tidal-1.7.10: Pattern language for improvised music
Safe HaskellNone
LanguageHaskell2010

Sound.Tidal.Params

Synopsis

Documentation

grp :: [String -> ValueMap] -> Pattern String -> ControlPattern Source #

group multiple params into one

mF :: String -> String -> ValueMap Source #

mI :: String -> String -> ValueMap Source #

mS :: String -> String -> ValueMap Source #

pF :: String -> Pattern Double -> ControlPattern Source #

Param makers

pI :: String -> Pattern Int -> ControlPattern Source #

pB :: String -> Pattern Bool -> ControlPattern Source #

pR :: String -> Pattern Rational -> ControlPattern Source #

pS :: String -> Pattern String -> ControlPattern Source #

pX :: String -> Pattern [Word8] -> ControlPattern Source #

pStateF :: String -> String -> (Maybe Double -> Double) -> ControlPattern Source #

pStateList :: String -> String -> [Value] -> ControlPattern Source #

pStateListF :: String -> String -> [Double] -> ControlPattern Source #

pStateListS :: String -> String -> [String] -> ControlPattern Source #

sound :: Pattern String -> ControlPattern Source #

Grouped params

sTake :: String -> [String] -> ControlPattern Source #

drumN :: Num a => String -> a Source #

accelerate :: Pattern Double -> ControlPattern Source #

a pattern of numbers that speed up (or slow down) samples while they play.

accelerateTake :: String -> [Double] -> ControlPattern Source #

amp :: Pattern Double -> ControlPattern Source #

like gain, but linear.

ampTake :: String -> [Double] -> ControlPattern Source #

ampCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

arrayTake :: String -> [Double] -> ControlPattern Source #

attack :: Pattern Double -> ControlPattern Source #

a pattern of numbers to specify the attack time (in seconds) of an envelope applied to each sample.

attackTake :: String -> [Double] -> ControlPattern Source #

attackCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

bandf :: Pattern Double -> ControlPattern Source #

a pattern of numbers from 0 to 1. Sets the center frequency of the band-pass filter.

bandfTake :: String -> [Double] -> ControlPattern Source #

bandfCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

bandq :: Pattern Double -> ControlPattern Source #

a pattern of anumbers from 0 to 1. Sets the q-factor of the band-pass filter.

bandqTake :: String -> [Double] -> ControlPattern Source #

bandqCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

begin :: Pattern Double -> ControlPattern Source #

a pattern of numbers from 0 to 1. Skips the beginning of each sample, e.g. `0.25` to cut off the first quarter from each sample.

beginTake :: String -> [Double] -> ControlPattern Source #

beginCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

binshift :: Pattern Double -> ControlPattern Source #

Spectral binshift

binshiftTake :: String -> [Double] -> ControlPattern Source #

button0Take :: String -> [Double] -> ControlPattern Source #

button1Take :: String -> [Double] -> ControlPattern Source #

button10Take :: String -> [Double] -> ControlPattern Source #

button11Take :: String -> [Double] -> ControlPattern Source #

button12Take :: String -> [Double] -> ControlPattern Source #

button13Take :: String -> [Double] -> ControlPattern Source #

button14Take :: String -> [Double] -> ControlPattern Source #

button15Take :: String -> [Double] -> ControlPattern Source #

button2Take :: String -> [Double] -> ControlPattern Source #

button3Take :: String -> [Double] -> ControlPattern Source #

button4Take :: String -> [Double] -> ControlPattern Source #

button5Take :: String -> [Double] -> ControlPattern Source #

button6Take :: String -> [Double] -> ControlPattern Source #

button7Take :: String -> [Double] -> ControlPattern Source #

button8Take :: String -> [Double] -> ControlPattern Source #

button9Take :: String -> [Double] -> ControlPattern Source #

ccnTake :: String -> [Double] -> ControlPattern Source #

ccnCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

ccvTake :: String -> [Double] -> ControlPattern Source #

ccvCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

channel :: Pattern Int -> ControlPattern Source #

choose the channel the pattern is sent to in superdirt

channelTake :: String -> [Double] -> ControlPattern Source #

clhatdecayTake :: String -> [Double] -> ControlPattern Source #

coarse :: Pattern Double -> ControlPattern Source #

fake-resampling, a pattern of numbers for lowering the sample rate, i.e. 1 for original 2 for half, 3 for a third and so on.

coarseTake :: String -> [Double] -> ControlPattern Source #

coarseCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

comb :: Pattern Double -> ControlPattern Source #

Spectral comb

combTake :: String -> [Double] -> ControlPattern Source #

combCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

controlTake :: String -> [Double] -> ControlPattern Source #

cpsTake :: String -> [Double] -> ControlPattern Source #

cpsCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

crush :: Pattern Double -> ControlPattern Source #

bit crushing, a pattern of numbers from 1 (for drastic reduction in bit-depth) to 16 (for barely no reduction).

crushTake :: String -> [Double] -> ControlPattern Source #

crushCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

ctlNumTake :: String -> [Double] -> ControlPattern Source #

ctlNumCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

ctransposeTake :: String -> [Double] -> ControlPattern Source #

cut :: Pattern Int -> ControlPattern Source #

In the style of classic drum-machines, cut will stop a playing sample as soon as another samples with in same cutgroup is to be played. An example would be an open hi-hat followed by a closed one, essentially muting the open.

cutTake :: String -> [Double] -> ControlPattern Source #

cutCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

cutoff :: Pattern Double -> ControlPattern Source #

a pattern of numbers from 0 to 1. Applies the cutoff frequency of the low-pass filter.

cutoffTake :: String -> [Double] -> ControlPattern Source #

cutoffCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

cutoffegintTake :: String -> [Double] -> ControlPattern Source #

decayTake :: String -> [Double] -> ControlPattern Source #

decayCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

degreeTake :: String -> [Double] -> ControlPattern Source #

degreeCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

delay :: Pattern Double -> ControlPattern Source #

a pattern of numbers from 0 to 1. Sets the level of the delay signal.

delayTake :: String -> [Double] -> ControlPattern Source #

delayCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

delayfeedback :: Pattern Double -> ControlPattern Source #

a pattern of numbers from 0 to 1. Sets the amount of delay feedback.

delayfeedbackTake :: String -> [Double] -> ControlPattern Source #

delaytime :: Pattern Double -> ControlPattern Source #

a pattern of numbers from 0 to 1. Sets the length of the delay.

delaytimeTake :: String -> [Double] -> ControlPattern Source #

detuneTake :: String -> [Double] -> ControlPattern Source #

detuneCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

distort :: Pattern Double -> ControlPattern Source #

noisy fuzzy distortion

distortTake :: String -> [Double] -> ControlPattern Source #

djf :: Pattern Double -> ControlPattern Source #

DJ filter, below 0.5 is low pass filter, above is high pass filter.

djfTake :: String -> [Double] -> ControlPattern Source #

djfCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

dry :: Pattern Double -> ControlPattern Source #

when set to `1` will disable all reverb for this pattern. See room and size for more information about reverb.

dryTake :: String -> [Double] -> ControlPattern Source #

dryCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

durTake :: String -> [Double] -> ControlPattern Source #

durCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

end :: Pattern Double -> ControlPattern Source #

the same as begin, but cuts the end off samples, shortening them; e.g. `0.75` to cut off the last quarter of each sample.

endTake :: String -> [Double] -> ControlPattern Source #

endCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

enhance :: Pattern Double -> ControlPattern Source #

Spectral enhance

enhanceTake :: String -> [Double] -> ControlPattern Source #

expressionTake :: String -> [Double] -> ControlPattern Source #

fadeInTime :: Pattern Double -> ControlPattern Source #

As with fadeTime, but controls the fade in time of the grain envelope. Not used if the grain begins at position 0 in the sample.

fadeInTimeTake :: String -> [Double] -> ControlPattern Source #

fadeTime :: Pattern Double -> ControlPattern Source #

Used when using beginend or chopstriate and friends, to change the fade out time of the grain envelope.

fadeTimeTake :: String -> [Double] -> ControlPattern Source #

frameRateTake :: String -> [Double] -> ControlPattern Source #

framesTake :: String -> [Double] -> ControlPattern Source #

framesCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

freeze :: Pattern Double -> ControlPattern Source #

Spectral freeze

freezeTake :: String -> [Double] -> ControlPattern Source #

freezeCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

freqTake :: String -> [Double] -> ControlPattern Source #

freqCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

from :: Pattern Double -> ControlPattern Source #

for internal sound routing

fromTake :: String -> [Double] -> ControlPattern Source #

fromCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

fshift :: Pattern Double -> ControlPattern Source #

frequency shifter

fshiftTake :: String -> [Double] -> ControlPattern Source #

fshiftCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

fshiftnote :: Pattern Double -> ControlPattern Source #

frequency shifter

fshiftnoteTake :: String -> [Double] -> ControlPattern Source #

fshiftphase :: Pattern Double -> ControlPattern Source #

frequency shifter

fshiftphaseTake :: String -> [Double] -> ControlPattern Source #

gain :: Pattern Double -> ControlPattern Source #

a pattern of numbers that specify volume. Values less than 1 make the sound quieter. Values greater than 1 make the sound louder. For the linear equivalent, see amp.

gainTake :: String -> [Double] -> ControlPattern Source #

gainCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

gateTake :: String -> [Double] -> ControlPattern Source #

gateCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

harmonicTake :: String -> [Double] -> ControlPattern Source #

hatgrainTake :: String -> [Double] -> ControlPattern Source #

hbrick :: Pattern Double -> ControlPattern Source #

High pass sort of spectral filter

hbrickTake :: String -> [Double] -> ControlPattern Source #

hbrickCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

hcutoff :: Pattern Double -> ControlPattern Source #

a pattern of numbers from 0 to 1. Applies the cutoff frequency of the high-pass filter. Also has alias hpf

hcutoffTake :: String -> [Double] -> ControlPattern Source #

hold :: Pattern Double -> ControlPattern Source #

a pattern of numbers to specify the hold time (in seconds) of an envelope applied to each sample. Only takes effect if attack and release are also specified.

holdTake :: String -> [Double] -> ControlPattern Source #

holdCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

hoursTake :: String -> [Double] -> ControlPattern Source #

hoursCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

hresonance :: Pattern Double -> ControlPattern Source #

a pattern of numbers from 0 to 1. Applies the resonance of the high-pass filter. Has alias hpq

hresonanceTake :: String -> [Double] -> ControlPattern Source #

imagTake :: String -> [Double] -> ControlPattern Source #

imagCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

kcutoffTake :: String -> [Double] -> ControlPattern Source #

krush :: Pattern Double -> ControlPattern Source #

shape/bass enhancer

krushTake :: String -> [Double] -> ControlPattern Source #

krushCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

lagogoTake :: String -> [Double] -> ControlPattern Source #

lagogoCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

lbrick :: Pattern Double -> ControlPattern Source #

Low pass sort of spectral filter

lbrickTake :: String -> [Double] -> ControlPattern Source #

lbrickCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

lclapTake :: String -> [Double] -> ControlPattern Source #

lclapCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

lclavesTake :: String -> [Double] -> ControlPattern Source #

lclhatTake :: String -> [Double] -> ControlPattern Source #

lclhatCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

lcrashTake :: String -> [Double] -> ControlPattern Source #

lcrashCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

legato :: Pattern Double -> ControlPattern Source #

controls the amount of overlap between two adjacent sounds

legatoTake :: String -> [Double] -> ControlPattern Source #

legatoCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

leslieTake :: String -> [Double] -> ControlPattern Source #

leslieCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

lfoTake :: String -> [Double] -> ControlPattern Source #

lfoCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

lfocutoffintTake :: String -> [Double] -> ControlPattern Source #

lfodelayTake :: String -> [Double] -> ControlPattern Source #

lfointTake :: String -> [Double] -> ControlPattern Source #

lfointCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

lfopitchintTake :: String -> [Double] -> ControlPattern Source #

lfoshapeTake :: String -> [Double] -> ControlPattern Source #

lfosyncTake :: String -> [Double] -> ControlPattern Source #

lhitomTake :: String -> [Double] -> ControlPattern Source #

lhitomCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

lkickTake :: String -> [Double] -> ControlPattern Source #

lkickCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

llotomTake :: String -> [Double] -> ControlPattern Source #

llotomCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

lock :: Pattern Double -> ControlPattern Source #

A pattern of numbers. Specifies whether delaytime is calculated relative to cps. When set to 1, delaytime is a direct multiple of a cycle.

lockTake :: String -> [Double] -> ControlPattern Source #

lockCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

loop :: Pattern Double -> ControlPattern Source #

loops the sample (from begin to end) the specified number of times.

loopTake :: String -> [Double] -> ControlPattern Source #

loopCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

lophatTake :: String -> [Double] -> ControlPattern Source #

lophatCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

lrateTake :: String -> [Double] -> ControlPattern Source #

lrateCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

lsizeTake :: String -> [Double] -> ControlPattern Source #

lsizeCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

lsnareTake :: String -> [Double] -> ControlPattern Source #

lsnareCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

midibendTake :: String -> [Double] -> ControlPattern Source #

midichanTake :: String -> [Double] -> ControlPattern Source #

midicmdTake :: String -> [Double] -> ControlPattern Source #

miditouchTake :: String -> [Double] -> ControlPattern Source #

minutesTake :: String -> [Double] -> ControlPattern Source #

modwheelTake :: String -> [Double] -> ControlPattern Source #

mtransposeTake :: String -> [Double] -> ControlPattern Source #

n :: Pattern Note -> ControlPattern Source #

The note or sample number to choose for a synth or sampleset

nTake :: String -> [Double] -> ControlPattern Source #

nCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

note :: Pattern Note -> ControlPattern Source #

The note or pitch to play a sound or synth with

noteTake :: String -> [Double] -> ControlPattern Source #

noteCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

nudge :: Pattern Double -> ControlPattern Source #

Nudges events into the future by the specified number of seconds. Negative numbers work up to a point as well (due to internal latency)

nudgeTake :: String -> [Double] -> ControlPattern Source #

nudgeCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

octaveTake :: String -> [Double] -> ControlPattern Source #

octaveCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

octaveRTake :: String -> [Double] -> ControlPattern Source #

octer :: Pattern Double -> ControlPattern Source #

octaver effect

octerTake :: String -> [Double] -> ControlPattern Source #

octerCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

octersub :: Pattern Double -> ControlPattern Source #

octaver effect

octersubTake :: String -> [Double] -> ControlPattern Source #

octersubsub :: Pattern Double -> ControlPattern Source #

octaver effect

octersubsubTake :: String -> [Double] -> ControlPattern Source #

offsetTake :: String -> [Double] -> ControlPattern Source #

offsetCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

ophatdecayTake :: String -> [Double] -> ControlPattern Source #

orbit :: Pattern Int -> ControlPattern Source #

a pattern of numbers. An orbit is a global parameter context for patterns. Patterns with the same orbit will share hardware output bus offset and global effects, e.g. reverb and delay. The maximum number of orbits is specified in the superdirt startup, numbers higher than maximum will wrap around.

orbitTake :: String -> [Double] -> ControlPattern Source #

orbitCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

overgainTake :: String -> [Double] -> ControlPattern Source #

overshapeTake :: String -> [Double] -> ControlPattern Source #

pan :: Pattern Double -> ControlPattern Source #

a pattern of numbers between 0 and 1, from left to right (assuming stereo), once round a circle (assuming multichannel)

panTake :: String -> [Double] -> ControlPattern Source #

panCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

panorient :: Pattern Double -> ControlPattern Source #

a pattern of numbers between -1.0 and 1.0, which controls the relative position of the centre pan in a pair of adjacent speakers (multichannel only)

panorientTake :: String -> [Double] -> ControlPattern Source #

panspan :: Pattern Double -> ControlPattern Source #

a pattern of numbers between -inf and inf, which controls how much multichannel output is fanned out (negative is backwards ordering)

panspanTake :: String -> [Double] -> ControlPattern Source #

pansplay :: Pattern Double -> ControlPattern Source #

a pattern of numbers between 0.0 and 1.0, which controls the multichannel spread range (multichannel only)

pansplayTake :: String -> [Double] -> ControlPattern Source #

panwidth :: Pattern Double -> ControlPattern Source #

a pattern of numbers between 0.0 and inf, which controls how much each channel is distributed over neighbours (multichannel only)

panwidthTake :: String -> [Double] -> ControlPattern Source #

partialsTake :: String -> [Double] -> ControlPattern Source #

phaserdepth :: Pattern Double -> ControlPattern Source #

Phaser Audio DSP effect | params are phaserrate and phaserdepth

phaserdepthTake :: String -> [Double] -> ControlPattern Source #

phaserrate :: Pattern Double -> ControlPattern Source #

Phaser Audio DSP effect | params are phaserrate and phaserdepth

phaserrateTake :: String -> [Double] -> ControlPattern Source #

pitch1Take :: String -> [Double] -> ControlPattern Source #

pitch1CountTo :: String -> Pattern Double -> Pattern ValueMap Source #

pitch2Take :: String -> [Double] -> ControlPattern Source #

pitch2CountTo :: String -> Pattern Double -> Pattern ValueMap Source #

pitch3Take :: String -> [Double] -> ControlPattern Source #

pitch3CountTo :: String -> Pattern Double -> Pattern ValueMap Source #

polyTouchTake :: String -> [Double] -> ControlPattern Source #

portamentoTake :: String -> [Double] -> ControlPattern Source #

progNumTake :: String -> [Double] -> ControlPattern Source #

rate :: Pattern Double -> ControlPattern Source #

used in SuperDirt softsynths as a control rate or speed

rateTake :: String -> [Double] -> ControlPattern Source #

rateCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

real :: Pattern Double -> ControlPattern Source #

Spectral conform

realTake :: String -> [Double] -> ControlPattern Source #

realCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

release :: Pattern Double -> ControlPattern Source #

a pattern of numbers to specify the release time (in seconds) of an envelope applied to each sample.

releaseTake :: String -> [Double] -> ControlPattern Source #

resonance :: Pattern Double -> ControlPattern Source #

a pattern of numbers from 0 to 1. Specifies the resonance of the low-pass filter.

resonanceTake :: String -> [Double] -> ControlPattern Source #

ring :: Pattern Double -> ControlPattern Source #

ring modulation

ringTake :: String -> [Double] -> ControlPattern Source #

ringCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

ringdf :: Pattern Double -> ControlPattern Source #

ring modulation

ringdfTake :: String -> [Double] -> ControlPattern Source #

ringdfCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

ringf :: Pattern Double -> ControlPattern Source #

ring modulation

ringfTake :: String -> [Double] -> ControlPattern Source #

ringfCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

room :: Pattern Double -> ControlPattern Source #

a pattern of numbers from 0 to 1. Sets the level of reverb.

roomTake :: String -> [Double] -> ControlPattern Source #

roomCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

sagogoTake :: String -> [Double] -> ControlPattern Source #

sagogoCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

sclapTake :: String -> [Double] -> ControlPattern Source #

sclapCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

sclavesTake :: String -> [Double] -> ControlPattern Source #

scram :: Pattern Double -> ControlPattern Source #

Spectral scramble

scramTake :: String -> [Double] -> ControlPattern Source #

scramCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

scrashTake :: String -> [Double] -> ControlPattern Source #

scrashCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

secondsTake :: String -> [Double] -> ControlPattern Source #

semitoneTake :: String -> [Double] -> ControlPattern Source #

shape :: Pattern Double -> ControlPattern Source #

wave shaping distortion, a pattern of numbers from 0 for no distortion up to 1 for loads of distortion.

shapeTake :: String -> [Double] -> ControlPattern Source #

shapeCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

size :: Pattern Double -> ControlPattern Source #

a pattern of numbers from 0 to 1. Sets the perceptual size (reverb time) of the room to be used in reverb.

sizeTake :: String -> [Double] -> ControlPattern Source #

sizeCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

slideTake :: String -> [Double] -> ControlPattern Source #

slideCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

slider0Take :: String -> [Double] -> ControlPattern Source #

slider1Take :: String -> [Double] -> ControlPattern Source #

slider10Take :: String -> [Double] -> ControlPattern Source #

slider11Take :: String -> [Double] -> ControlPattern Source #

slider12Take :: String -> [Double] -> ControlPattern Source #

slider13Take :: String -> [Double] -> ControlPattern Source #

slider14Take :: String -> [Double] -> ControlPattern Source #

slider15Take :: String -> [Double] -> ControlPattern Source #

slider2Take :: String -> [Double] -> ControlPattern Source #

slider3Take :: String -> [Double] -> ControlPattern Source #

slider4Take :: String -> [Double] -> ControlPattern Source #

slider5Take :: String -> [Double] -> ControlPattern Source #

slider6Take :: String -> [Double] -> ControlPattern Source #

slider7Take :: String -> [Double] -> ControlPattern Source #

slider8Take :: String -> [Double] -> ControlPattern Source #

slider9Take :: String -> [Double] -> ControlPattern Source #

smear :: Pattern Double -> ControlPattern Source #

Spectral smear

smearTake :: String -> [Double] -> ControlPattern Source #

smearCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

songPtrTake :: String -> [Double] -> ControlPattern Source #

speed :: Pattern Double -> ControlPattern Source #

a pattern of numbers which changes the speed of sample playback, i.e. a cheap way of changing pitch. Negative values will play the sample backwards!

speedTake :: String -> [Double] -> ControlPattern Source #

speedCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

squizTake :: String -> [Double] -> ControlPattern Source #

squizCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

stepsPerOctaveTake :: String -> [Double] -> ControlPattern Source #

stutterdepthTake :: String -> [Double] -> ControlPattern Source #

stuttertimeTake :: String -> [Double] -> ControlPattern Source #

sustainTake :: String -> [Double] -> ControlPattern Source #

sustainpedalTake :: String -> [Double] -> ControlPattern Source #

timescale :: Pattern Double -> ControlPattern Source #

time stretch amount

timescaleTake :: String -> [Double] -> ControlPattern Source #

timescalewin :: Pattern Double -> ControlPattern Source #

time stretch window size

timescalewinTake :: String -> [Double] -> ControlPattern Source #

to :: Pattern Double -> ControlPattern Source #

for internal sound routing

toTake :: String -> [Double] -> ControlPattern Source #

toCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

toArg :: Pattern String -> ControlPattern Source #

for internal sound routing

toArgTake :: String -> [Double] -> ControlPattern Source #

tomdecayTake :: String -> [Double] -> ControlPattern Source #

tremolodepth :: Pattern Double -> ControlPattern Source #

Tremolo Audio DSP effect | params are tremolorate and tremolodepth

tremolodepthTake :: String -> [Double] -> ControlPattern Source #

tremolorate :: Pattern Double -> ControlPattern Source #

Tremolo Audio DSP effect | params are tremolorate and tremolodepth

tremolorateTake :: String -> [Double] -> ControlPattern Source #

triode :: Pattern Double -> ControlPattern Source #

tube distortion

triodeTake :: String -> [Double] -> ControlPattern Source #

triodeCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

tsdelayTake :: String -> [Double] -> ControlPattern Source #

uidTake :: String -> [Double] -> ControlPattern Source #

uidCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

unit :: Pattern String -> ControlPattern Source #

used in conjunction with speed, accepts values of "r" (rate, default behavior), "c" (cycles), or "s" (seconds). Using `unit "c"` means speed will be interpreted in units of cycles, e.g. `speed "1"` means samples will be stretched to fill a cycle. Using `unit "s"` means the playback speed will be adjusted so that the duration is the number of seconds specified by speed.

unitTake :: String -> [Double] -> ControlPattern Source #

valTake :: String -> [Double] -> ControlPattern Source #

valCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

vcfegintTake :: String -> [Double] -> ControlPattern Source #

vcoegintTake :: String -> [Double] -> ControlPattern Source #

velocityTake :: String -> [Double] -> ControlPattern Source #

voiceTake :: String -> [Double] -> ControlPattern Source #

voiceCountTo :: String -> Pattern Double -> Pattern ValueMap Source #

vowel :: Pattern String -> ControlPattern Source #

formant filter to make things sound like vowels, a pattern of either a, e, i, o or u. Use a rest (`~`) for no effect.

vowelTake :: String -> [Double] -> ControlPattern Source #

wavelossTake :: String -> [Double] -> ControlPattern Source #

xsdelayTake :: String -> [Double] -> ControlPattern Source #