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SoHandleEventAction.h
1#ifndef COIN_SOHANDLEEVENTACTION_H
2#define COIN_SOHANDLEEVENTACTION_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Systems in Motion about acquiring
18 * a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/actions/SoAction.h>
28#include <Inventor/actions/SoSubAction.h>
29
31class SoEvent;
32class SoPickedPoint;
34
35
36class COIN_DLL_API SoHandleEventAction : public SoAction {
37 typedef SoAction inherited;
38
39 SO_ACTION_HEADER(SoHandleEventAction);
40
41public:
42 SoHandleEventAction(const SbViewportRegion & viewportregion);
43 virtual ~SoHandleEventAction();
44 static void initClass(void);
45
46 void setViewportRegion(const SbViewportRegion & newregion);
47 const SbViewportRegion & getViewportRegion(void) const;
48 void setEvent(const SoEvent * ev);
49 const SoEvent * getEvent(void) const;
50 void setHandled(void);
51 SbBool isHandled(void) const;
52 void setGrabber(SoNode * node);
53 void releaseGrabber(void);
54 SoNode * getGrabber(void) const;
55 void setPickRoot(SoNode * node);
56 SoNode * getPickRoot(void) const;
57 void setPickRadius(const float radiusinpixels);
58 const SoPickedPoint * getPickedPoint(void);
59 const SoPickedPointList & getPickedPointList(void);
60
61protected:
62 virtual void beginTraversal(SoNode * node);
63
64private:
65 class SoHandleEventActionP * pimpl;
66};
67
68#ifndef COIN_INTERNAL
69// For SGI / TGS Open Inventor compile-time compatibility.
70#include <Inventor/actions/SoRayPickAction.h>
71#endif // COIN_INTERNAL
72
73#endif // !COIN_SOHANDLEEVENTACTION_H
The SbViewportRegion class is a viewport within a full window.
Definition: SbViewportRegion.h:31
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
static void initClass(void)
Definition: SoAction.cpp:392
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1208
The SoEvent class is the base class for all Coin events.
Definition: SoEvent.h:34
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:36
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
The SoPickedPointList class is a container for pointers to SoPickedPoint objects.
Definition: SoPickedPointList.h:31
The SoPickedPoint class is used for specifying picked points.
Definition: SoPickedPoint.h:39

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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