ==> editor/editor_inspector.cpp Compiling ==> editor/editor_layouts_dialog.cpp Compiling ==> editor/editor_log.cpp Compiling ==> editor/editor_network_profiler.cpp Compiling ==> editor/editor_node.cpp Compiling ==> editor/editor_path.cpp Compiling ==> editor/editor_plugin.cpp Compiling ==> editor/editor_plugin_settings.cpp Compiling ==> editor/editor_profiler.cpp Compiling ==> editor/editor_properties.cpp Compiling ==> editor/editor_properties_array_dict.cpp Compiling ==> editor/editor_resource_preview.cpp Compiling ==> editor/editor_run.cpp Compiling ==> editor/editor_run_native.cpp Compiling ==> editor/editor_run_script.cpp Compiling ==> editor/editor_scale.cpp Compiling ==> editor/editor_sectioned_inspector.cpp Compiling ==> editor/editor_settings.cpp Compiling ==> editor/editor_spin_slider.cpp Compiling ==> editor/editor_sub_scene.cpp Compiling ==> editor/editor_themes.cpp Compiling ==> editor/editor_vcs_interface.cpp Compiling ==> editor/export_template_manager.cpp Compiling ==> editor/filesystem_dock.cpp Compiling ==> editor/find_in_files.cpp Compiling ==> editor/groups_editor.cpp Compiling ==> editor/import_dock.cpp Compiling ==> editor/inspector_dock.cpp Compiling ==> editor/multi_node_edit.cpp Compiling ==> editor/node_dock.cpp Compiling ==> editor/pane_drag.cpp Compiling ==> editor/plugin_config_dialog.cpp Compiling ==> editor/progress_dialog.cpp Compiling ==> editor/project_export.cpp Compiling ==> editor/project_manager.cpp Compiling ==> editor/project_settings_editor.cpp Compiling ==> editor/property_editor.cpp Compiling ==> editor/property_selector.cpp Compiling ==> editor/pvrtc_compress.cpp Compiling ==> editor/quick_open.cpp Compiling ==> editor/register_exporters.gen.cpp Compiling ==> editor/rename_dialog.cpp Compiling ==> editor/reparent_dialog.cpp Compiling ==> editor/run_settings_dialog.cpp Compiling ==> editor/scene_tree_dock.cpp Compiling ==> editor/scene_tree_editor.cpp Compiling ==> editor/script_create_dialog.cpp Compiling ==> editor/script_editor_debugger.cpp Compiling ==> editor/settings_config_dialog.cpp Compiling ==> editor/spatial_editor_gizmos.cpp Compiling ==> editor/collada/collada.cpp Compiling ==> editor/doc/doc_data.cpp Compiling ==> editor/fileserver/editor_file_server.cpp Compiling ==> editor/import/editor_import_collada.cpp Compiling ==> editor/import/editor_import_plugin.cpp Compiling ==> editor/import/editor_scene_importer_gltf.cpp Compiling ==> editor/import/resource_importer_bitmask.cpp Compiling ==> editor/import/resource_importer_csv.cpp Compiling ==> editor/import/resource_importer_csv_translation.cpp Compiling ==> editor/import/resource_importer_image.cpp Compiling ==> editor/import/resource_importer_layered_texture.cpp Compiling ==> editor/import/resource_importer_obj.cpp Compiling ==> editor/import/resource_importer_scene.cpp Compiling ==> editor/import/resource_importer_texture.cpp Compiling ==> editor/import/resource_importer_texture_atlas.cpp Compiling ==> editor/import/resource_importer_wav.cpp Compiling ==> editor/plugins/abstract_polygon_2d_editor.cpp Compiling ==> editor/plugins/animation_blend_space_1d_editor.cpp Compiling ==> editor/plugins/animation_blend_space_2d_editor.cpp Compiling ==> editor/plugins/animation_blend_tree_editor_plugin.cpp Compiling ==> editor/plugins/animation_player_editor_plugin.cpp Compiling ==> editor/plugins/animation_state_machine_editor.cpp Compiling ==> editor/plugins/animation_tree_editor_plugin.cpp Compiling ==> editor/plugins/animation_tree_player_editor_plugin.cpp Compiling ==> editor/plugins/asset_library_editor_plugin.cpp Compiling ==> editor/plugins/audio_stream_editor_plugin.cpp Compiling ==> editor/plugins/baked_lightmap_editor_plugin.cpp Compiling ==> editor/plugins/camera_editor_plugin.cpp Compiling ==> editor/plugins/canvas_item_editor_plugin.cpp Compiling ==> editor/plugins/collision_polygon_2d_editor_plugin.cpp Compiling ==> editor/plugins/collision_polygon_editor_plugin.cpp Compiling ==> editor/plugins/collision_shape_2d_editor_plugin.cpp Compiling ==> editor/plugins/cpu_particles_2d_editor_plugin.cpp Compiling ==> editor/plugins/cpu_particles_editor_plugin.cpp Compiling ==> editor/plugins/curve_editor_plugin.cpp Compiling ==> editor/plugins/editor_preview_plugins.cpp Compiling ==> editor/plugins/gi_probe_editor_plugin.cpp Compiling ==> editor/plugins/gradient_editor_plugin.cpp Compiling ==> editor/plugins/item_list_editor_plugin.cpp Compiling ==> editor/plugins/light_occluder_2d_editor_plugin.cpp Compiling ==> editor/plugins/line_2d_editor_plugin.cpp Compiling ==> editor/plugins/material_editor_plugin.cpp Compiling ==> editor/plugins/mesh_editor_plugin.cpp Compiling ==> editor/plugins/mesh_instance_editor_plugin.cpp Compiling ==> editor/plugins/mesh_library_editor_plugin.cpp Compiling ==> editor/plugins/multimesh_editor_plugin.cpp Compiling ==> editor/plugins/navigation_polygon_editor_plugin.cpp Compiling ==> editor/plugins/particles_2d_editor_plugin.cpp Compiling ==> editor/plugins/particles_editor_plugin.cpp Compiling ==> editor/plugins/path_2d_editor_plugin.cpp Compiling ==> editor/plugins/path_editor_plugin.cpp Compiling ==> editor/plugins/physical_bone_plugin.cpp Compiling ==> editor/plugins/polygon_2d_editor_plugin.cpp Compiling ==> editor/plugins/resource_preloader_editor_plugin.cpp Compiling ==> editor/plugins/root_motion_editor_plugin.cpp Compiling ==> editor/plugins/script_editor_plugin.cpp Compiling ==> editor/plugins/script_text_editor.cpp Compiling ==> editor/plugins/shader_editor_plugin.cpp Compiling ==> editor/plugins/skeleton_2d_editor_plugin.cpp Compiling ==> editor/plugins/skeleton_editor_plugin.cpp Compiling ==> editor/plugins/skeleton_ik_editor_plugin.cpp Compiling ==> editor/plugins/spatial_editor_plugin.cpp Compiling ==> editor/plugins/sprite_editor_plugin.cpp Compiling ==> editor/plugins/sprite_frames_editor_plugin.cpp Compiling ==> editor/plugins/style_box_editor_plugin.cpp Compiling ==> editor/plugins/text_editor.cpp Compiling ==> editor/plugins/texture_editor_plugin.cpp Compiling ==> editor/plugins/texture_region_editor_plugin.cpp Compiling ==> editor/plugins/theme_editor_plugin.cpp Compiling ==> editor/plugins/tile_map_editor_plugin.cpp Compiling ==> editor/plugins/tile_set_editor_plugin.cpp Compiling ==> editor/plugins/version_control_editor_plugin.cpp Compiling ==> editor/plugins/visual_shader_editor_plugin.cpp Compiling ==> thirdparty/misc/easing_equations.cpp Compiling ==> thirdparty/misc/mikktspace.c Compiling ==> scene/register_scene_types.cpp Compiling ==> scene/scene_string_names.cpp Compiling ==> scene/main/canvas_layer.cpp Compiling ==> scene/main/http_request.cpp Compiling ==> scene/main/instance_placeholder.cpp editor/plugins/visual_shader_editor_plugin.cpp: In member function 'VisualShaderEditor::VisualShaderEditor()': editor/plugins/visual_shader_editor_plugin.cpp:2280:1: note: variable tracking size limit exceeded with '-fvar-tracking-assignments', retrying without 2280 | VisualShaderEditor::VisualShaderEditor() { | ^~~~~~~~~~~~~~~~~~ Compiling ==> scene/main/node.cpp Linking Static Library ==> editor/libeditor.x11.opt.tools.64.a Ranlib Library ==> editor/libeditor.x11.opt.tools.64.a Compiling ==> scene/main/resource_preloader.cpp Compiling ==> scene/main/scene_tree.cpp Compiling ==> scene/main/timer.cpp Compiling ==> scene/main/viewport.cpp Compiling ==> scene/gui/base_button.cpp Compiling ==> scene/gui/box_container.cpp Compiling ==> scene/gui/button.cpp Compiling ==> scene/gui/center_container.cpp Compiling ==> scene/gui/check_box.cpp Compiling ==> scene/gui/check_button.cpp Compiling ==> scene/gui/color_picker.cpp Compiling ==> scene/gui/color_rect.cpp Compiling ==> scene/gui/container.cpp Compiling ==> scene/gui/control.cpp Compiling ==> scene/gui/dialogs.cpp Compiling ==> scene/gui/file_dialog.cpp Compiling ==> scene/gui/gradient_edit.cpp Compiling ==> scene/gui/graph_edit.cpp Compiling ==> scene/gui/graph_node.cpp Compiling ==> scene/gui/grid_container.cpp Compiling ==> scene/gui/item_list.cpp Compiling ==> scene/gui/label.cpp Compiling ==> scene/gui/line_edit.cpp Compiling ==> scene/gui/link_button.cpp Compiling ==> scene/gui/margin_container.cpp Compiling ==> scene/gui/menu_button.cpp Compiling ==> scene/gui/nine_patch_rect.cpp Compiling ==> scene/gui/option_button.cpp Compiling ==> scene/gui/panel.cpp Compiling ==> scene/gui/panel_container.cpp Compiling ==> scene/gui/popup.cpp Compiling ==> scene/gui/popup_menu.cpp Compiling ==> scene/gui/progress_bar.cpp Compiling ==> scene/gui/range.cpp Compiling ==> scene/gui/reference_rect.cpp Compiling ==> scene/gui/rich_text_effect.cpp Compiling ==> scene/gui/rich_text_label.cpp Compiling ==> scene/gui/scroll_bar.cpp Compiling ==> scene/gui/scroll_container.cpp Compiling ==> scene/gui/separator.cpp Compiling ==> scene/gui/shortcut.cpp Compiling ==> scene/gui/slider.cpp Compiling ==> scene/gui/spin_box.cpp Compiling ==> scene/gui/split_container.cpp Compiling ==> scene/gui/tab_container.cpp Compiling ==> scene/gui/tabs.cpp Compiling ==> scene/gui/text_edit.cpp Compiling ==> scene/gui/texture_button.cpp Compiling ==> scene/gui/texture_progress.cpp Compiling ==> scene/gui/texture_rect.cpp Compiling ==> scene/gui/tool_button.cpp Compiling ==> scene/gui/tree.cpp Compiling ==> scene/gui/video_player.cpp Compiling ==> scene/gui/viewport_container.cpp Compiling ==> scene/3d/area.cpp Compiling ==> scene/3d/arvr_nodes.cpp Compiling ==> scene/3d/audio_stream_player_3d.cpp Compiling ==> scene/3d/baked_lightmap.cpp Compiling ==> scene/3d/bone_attachment.cpp Compiling ==> scene/3d/camera.cpp Compiling ==> scene/3d/collision_object.cpp Compiling ==> scene/3d/collision_polygon.cpp Compiling ==> scene/3d/collision_shape.cpp Compiling ==> scene/3d/cpu_particles.cpp Compiling ==> scene/3d/gi_probe.cpp Compiling ==> scene/3d/immediate_geometry.cpp Compiling ==> scene/3d/interpolated_camera.cpp Compiling ==> scene/3d/light.cpp Compiling ==> scene/3d/listener.cpp Compiling ==> scene/3d/mesh_instance.cpp Compiling ==> scene/3d/multimesh_instance.cpp Compiling ==> scene/3d/navigation.cpp Compiling ==> scene/3d/navigation_mesh.cpp Compiling ==> scene/3d/particles.cpp Compiling ==> scene/3d/path.cpp Compiling ==> scene/3d/physics_body.cpp Compiling ==> scene/3d/physics_joint.cpp Compiling ==> scene/3d/position_3d.cpp Compiling ==> scene/3d/proximity_group.cpp Compiling ==> scene/3d/ray_cast.cpp Compiling ==> scene/3d/reflection_probe.cpp Compiling ==> scene/3d/remote_transform.cpp Compiling ==> scene/3d/skeleton.cpp Compiling ==> scene/3d/soft_body.cpp Compiling ==> scene/3d/spatial.cpp Compiling ==> scene/3d/spatial_velocity_tracker.cpp Compiling ==> scene/3d/spring_arm.cpp Compiling ==> scene/3d/sprite_3d.cpp Compiling ==> scene/3d/vehicle_body.cpp Compiling ==> scene/3d/visibility_notifier.cpp Compiling ==> scene/3d/visual_instance.cpp Compiling ==> scene/3d/voxel_light_baker.cpp Compiling ==> scene/3d/world_environment.cpp Compiling ==> scene/2d/animated_sprite.cpp Compiling ==> scene/2d/area_2d.cpp Compiling ==> scene/2d/audio_stream_player_2d.cpp Compiling ==> scene/2d/back_buffer_copy.cpp Compiling ==> scene/2d/camera_2d.cpp Compiling ==> scene/2d/canvas_item.cpp Compiling ==> scene/2d/canvas_modulate.cpp Compiling ==> scene/2d/collision_object_2d.cpp Compiling ==> scene/2d/collision_polygon_2d.cpp Compiling ==> scene/2d/collision_shape_2d.cpp Compiling ==> scene/2d/cpu_particles_2d.cpp Compiling ==> scene/2d/joints_2d.cpp Compiling ==> scene/2d/light_2d.cpp Compiling ==> scene/2d/light_occluder_2d.cpp Compiling ==> scene/2d/line_2d.cpp Compiling ==> scene/2d/line_builder.cpp Compiling ==> scene/2d/mesh_instance_2d.cpp Compiling ==> scene/2d/multimesh_instance_2d.cpp Compiling ==> scene/2d/navigation_2d.cpp Compiling ==> scene/2d/navigation_polygon.cpp Compiling ==> scene/2d/node_2d.cpp Compiling ==> scene/2d/parallax_background.cpp Compiling ==> scene/2d/parallax_layer.cpp Compiling ==> scene/2d/particles_2d.cpp Compiling ==> scene/2d/path_2d.cpp Compiling ==> scene/2d/physics_body_2d.cpp Compiling ==> scene/2d/polygon_2d.cpp Compiling ==> scene/2d/position_2d.cpp Compiling ==> scene/2d/ray_cast_2d.cpp Compiling ==> scene/2d/remote_transform_2d.cpp Compiling ==> scene/2d/skeleton_2d.cpp Compiling ==> scene/2d/sprite.cpp Compiling ==> scene/2d/tile_map.cpp Compiling ==> scene/2d/touch_screen_button.cpp Compiling ==> scene/2d/visibility_notifier_2d.cpp Compiling ==> scene/2d/y_sort.cpp Compiling ==> scene/animation/animation_blend_space_1d.cpp Compiling ==> scene/animation/animation_blend_space_2d.cpp Compiling ==> scene/animation/animation_blend_tree.cpp Compiling ==> scene/animation/animation_cache.cpp Compiling ==> scene/animation/animation_node_state_machine.cpp Compiling ==> scene/animation/animation_player.cpp Compiling ==> scene/animation/animation_tree.cpp Compiling ==> scene/animation/animation_tree_player.cpp Compiling ==> scene/animation/root_motion_view.cpp Compiling ==> scene/animation/skeleton_ik.cpp Compiling ==> scene/animation/tween.cpp Compiling ==> scene/audio/audio_stream_player.cpp Compiling ==> scene/resources/animation.cpp Compiling ==> scene/resources/audio_stream_sample.cpp Compiling ==> scene/resources/bit_map.cpp Compiling ==> scene/resources/box_shape.cpp Compiling ==> scene/resources/capsule_shape.cpp Compiling ==> scene/resources/capsule_shape_2d.cpp Compiling ==> scene/resources/circle_shape_2d.cpp Compiling ==> scene/resources/concave_polygon_shape.cpp Compiling ==> scene/resources/concave_polygon_shape_2d.cpp Compiling ==> scene/resources/convex_polygon_shape.cpp Compiling ==> scene/resources/convex_polygon_shape_2d.cpp Compiling ==> scene/resources/curve.cpp Compiling ==> scene/resources/cylinder_shape.cpp Compiling ==> scene/resources/dynamic_font.cpp Compiling ==> scene/resources/environment.cpp Compiling ==> scene/resources/font.cpp Compiling ==> scene/resources/gradient.cpp Compiling ==> scene/resources/height_map_shape.cpp Compiling ==> scene/resources/line_shape_2d.cpp Compiling ==> scene/resources/material.cpp Compiling ==> scene/resources/mesh.cpp Compiling ==> scene/resources/mesh_data_tool.cpp Compiling ==> scene/resources/mesh_library.cpp Compiling ==> scene/resources/multimesh.cpp Compiling ==> scene/resources/packed_scene.cpp Compiling ==> scene/resources/particles_material.cpp Compiling ==> scene/resources/physics_material.cpp Compiling ==> scene/resources/plane_shape.cpp Compiling ==> scene/resources/polygon_path_finder.cpp Compiling ==> scene/resources/primitive_meshes.cpp Compiling ==> scene/resources/ray_shape.cpp Compiling ==> scene/resources/rectangle_shape_2d.cpp Compiling ==> scene/resources/resource_format_text.cpp Compiling ==> scene/resources/segment_shape_2d.cpp Compiling ==> scene/resources/shader.cpp Compiling ==> scene/resources/shape.cpp Compiling ==> scene/resources/shape_2d.cpp Compiling ==> scene/resources/skin.cpp Compiling ==> scene/resources/sky.cpp Compiling ==> scene/resources/sphere_shape.cpp Compiling ==> scene/resources/style_box.cpp Compiling ==> scene/resources/surface_tool.cpp Compiling ==> scene/resources/text_file.cpp Compiling ==> scene/resources/texture.cpp Compiling ==> scene/resources/theme.cpp Compiling ==> scene/resources/tile_set.cpp Compiling ==> scene/resources/visual_shader.cpp Compiling ==> scene/resources/visual_shader_nodes.cpp Compiling ==> scene/resources/world.cpp Compiling ==> scene/resources/world_2d.cpp Compiling ==> scene/resources/default_theme/default_theme.cpp Compiling ==> scene/debugger/script_debugger_remote.cpp Compiling ==> servers/arvr_server.cpp Linking Static Library ==> scene/libscene.x11.opt.tools.64.a Ranlib Library ==> scene/libscene.x11.opt.tools.64.a Compiling ==> servers/audio_server.cpp Compiling ==> servers/camera_server.cpp Compiling ==> servers/physics_2d_server.cpp Compiling ==> servers/physics_server.cpp Compiling ==> servers/register_server_types.cpp Compiling ==> servers/visual_server.cpp Compiling ==> servers/arvr/arvr_interface.cpp Compiling ==> servers/arvr/arvr_positional_tracker.cpp Compiling ==> servers/camera/camera_feed.cpp Compiling ==> servers/physics/area_pair_sw.cpp Compiling ==> servers/physics/area_sw.cpp Compiling ==> servers/physics/body_pair_sw.cpp Compiling ==> servers/physics/body_sw.cpp Compiling ==> servers/physics/broad_phase_basic.cpp Compiling ==> servers/physics/broad_phase_octree.cpp Compiling ==> servers/physics/broad_phase_sw.cpp Compiling ==> servers/physics/collision_object_sw.cpp Compiling ==> servers/physics/collision_solver_sat.cpp Compiling ==> servers/physics/collision_solver_sw.cpp Compiling ==> servers/physics/gjk_epa.cpp Compiling ==> servers/physics/physics_server_sw.cpp Compiling ==> servers/physics/shape_sw.cpp Compiling ==> servers/physics/space_sw.cpp Compiling ==> servers/physics/step_sw.cpp Compiling ==> servers/physics/joints/cone_twist_joint_sw.cpp Compiling ==> servers/physics/joints/generic_6dof_joint_sw.cpp Compiling ==> servers/physics/joints/hinge_joint_sw.cpp Compiling ==> servers/physics/joints/pin_joint_sw.cpp Compiling ==> servers/physics/joints/slider_joint_sw.cpp Compiling ==> servers/physics_2d/area_2d_sw.cpp Compiling ==> servers/physics_2d/area_pair_2d_sw.cpp Compiling ==> servers/physics_2d/body_2d_sw.cpp Compiling ==> servers/physics_2d/body_pair_2d_sw.cpp Compiling ==> servers/physics_2d/broad_phase_2d_basic.cpp Compiling ==> servers/physics_2d/broad_phase_2d_hash_grid.cpp Compiling ==> servers/physics_2d/broad_phase_2d_sw.cpp Compiling ==> servers/physics_2d/collision_object_2d_sw.cpp Compiling ==> servers/physics_2d/collision_solver_2d_sat.cpp servers/visual_server.cpp: In function 'VisualServer::_bind_methods()': servers/visual_server.cpp:1639:6: note: variable tracking size limit exceeded with '-fvar-tracking-assignments', retrying without 1639 | void VisualServer::_bind_methods() { | ^~~~~~~~~~~~ Compiling ==> servers/physics_2d/collision_solver_2d_sw.cpp Compiling ==> servers/physics_2d/joints_2d_sw.cpp Compiling ==> servers/physics_2d/physics_2d_server_sw.cpp Compiling ==> servers/physics_2d/physics_2d_server_wrap_mt.cpp Compiling ==> servers/physics_2d/shape_2d_sw.cpp Compiling ==> servers/physics_2d/space_2d_sw.cpp Compiling ==> servers/physics_2d/step_2d_sw.cpp Compiling ==> servers/visual/rasterizer.cpp Compiling ==> servers/visual/shader_language.cpp Compiling ==> servers/visual/shader_types.cpp Compiling ==> servers/visual/visual_server_canvas.cpp Compiling ==> servers/visual/visual_server_globals.cpp Compiling ==> servers/visual/visual_server_raster.cpp Compiling ==> servers/visual/visual_server_scene.cpp Compiling ==> servers/visual/visual_server_viewport.cpp Compiling ==> servers/visual/visual_server_wrap_mt.cpp Compiling ==> servers/audio/audio_driver_dummy.cpp Compiling ==> servers/audio/audio_effect.cpp Compiling ==> servers/audio/audio_filter_sw.cpp Compiling ==> servers/audio/audio_rb_resampler.cpp Compiling ==> servers/audio/audio_stream.cpp Compiling ==> servers/audio/effects/audio_effect_amplify.cpp Compiling ==> servers/audio/effects/audio_effect_chorus.cpp Compiling ==> servers/audio/effects/audio_effect_compressor.cpp Compiling ==> servers/audio/effects/audio_effect_delay.cpp Compiling ==> servers/audio/effects/audio_effect_distortion.cpp Compiling ==> servers/audio/effects/audio_effect_eq.cpp Compiling ==> servers/audio/effects/audio_effect_filter.cpp Compiling ==> servers/audio/effects/audio_effect_limiter.cpp Compiling ==> servers/audio/effects/audio_effect_panner.cpp Compiling ==> servers/audio/effects/audio_effect_phaser.cpp Compiling ==> servers/audio/effects/audio_effect_pitch_shift.cpp Compiling ==> servers/audio/effects/audio_effect_record.cpp Compiling ==> servers/audio/effects/audio_effect_reverb.cpp Compiling ==> servers/audio/effects/audio_effect_spectrum_analyzer.cpp Compiling ==> servers/audio/effects/audio_effect_stereo_enhance.cpp Compiling ==> servers/audio/effects/audio_stream_generator.cpp Compiling ==> servers/audio/effects/eq.cpp Compiling ==> servers/audio/effects/reverb.cpp Compiling ==> thirdparty/misc/fastlz.c Compiling ==> thirdparty/misc/smaz.c Compiling ==> thirdparty/misc/hq2x.cpp Linking Static Library ==> servers/libservers.x11.opt.tools.64.a Ranlib Library ==> servers/libservers.x11.opt.tools.64.a Compiling ==> thirdparty/misc/pcg.cpp Compiling ==> thirdparty/misc/triangulator.cpp Compiling ==> thirdparty/misc/clipper.cpp Compiling ==> thirdparty/minizip/ioapi.c Compiling ==> thirdparty/minizip/unzip.c Compiling ==> thirdparty/minizip/zip.c Compiling ==> core/array.cpp Compiling ==> core/class_db.cpp Compiling ==> core/color.cpp Compiling ==> core/command_queue_mt.cpp Compiling ==> core/compressed_translation.cpp Compiling ==> core/core_string_names.cpp Compiling ==> core/dictionary.cpp Compiling ==> core/engine.cpp Compiling ==> core/error_macros.cpp Compiling ==> core/func_ref.cpp Compiling ==> core/global_constants.cpp Compiling ==> core/image.cpp Compiling ==> core/input_map.cpp Compiling ==> core/message_queue.cpp Compiling ==> core/method_bind.cpp Compiling ==> core/node_path.cpp Compiling ==> core/object.cpp Compiling ==> core/packed_data_container.cpp Compiling ==> core/path_remap.cpp Compiling ==> core/pool_allocator.cpp Compiling ==> core/pool_vector.cpp Compiling ==> core/print_string.cpp Compiling ==> core/project_settings.cpp Compiling ==> core/ref_ptr.cpp Compiling ==> core/reference.cpp Compiling ==> core/register_core_types.cpp Compiling ==> core/resource.cpp Compiling ==> core/rid.cpp Compiling ==> core/safe_refcount.cpp Compiling ==> core/script_debugger_local.cpp Compiling ==> core/script_encryption_key.gen.cpp Compiling ==> core/script_language.cpp Compiling ==> core/string_builder.cpp Compiling ==> core/string_name.cpp Compiling ==> core/translation.cpp Compiling ==> core/undo_redo.cpp Compiling ==> core/ustring.cpp Compiling ==> core/variant.cpp Compiling ==> core/variant_call.cpp Compiling ==> core/variant_op.cpp Compiling ==> core/variant_parser.cpp Compiling ==> core/os/dir_access.cpp Compiling ==> core/os/file_access.cpp Compiling ==> core/os/input.cpp Compiling ==> core/os/input_event.cpp core/variant_call.cpp: In function 'register_variant_methods()': core/variant_call.cpp:1506:6: note: variable tracking size limit exceeded with '-fvar-tracking-assignments', retrying without 1506 | void register_variant_methods() { | ^~~~~~~~~~~~~~~~~~~~~~~~ Compiling ==> core/os/keyboard.cpp Compiling ==> core/os/main_loop.cpp Compiling ==> core/os/memory.cpp Compiling ==> core/os/midi_driver.cpp Compiling ==> core/os/mutex.cpp Compiling ==> core/os/os.cpp Compiling ==> core/os/rw_lock.cpp Compiling ==> core/os/semaphore.cpp Compiling ==> core/os/thread.cpp Compiling ==> core/os/thread_dummy.cpp Compiling ==> core/os/thread_safe.cpp Compiling ==> core/math/a_star.cpp Compiling ==> core/math/aabb.cpp Compiling ==> core/math/audio_frame.cpp Compiling ==> core/math/basis.cpp Compiling ==> core/math/bsp_tree.cpp Compiling ==> core/math/camera_matrix.cpp Compiling ==> core/math/disjoint_set.cpp Compiling ==> core/math/expression.cpp Compiling ==> core/math/face3.cpp Compiling ==> core/math/geometry.cpp Compiling ==> core/math/math_fieldwise.cpp Compiling ==> core/math/math_funcs.cpp Compiling ==> core/math/plane.cpp Compiling ==> core/math/quat.cpp Compiling ==> core/math/quick_hull.cpp Compiling ==> core/math/random_number_generator.cpp Compiling ==> core/math/random_pcg.cpp Compiling ==> core/math/rect2.cpp Compiling ==> core/math/transform.cpp Compiling ==> core/math/transform_2d.cpp Compiling ==> core/math/triangle_mesh.cpp Compiling ==> core/math/triangulate.cpp Compiling ==> core/math/vector2.cpp Compiling ==> core/math/vector3.cpp Compiling ==> core/crypto/crypto.cpp Compiling ==> core/crypto/crypto_core.cpp Compiling ==> core/crypto/hashing_context.cpp Compiling ==> core/io/compression.cpp Compiling ==> core/io/config_file.cpp Compiling ==> core/io/dtls_server.cpp Compiling ==> core/io/file_access_buffered.cpp Compiling ==> core/io/file_access_compressed.cpp Compiling ==> core/io/file_access_encrypted.cpp Compiling ==> core/io/file_access_memory.cpp Compiling ==> core/io/file_access_network.cpp Compiling ==> core/io/file_access_pack.cpp Compiling ==> core/io/file_access_zip.cpp Compiling ==> core/io/http_client.cpp Compiling ==> core/io/image_loader.cpp Compiling ==> core/io/ip.cpp Compiling ==> core/io/ip_address.cpp Compiling ==> core/io/json.cpp Compiling ==> core/io/logger.cpp Compiling ==> core/io/marshalls.cpp Compiling ==> core/io/multiplayer_api.cpp Compiling ==> core/io/net_socket.cpp Compiling ==> core/io/networked_multiplayer_peer.cpp Compiling ==> core/io/packet_peer.cpp Compiling ==> core/io/packet_peer_dtls.cpp Compiling ==> core/io/packet_peer_udp.cpp Compiling ==> core/io/pck_packer.cpp Compiling ==> core/io/resource_format_binary.cpp Compiling ==> core/io/resource_importer.cpp Compiling ==> core/io/resource_loader.cpp Compiling ==> core/io/resource_saver.cpp Compiling ==> core/io/stream_peer.cpp Compiling ==> core/io/stream_peer_ssl.cpp Compiling ==> core/io/stream_peer_tcp.cpp Compiling ==> core/io/tcp_server.cpp Compiling ==> core/io/translation_loader_po.cpp Compiling ==> core/io/udp_server.cpp Compiling ==> core/io/xml_parser.cpp Compiling ==> core/io/zip_io.cpp Compiling ==> core/bind/core_bind.cpp Building compilation database compile_commands.json progress_finish(["progress_finish"], []) Linking Static Library ==> core/libcore.x11.opt.tools.64.a Ranlib Library ==> core/libcore.x11.opt.tools.64.a Linking Program ==> bin/godot_server.x11.opt.tools.64 servers/visual_server.cpp: In function '_bind_methods': servers/visual_server.cpp:1639: note: variable tracking size limit exceeded with '-fvar-tracking-assignments', retrying without 1639 | void VisualServer::_bind_methods() { | editor/editor_node.cpp: In member function '__ct_base ': editor/editor_node.cpp:5719:1: note: variable tracking size limit exceeded with '-fvar-tracking-assignments', retrying without 5719 | EditorNode::EditorNode() { | ^ scons: done building targets. + scons -j2 'CCFLAGS=-O2 -flto=auto -ffat-lto-objects -fexceptions -g -grecord-gcc-switches -pipe -Wall -Werror=format-security -Wp,-D_FORTIFY_SOURCE=2 -Wp,-D_GLIBCXX_ASSERTIONS -specs=/usr/lib/rpm/redhat/redhat-hardened-cc1 -fstack-protector-strong -specs=/usr/lib/rpm/redhat/redhat-annobin-cc1 -m64 -mtune=generic -fasynchronous-unwind-tables -fstack-clash-protection' 'LINKFLAGS=-Wl,-z,relro -Wl,--as-needed -Wl,-z,now -specs=/usr/lib/rpm/redhat/redhat-hardened-ld ' builtin_freetype=no builtin_libogg=no builtin_libpng=no builtin_libtheora=no builtin_libvorbis=no builtin_libwebp=no builtin_mbedtls=no builtin_miniupnpc=no builtin_opus=no builtin_pcre2=no builtin_zlib=no builtin_zstd=no builtin_libvpx=no use_lto=yes udev=yes progress=no p=server tools=no target=release scons: Reading SConscript files ... Using custom build name: fedora Checking for C header file mntent.h... yes scons: done reading SConscript files. scons: Building targets ... Compiling ==> platform/server/godot_server.cpp Compiling ==> platform/server/os_server.cpp Compiling ==> platform/x11/crash_handler_x11.cpp Compiling ==> platform/x11/power_x11.cpp Compiling ==> main/default_controller_mappings.gen.cpp Compiling ==> main/input_default.cpp Compiling ==> main/main.cpp Compiling ==> main/main_timer_sync.cpp Compiling ==> main/performance.cpp Compiling ==> modules/register_module_types.gen.cpp Compiling ==> modules/bmp/image_loader_bmp.cpp Linking Static Library ==> main/libmain.x11.opt.64.a Ranlib Library ==> main/libmain.x11.opt.64.a Compiling ==> modules/bmp/register_types.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btDbvt.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btDispatcher.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcherMt.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btGhostObject.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btManifoldResult.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btBoxShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btBox2dShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCollisionShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConcaveShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConeShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexHullShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvex2dShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btCylinderShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btEmptyShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMiniSDF.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btShapeHull.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btSphereShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleCallback.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleMesh.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btContactProcessing.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btGImpactShape.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_box_set.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_contact.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_memory.cpp Compiling ==> thirdparty/bullet/BulletCollision/Gimpact/gim_tri_collision.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp Compiling ==> thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Character/btKinematicCharacterController.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btFixedConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGearConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btSimulationIslandManagerMt.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btRigidBody.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Vehicle/btRaycastVehicle.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Vehicle/btWheelInfo.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBody.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyGearConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp Compiling ==> thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp Compiling ==> thirdparty/bullet/BulletDynamics/MLCPSolvers/btDantzigLCP.cpp Compiling ==> thirdparty/bullet/BulletDynamics/MLCPSolvers/btMLCPSolver.cpp Compiling ==> thirdparty/bullet/BulletDynamics/MLCPSolvers/btLemkeAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/IDMath.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/MultiBodyTree.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/details/MultiBodyTreeInitCache.cpp Compiling ==> thirdparty/bullet/BulletInverseDynamics/details/MultiBodyTreeImpl.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBody.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBodyHelpers.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftMultiBodyDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDefaultSoftBodySolver.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableBodySolver.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableMultiBodyConstraintSolver.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableContactProjection.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableMultiBodyDynamicsWorld.cpp Compiling ==> thirdparty/bullet/BulletSoftBody/btDeformableContactConstraint.cpp Compiling ==> thirdparty/bullet/clew/clew.c Compiling ==> thirdparty/bullet/LinearMath/btAlignedAllocator.cpp Compiling ==> thirdparty/bullet/LinearMath/btConvexHull.cpp Compiling ==> thirdparty/bullet/LinearMath/btConvexHullComputer.cpp Compiling ==> thirdparty/bullet/LinearMath/btGeometryUtil.cpp Compiling ==> thirdparty/bullet/LinearMath/btPolarDecomposition.cpp Compiling ==> thirdparty/bullet/LinearMath/btQuickprof.cpp Compiling ==> thirdparty/bullet/LinearMath/btSerializer.cpp Compiling ==> thirdparty/bullet/LinearMath/btSerializer64.cpp Compiling ==> thirdparty/bullet/LinearMath/btThreads.cpp Compiling ==> thirdparty/bullet/LinearMath/btVector3.cpp Compiling ==> thirdparty/bullet/LinearMath/TaskScheduler/btTaskScheduler.cpp Compiling ==> thirdparty/bullet/LinearMath/TaskScheduler/btThreadSupportPosix.cpp Compiling ==> thirdparty/bullet/LinearMath/TaskScheduler/btThreadSupportWin32.cpp Compiling ==> modules/bullet/area_bullet.cpp Compiling ==> modules/bullet/btRayShape.cpp Compiling ==> modules/bullet/bullet_physics_server.cpp Compiling ==> modules/bullet/bullet_types_converter.cpp Compiling ==> modules/bullet/collision_object_bullet.cpp Compiling ==> modules/bullet/cone_twist_joint_bullet.cpp Compiling ==> modules/bullet/constraint_bullet.cpp Compiling ==> modules/bullet/generic_6dof_joint_bullet.cpp Compiling ==> modules/bullet/godot_collision_configuration.cpp Compiling ==> modules/bullet/godot_collision_dispatcher.cpp Compiling ==> modules/bullet/godot_ray_world_algorithm.cpp Compiling ==> modules/bullet/godot_result_callbacks.cpp Compiling ==> modules/bullet/hinge_joint_bullet.cpp Compiling ==> modules/bullet/joint_bullet.cpp Compiling ==> modules/bullet/pin_joint_bullet.cpp Compiling ==> modules/bullet/register_types.cpp Compiling ==> modules/bullet/rigid_body_bullet.cpp Compiling ==> modules/bullet/shape_bullet.cpp Compiling ==> modules/bullet/shape_owner_bullet.cpp Compiling ==> modules/bullet/slider_joint_bullet.cpp Compiling ==> modules/bullet/soft_body_bullet.cpp Compiling ==> modules/bullet/space_bullet.cpp Compiling ==> modules/csg/csg.cpp Compiling ==> modules/csg/csg_gizmos.cpp Compiling ==> modules/csg/csg_shape.cpp Compiling ==> modules/csg/register_types.cpp Compiling ==> modules/dds/register_types.cpp Compiling ==> modules/dds/texture_loader_dds.cpp Compiling ==> thirdparty/enet/godot.cpp Compiling ==> thirdparty/enet/callbacks.c Compiling ==> thirdparty/enet/compress.c Compiling ==> thirdparty/enet/host.c Compiling ==> thirdparty/enet/list.c Compiling ==> thirdparty/enet/packet.c Compiling ==> thirdparty/enet/peer.c Compiling ==> thirdparty/enet/protocol.c Compiling ==> modules/enet/networked_multiplayer_enet.cpp Compiling ==> modules/enet/register_types.cpp Compiling ==> modules/freetype/register_types.cpp Compiling ==> modules/gdnative/gdnative.cpp Compiling ==> modules/gdnative/register_types.cpp Compiling ==> modules/gdnative/android/android_gdn.cpp Compiling ==> modules/gdnative/gdnative/aabb.cpp Compiling ==> modules/gdnative/gdnative/array.cpp Compiling ==> modules/gdnative/gdnative/basis.cpp Compiling ==> modules/gdnative/gdnative/color.cpp Compiling ==> modules/gdnative/gdnative/dictionary.cpp Compiling ==> modules/gdnative/gdnative/gdnative.cpp Compiling ==> modules/gdnative/gdnative/node_path.cpp Compiling ==> modules/gdnative/gdnative/plane.cpp Compiling ==> modules/gdnative/gdnative/pool_arrays.cpp Compiling ==> modules/gdnative/gdnative/quat.cpp Compiling ==> modules/gdnative/gdnative/rect2.cpp Compiling ==> modules/gdnative/gdnative/rid.cpp Compiling ==> modules/gdnative/gdnative/string.cpp Compiling ==> modules/gdnative/gdnative/string_name.cpp Compiling ==> modules/gdnative/gdnative/transform.cpp Compiling ==> modules/gdnative/gdnative/transform2d.cpp Compiling ==> modules/gdnative/gdnative/variant.cpp Compiling ==> modules/gdnative/gdnative/vector2.cpp Compiling ==> modules/gdnative/gdnative/vector3.cpp Compiling ==> modules/gdnative/nativescript/api_generator.cpp Compiling ==> modules/gdnative/nativescript/godot_nativescript.cpp Compiling ==> modules/gdnative/nativescript/nativescript.cpp Compiling ==> modules/gdnative/nativescript/register_types.cpp Compiling ==> modules/gdnative/gdnative_library_singleton_editor.cpp Compiling ==> modules/gdnative/gdnative_library_editor_plugin.cpp Compiling ==> modules/gdnative/net/multiplayer_peer_gdnative.cpp Compiling ==> modules/gdnative/net/packet_peer_gdnative.cpp Compiling ==> modules/gdnative/net/register_types.cpp Compiling ==> modules/gdnative/net/stream_peer_gdnative.cpp Compiling ==> modules/gdnative/net/webrtc_gdnative.cpp Compiling ==> modules/gdnative/arvr/arvr_interface_gdnative.cpp Compiling ==> modules/gdnative/arvr/register_types.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_instance.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_language.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_loader.cpp Compiling ==> modules/gdnative/pluginscript/pluginscript_script.cpp Compiling ==> modules/gdnative/pluginscript/register_types.cpp Compiling ==> modules/gdnative/videodecoder/register_types.cpp Compiling ==> modules/gdnative/videodecoder/video_stream_gdnative.cpp Compiling ==> modules/gdnative/gdnative_api_struct.gen.cpp Compiling ==> modules/gdscript/gdscript.cpp Compiling ==> modules/gdscript/gdscript_compiler.cpp Compiling ==> modules/gdscript/gdscript_editor.cpp Compiling ==> modules/gdscript/gdscript_function.cpp Compiling ==> modules/gdscript/gdscript_functions.cpp Compiling ==> modules/gdscript/gdscript_parser.cpp Compiling ==> modules/gdscript/gdscript_tokenizer.cpp Compiling ==> modules/gdscript/register_types.cpp Compiling ==> modules/gridmap/grid_map.cpp Compiling ==> modules/gridmap/grid_map_editor_plugin.cpp Compiling ==> modules/gridmap/register_types.cpp Compiling ==> modules/hdr/image_loader_hdr.cpp Compiling ==> modules/hdr/register_types.cpp Compiling ==> thirdparty/jpeg-compressor/jpgd.cpp Compiling ==> modules/jpg/image_loader_jpegd.cpp Compiling ==> modules/jpg/register_types.cpp Compiling ==> modules/jsonrpc/jsonrpc.cpp Compiling ==> modules/jsonrpc/register_types.cpp Compiling ==> modules/mbedtls/crypto_mbedtls.cpp Compiling ==> modules/mbedtls/dtls_server_mbedtls.cpp Compiling ==> modules/mbedtls/packet_peer_mbed_dtls.cpp Compiling ==> modules/mbedtls/register_types.cpp Compiling ==> modules/mbedtls/ssl_context_mbedtls.cpp Compiling ==> modules/mbedtls/stream_peer_mbedtls.cpp Compiling ==> modules/mobile_vr/mobile_vr_interface.cpp Compiling ==> modules/mobile_vr/register_types.cpp Compiling ==> modules/ogg/register_types.cpp Compiling ==> thirdparty/misc/open-simplex-noise.c Compiling ==> modules/opensimplex/noise_texture.cpp Compiling ==> modules/opensimplex/open_simplex_noise.cpp Compiling ==> modules/opensimplex/register_types.cpp Compiling ==> modules/opus/register_types.cpp Compiling ==> thirdparty/pvrtccompressor/BitScale.cpp Compiling ==> thirdparty/pvrtccompressor/MortonTable.cpp Compiling ==> thirdparty/pvrtccompressor/PvrTcDecoder.cpp Compiling ==> thirdparty/pvrtccompressor/PvrTcEncoder.cpp Compiling ==> thirdparty/pvrtccompressor/PvrTcPacket.cpp Compiling ==> modules/pvr/register_types.cpp Compiling ==> modules/pvr/texture_loader_pvr.cpp Compiling ==> modules/regex/regex.cpp Compiling ==> modules/regex/register_types.cpp Compiling ==> thirdparty/squish/alpha.cpp Compiling ==> thirdparty/squish/clusterfit.cpp Compiling ==> thirdparty/squish/colourblock.cpp Compiling ==> thirdparty/squish/colourfit.cpp Compiling ==> thirdparty/squish/colourset.cpp Compiling ==> thirdparty/squish/maths.cpp Compiling ==> thirdparty/squish/rangefit.cpp Compiling ==> thirdparty/squish/singlecolourfit.cpp Compiling ==> thirdparty/squish/squish.cpp Compiling ==> modules/squish/image_compress_squish.cpp Compiling ==> modules/squish/register_types.cpp Compiling ==> thirdparty/misc/stb_vorbis.c Compiling ==> modules/stb_vorbis/audio_stream_ogg_vorbis.cpp Compiling ==> modules/stb_vorbis/register_types.cpp Compiling ==> modules/stb_vorbis/resource_importer_ogg_vorbis.cpp Compiling ==> thirdparty/nanosvg/nanosvg.cc Compiling ==> modules/svg/image_loader_svg.cpp Compiling ==> modules/svg/register_types.cpp Compiling ==> modules/tga/image_loader_tga.cpp Compiling ==> modules/tga/register_types.cpp Compiling ==> modules/theora/register_types.cpp Compiling ==> modules/theora/video_stream_theora.cpp Compiling ==> modules/upnp/register_types.cpp Compiling ==> modules/upnp/upnp.cpp Compiling ==> modules/upnp/upnp_device.cpp Compiling ==> thirdparty/vhacd/src/vhacdManifoldMesh.cpp Compiling ==> thirdparty/vhacd/src/FloatMath.cpp Compiling ==> thirdparty/vhacd/src/vhacdMesh.cpp Compiling ==> thirdparty/vhacd/src/vhacdICHull.cpp Compiling ==> thirdparty/vhacd/src/vhacdVolume.cpp Compiling ==> thirdparty/vhacd/src/VHACD-ASYNC.cpp Compiling ==> thirdparty/vhacd/src/btAlignedAllocator.cpp Compiling ==> thirdparty/vhacd/src/vhacdRaycastMesh.cpp Compiling ==> thirdparty/vhacd/src/VHACD.cpp Compiling ==> thirdparty/vhacd/src/btConvexHullComputer.cpp Compiling ==> modules/vhacd/register_types.cpp Compiling ==> modules/visual_script/register_types.cpp Compiling ==> modules/visual_script/visual_script.cpp Compiling ==> modules/visual_script/visual_script_builtin_funcs.cpp Compiling ==> modules/visual_script/visual_script_editor.cpp Compiling ==> modules/visual_script/visual_script_expression.cpp Compiling ==> modules/visual_script/visual_script_flow_control.cpp Compiling ==> modules/visual_script/visual_script_func_nodes.cpp Compiling ==> modules/visual_script/visual_script_nodes.cpp Compiling ==> modules/visual_script/visual_script_property_selector.cpp Compiling ==> modules/visual_script/visual_script_yield_nodes.cpp Compiling ==> modules/vorbis/register_types.cpp Compiling ==> thirdparty/libsimplewebm/libwebm/mkvparser/mkvparser.cc Compiling ==> thirdparty/libsimplewebm/OpusVorbisDecoder.cpp Compiling ==> thirdparty/libsimplewebm/VPXDecoder.cpp Compiling ==> thirdparty/libsimplewebm/WebMDemuxer.cpp Compiling ==> modules/webm/register_types.cpp Compiling ==> modules/webm/video_stream_webm.cpp Compiling ==> modules/webp/image_loader_webp.cpp Compiling ==> modules/webp/register_types.cpp Compiling ==> modules/webrtc/register_types.cpp Compiling ==> modules/webrtc/webrtc_data_channel.cpp Compiling ==> modules/webrtc/webrtc_data_channel_gdnative.cpp Compiling ==> modules/webrtc/webrtc_data_channel_js.cpp Compiling ==> modules/webrtc/webrtc_multiplayer.cpp Compiling ==> modules/webrtc/webrtc_peer_connection.cpp Compiling ==> modules/webrtc/webrtc_peer_connection_gdnative.cpp Compiling ==> modules/webrtc/webrtc_peer_connection_js.cpp Compiling ==> thirdparty/wslay/wslay_net.c Compiling ==> thirdparty/wslay/wslay_event.c Compiling ==> thirdparty/wslay/wslay_queue.c Compiling ==> thirdparty/wslay/wslay_stack.c Compiling ==> thirdparty/wslay/wslay_frame.c Compiling ==> modules/websocket/emws_client.cpp Compiling ==> modules/websocket/emws_peer.cpp Compiling ==> modules/websocket/emws_server.cpp Compiling ==> modules/websocket/register_types.cpp Compiling ==> modules/websocket/websocket_client.cpp Compiling ==> modules/websocket/websocket_multiplayer_peer.cpp Compiling ==> modules/websocket/websocket_peer.cpp Compiling ==> modules/websocket/websocket_server.cpp Compiling ==> modules/websocket/wsl_client.cpp Compiling ==> modules/websocket/wsl_peer.cpp Compiling ==> modules/websocket/wsl_server.cpp Compiling ==> platform/android/api/api.cpp Linking Static Library ==> modules/libmodules.x11.opt.64.a Ranlib Library ==> modules/libmodules.x11.opt.64.a Compiling ==> platform/javascript/api/api.cpp Compiling ==> platform/register_platform_apis.gen.cpp Compiling ==> drivers/unix/dir_access_unix.cpp Linking Static Library ==> platform/libplatform.x11.opt.64.a Ranlib Library ==> platform/libplatform.x11.opt.64.a Compiling ==> drivers/unix/file_access_unix.cpp Compiling ==> drivers/unix/ip_unix.cpp Compiling ==> drivers/unix/mutex_posix.cpp Compiling ==> drivers/unix/net_socket_posix.cpp Compiling ==> drivers/unix/os_unix.cpp Compiling ==> drivers/unix/rw_lock_posix.cpp Compiling ==> drivers/unix/semaphore_posix.cpp Compiling ==> drivers/unix/syslog_logger.cpp Compiling ==> drivers/unix/thread_posix.cpp Compiling ==> drivers/windows/dir_access_windows.cpp Compiling ==> drivers/windows/file_access_windows.cpp Compiling ==> drivers/windows/mutex_windows.cpp Compiling ==> drivers/windows/rw_lock_windows.cpp Compiling ==> drivers/windows/semaphore_windows.cpp Compiling ==> drivers/windows/thread_windows.cpp Compiling ==> drivers/alsa/audio_driver_alsa.cpp Compiling ==> drivers/coreaudio/audio_driver_coreaudio.cpp Compiling ==> drivers/pulseaudio/audio_driver_pulseaudio.cpp Compiling ==> drivers/alsamidi/midi_driver_alsamidi.cpp Compiling ==> drivers/coremidi/midi_driver_coremidi.cpp Compiling ==> drivers/winmidi/midi_driver_winmidi.cpp Compiling ==> drivers/dummy/texture_loader_dummy.cpp Compiling ==> drivers/png/image_loader_png.cpp Compiling ==> drivers/png/png_driver_common.cpp Compiling ==> drivers/png/resource_saver_png.cpp Compiling ==> drivers/register_driver_types.cpp Compiling ==> thirdparty/misc/easing_equations.cpp Linking Static Library ==> drivers/libdrivers.x11.opt.64.a Ranlib Library ==> drivers/libdrivers.x11.opt.64.a Compiling ==> thirdparty/misc/mikktspace.c Compiling ==> scene/register_scene_types.cpp Compiling ==> scene/scene_string_names.cpp Compiling ==> scene/main/canvas_layer.cpp Compiling ==> scene/main/http_request.cpp Compiling ==> scene/main/instance_placeholder.cpp Compiling ==> scene/main/node.cpp Compiling ==> scene/main/resource_preloader.cpp Compiling ==> scene/main/scene_tree.cpp Compiling ==> scene/main/timer.cpp Compiling ==> scene/main/viewport.cpp Compiling ==> scene/gui/base_button.cpp Compiling ==> scene/gui/box_container.cpp Compiling ==> scene/gui/button.cpp Compiling ==> scene/gui/center_container.cpp Compiling ==> scene/gui/check_box.cpp Compiling ==> scene/gui/check_button.cpp Compiling ==> scene/gui/color_picker.cpp Compiling ==> scene/gui/color_rect.cpp Compiling ==> scene/gui/container.cpp Compiling ==> scene/gui/control.cpp Compiling ==> scene/gui/dialogs.cpp Compiling ==> scene/gui/file_dialog.cpp Compiling ==> scene/gui/gradient_edit.cpp Compiling ==> scene/gui/graph_edit.cpp Compiling ==> scene/gui/graph_node.cpp Compiling ==> scene/gui/grid_container.cpp Compiling ==> scene/gui/item_list.cpp Compiling ==> scene/gui/label.cpp Compiling ==> scene/gui/line_edit.cpp Compiling ==> scene/gui/link_button.cpp Compiling ==> scene/gui/margin_container.cpp Compiling ==> scene/gui/menu_button.cpp Compiling ==> scene/gui/nine_patch_rect.cpp Compiling ==> scene/gui/option_button.cpp Compiling ==> scene/gui/panel.cpp Compiling ==> scene/gui/panel_container.cpp Compiling ==> scene/gui/popup.cpp Compiling ==> scene/gui/popup_menu.cpp Compiling ==> scene/gui/progress_bar.cpp Compiling ==> scene/gui/range.cpp Compiling ==> scene/gui/reference_rect.cpp Compiling ==> scene/gui/rich_text_effect.cpp Compiling ==> scene/gui/rich_text_label.cpp Compiling ==> scene/gui/scroll_bar.cpp Compiling ==> scene/gui/scroll_container.cpp Compiling ==> scene/gui/separator.cpp Compiling ==> scene/gui/shortcut.cpp Compiling ==> scene/gui/slider.cpp Compiling ==> scene/gui/spin_box.cpp Compiling ==> scene/gui/split_container.cpp Compiling ==> scene/gui/tab_container.cpp Compiling ==> scene/gui/tabs.cpp Compiling ==> scene/gui/text_edit.cpp Compiling ==> scene/gui/texture_button.cpp Compiling ==> scene/gui/texture_progress.cpp Compiling ==> scene/gui/texture_rect.cpp Compiling ==> scene/gui/tool_button.cpp Compiling ==> scene/gui/tree.cpp Compiling ==> scene/gui/video_player.cpp Compiling ==> scene/gui/viewport_container.cpp Compiling ==> scene/3d/area.cpp Compiling ==> scene/3d/arvr_nodes.cpp Compiling ==> scene/3d/audio_stream_player_3d.cpp Compiling ==> scene/3d/baked_lightmap.cpp Compiling ==> scene/3d/bone_attachment.cpp Compiling ==> scene/3d/camera.cpp Compiling ==> scene/3d/collision_object.cpp Compiling ==> scene/3d/collision_polygon.cpp Compiling ==> scene/3d/collision_shape.cpp Compiling ==> scene/3d/cpu_particles.cpp Compiling ==> scene/3d/gi_probe.cpp Compiling ==> scene/3d/immediate_geometry.cpp Compiling ==> scene/3d/interpolated_camera.cpp Compiling ==> scene/3d/light.cpp Compiling ==> scene/3d/listener.cpp Compiling ==> scene/3d/mesh_instance.cpp Compiling ==> scene/3d/multimesh_instance.cpp Compiling ==> scene/3d/navigation.cpp Compiling ==> scene/3d/navigation_mesh.cpp Compiling ==> scene/3d/particles.cpp Compiling ==> scene/3d/path.cpp Compiling ==> scene/3d/physics_body.cpp Compiling ==> scene/3d/physics_joint.cpp Compiling ==> scene/3d/position_3d.cpp Compiling ==> scene/3d/proximity_group.cpp Compiling ==> scene/3d/ray_cast.cpp Compiling ==> scene/3d/reflection_probe.cpp Compiling ==> scene/3d/remote_transform.cpp Compiling ==> scene/3d/skeleton.cpp Compiling ==> scene/3d/soft_body.cpp Compiling ==> scene/3d/spatial.cpp Compiling ==> scene/3d/spatial_velocity_tracker.cpp Compiling ==> scene/3d/spring_arm.cpp Compiling ==> scene/3d/sprite_3d.cpp Compiling ==> scene/3d/vehicle_body.cpp Compiling ==> scene/3d/visibility_notifier.cpp Compiling ==> scene/3d/visual_instance.cpp Compiling ==> scene/3d/voxel_light_baker.cpp Compiling ==> scene/3d/world_environment.cpp Compiling ==> scene/2d/animated_sprite.cpp Compiling ==> scene/2d/area_2d.cpp Compiling ==> scene/2d/audio_stream_player_2d.cpp Compiling ==> scene/2d/back_buffer_copy.cpp Compiling ==> scene/2d/camera_2d.cpp Compiling ==> scene/2d/canvas_item.cpp Compiling ==> scene/2d/canvas_modulate.cpp Compiling ==> scene/2d/collision_object_2d.cpp Compiling ==> scene/2d/collision_polygon_2d.cpp Compiling ==> scene/2d/collision_shape_2d.cpp Compiling ==> scene/2d/cpu_particles_2d.cpp Compiling ==> scene/2d/joints_2d.cpp Compiling ==> scene/2d/light_2d.cpp Compiling ==> scene/2d/light_occluder_2d.cpp Compiling ==> scene/2d/line_2d.cpp Compiling ==> scene/2d/line_builder.cpp Compiling ==> scene/2d/mesh_instance_2d.cpp Compiling ==> scene/2d/multimesh_instance_2d.cpp Compiling ==> scene/2d/navigation_2d.cpp Compiling ==> scene/2d/navigation_polygon.cpp Compiling ==> scene/2d/node_2d.cpp Compiling ==> scene/2d/parallax_background.cpp Compiling ==> scene/2d/parallax_layer.cpp Compiling ==> scene/2d/particles_2d.cpp Compiling ==> scene/2d/path_2d.cpp Compiling ==> scene/2d/physics_body_2d.cpp Compiling ==> scene/2d/polygon_2d.cpp Compiling ==> scene/2d/position_2d.cpp Compiling ==> scene/2d/ray_cast_2d.cpp Compiling ==> scene/2d/remote_transform_2d.cpp Compiling ==> scene/2d/skeleton_2d.cpp Compiling ==> scene/2d/sprite.cpp Compiling ==> scene/2d/tile_map.cpp Compiling ==> scene/2d/touch_screen_button.cpp Compiling ==> scene/2d/visibility_notifier_2d.cpp Compiling ==> scene/2d/y_sort.cpp Compiling ==> scene/animation/animation_blend_space_1d.cpp Compiling ==> scene/animation/animation_blend_space_2d.cpp Compiling ==> scene/animation/animation_blend_tree.cpp Compiling ==> scene/animation/animation_cache.cpp Compiling ==> scene/animation/animation_node_state_machine.cpp Compiling ==> scene/animation/animation_player.cpp Compiling ==> scene/animation/animation_tree.cpp Compiling ==> scene/animation/animation_tree_player.cpp Compiling ==> scene/animation/root_motion_view.cpp Compiling ==> scene/animation/skeleton_ik.cpp Compiling ==> scene/animation/tween.cpp Compiling ==> scene/audio/audio_stream_player.cpp Compiling ==> scene/resources/animation.cpp Compiling ==> scene/resources/audio_stream_sample.cpp Compiling ==> scene/resources/bit_map.cpp Compiling ==> scene/resources/box_shape.cpp Compiling ==> scene/resources/capsule_shape.cpp Compiling ==> scene/resources/capsule_shape_2d.cpp Compiling ==> scene/resources/circle_shape_2d.cpp Compiling ==> scene/resources/concave_polygon_shape.cpp Compiling ==> scene/resources/concave_polygon_shape_2d.cpp Compiling ==> scene/resources/convex_polygon_shape.cpp Compiling ==> scene/resources/convex_polygon_shape_2d.cpp Compiling ==> scene/resources/curve.cpp Compiling ==> scene/resources/cylinder_shape.cpp Compiling ==> scene/resources/dynamic_font.cpp Compiling ==> scene/resources/environment.cpp Compiling ==> scene/resources/font.cpp Compiling ==> scene/resources/gradient.cpp Compiling ==> scene/resources/height_map_shape.cpp Compiling ==> scene/resources/line_shape_2d.cpp Compiling ==> scene/resources/material.cpp Compiling ==> scene/resources/mesh.cpp Compiling ==> scene/resources/mesh_data_tool.cpp Compiling ==> scene/resources/mesh_library.cpp Compiling ==> scene/resources/multimesh.cpp Compiling ==> scene/resources/packed_scene.cpp Compiling ==> scene/resources/particles_material.cpp Compiling ==> scene/resources/physics_material.cpp Compiling ==> scene/resources/plane_shape.cpp Compiling ==> scene/resources/polygon_path_finder.cpp Compiling ==> scene/resources/primitive_meshes.cpp Compiling ==> scene/resources/ray_shape.cpp Compiling ==> scene/resources/rectangle_shape_2d.cpp Compiling ==> scene/resources/resource_format_text.cpp Compiling ==> scene/resources/segment_shape_2d.cpp Compiling ==> scene/resources/shader.cpp Compiling ==> scene/resources/shape.cpp Compiling ==> scene/resources/shape_2d.cpp Compiling ==> scene/resources/skin.cpp Compiling ==> scene/resources/sky.cpp Compiling ==> scene/resources/sphere_shape.cpp Compiling ==> scene/resources/style_box.cpp Compiling ==> scene/resources/surface_tool.cpp Compiling ==> scene/resources/text_file.cpp Compiling ==> scene/resources/texture.cpp Compiling ==> scene/resources/theme.cpp Compiling ==> scene/resources/tile_set.cpp Compiling ==> scene/resources/visual_shader.cpp Compiling ==> scene/resources/visual_shader_nodes.cpp Compiling ==> scene/resources/world.cpp Compiling ==> scene/resources/world_2d.cpp Compiling ==> scene/resources/default_theme/default_theme.cpp Compiling ==> scene/debugger/script_debugger_remote.cpp Compiling ==> servers/arvr_server.cpp Linking Static Library ==> scene/libscene.x11.opt.64.a Ranlib Library ==> scene/libscene.x11.opt.64.a Compiling ==> servers/audio_server.cpp Compiling ==> servers/camera_server.cpp Compiling ==> servers/physics_2d_server.cpp Compiling ==> servers/physics_server.cpp Compiling ==> servers/register_server_types.cpp Compiling ==> servers/visual_server.cpp Compiling ==> servers/arvr/arvr_interface.cpp Compiling ==> servers/arvr/arvr_positional_tracker.cpp Compiling ==> servers/camera/camera_feed.cpp Compiling ==> servers/physics/area_pair_sw.cpp Compiling ==> servers/physics/area_sw.cpp Compiling ==> servers/physics/body_pair_sw.cpp Compiling ==> servers/physics/body_sw.cpp Compiling ==> servers/physics/broad_phase_basic.cpp Compiling ==> servers/physics/broad_phase_octree.cpp Compiling ==> servers/physics/broad_phase_sw.cpp Compiling ==> servers/physics/collision_object_sw.cpp Compiling ==> servers/physics/collision_solver_sat.cpp Compiling ==> servers/physics/collision_solver_sw.cpp Compiling ==> servers/physics/gjk_epa.cpp Compiling ==> servers/physics/physics_server_sw.cpp Compiling ==> servers/physics/shape_sw.cpp Compiling ==> servers/physics/space_sw.cpp Compiling ==> servers/physics/step_sw.cpp Compiling ==> servers/physics/joints/cone_twist_joint_sw.cpp Compiling ==> servers/physics/joints/generic_6dof_joint_sw.cpp Compiling ==> servers/physics/joints/hinge_joint_sw.cpp Compiling ==> servers/physics/joints/pin_joint_sw.cpp Compiling ==> servers/physics/joints/slider_joint_sw.cpp Compiling ==> servers/physics_2d/area_2d_sw.cpp Compiling ==> servers/physics_2d/area_pair_2d_sw.cpp Compiling ==> servers/physics_2d/body_2d_sw.cpp Compiling ==> servers/physics_2d/body_pair_2d_sw.cpp Compiling ==> servers/physics_2d/broad_phase_2d_basic.cpp Compiling ==> servers/physics_2d/broad_phase_2d_hash_grid.cpp Compiling ==> servers/physics_2d/broad_phase_2d_sw.cpp Compiling ==> servers/physics_2d/collision_object_2d_sw.cpp Compiling ==> servers/physics_2d/collision_solver_2d_sat.cpp Compiling ==> servers/physics_2d/collision_solver_2d_sw.cpp Compiling ==> servers/physics_2d/joints_2d_sw.cpp Compiling ==> servers/physics_2d/physics_2d_server_sw.cpp Compiling ==> servers/physics_2d/physics_2d_server_wrap_mt.cpp Compiling ==> servers/physics_2d/shape_2d_sw.cpp Compiling ==> servers/physics_2d/space_2d_sw.cpp Compiling ==> servers/physics_2d/step_2d_sw.cpp Compiling ==> servers/visual/rasterizer.cpp Compiling ==> servers/visual/shader_language.cpp Compiling ==> servers/visual/shader_types.cpp Compiling ==> servers/visual/visual_server_canvas.cpp Compiling ==> servers/visual/visual_server_globals.cpp Compiling ==> servers/visual/visual_server_raster.cpp Compiling ==> servers/visual/visual_server_scene.cpp Compiling ==> servers/visual/visual_server_viewport.cpp Compiling ==> servers/visual/visual_server_wrap_mt.cpp Compiling ==> servers/audio/audio_driver_dummy.cpp Compiling ==> servers/audio/audio_effect.cpp Compiling ==> servers/audio/audio_filter_sw.cpp Compiling ==> servers/audio/audio_rb_resampler.cpp Compiling ==> servers/audio/audio_stream.cpp Compiling ==> servers/audio/effects/audio_effect_amplify.cpp Compiling ==> servers/audio/effects/audio_effect_chorus.cpp Compiling ==> servers/audio/effects/audio_effect_compressor.cpp Compiling ==> servers/audio/effects/audio_effect_delay.cpp Compiling ==> servers/audio/effects/audio_effect_distortion.cpp Compiling ==> servers/audio/effects/audio_effect_eq.cpp Compiling ==> servers/audio/effects/audio_effect_filter.cpp Compiling ==> servers/audio/effects/audio_effect_limiter.cpp Compiling ==> servers/audio/effects/audio_effect_panner.cpp Compiling ==> servers/audio/effects/audio_effect_phaser.cpp Compiling ==> servers/audio/effects/audio_effect_pitch_shift.cpp Compiling ==> servers/audio/effects/audio_effect_record.cpp Compiling ==> servers/audio/effects/audio_effect_reverb.cpp Compiling ==> servers/audio/effects/audio_effect_spectrum_analyzer.cpp Compiling ==> servers/audio/effects/audio_effect_stereo_enhance.cpp Compiling ==> servers/audio/effects/audio_stream_generator.cpp Compiling ==> servers/audio/effects/eq.cpp Compiling ==> servers/audio/effects/reverb.cpp Compiling ==> thirdparty/misc/fastlz.c Compiling ==> thirdparty/misc/smaz.c Compiling ==> thirdparty/misc/hq2x.cpp Linking Static Library ==> servers/libservers.x11.opt.64.a Ranlib Library ==> servers/libservers.x11.opt.64.a Compiling ==> thirdparty/misc/pcg.cpp Compiling ==> thirdparty/misc/triangulator.cpp Compiling ==> thirdparty/misc/clipper.cpp Compiling ==> thirdparty/minizip/ioapi.c Compiling ==> thirdparty/minizip/unzip.c Compiling ==> thirdparty/minizip/zip.c Compiling ==> core/array.cpp Compiling ==> core/class_db.cpp Compiling ==> core/color.cpp Compiling ==> core/command_queue_mt.cpp Compiling ==> core/compressed_translation.cpp Compiling ==> core/core_string_names.cpp Compiling ==> core/dictionary.cpp Compiling ==> core/engine.cpp Compiling ==> core/error_macros.cpp Compiling ==> core/func_ref.cpp Compiling ==> core/global_constants.cpp Compiling ==> core/image.cpp Compiling ==> core/input_map.cpp Compiling ==> core/message_queue.cpp Compiling ==> core/method_bind.cpp Compiling ==> core/node_path.cpp Compiling ==> core/object.cpp Compiling ==> core/packed_data_container.cpp Compiling ==> core/path_remap.cpp Compiling ==> core/pool_allocator.cpp Compiling ==> core/pool_vector.cpp Compiling ==> core/print_string.cpp Compiling ==> core/project_settings.cpp Compiling ==> core/ref_ptr.cpp Compiling ==> core/reference.cpp Compiling ==> core/register_core_types.cpp Compiling ==> core/resource.cpp Compiling ==> core/rid.cpp Compiling ==> core/safe_refcount.cpp Compiling ==> core/script_debugger_local.cpp Compiling ==> core/script_encryption_key.gen.cpp Compiling ==> core/script_language.cpp Compiling ==> core/string_builder.cpp Compiling ==> core/string_name.cpp Compiling ==> core/translation.cpp Compiling ==> core/undo_redo.cpp Compiling ==> core/ustring.cpp Compiling ==> core/variant.cpp Compiling ==> core/variant_call.cpp Compiling ==> core/variant_op.cpp Compiling ==> core/variant_parser.cpp Compiling ==> core/os/dir_access.cpp Compiling ==> core/os/file_access.cpp Compiling ==> core/os/input.cpp Compiling ==> core/os/input_event.cpp core/variant_call.cpp: In function 'register_variant_methods()': core/variant_call.cpp:1506:6: note: variable tracking size limit exceeded with '-fvar-tracking-assignments', retrying without 1506 | void register_variant_methods() { | ^~~~~~~~~~~~~~~~~~~~~~~~ Compiling ==> core/os/keyboard.cpp Compiling ==> core/os/main_loop.cpp Compiling ==> core/os/memory.cpp Compiling ==> core/os/midi_driver.cpp Compiling ==> core/os/mutex.cpp Compiling ==> core/os/os.cpp Compiling ==> core/os/rw_lock.cpp Compiling ==> core/os/semaphore.cpp Compiling ==> core/os/thread.cpp Compiling ==> core/os/thread_dummy.cpp Compiling ==> core/os/thread_safe.cpp Compiling ==> core/math/a_star.cpp Compiling ==> core/math/aabb.cpp Compiling ==> core/math/audio_frame.cpp Compiling ==> core/math/basis.cpp Compiling ==> core/math/bsp_tree.cpp Compiling ==> core/math/camera_matrix.cpp Compiling ==> core/math/disjoint_set.cpp Compiling ==> core/math/expression.cpp Compiling ==> core/math/face3.cpp Compiling ==> core/math/geometry.cpp Compiling ==> core/math/math_fieldwise.cpp Compiling ==> core/math/math_funcs.cpp Compiling ==> core/math/plane.cpp Compiling ==> core/math/quat.cpp Compiling ==> core/math/quick_hull.cpp Compiling ==> core/math/random_number_generator.cpp Compiling ==> core/math/random_pcg.cpp Compiling ==> core/math/rect2.cpp Compiling ==> core/math/transform.cpp Compiling ==> core/math/transform_2d.cpp Compiling ==> core/math/triangle_mesh.cpp Compiling ==> core/math/triangulate.cpp Compiling ==> core/math/vector2.cpp Compiling ==> core/math/vector3.cpp Compiling ==> core/crypto/crypto.cpp Compiling ==> core/crypto/crypto_core.cpp Compiling ==> core/crypto/hashing_context.cpp Compiling ==> core/io/compression.cpp Compiling ==> core/io/config_file.cpp Compiling ==> core/io/dtls_server.cpp Compiling ==> core/io/file_access_buffered.cpp Compiling ==> core/io/file_access_compressed.cpp Compiling ==> core/io/file_access_encrypted.cpp Compiling ==> core/io/file_access_memory.cpp Compiling ==> core/io/file_access_network.cpp Compiling ==> core/io/file_access_pack.cpp Compiling ==> core/io/file_access_zip.cpp Compiling ==> core/io/http_client.cpp Compiling ==> core/io/image_loader.cpp Compiling ==> core/io/ip.cpp Compiling ==> core/io/ip_address.cpp Compiling ==> core/io/json.cpp Compiling ==> core/io/logger.cpp Compiling ==> core/io/marshalls.cpp Compiling ==> core/io/multiplayer_api.cpp Compiling ==> core/io/net_socket.cpp Compiling ==> core/io/networked_multiplayer_peer.cpp Compiling ==> core/io/packet_peer.cpp Compiling ==> core/io/packet_peer_dtls.cpp Compiling ==> core/io/packet_peer_udp.cpp Compiling ==> core/io/pck_packer.cpp Compiling ==> core/io/resource_format_binary.cpp Compiling ==> core/io/resource_importer.cpp Compiling ==> core/io/resource_loader.cpp Compiling ==> core/io/resource_saver.cpp Compiling ==> core/io/stream_peer.cpp Compiling ==> core/io/stream_peer_ssl.cpp Compiling ==> core/io/stream_peer_tcp.cpp Compiling ==> core/io/tcp_server.cpp Compiling ==> core/io/translation_loader_po.cpp Compiling ==> core/io/udp_server.cpp Compiling ==> core/io/xml_parser.cpp Compiling ==> core/io/zip_io.cpp Compiling ==> core/bind/core_bind.cpp Building compilation database compile_commands.json progress_finish(["progress_finish"], []) Linking Static Library ==> core/libcore.x11.opt.64.a Ranlib Library ==> core/libcore.x11.opt.64.a Linking Program ==> bin/godot_server.x11.opt.64 scons: done building targets. + RPM_EC=0 ++ jobs -p + exit 0 Executing(%install): /bin/sh -e /var/tmp/rpm-tmp.ZVncJt + umask 022 + cd /builddir/build/BUILD + '[' /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64 '!=' / ']' + rm -rf /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64 ++ dirname /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64 + mkdir -p /builddir/build/BUILDROOT + mkdir /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64 + cd godot-3.2.3-stable + install -d /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/bin + install -m755 bin/godot.x11.opt.tools.64 /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/bin/godot + install -m755 bin/godot.x11.opt.64 /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/bin/godot-runner + install -m755 bin/godot_server.x11.opt.tools.64 /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/bin/godot-headless + install -m755 bin/godot_server.x11.opt.64 /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/bin/godot-server + install -D -m644 icon.svg /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/icons/hicolor/scalable/apps/godot.svg + install -D -m644 misc/dist/linux/org.godotengine.Godot.desktop /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/applications/org.godotengine.Godot.desktop + install -D -m644 misc/dist/linux/org.godotengine.Godot.appdata.xml /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/metainfo/org.godotengine.Godot.appdata.xml + install -D -m644 misc/dist/linux/x-godot-project.xml /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/mime/application/x-godot-project.xml + install -D -m644 misc/dist/linux/godot.6 /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/man/man6/godot.6 + install -D -m644 misc/dist/shell/godot.bash-completion /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/bash-completion/completions/godot + install -D -m644 misc/dist/shell/_godot.zsh-completion /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/zsh/site-functions/_godot + /usr/lib/rpm/find-debuginfo.sh -j2 --strict-build-id -m -i --build-id-seed 3.2.3-1.fc34 --unique-debug-suffix -3.2.3-1.fc34.x86_64 --unique-debug-src-base godot-3.2.3-1.fc34.x86_64 --run-dwz --dwz-low-mem-die-limit 10000000 --dwz-max-die-limit 110000000 -S debugsourcefiles.list /builddir/build/BUILD/godot-3.2.3-stable explicitly decompress any DWARF compressed ELF sections in /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/bin/godot-headless explicitly decompress any DWARF compressed ELF sections in /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/bin/godot extracting debug info from /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/bin/godot extracting debug info from /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/bin/godot-headless explicitly decompress any DWARF compressed ELF sections in /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/bin/godot-runner extracting debug info from /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/bin/godot-runner explicitly decompress any DWARF compressed ELF sections in /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/bin/godot-server extracting debug info from /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/bin/godot-server dwz: Too few files for multifile optimization original debug info size: 1946348kB, size after compression: 1745476kB /usr/lib/rpm/sepdebugcrcfix: Updated 4 CRC32s, 0 CRC32s did match. 180527 blocks + /usr/lib/rpm/check-buildroot + /usr/lib/rpm/redhat/brp-ldconfig + /usr/lib/rpm/brp-compress + /usr/lib/rpm/redhat/brp-strip-lto /usr/bin/strip + /usr/lib/rpm/brp-strip-static-archive /usr/bin/strip + /usr/lib/rpm/redhat/brp-python-bytecompile '' 1 0 + /usr/lib/rpm/brp-python-hardlink + /usr/lib/rpm/redhat/brp-mangle-shebangs *** WARNING: ./usr/src/debug/godot-3.2.3-1.fc34.x86_64/thirdparty/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h is executable but has no shebang, removing executable bit *** WARNING: ./usr/src/debug/godot-3.2.3-1.fc34.x86_64/thirdparty/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp is executable but has no shebang, removing executable bit *** WARNING: ./usr/src/debug/godot-3.2.3-1.fc34.x86_64/scene/main/timer.h is executable but has no shebang, removing executable bit *** WARNING: ./usr/src/debug/godot-3.2.3-1.fc34.x86_64/scene/main/timer.cpp is executable but has no shebang, removing executable bit *** WARNING: ./usr/src/debug/godot-3.2.3-1.fc34.x86_64/modules/mbedtls/stream_peer_mbedtls.h is executable but has no shebang, removing executable bit *** WARNING: ./usr/src/debug/godot-3.2.3-1.fc34.x86_64/modules/mbedtls/stream_peer_mbedtls.cpp is executable but has no shebang, removing executable bit *** WARNING: ./usr/src/debug/godot-3.2.3-1.fc34.x86_64/modules/mbedtls/register_types.h is executable but has no shebang, removing executable bit *** WARNING: ./usr/src/debug/godot-3.2.3-1.fc34.x86_64/modules/mbedtls/register_types.cpp is executable but has no shebang, removing executable bit *** WARNING: ./usr/src/debug/godot-3.2.3-1.fc34.x86_64/modules/mbedtls/packet_peer_mbed_dtls.h is executable but has no shebang, removing executable bit *** WARNING: ./usr/src/debug/godot-3.2.3-1.fc34.x86_64/modules/mbedtls/packet_peer_mbed_dtls.cpp is executable but has no shebang, removing executable bit Executing(%check): /bin/sh -e /var/tmp/rpm-tmp.ImXT9u + umask 022 + cd /builddir/build/BUILD + cd godot-3.2.3-stable + desktop-file-validate /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/applications/org.godotengine.Godot.desktop + appstream-util validate-relax --nonet /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/metainfo/org.godotengine.Godot.appdata.xml /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/metainfo/org.godotengine.Godot.appdata.xml: OK + RPM_EC=0 ++ jobs -p + exit 0 Processing files: godot-3.2.3-1.fc34.x86_64 Executing(%doc): /bin/sh -e /var/tmp/rpm-tmp.bhWOWw + umask 022 + cd /builddir/build/BUILD + cd godot-3.2.3-stable + DOCDIR=/builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/doc/godot + export LC_ALL=C + LC_ALL=C + export DOCDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/doc/godot + cp -pr CHANGELOG.md /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/doc/godot + cp -pr DONORS.md /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/doc/godot + cp -pr README.md /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/doc/godot + RPM_EC=0 ++ jobs -p + exit 0 Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.XcDYex + umask 022 + cd /builddir/build/BUILD + cd godot-3.2.3-stable + LICENSEDIR=/builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot + export LC_ALL=C + LC_ALL=C + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot + cp -pr AUTHORS.md /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot + cp -pr COPYRIGHT.txt /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot + cp -pr LICENSE.txt /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot + cp -pr LOGO_LICENSE.md /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot + RPM_EC=0 ++ jobs -p + exit 0 Provides: application() application(org.godotengine.Godot.desktop) bundled(bullet) = 2.89 bundled(enet) = 1.3.14 bundled(libwebm) bundled(libwebsockets) = 3.0.1 bundled(minizip) = 1.2.11 bundled(nanosvg) bundled(squish) = 1.15 bundled(tinyexr) godot = 3.2.3-1.fc34 godot(x86-64) = 3.2.3-1.fc34 metainfo() metainfo(org.godotengine.Godot.appdata.xml) mimehandler(application/x-godot-project) Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: libGL.so.1()(64bit) libX11.so.6()(64bit) libXcursor.so.1()(64bit) libXi.so.6()(64bit) libXinerama.so.1()(64bit) libXrandr.so.2()(64bit) libXrender.so.1()(64bit) libasound.so.2()(64bit) libasound.so.2(ALSA_0.9)(64bit) libasound.so.2(ALSA_0.9.0rc4)(64bit) libc.so.6()(64bit) libc.so.6(GLIBC_2.11)(64bit) libc.so.6(GLIBC_2.14)(64bit) libc.so.6(GLIBC_2.15)(64bit) libc.so.6(GLIBC_2.17)(64bit) libc.so.6(GLIBC_2.2.5)(64bit) libc.so.6(GLIBC_2.3)(64bit) libc.so.6(GLIBC_2.3.4)(64bit) libc.so.6(GLIBC_2.4)(64bit) libc.so.6(GLIBC_2.7)(64bit) libdl.so.2()(64bit) libdl.so.2(GLIBC_2.2.5)(64bit) libfreetype.so.6()(64bit) libgcc_s.so.1()(64bit) libgcc_s.so.1(GCC_3.0)(64bit) libgcc_s.so.1(GCC_3.3.1)(64bit) libm.so.6()(64bit) libm.so.6(GLIBC_2.2.5)(64bit) libm.so.6(GLIBC_2.27)(64bit) libm.so.6(GLIBC_2.29)(64bit) libmbedcrypto.so.3()(64bit) libmbedtls.so.12()(64bit) libmbedx509.so.0()(64bit) libminiupnpc.so.17()(64bit) libogg.so.0()(64bit) libopus.so.0()(64bit) libpcre2-32.so.0()(64bit) libpng16.so.16()(64bit) libpng16.so.16(PNG16_0)(64bit) libpthread.so.0()(64bit) libpthread.so.0(GLIBC_2.12)(64bit) libpthread.so.0(GLIBC_2.2.5)(64bit) libpulse.so.0()(64bit) libpulse.so.0(PULSE_0)(64bit) libstdc++.so.6()(64bit) libstdc++.so.6(CXXABI_1.3)(64bit) libstdc++.so.6(CXXABI_1.3.11)(64bit) libstdc++.so.6(CXXABI_1.3.2)(64bit) libstdc++.so.6(CXXABI_1.3.3)(64bit) libstdc++.so.6(CXXABI_1.3.8)(64bit) libstdc++.so.6(CXXABI_1.3.9)(64bit) libstdc++.so.6(GLIBCXX_3.4)(64bit) libstdc++.so.6(GLIBCXX_3.4.11)(64bit) libstdc++.so.6(GLIBCXX_3.4.14)(64bit) libstdc++.so.6(GLIBCXX_3.4.15)(64bit) libstdc++.so.6(GLIBCXX_3.4.17)(64bit) libstdc++.so.6(GLIBCXX_3.4.18)(64bit) libstdc++.so.6(GLIBCXX_3.4.19)(64bit) libstdc++.so.6(GLIBCXX_3.4.20)(64bit) libstdc++.so.6(GLIBCXX_3.4.21)(64bit) libstdc++.so.6(GLIBCXX_3.4.22)(64bit) libstdc++.so.6(GLIBCXX_3.4.26)(64bit) libstdc++.so.6(GLIBCXX_3.4.9)(64bit) libtheoradec.so.1()(64bit) libtheoradec.so.1(libtheoradec_1.0)(64bit) libudev.so.1()(64bit) libudev.so.1(LIBUDEV_183)(64bit) libvorbis.so.0()(64bit) libvpx.so.6()(64bit) libwebp.so.7()(64bit) libz.so.1()(64bit) libz.so.1(ZLIB_1.2.0)(64bit) libzstd.so.1()(64bit) rtld(GNU_HASH) Processing files: godot-headless-3.2.3-1.fc34.x86_64 Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.wvIybw + umask 022 + cd /builddir/build/BUILD + cd godot-3.2.3-stable + LICENSEDIR=/builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot-headless + export LC_ALL=C + LC_ALL=C + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot-headless + cp -pr AUTHORS.md /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot-headless + cp -pr COPYRIGHT.txt /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot-headless + cp -pr LICENSE.txt /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot-headless + RPM_EC=0 ++ jobs -p + exit 0 Provides: godot-headless = 3.2.3-1.fc34 godot-headless(x86-64) = 3.2.3-1.fc34 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: libc.so.6()(64bit) libc.so.6(GLIBC_2.11)(64bit) libc.so.6(GLIBC_2.14)(64bit) libc.so.6(GLIBC_2.17)(64bit) libc.so.6(GLIBC_2.2.5)(64bit) libc.so.6(GLIBC_2.3)(64bit) libc.so.6(GLIBC_2.3.4)(64bit) libc.so.6(GLIBC_2.4)(64bit) libc.so.6(GLIBC_2.7)(64bit) libdl.so.2()(64bit) libdl.so.2(GLIBC_2.2.5)(64bit) libfreetype.so.6()(64bit) libgcc_s.so.1()(64bit) libgcc_s.so.1(GCC_3.0)(64bit) libgcc_s.so.1(GCC_3.3.1)(64bit) libm.so.6()(64bit) libm.so.6(GLIBC_2.2.5)(64bit) libm.so.6(GLIBC_2.27)(64bit) libm.so.6(GLIBC_2.29)(64bit) libmbedcrypto.so.3()(64bit) libmbedtls.so.12()(64bit) libmbedx509.so.0()(64bit) libminiupnpc.so.17()(64bit) libogg.so.0()(64bit) libopus.so.0()(64bit) libpcre2-32.so.0()(64bit) libpng16.so.16()(64bit) libpng16.so.16(PNG16_0)(64bit) libpthread.so.0()(64bit) libpthread.so.0(GLIBC_2.12)(64bit) libpthread.so.0(GLIBC_2.2.5)(64bit) libstdc++.so.6()(64bit) libstdc++.so.6(CXXABI_1.3)(64bit) libstdc++.so.6(CXXABI_1.3.11)(64bit) libstdc++.so.6(CXXABI_1.3.2)(64bit) libstdc++.so.6(CXXABI_1.3.3)(64bit) libstdc++.so.6(CXXABI_1.3.8)(64bit) libstdc++.so.6(CXXABI_1.3.9)(64bit) libstdc++.so.6(GLIBCXX_3.4)(64bit) libstdc++.so.6(GLIBCXX_3.4.11)(64bit) libstdc++.so.6(GLIBCXX_3.4.14)(64bit) libstdc++.so.6(GLIBCXX_3.4.15)(64bit) libstdc++.so.6(GLIBCXX_3.4.17)(64bit) libstdc++.so.6(GLIBCXX_3.4.18)(64bit) libstdc++.so.6(GLIBCXX_3.4.19)(64bit) libstdc++.so.6(GLIBCXX_3.4.20)(64bit) libstdc++.so.6(GLIBCXX_3.4.21)(64bit) libstdc++.so.6(GLIBCXX_3.4.22)(64bit) libstdc++.so.6(GLIBCXX_3.4.26)(64bit) libstdc++.so.6(GLIBCXX_3.4.9)(64bit) libtheoradec.so.1()(64bit) libtheoradec.so.1(libtheoradec_1.0)(64bit) libvorbis.so.0()(64bit) libvpx.so.6()(64bit) libwebp.so.7()(64bit) libz.so.1()(64bit) libz.so.1(ZLIB_1.2.0)(64bit) libzstd.so.1()(64bit) rtld(GNU_HASH) Processing files: godot-server-3.2.3-1.fc34.x86_64 Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.4ZsmLw + umask 022 + cd /builddir/build/BUILD + cd godot-3.2.3-stable + LICENSEDIR=/builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot-server + export LC_ALL=C + LC_ALL=C + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot-server + cp -pr AUTHORS.md /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot-server + cp -pr COPYRIGHT.txt /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot-server + cp -pr LICENSE.txt /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot-server + RPM_EC=0 ++ jobs -p + exit 0 Provides: godot-server = 3.2.3-1.fc34 godot-server(x86-64) = 3.2.3-1.fc34 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: libc.so.6()(64bit) libc.so.6(GLIBC_2.11)(64bit) libc.so.6(GLIBC_2.14)(64bit) libc.so.6(GLIBC_2.17)(64bit) libc.so.6(GLIBC_2.2.5)(64bit) libc.so.6(GLIBC_2.3)(64bit) libc.so.6(GLIBC_2.3.4)(64bit) libc.so.6(GLIBC_2.4)(64bit) libc.so.6(GLIBC_2.7)(64bit) libdl.so.2()(64bit) libdl.so.2(GLIBC_2.2.5)(64bit) libfreetype.so.6()(64bit) libgcc_s.so.1()(64bit) libgcc_s.so.1(GCC_3.0)(64bit) libgcc_s.so.1(GCC_3.3.1)(64bit) libm.so.6()(64bit) libm.so.6(GLIBC_2.2.5)(64bit) libm.so.6(GLIBC_2.27)(64bit) libm.so.6(GLIBC_2.29)(64bit) libmbedcrypto.so.3()(64bit) libmbedtls.so.12()(64bit) libmbedx509.so.0()(64bit) libminiupnpc.so.17()(64bit) libogg.so.0()(64bit) libopus.so.0()(64bit) libpcre2-32.so.0()(64bit) libpng16.so.16()(64bit) libpng16.so.16(PNG16_0)(64bit) libpthread.so.0()(64bit) libpthread.so.0(GLIBC_2.12)(64bit) libpthread.so.0(GLIBC_2.2.5)(64bit) libstdc++.so.6()(64bit) libstdc++.so.6(CXXABI_1.3)(64bit) libstdc++.so.6(CXXABI_1.3.8)(64bit) libstdc++.so.6(CXXABI_1.3.9)(64bit) libstdc++.so.6(GLIBCXX_3.4)(64bit) libstdc++.so.6(GLIBCXX_3.4.11)(64bit) libstdc++.so.6(GLIBCXX_3.4.15)(64bit) libstdc++.so.6(GLIBCXX_3.4.21)(64bit) libstdc++.so.6(GLIBCXX_3.4.9)(64bit) libtheoradec.so.1()(64bit) libtheoradec.so.1(libtheoradec_1.0)(64bit) libvorbis.so.0()(64bit) libvpx.so.6()(64bit) libwebp.so.7()(64bit) libz.so.1()(64bit) libz.so.1(ZLIB_1.2.0)(64bit) libzstd.so.1()(64bit) rtld(GNU_HASH) Processing files: godot-runner-3.2.3-1.fc34.x86_64 Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.vWw31u + umask 022 + cd /builddir/build/BUILD + cd godot-3.2.3-stable + LICENSEDIR=/builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot-runner + export LC_ALL=C + LC_ALL=C + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot-runner + cp -pr AUTHORS.md /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot-runner + cp -pr COPYRIGHT.txt /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot-runner + cp -pr LICENSE.txt /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64/usr/share/licenses/godot-runner + RPM_EC=0 ++ jobs -p + exit 0 Provides: godot-runner = 3.2.3-1.fc34 godot-runner(x86-64) = 3.2.3-1.fc34 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: libGL.so.1()(64bit) libX11.so.6()(64bit) libXcursor.so.1()(64bit) libXi.so.6()(64bit) libXinerama.so.1()(64bit) libXrandr.so.2()(64bit) libXrender.so.1()(64bit) libasound.so.2()(64bit) libasound.so.2(ALSA_0.9)(64bit) libasound.so.2(ALSA_0.9.0rc4)(64bit) libc.so.6()(64bit) libc.so.6(GLIBC_2.11)(64bit) libc.so.6(GLIBC_2.14)(64bit) libc.so.6(GLIBC_2.15)(64bit) libc.so.6(GLIBC_2.17)(64bit) libc.so.6(GLIBC_2.2.5)(64bit) libc.so.6(GLIBC_2.3)(64bit) libc.so.6(GLIBC_2.3.4)(64bit) libc.so.6(GLIBC_2.4)(64bit) libc.so.6(GLIBC_2.7)(64bit) libdl.so.2()(64bit) libdl.so.2(GLIBC_2.2.5)(64bit) libfreetype.so.6()(64bit) libgcc_s.so.1()(64bit) libgcc_s.so.1(GCC_3.0)(64bit) libgcc_s.so.1(GCC_3.3.1)(64bit) libm.so.6()(64bit) libm.so.6(GLIBC_2.2.5)(64bit) libm.so.6(GLIBC_2.27)(64bit) libm.so.6(GLIBC_2.29)(64bit) libmbedcrypto.so.3()(64bit) libmbedtls.so.12()(64bit) libmbedx509.so.0()(64bit) libminiupnpc.so.17()(64bit) libogg.so.0()(64bit) libopus.so.0()(64bit) libpcre2-32.so.0()(64bit) libpng16.so.16()(64bit) libpng16.so.16(PNG16_0)(64bit) libpthread.so.0()(64bit) libpthread.so.0(GLIBC_2.12)(64bit) libpthread.so.0(GLIBC_2.2.5)(64bit) libpulse.so.0()(64bit) libpulse.so.0(PULSE_0)(64bit) libstdc++.so.6()(64bit) libstdc++.so.6(CXXABI_1.3)(64bit) libstdc++.so.6(CXXABI_1.3.8)(64bit) libstdc++.so.6(CXXABI_1.3.9)(64bit) libstdc++.so.6(GLIBCXX_3.4)(64bit) libstdc++.so.6(GLIBCXX_3.4.11)(64bit) libstdc++.so.6(GLIBCXX_3.4.15)(64bit) libstdc++.so.6(GLIBCXX_3.4.21)(64bit) libstdc++.so.6(GLIBCXX_3.4.9)(64bit) libtheoradec.so.1()(64bit) libtheoradec.so.1(libtheoradec_1.0)(64bit) libudev.so.1()(64bit) libudev.so.1(LIBUDEV_183)(64bit) libvorbis.so.0()(64bit) libvpx.so.6()(64bit) libwebp.so.7()(64bit) libz.so.1()(64bit) libz.so.1(ZLIB_1.2.0)(64bit) libzstd.so.1()(64bit) rtld(GNU_HASH) Processing files: godot-debugsource-3.2.3-1.fc34.x86_64 Provides: godot-debugsource = 3.2.3-1.fc34 godot-debugsource(x86-64) = 3.2.3-1.fc34 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Processing files: godot-debuginfo-3.2.3-1.fc34.x86_64 Provides: debuginfo(build-id) = 4c943d2f1ef03ce62322907920c398b391eaebf0 godot-debuginfo = 3.2.3-1.fc34 godot-debuginfo(x86-64) = 3.2.3-1.fc34 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Recommends: godot-debugsource(x86-64) = 3.2.3-1.fc34 Processing files: godot-headless-debuginfo-3.2.3-1.fc34.x86_64 Provides: debuginfo(build-id) = 580f34e2ee15d7219ddddb23e9451ab9cf6dbe99 godot-headless-debuginfo = 3.2.3-1.fc34 godot-headless-debuginfo(x86-64) = 3.2.3-1.fc34 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Recommends: godot-debugsource(x86-64) = 3.2.3-1.fc34 Processing files: godot-server-debuginfo-3.2.3-1.fc34.x86_64 Provides: debuginfo(build-id) = 100761390a6b6fe3d4aa385695e75749fac173fb godot-server-debuginfo = 3.2.3-1.fc34 godot-server-debuginfo(x86-64) = 3.2.3-1.fc34 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Recommends: godot-debugsource(x86-64) = 3.2.3-1.fc34 Processing files: godot-runner-debuginfo-3.2.3-1.fc34.x86_64 Provides: debuginfo(build-id) = fedeebcf77264ec231c0873cafcc39327ede7a33 godot-runner-debuginfo = 3.2.3-1.fc34 godot-runner-debuginfo(x86-64) = 3.2.3-1.fc34 Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Recommends: godot-debugsource(x86-64) = 3.2.3-1.fc34 Checking for unpackaged file(s): /usr/lib/rpm/check-files /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64 Wrote: /builddir/build/RPMS/godot-headless-debuginfo-3.2.3-1.fc34.x86_64.rpm Wrote: /builddir/build/RPMS/godot-debuginfo-3.2.3-1.fc34.x86_64.rpm Wrote: /builddir/build/RPMS/godot-runner-debuginfo-3.2.3-1.fc34.x86_64.rpm Wrote: /builddir/build/RPMS/godot-server-debuginfo-3.2.3-1.fc34.x86_64.rpm Wrote: /builddir/build/RPMS/godot-3.2.3-1.fc34.x86_64.rpm Wrote: /builddir/build/RPMS/godot-debugsource-3.2.3-1.fc34.x86_64.rpm Wrote: /builddir/build/RPMS/godot-headless-3.2.3-1.fc34.x86_64.rpm Wrote: /builddir/build/RPMS/godot-runner-3.2.3-1.fc34.x86_64.rpm Wrote: /builddir/build/RPMS/godot-server-3.2.3-1.fc34.x86_64.rpm Executing(%clean): /bin/sh -e /var/tmp/rpm-tmp.j9MPKu + umask 022 + cd /builddir/build/BUILD + cd godot-3.2.3-stable + /usr/bin/rm -rf /builddir/build/BUILDROOT/godot-3.2.3-1.fc34.x86_64 + RPM_EC=0 ++ jobs -p + exit 0 Child return code was: 0