vdr 2.6.3
cAudios Member List

This is the complete list of members for cAudios, including all inherited members.

Add(cListObject *Object, cListObject *After=NULL)cListBase
Clear(void)cListBasevirtual
ClearAudio(void)cAudios
cList(const char *NeedsLocking=NULL)cList< cAudio >inline
cListBase(const char *NeedsLocking=NULL)cListBaseprotected
Contains(const cListObject *Object) constcListBase
countcListBaseprotected
Count(void) constcListBaseinline
Del(cListObject *Object, bool DeleteObject=true)cListBase
First(void) constcList< cAudio >inline
First(void)cList< cAudio >inline
Get(int Index) constcList< cAudio >inline
Get(int Index)cList< cAudio >inline
Ins(cListObject *Object, cListObject *Before=NULL)cListBase
Last(void) constcList< cAudio >inline
Last(void)cList< cAudio >inline
lastObjectcListBaseprotected
Lock(cStateKey &StateKey, bool Write=false, int TimeoutMs=0) constcListBase
Move(int From, int To)cListBasevirtual
Move(cListObject *From, cListObject *To)cListBase
MuteAudio(bool On)cAudios
needsLockingcListBaseprotected
Next(const cAudio *Object) constcList< cAudio >inline
Next(const cAudio *Object)cList< cAudio >inline
objectscListBaseprotected
PlayAudio(const uchar *Data, int Length, uchar Id)cAudios
PlayTsAudio(const uchar *Data, int Length)cAudios
Prev(const cAudio *Object) constcList< cAudio >inline
Prev(const cAudio *Object)cList< cAudio >inline
SetExplicitModify(void)cListBase
SetModified(void)cListBase
SetSyncStateKey(cStateKey &StateKey)cListBaseinline
SetUseGarbageCollector(void)cListBaseinline
Sort(void)cListBase
stateLockcListBasemutableprotected
useGarbageCollectorcListBaseprotected
~cListBase()cListBasevirtual