#include <mrpt/opengl/CRenderizableDisplayList.h>
#include <mrpt/opengl/COpenGLScene.h>
#include <mrpt/utils/CMemoryChunk.h>
Go to the source code of this file.
Classes | |
class | mrpt::opengl::C3DSScene |
This element keeps a set of objects imported from a 3DStudio file (.3ds). More... | |
struct | mrpt::opengl::C3DSScene::TImpl3DS |
A container for automatic deletion of lib3ds's scene when the last reference of the smart_ptr's is destroyed. More... | |
Namespaces | |
namespace | mrpt |
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. | |
namespace | mrpt::opengl |
The namespace for 3D scene representation and rendering. | |
Functions | |
OPENGL_IMPEXP::mrpt::utils::CStream & | mrpt::opengl::operator>> (mrpt::utils::CStream &in, C3DSScenePtr &pObj) |
Variables | |
class OPENGL_IMPEXP | mrpt::opengl::C3DSScene |
struct OPENGL_IMPEXP | mrpt::opengl::C3DSScenePtr |
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