1#ifndef COIN_SOGLENVIRONMENTELEMENT_H
2#define COIN_SOGLENVIRONMENTELEMENT_H
27#include <Inventor/elements/SoEnvironmentElement.h>
46 const float ambientIntensity,
49 const int32_t fogType,
51 const float fogVisibility,
52 const float fogStart);
54 void updategl(
SoState *
const state);
The SbColor class contains the red, green and blue components which make up a color value.
Definition: SbColor.h:30
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:585
The SoEnvironmentElement class is yet to be documented.
Definition: SoEnvironmentElement.h:30
virtual void init(SoState *state)
FIXME: write doc.
Definition: SoEnvironmentElement.cpp:261
static void initClass(void)
Definition: SoEnvironmentElement.cpp:95
virtual void setElt(SoState *const state, const float ambientIntensity, const SbColor &ambientColor, const SbVec3f &attenuation, const int32_t fogType, const SbColor &fogColor, const float fogVisibility, const float fogNear)
FIXME: doc.
Definition: SoEnvironmentElement.cpp:270
The SoGLEnvironmentElement class is for setting GL fog etc.
Definition: SoGLEnvironmentElement.h:29
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35