Top | ![]() |
![]() |
![]() |
![]() |
GthreeMesh * | gthree_mesh_new () |
void | gthree_mesh_add_material () |
void | gthree_mesh_set_draw_mode () |
GthreeDrawMode | gthree_mesh_get_draw_mode () |
void | gthree_mesh_set_material () |
GthreeMaterial * | gthree_mesh_get_material () |
void | gthree_mesh_set_materials () |
int | gthree_mesh_get_n_materials () |
void | gthree_mesh_set_morph_targets () |
GArray * | gthree_mesh_get_morph_targets () |
gboolean | gthree_mesh_has_morph_targets () |
GthreeGeometry * | gthree_mesh_get_geometry () |
void | gthree_mesh_update_morph_targets () |
GthreeGeometry * | geometry | Read / Write / Construct Only |
GPtrArray * | materials | Read / Write |
GEnum ╰── GthreeDrawMode GObject ╰── GthreeObject ╰── GthreeMesh ╰── GthreeSkinnedMesh
GthreeMesh * gthree_mesh_new (GthreeGeometry *geometry
,GthreeMaterial *material
);
void gthree_mesh_add_material (GthreeMesh *mesh
,GthreeMaterial *material
);
void gthree_mesh_set_draw_mode (GthreeMesh *mesh
,GthreeDrawMode mode
);
void gthree_mesh_set_material (GthreeMesh *mesh
,int index
,GthreeMaterial *material
);
GthreeMaterial * gthree_mesh_get_material (GthreeMesh *mesh
,int index
);
void gthree_mesh_set_materials (GthreeMesh *mesh
,GPtrArray *materials
);
void gthree_mesh_set_morph_targets (GthreeMesh *mesh
,GArray *morph_targets
);
“geometry”
property“geometry” GthreeGeometry *
Geometry.
Owner: GthreeMesh
Flags: Read / Write / Construct Only