Coin Logo http://www.sim.no
http://www.coin3d.org

SoVRMLVisibilitySensor.h
1/**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using Coin with software that can not be combined with the GNU
13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Systems in Motion about acquiring
15 * a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22\**************************************************************************/
23
24#ifndef COIN_SOVRMLVISIBILITYSENSOR_H
25#define COIN_SOVRMLVISIBILITYSENSOR_H
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoNode.h>
29#include <Inventor/fields/SoSFTime.h>
30#include <Inventor/fields/SoSFBool.h>
31#include <Inventor/fields/SoSFVec3f.h>
32
33class COIN_DLL_API SoVRMLVisibilitySensor : public SoNode
34{
35 typedef SoNode inherited;
36 SO_NODE_HEADER(SoVRMLVisibilitySensor);
37
38public:
39 static void initClass(void);
41
45
46 virtual void GLRender( SoGLRenderAction * action );
47
48protected:
50
51 // NOTE: These are protected to match TGS Inventor, but it seems silly to not have them public, as for the other sensors. Consider making them public before 3.0 release.
55};
56
57#endif // ! COIN_SOVRMLVISIBILITYSENSOR_H
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
The SoSFTime class is a container for an SbTime value.
Definition: SoSFTime.h:31
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
The SoVRMLVisibilitySensor class will generate events based on visibility.
Definition: SoVRMLVisibilitySensor.h:34
SoSFBool isActive
Definition: SoVRMLVisibilitySensor.h:54
SoSFBool enabled
Definition: SoVRMLVisibilitySensor.h:44
SoSFTime enterTime
Definition: SoVRMLVisibilitySensor.h:52
SoSFVec3f size
Definition: SoVRMLVisibilitySensor.h:43
SoSFVec3f center
Definition: SoVRMLVisibilitySensor.h:42
SoSFTime exitTime
Definition: SoVRMLVisibilitySensor.h:53

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

Generated on Wed Jul 20 2022 for Coin by Doxygen. 1.9.5