%global commit d3174928d47f7e353e7daca63cf882d65660cc7c %global shortcommit %(c=%{commit}; echo ${c:0:7}) %global git_date 20241124T172327Z %global tag 3.15.14 %global libliftoff_minver 0.4.1 Name: gamescope Version: %{tag}^%{git_date}.g%{shortcommit} Release: %autorelease Summary: Micro-compositor for video games on Wayland License: BSD URL: https://github.com/ValveSoftware/gamescope # Create stb.pc to satisfy dependency('stb') Source0: stb.pc Patch0: 001-pr-1548.patch BuildRequires: meson >= 0.54.0 BuildRequires: ninja-build BuildRequires: cmake BuildRequires: gcc BuildRequires: gcc-c++ BuildRequires: glm-devel BuildRequires: google-benchmark-devel BuildRequires: libXmu-devel BuildRequires: libXcursor-devel BuildRequires: libeis-devel BuildRequires: luajit-devel BuildRequires: pixman-devel BuildRequires: pkgconfig(libdisplay-info) BuildRequires: pkgconfig(pixman-1) >= 0.42.0 BuildRequires: pkgconfig(x11) BuildRequires: pkgconfig(xdamage) BuildRequires: pkgconfig(xcomposite) BuildRequires: pkgconfig(xrender) BuildRequires: pkgconfig(xext) BuildRequires: pkgconfig(xfixes) BuildRequires: pkgconfig(xxf86vm) BuildRequires: pkgconfig(xtst) BuildRequires: pkgconfig(xres) BuildRequires: pkgconfig(libdrm) >= 2.4.114 BuildRequires: pkgconfig(vulkan) BuildRequires: pkgconfig(wayland-scanner) BuildRequires: pkgconfig(wayland-server) >= 1.23 BuildRequires: pkgconfig(wayland-protocols) >= 1.35 BuildRequires: pkgconfig(xkbcommon) BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(libpipewire-0.3) BuildRequires: pkgconfig(libavif) >= 1.0.0 BuildRequires: pkgconfig(libcap) BuildRequires: pkgconfig(hwdata) BuildRequires: spirv-headers-devel ## Bundled wlroots dependencies BuildRequires: pkgconfig(egl) BuildRequires: pkgconfig(gbm) >= 17.1.0 BuildRequires: pkgconfig(glesv2) BuildRequires: pkgconfig(lcms2) BuildRequires: pkgconfig(libinput) >= 1.21.0 BuildRequires: pkgconfig(libseat) BuildRequires: pkgconfig(libudev) BuildRequires: pkgconfig(wayland-client) BuildRequires: pkgconfig(x11-xcb) BuildRequires: pkgconfig(xcb) BuildRequires: pkgconfig(xcb-errors) BuildRequires: pkgconfig(xcb-icccm) BuildRequires: pkgconfig(xcb-renderutil) BuildRequires: pkgconfig(xkbcommon) # Enforce the the minimum EVR to contain fixes for all of: # CVE-2021-28021 CVE-2021-42715 CVE-2021-42716 CVE-2022-28041 CVE-2023-43898 # CVE-2023-45661 CVE-2023-45662 CVE-2023-45663 CVE-2023-45664 CVE-2023-45666 # CVE-2023-45667 BuildRequires: stb_image-devel >= 2.28^20231011gitbeebb24-12 # Header-only library: -static is for tracking per guidelines BuildRequires: stb_image-static BuildRequires: stb_image_resize-devel BuildRequires: stb_image_resize-static BuildRequires: stb_image_write-devel BuildRequires: stb_image_write-static BuildRequires: /usr/bin/glslangValidator BuildRequires: libdecor-devel BuildRequires: libXdamage-devel BuildRequires: xorg-x11-server-Xwayland-devel BuildRequires: git Requires: xorg-x11-server-Xwayland Requires: gamescope-libs = %{version}-%{release} Recommends: mesa-dri-drivers Recommends: mesa-vulkan-drivers %description %{name} is the micro-compositor optimized for running video games on Wayland. %package libs Summary: libs for %{name} %description libs %summary %prep git clone --single-branch --branch master https://github.com/ValveSoftware/gamescope cd gamescope git checkout %{commit} git submodule update --init --recursive %autopatch -p1 # Apply additional manual changes after patches mkdir -p pkgconfig cp %{SOURCE0} pkgconfig/stb.pc # Replace spirv-headers include with the system directory sed -i 's^../thirdparty/SPIRV-Headers/include/spirv/^/usr/include/spirv/^' src/meson.build %build cd gamescope export PKG_CONFIG_PATH=pkgconfig MESON_OPTIONS=( -Dpipewire=enabled -Dinput_emulation=enabled -Drt_cap=enabled -Davif_screenshots=enabled -Dsdl2_backend=enabled -Denable_openvr_support=false -Dforce_fallback_for=vkroots,wlroots,libliftoff ) %meson "${MESON_OPTIONS[@]}" %meson_build %install cd gamescope %meson_install --skip-subprojects %files %license gamescope/LICENSE %doc gamescope/README.md %{_bindir}/gamescope %{_bindir}/gamescopectl %{_bindir}/gamescopereaper %{_bindir}/gamescopestream %{_datadir}/gamescope/scripts/ %files libs %{_libdir}/*.so %{_datadir}/vulkan/implicit_layer.d/ %changelog %autochangelog