gthreeshaderpass
GObject ╰── GthreePass ╰── GthreeShaderPass
#include <gthree/gthree.h>
GthreePass * gthree_shader_pass_new (GthreeShader *shader, const char *texture_id);
GthreeShader *shader
const char *texture_id
typedef struct _GthreeShaderPass GthreeShaderPass;