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void | gthree_mesh_material_set_is_wireframe () |
gboolean | gthree_mesh_material_get_is_wireframe () |
void | gthree_mesh_material_set_morph_normals () |
gboolean | gthree_mesh_material_get_morph_normals () |
void | gthree_mesh_material_set_morph_targets () |
gboolean | gthree_mesh_material_get_morph_targets () |
void | gthree_mesh_material_set_skinning () |
gboolean | gthree_mesh_material_get_skinning () |
void | gthree_mesh_material_set_wireframe_line_width () |
float | gthree_mesh_material_get_wireframe_line_width () |
gboolean | morph-normals | Read / Write |
gboolean | morph-targets | Read / Write |
gboolean | skinning | Read / Write |
gboolean | wireframe | Read / Write |
float | wireframe-line-width | Read / Write |
GObject ╰── GthreeMaterial ╰── GthreeMeshMaterial ├── GthreeMeshBasicMaterial ├── GthreeMeshDepthMaterial ├── GthreeMeshLambertMaterial ├── GthreeMeshNormalMaterial ├── GthreeMeshPhongMaterial ├── GthreeMeshStandardMaterial ╰── GthreeShaderMaterial
void gthree_mesh_material_set_is_wireframe (GthreeMeshMaterial *material
,gboolean is_wireframe
);
gboolean
gthree_mesh_material_get_is_wireframe (GthreeMeshMaterial *material
);
void gthree_mesh_material_set_morph_normals (GthreeMeshMaterial *material
,gboolean value
);
gboolean
gthree_mesh_material_get_morph_normals
(GthreeMeshMaterial *material
);
void gthree_mesh_material_set_morph_targets (GthreeMeshMaterial *material
,gboolean value
);
gboolean
gthree_mesh_material_get_morph_targets
(GthreeMeshMaterial *material
);
void gthree_mesh_material_set_skinning (GthreeMeshMaterial *material
,gboolean value
);
gboolean
gthree_mesh_material_get_skinning (GthreeMeshMaterial *material
);
void gthree_mesh_material_set_wireframe_line_width (GthreeMeshMaterial *material
,float line_width
);
float
gthree_mesh_material_get_wireframe_line_width
(GthreeMeshMaterial *material
);
“morph-normals”
property “morph-normals” gboolean
Morph targets.
Owner: GthreeMeshMaterial
Flags: Read / Write
Default value: FALSE
“morph-targets”
property “morph-targets” gboolean
Morph targets.
Owner: GthreeMeshMaterial
Flags: Read / Write
Default value: FALSE
“skinning”
property “skinning” gboolean
Skinning.
Owner: GthreeMeshMaterial
Flags: Read / Write
Default value: FALSE
“wireframe”
property “wireframe” gboolean
Wireframe.
Owner: GthreeMeshMaterial
Flags: Read / Write
Default value: FALSE