Blis 0.95.0
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Public Member Functions | List of all members
BlisBranchStrategyBilevel Class Reference

This class implements maximum infeasibility branching. More...

#include <BlisBranchStrategyBilevel.h>

+ Inheritance diagram for BlisBranchStrategyBilevel:
+ Collaboration diagram for BlisBranchStrategyBilevel:

Public Member Functions

 BlisBranchStrategyBilevel ()
 Bilevel Constructor.
 
 BlisBranchStrategyBilevel (BlisModel *model)
 Bilevel Constructor.
 
virtual ~BlisBranchStrategyBilevel ()
 Destructor.
 
 BlisBranchStrategyBilevel (const BlisBranchStrategyBilevel &)
 Copy constructor.
 
virtual BcpsBranchStrategy * clone () const
 Clone a brancing strategy.
 
virtual int createCandBranchObjects (int numPassesLeft, double ub)
 Create a set of candidate branching objects.
 
virtual int betterBranchObject (BcpsBranchObject *thisOne, BcpsBranchObject *bestSoFar)
 Compare branching object thisOne to bestSoFar.
 

Detailed Description

This class implements maximum infeasibility branching.

Definition at line 33 of file BlisBranchStrategyBilevel.h.

Constructor & Destructor Documentation

◆ BlisBranchStrategyBilevel() [1/3]

BlisBranchStrategyBilevel::BlisBranchStrategyBilevel ( )
inline

Bilevel Constructor.

Definition at line 43 of file BlisBranchStrategyBilevel.h.

◆ BlisBranchStrategyBilevel() [2/3]

BlisBranchStrategyBilevel::BlisBranchStrategyBilevel ( BlisModel * model)
inline

Bilevel Constructor.

Definition at line 48 of file BlisBranchStrategyBilevel.h.

◆ ~BlisBranchStrategyBilevel()

virtual BlisBranchStrategyBilevel::~BlisBranchStrategyBilevel ( )
inlinevirtual

Destructor.

Definition at line 53 of file BlisBranchStrategyBilevel.h.

◆ BlisBranchStrategyBilevel() [3/3]

BlisBranchStrategyBilevel::BlisBranchStrategyBilevel ( const BlisBranchStrategyBilevel & )

Copy constructor.

Member Function Documentation

◆ clone()

virtual BcpsBranchStrategy * BlisBranchStrategyBilevel::clone ( ) const
inlinevirtual

Clone a brancing strategy.

Definition at line 59 of file BlisBranchStrategyBilevel.h.

◆ createCandBranchObjects()

virtual int BlisBranchStrategyBilevel::createCandBranchObjects ( int numPassesLeft,
double ub )
virtual

Create a set of candidate branching objects.

◆ betterBranchObject()

virtual int BlisBranchStrategyBilevel::betterBranchObject ( BcpsBranchObject * thisOne,
BcpsBranchObject * bestSoFar )
virtual

Compare branching object thisOne to bestSoFar.

If thisOne is better than bestObject, return branching direction(1 or -1), otherwise return 0. If bestSorFar is NULL, then always return branching direction(1 or -1).


The documentation for this class was generated from the following file: