00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00023 #ifndef Fl_Enumerations_H
00024 #define Fl_Enumerations_H
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038
00039
00040
00041
00042
00043
00044
00045
00046 #include <FL/abi-version.h>
00047
00048 # include "Fl_Export.H"
00049 # include "fl_types.h"
00050
00059
00064 #define FL_MAJOR_VERSION 1
00065
00071 #define FL_MINOR_VERSION 3
00072
00078 #define FL_PATCH_VERSION 5
00079
00101 #define FL_VERSION ( (double)FL_MAJOR_VERSION + \
00102 (double)FL_MINOR_VERSION * 0.01 + \
00103 (double)FL_PATCH_VERSION * 0.0001 )
00104
00123 #define FL_API_VERSION (FL_MAJOR_VERSION*10000 + FL_MINOR_VERSION*100 + FL_PATCH_VERSION)
00124
00155 #ifndef FL_ABI_VERSION
00156 #define FL_ABI_VERSION (FL_MAJOR_VERSION*10000 + FL_MINOR_VERSION*100)
00157 #endif
00158
00159
00160
00161
00162
00163
00164
00165
00166
00167
00168
00169
00170
00171
00172
00173
00174
00175 #if FL_ABI_VERSION < FL_MAJOR_VERSION*10000 + FL_MINOR_VERSION*100
00176
00177 # undef FL_ABI_VERSION
00178 # define FL_ABI_VERSION (FL_MAJOR_VERSION*10000 + FL_MINOR_VERSION*100)
00179
00180 #elif FL_ABI_VERSION > FL_API_VERSION
00181
00182 # undef FL_ABI_VERSION
00183 # define FL_ABI_VERSION FL_API_VERSION
00184
00185 #endif
00186
00187
00188
00189
00190
00191
00192
00193
00194 #ifdef FLTK_ABI_VERSION
00195 #undef FLTK_ABI_VERSION
00196 #endif
00197
00198 #define FLTK_ABI_VERSION FL_ABI_VERSION
00199
00201
00220
00221 enum Fl_Event {
00223 FL_NO_EVENT = 0,
00224
00236 FL_PUSH = 1,
00237
00244 FL_RELEASE = 2,
00245
00253 FL_ENTER = 3,
00254
00259 FL_LEAVE = 4,
00260
00268 FL_DRAG = 5,
00269
00283 FL_FOCUS = 6,
00284
00288 FL_UNFOCUS = 7,
00289
00310 FL_KEYDOWN = 8,
00311
00315 FL_KEYBOARD = 8,
00316
00320 FL_KEYUP = 9,
00321
00327 FL_CLOSE = 10,
00328
00335 FL_MOVE = 11,
00336
00349 FL_SHORTCUT = 12,
00350
00356 FL_DEACTIVATE = 13,
00357
00361 FL_ACTIVATE = 14,
00362
00369 FL_HIDE = 15,
00370
00377 FL_SHOW = 16,
00378
00383 FL_PASTE = 17,
00384
00390 FL_SELECTIONCLEAR = 18,
00391
00395 FL_MOUSEWHEEL = 19,
00396
00401 FL_DND_ENTER = 20,
00402
00407 FL_DND_DRAG = 21,
00408
00411 FL_DND_LEAVE = 22,
00412
00417 FL_DND_RELEASE = 23,
00421 FL_SCREEN_CONFIGURATION_CHANGED = 24,
00424 FL_FULLSCREEN = 25,
00429 FL_ZOOM_GESTURE = 26
00430 };
00431
00439 enum Fl_When {
00440 FL_WHEN_NEVER = 0,
00441 FL_WHEN_CHANGED = 1,
00442 FL_WHEN_NOT_CHANGED = 2,
00443 FL_WHEN_RELEASE = 4,
00444 FL_WHEN_RELEASE_ALWAYS= 6,
00445 FL_WHEN_ENTER_KEY = 8,
00446 FL_WHEN_ENTER_KEY_ALWAYS=10,
00447 FL_WHEN_ENTER_KEY_CHANGED=11
00448 };
00449
00451
00464
00465
00466
00467 #define FL_Button 0xfee8
00468 #define FL_BackSpace 0xff08
00469 #define FL_Tab 0xff09
00470 #define FL_Iso_Key 0xff0c
00471 #define FL_Enter 0xff0d
00472 #define FL_Pause 0xff13
00473 #define FL_Scroll_Lock 0xff14
00474 #define FL_Escape 0xff1b
00475 #define FL_Kana 0xff2e
00476 #define FL_Eisu 0xff2f
00477 #define FL_Yen 0xff30
00478 #define FL_JIS_Underscore 0xff31
00479 #define FL_Home 0xff50
00480 #define FL_Left 0xff51
00481 #define FL_Up 0xff52
00482 #define FL_Right 0xff53
00483 #define FL_Down 0xff54
00484 #define FL_Page_Up 0xff55
00485 #define FL_Page_Down 0xff56
00486 #define FL_End 0xff57
00487 #define FL_Print 0xff61
00488 #define FL_Insert 0xff63
00489 #define FL_Menu 0xff67
00490 #define FL_Help 0xff68
00491 #define FL_Num_Lock 0xff7f
00492 #define FL_KP 0xff80
00493 #define FL_KP_Enter 0xff8d
00494 #define FL_KP_Last 0xffbd
00495 #define FL_F 0xffbd
00496 #define FL_F_Last 0xffe0
00497 #define FL_Shift_L 0xffe1
00498 #define FL_Shift_R 0xffe2
00499 #define FL_Control_L 0xffe3
00500 #define FL_Control_R 0xffe4
00501 #define FL_Caps_Lock 0xffe5
00502 #define FL_Meta_L 0xffe7
00503 #define FL_Meta_R 0xffe8
00504 #define FL_Alt_L 0xffe9
00505 #define FL_Alt_R 0xffea
00506 #define FL_Delete 0xffff
00507
00508
00509
00510
00511
00512 #define FL_Volume_Down 0xEF11
00513 #define FL_Volume_Mute 0xEF12
00514 #define FL_Volume_Up 0xEF13
00515 #define FL_Media_Play 0xEF14
00516 #define FL_Media_Stop 0xEF15
00517 #define FL_Media_Prev 0xEF16
00518 #define FL_Media_Next 0xEF17
00519 #define FL_Home_Page 0xEF18
00520 #define FL_Mail 0xEF19
00521 #define FL_Search 0xEF1B
00522 #define FL_Back 0xEF26
00523 #define FL_Forward 0xEF27
00524 #define FL_Stop 0xEF28
00525 #define FL_Refresh 0xEF29
00526 #define FL_Sleep 0xEF2F
00527 #define FL_Favorites 0xEF30
00528
00530
00539
00540 #define FL_LEFT_MOUSE 1
00541 #define FL_MIDDLE_MOUSE 2
00542 #define FL_RIGHT_MOUSE 3
00543
00544
00545
00546
00552
00553
00554
00555
00556
00557 #define FL_SHIFT 0x00010000
00558 #define FL_CAPS_LOCK 0x00020000
00559 #define FL_CTRL 0x00040000
00560 #define FL_ALT 0x00080000
00561 #define FL_NUM_LOCK 0x00100000
00562 // most X servers do this?
00563 #define FL_META 0x00400000
00564 // correct for XFree86
00565 #define FL_SCROLL_LOCK 0x00800000
00566 // correct for XFree86
00567 #define FL_BUTTON1 0x01000000
00568 #define FL_BUTTON2 0x02000000
00569 #define FL_BUTTON3 0x04000000
00570 #define FL_BUTTONS 0x7f000000
00571 #define FL_BUTTON(n) (0x00800000<<(n))
00572
00573 #define FL_KEY_MASK 0x0000ffff
00574 // FIXME: Unicode needs 24 bits!
00575
00576 #ifdef __APPLE__
00577 # define FL_COMMAND FL_META
00578 # define FL_CONTROL FL_CTRL
00579 #else
00580 # define FL_COMMAND FL_CTRL
00581 # define FL_CONTROL FL_META
00582 #endif // __APPLE__
00583
00585
00603 enum Fl_Boxtype {
00604
00605 FL_NO_BOX = 0,
00606 FL_FLAT_BOX,
00607 FL_UP_BOX,
00608 FL_DOWN_BOX,
00609 FL_UP_FRAME,
00610 FL_DOWN_FRAME,
00611 FL_THIN_UP_BOX,
00612 FL_THIN_DOWN_BOX,
00613 FL_THIN_UP_FRAME,
00614 FL_THIN_DOWN_FRAME,
00615 FL_ENGRAVED_BOX,
00616 FL_EMBOSSED_BOX,
00617 FL_ENGRAVED_FRAME,
00618 FL_EMBOSSED_FRAME,
00619 FL_BORDER_BOX,
00620 _FL_SHADOW_BOX,
00621 FL_BORDER_FRAME,
00622 _FL_SHADOW_FRAME,
00623 _FL_ROUNDED_BOX,
00624 _FL_RSHADOW_BOX,
00625 _FL_ROUNDED_FRAME,
00626 _FL_RFLAT_BOX,
00627 _FL_ROUND_UP_BOX,
00628 _FL_ROUND_DOWN_BOX,
00629 _FL_DIAMOND_UP_BOX,
00630 _FL_DIAMOND_DOWN_BOX,
00631 _FL_OVAL_BOX,
00632 _FL_OSHADOW_BOX,
00633 _FL_OVAL_FRAME,
00634 _FL_OFLAT_BOX,
00635 _FL_PLASTIC_UP_BOX,
00636 _FL_PLASTIC_DOWN_BOX,
00637 _FL_PLASTIC_UP_FRAME,
00638 _FL_PLASTIC_DOWN_FRAME,
00639 _FL_PLASTIC_THIN_UP_BOX,
00640 _FL_PLASTIC_THIN_DOWN_BOX,
00641 _FL_PLASTIC_ROUND_UP_BOX,
00642 _FL_PLASTIC_ROUND_DOWN_BOX,
00643 _FL_GTK_UP_BOX,
00644 _FL_GTK_DOWN_BOX,
00645 _FL_GTK_UP_FRAME,
00646 _FL_GTK_DOWN_FRAME,
00647 _FL_GTK_THIN_UP_BOX,
00648 _FL_GTK_THIN_DOWN_BOX,
00649 _FL_GTK_THIN_UP_FRAME,
00650 _FL_GTK_THIN_DOWN_FRAME,
00651 _FL_GTK_ROUND_UP_BOX,
00652 _FL_GTK_ROUND_DOWN_BOX,
00653 _FL_GLEAM_UP_BOX,
00654 _FL_GLEAM_DOWN_BOX,
00655 _FL_GLEAM_UP_FRAME,
00656 _FL_GLEAM_DOWN_FRAME,
00657 _FL_GLEAM_THIN_UP_BOX,
00658 _FL_GLEAM_THIN_DOWN_BOX,
00659 _FL_GLEAM_ROUND_UP_BOX,
00660 _FL_GLEAM_ROUND_DOWN_BOX,
00661 FL_FREE_BOXTYPE
00662 };
00663 extern FL_EXPORT Fl_Boxtype fl_define_FL_ROUND_UP_BOX();
00664 #define FL_ROUND_UP_BOX fl_define_FL_ROUND_UP_BOX()
00665 #define FL_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_ROUND_UP_BOX()+1)
00666 extern FL_EXPORT Fl_Boxtype fl_define_FL_SHADOW_BOX();
00667 #define FL_SHADOW_BOX fl_define_FL_SHADOW_BOX()
00668 #define FL_SHADOW_FRAME (Fl_Boxtype)(fl_define_FL_SHADOW_BOX()+2)
00669 extern FL_EXPORT Fl_Boxtype fl_define_FL_ROUNDED_BOX();
00670 #define FL_ROUNDED_BOX fl_define_FL_ROUNDED_BOX()
00671 #define FL_ROUNDED_FRAME (Fl_Boxtype)(fl_define_FL_ROUNDED_BOX()+2)
00672 extern FL_EXPORT Fl_Boxtype fl_define_FL_RFLAT_BOX();
00673 #define FL_RFLAT_BOX fl_define_FL_RFLAT_BOX()
00674 extern FL_EXPORT Fl_Boxtype fl_define_FL_RSHADOW_BOX();
00675 #define FL_RSHADOW_BOX fl_define_FL_RSHADOW_BOX()
00676 extern FL_EXPORT Fl_Boxtype fl_define_FL_DIAMOND_BOX();
00677 #define FL_DIAMOND_UP_BOX fl_define_FL_DIAMOND_BOX()
00678 #define FL_DIAMOND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_DIAMOND_BOX()+1)
00679 extern FL_EXPORT Fl_Boxtype fl_define_FL_OVAL_BOX();
00680 #define FL_OVAL_BOX fl_define_FL_OVAL_BOX()
00681 #define FL_OSHADOW_BOX (Fl_Boxtype)(fl_define_FL_OVAL_BOX()+1)
00682 #define FL_OVAL_FRAME (Fl_Boxtype)(fl_define_FL_OVAL_BOX()+2)
00683 #define FL_OFLAT_BOX (Fl_Boxtype)(fl_define_FL_OVAL_BOX()+3)
00684
00685 extern FL_EXPORT Fl_Boxtype fl_define_FL_PLASTIC_UP_BOX();
00686 #define FL_PLASTIC_UP_BOX fl_define_FL_PLASTIC_UP_BOX()
00687 #define FL_PLASTIC_DOWN_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+1)
00688 #define FL_PLASTIC_UP_FRAME (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+2)
00689 #define FL_PLASTIC_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+3)
00690 #define FL_PLASTIC_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+4)
00691 #define FL_PLASTIC_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+5)
00692 #define FL_PLASTIC_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+6)
00693 #define FL_PLASTIC_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+7)
00694
00695 extern FL_EXPORT Fl_Boxtype fl_define_FL_GTK_UP_BOX();
00696 #define FL_GTK_UP_BOX fl_define_FL_GTK_UP_BOX()
00697 #define FL_GTK_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+1)
00698 #define FL_GTK_UP_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+2)
00699 #define FL_GTK_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+3)
00700 #define FL_GTK_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+4)
00701 #define FL_GTK_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+5)
00702 #define FL_GTK_THIN_UP_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+6)
00703 #define FL_GTK_THIN_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+7)
00704 #define FL_GTK_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+8)
00705 #define FL_GTK_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+9)
00706
00707 extern FL_EXPORT Fl_Boxtype fl_define_FL_GLEAM_UP_BOX();
00708 #define FL_GLEAM_UP_BOX fl_define_FL_GLEAM_UP_BOX()
00709 #define FL_GLEAM_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+1)
00710 #define FL_GLEAM_UP_FRAME (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+2)
00711 #define FL_GLEAM_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+3)
00712 #define FL_GLEAM_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+4)
00713 #define FL_GLEAM_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+5)
00714 #define FL_GLEAM_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+6)
00715 #define FL_GLEAM_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+7)
00716
00717
00723 inline Fl_Boxtype fl_box(Fl_Boxtype b) {
00724 return (Fl_Boxtype)((b<FL_UP_BOX||b%4>1)?b:(b-2));
00725 }
00731 inline Fl_Boxtype fl_down(Fl_Boxtype b) {
00732 return (Fl_Boxtype)((b<FL_UP_BOX)?b:(b|1));
00733 }
00739 inline Fl_Boxtype fl_frame(Fl_Boxtype b) {
00740 return (Fl_Boxtype)((b%4<2)?b:(b+2));
00741 }
00742
00743
00744 #define FL_FRAME FL_ENGRAVED_FRAME
00745 #define FL_FRAME_BOX FL_ENGRAVED_BOX
00746 #define FL_CIRCLE_BOX FL_ROUND_DOWN_BOX
00747 #define FL_DIAMOND_BOX FL_DIAMOND_DOWN_BOX
00748
00750
00763 enum Fl_Labeltype {
00764 FL_NORMAL_LABEL = 0,
00765 FL_NO_LABEL,
00766 _FL_SHADOW_LABEL,
00767 _FL_ENGRAVED_LABEL,
00768 _FL_EMBOSSED_LABEL,
00769 _FL_MULTI_LABEL,
00770 _FL_ICON_LABEL,
00771 _FL_IMAGE_LABEL,
00772
00773 FL_FREE_LABELTYPE
00774 };
00775
00780 #define FL_SYMBOL_LABEL FL_NORMAL_LABEL
00781 extern Fl_Labeltype FL_EXPORT fl_define_FL_SHADOW_LABEL();
00782 #define FL_SHADOW_LABEL fl_define_FL_SHADOW_LABEL()
00783 extern Fl_Labeltype FL_EXPORT fl_define_FL_ENGRAVED_LABEL();
00784 #define FL_ENGRAVED_LABEL fl_define_FL_ENGRAVED_LABEL()
00785 extern Fl_Labeltype FL_EXPORT fl_define_FL_EMBOSSED_LABEL();
00786 #define FL_EMBOSSED_LABEL fl_define_FL_EMBOSSED_LABEL()
00787
00828 typedef unsigned Fl_Align;
00830 const Fl_Align FL_ALIGN_CENTER = (Fl_Align)0;
00833 const Fl_Align FL_ALIGN_TOP = (Fl_Align)1;
00835 const Fl_Align FL_ALIGN_BOTTOM = (Fl_Align)2;
00839 const Fl_Align FL_ALIGN_LEFT = (Fl_Align)4;
00841 const Fl_Align FL_ALIGN_RIGHT = (Fl_Align)8;
00843 const Fl_Align FL_ALIGN_INSIDE = (Fl_Align)16;
00845 const Fl_Align FL_ALIGN_TEXT_OVER_IMAGE = (Fl_Align)0x0020;
00847 const Fl_Align FL_ALIGN_IMAGE_OVER_TEXT = (Fl_Align)0x0000;
00849 const Fl_Align FL_ALIGN_CLIP = (Fl_Align)64;
00851 const Fl_Align FL_ALIGN_WRAP = (Fl_Align)128;
00853 const Fl_Align FL_ALIGN_IMAGE_NEXT_TO_TEXT = (Fl_Align)0x0100;
00855 const Fl_Align FL_ALIGN_TEXT_NEXT_TO_IMAGE = (Fl_Align)0x0120;
00857 const Fl_Align FL_ALIGN_IMAGE_BACKDROP = (Fl_Align)0x0200;
00858 const Fl_Align FL_ALIGN_TOP_LEFT = FL_ALIGN_TOP | FL_ALIGN_LEFT;
00859 const Fl_Align FL_ALIGN_TOP_RIGHT = FL_ALIGN_TOP | FL_ALIGN_RIGHT;
00860 const Fl_Align FL_ALIGN_BOTTOM_LEFT = FL_ALIGN_BOTTOM | FL_ALIGN_LEFT;
00861 const Fl_Align FL_ALIGN_BOTTOM_RIGHT = FL_ALIGN_BOTTOM | FL_ALIGN_RIGHT;
00862 const Fl_Align FL_ALIGN_LEFT_TOP = 0x0007;
00863 const Fl_Align FL_ALIGN_RIGHT_TOP = 0x000b;
00864 const Fl_Align FL_ALIGN_LEFT_BOTTOM = 0x000d;
00865 const Fl_Align FL_ALIGN_RIGHT_BOTTOM = 0x000e;
00866 const Fl_Align FL_ALIGN_NOWRAP = (Fl_Align)0;
00867 const Fl_Align FL_ALIGN_POSITION_MASK = 0x000f;
00868 const Fl_Align FL_ALIGN_IMAGE_MASK = 0x0320;
00877 typedef int Fl_Font;
00878
00879 const Fl_Font FL_HELVETICA = 0;
00880 const Fl_Font FL_HELVETICA_BOLD = 1;
00881 const Fl_Font FL_HELVETICA_ITALIC = 2;
00882 const Fl_Font FL_HELVETICA_BOLD_ITALIC = 3;
00883 const Fl_Font FL_COURIER = 4;
00884 const Fl_Font FL_COURIER_BOLD = 5;
00885 const Fl_Font FL_COURIER_ITALIC = 6;
00886 const Fl_Font FL_COURIER_BOLD_ITALIC = 7;
00887 const Fl_Font FL_TIMES = 8;
00888 const Fl_Font FL_TIMES_BOLD = 9;
00889 const Fl_Font FL_TIMES_ITALIC = 10;
00890 const Fl_Font FL_TIMES_BOLD_ITALIC = 11;
00891 const Fl_Font FL_SYMBOL = 12;
00892 const Fl_Font FL_SCREEN = 13;
00893 const Fl_Font FL_SCREEN_BOLD = 14;
00894 const Fl_Font FL_ZAPF_DINGBATS = 15;
00895
00896 const Fl_Font FL_FREE_FONT = 16;
00897 const Fl_Font FL_BOLD = 1;
00898 const Fl_Font FL_ITALIC = 2;
00899 const Fl_Font FL_BOLD_ITALIC = 3;
00900
00906 typedef int Fl_Fontsize;
00907
00908 extern FL_EXPORT Fl_Fontsize FL_NORMAL_SIZE;
00909
00934 typedef unsigned int Fl_Color;
00935
00936
00937 const Fl_Color FL_FOREGROUND_COLOR = 0;
00938 const Fl_Color FL_BACKGROUND2_COLOR = 7;
00939 const Fl_Color FL_INACTIVE_COLOR = 8;
00940 const Fl_Color FL_SELECTION_COLOR = 15;
00941
00942
00943
00944
00945 const Fl_Color FL_GRAY0 = 32;
00946 const Fl_Color FL_DARK3 = 39;
00947 const Fl_Color FL_DARK2 = 45;
00948 const Fl_Color FL_DARK1 = 47;
00949 const Fl_Color FL_BACKGROUND_COLOR = 49;
00950 const Fl_Color FL_LIGHT1 = 50;
00951 const Fl_Color FL_LIGHT2 = 52;
00952 const Fl_Color FL_LIGHT3 = 54;
00953
00954
00955
00956 const Fl_Color FL_BLACK = 56;
00957 const Fl_Color FL_RED = 88;
00958 const Fl_Color FL_GREEN = 63;
00959 const Fl_Color FL_YELLOW = 95;
00960 const Fl_Color FL_BLUE = 216;
00961 const Fl_Color FL_MAGENTA = 248;
00962 const Fl_Color FL_CYAN = 223;
00963 const Fl_Color FL_DARK_RED = 72;
00964
00965 const Fl_Color FL_DARK_GREEN = 60;
00966 const Fl_Color FL_DARK_YELLOW = 76;
00967 const Fl_Color FL_DARK_BLUE = 136;
00968 const Fl_Color FL_DARK_MAGENTA = 152;
00969 const Fl_Color FL_DARK_CYAN = 140;
00970
00971 const Fl_Color FL_WHITE = 255;
00972
00973
00974 #define FL_FREE_COLOR (Fl_Color)16
00975 #define FL_NUM_FREE_COLOR 16
00976 #define FL_GRAY_RAMP (Fl_Color)32
00977 #define FL_NUM_GRAY 24
00978 #define FL_GRAY FL_BACKGROUND_COLOR
00979 #define FL_COLOR_CUBE (Fl_Color)56
00980 #define FL_NUM_RED 5
00981 #define FL_NUM_GREEN 8
00982 #define FL_NUM_BLUE 5
00983
00984 FL_EXPORT Fl_Color fl_inactive(Fl_Color c);
00985
00986 FL_EXPORT Fl_Color fl_contrast(Fl_Color fg, Fl_Color bg);
00987
00988 FL_EXPORT Fl_Color fl_color_average(Fl_Color c1, Fl_Color c2, float weight);
00989
00991 inline Fl_Color fl_lighter(Fl_Color c) { return fl_color_average(c, FL_WHITE, .67f); }
00992
00994 inline Fl_Color fl_darker(Fl_Color c) { return fl_color_average(c, FL_BLACK, .67f); }
00995
00997 inline Fl_Color fl_rgb_color(uchar r, uchar g, uchar b) {
00998 if (!r && !g && !b) return FL_BLACK;
00999 else return (Fl_Color)(((((r << 8) | g) << 8) | b) << 8);
01000 }
01001
01003 inline Fl_Color fl_rgb_color(uchar g) {
01004 if (!g) return FL_BLACK;
01005 else return (Fl_Color)(((((g << 8) | g) << 8) | g) << 8);
01006 }
01007
01016 inline Fl_Color fl_gray_ramp(int i) {return (Fl_Color)(i+FL_GRAY_RAMP);}
01017
01032 inline Fl_Color fl_color_cube(int r, int g, int b) {
01033 return (Fl_Color)((b*FL_NUM_RED + r) * FL_NUM_GREEN + g + FL_COLOR_CUBE);}
01034
01036
01039
01047
01048 enum Fl_Cursor {
01049 FL_CURSOR_DEFAULT = 0,
01050 FL_CURSOR_ARROW = 35,
01051 FL_CURSOR_CROSS = 66,
01052 FL_CURSOR_WAIT = 76,
01053 FL_CURSOR_INSERT = 77,
01054 FL_CURSOR_HAND = 31,
01055 FL_CURSOR_HELP = 47,
01056 FL_CURSOR_MOVE = 27,
01058
01059 FL_CURSOR_NS = 78,
01060 FL_CURSOR_WE = 79,
01061 FL_CURSOR_NWSE = 80,
01062 FL_CURSOR_NESW = 81,
01063 FL_CURSOR_N = 70,
01064 FL_CURSOR_NE = 69,
01065 FL_CURSOR_E = 49,
01066 FL_CURSOR_SE = 8,
01067 FL_CURSOR_S = 9,
01068 FL_CURSOR_SW = 7,
01069 FL_CURSOR_W = 36,
01070 FL_CURSOR_NW = 68,
01072 FL_CURSOR_NONE =255
01073 };
01075
01077 enum {
01078 FL_READ = 1,
01079 FL_WRITE = 4,
01080 FL_EXCEPT = 8
01081 };
01082
01084 enum Fl_Mode {
01085 FL_RGB = 0,
01086 FL_INDEX = 1,
01087 FL_SINGLE = 0,
01088 FL_DOUBLE = 2,
01089 FL_ACCUM = 4,
01090 FL_ALPHA = 8,
01091 FL_DEPTH = 16,
01092 FL_STENCIL = 32,
01093 FL_RGB8 = 64,
01094 FL_MULTISAMPLE= 128,
01095 FL_STEREO = 256,
01096 FL_FAKE_SINGLE = 512,
01097 FL_OPENGL3 = 1024
01098 };
01099
01100
01101
01102 #define FL_IMAGE_WITH_ALPHA 0x40000000
01103
01105 enum Fl_Damage {
01106 FL_DAMAGE_CHILD = 0x01,
01107 FL_DAMAGE_EXPOSE = 0x02,
01108 FL_DAMAGE_SCROLL = 0x04,
01109 FL_DAMAGE_OVERLAY = 0x08,
01110 FL_DAMAGE_USER1 = 0x10,
01111 FL_DAMAGE_USER2 = 0x20,
01112 FL_DAMAGE_ALL = 0x80
01113 };
01114
01115
01116 # ifdef FLTK_1_0_COMPAT
01117 # define contrast fl_contrast
01118 # define down fl_down
01119 # define frame fl_frame
01120 # define inactive fl_inactive
01121 # endif // FLTK_1_0_COMPAT
01122
01123 #endif
01124
01125
01126
01127