24#ifndef COIN_SOVRMLSWITCH_H
25#define COIN_SOVRMLSWITCH_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoGroup.h>
29#include <Inventor/fields/SoMFNode.h>
30#include <Inventor/fields/SoSFInt32.h>
34#undef SO_SWITCH_INHERIT
37#define SO_SWITCH_NONE (-1)
38#define SO_SWITCH_INHERIT (-2)
39#define SO_SWITCH_ALL (-3)
49 static void initClass(
void);
58 void addChoice(
SoNode * choice);
59 void insertChoice(
SoNode * choice,
int idx);
60 SoNode * getChoice(
int idx)
const;
61 int findChoice(
SoNode * choice)
const;
62 int getNumChoices(
void)
const;
63 void removeChoice(
int idx);
64 void removeChoice(
SoNode * node);
65 void removeAllChoices(
void);
66 void replaceChoice(
int idx,
SoNode * choice);
100 void commonConstructor(
void);
101 SoVRMLSwitchP * pimpl;
102 friend class SoVRMLSwitchP;
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:30
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
The SoChildList class is a container for node children.
Definition: SoChildList.h:33
The SoFieldContainer class is a base class for all classes that contain fields.
Definition: SoFieldContainer.h:35
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:31
virtual void removeChild(int childindex)
Definition: SoGroup.cpp:426
virtual void insertChild(SoNode *child, int newchildindex)
Definition: SoGroup.cpp:406
virtual void removeAllChildren(void)
Definition: SoGroup.cpp:704
virtual void write(SoWriteAction *action)
Definition: SoGroup.cpp:627
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:513
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:462
virtual void addChild(SoNode *node)
Definition: SoGroup.cpp:393
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:620
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:591
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoGroup.cpp:278
virtual void search(SoSearchAction *action)
Definition: SoGroup.cpp:648
virtual SoChildList * getChildren(void) const
Definition: SoGroup.cpp:662
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoGroup.cpp:613
virtual void pick(SoPickAction *action)
Definition: SoGroup.cpp:606
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:584
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoGroup.cpp:369
virtual int getNumChildren(void) const
Definition: SoGroup.cpp:271
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:476
virtual void replaceChild(int index, SoNode *newchild)
Definition: SoGroup.cpp:719
virtual int findChild(const SoNode *node) const
Definition: SoGroup.cpp:447
virtual SoNode * getChild(int index) const
Definition: SoGroup.cpp:257
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:36
The SoMFNode class is a container for nodes.
Definition: SoMFNode.h:32
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:423
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:783
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
The SoSFInt32 class is a container for a 32-bit integer value.
Definition: SoSFInt32.h:30
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:32
The SoVRMLSwitch class is a group node for traversing selected children.
Definition: SoVRMLSwitch.h:44
SoSFInt32 whichChoice
Definition: SoVRMLSwitch.h:54
SoMFNode choice
Definition: SoVRMLSwitch.h:53
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:31