17#ifndef GAZEBO_PHYSICS_SHAPE_HH_
18#define GAZEBO_PHYSICS_SHAPE_HH_
27#include <ignition/math/Vector3.hh>
55 public:
virtual void Init() = 0;
59 public:
virtual void SetScale(
const ignition::math::Vector3d &_scale) = 0;
63 public:
virtual ignition::math::Vector3d
Scale()
const;
67 public:
virtual void FillMsg(msgs::Geometry &_msg) = 0;
71 public:
virtual void ProcessMsg(
const msgs::Geometry &_msg) = 0;
82 protected: ignition::math::Vector3d scale = ignition::math::Vector3d::One;
default namespace for gazebo
Base class for most physics classes.
Definition Base.hh:78
Base class for all shapes.
Definition Shape.hh:46
virtual void ProcessMsg(const msgs::Geometry &_msg)=0
Process a geometry message.
virtual void FillMsg(msgs::Geometry &_msg)=0
Fill in the values for a geometry message.
virtual double ComputeVolume() const
Get the volume of this shape.
virtual void Init()=0
Initialize the shape.
Shape(CollisionPtr _parent)
Constructor.
ignition::math::Vector3d scale
This shape's scale;.
Definition Shape.hh:82
virtual void SetScale(const ignition::math::Vector3d &_scale)=0
Set the scale of the shape.
virtual ignition::math::Vector3d Scale() const
Get the scale of the shape.
CollisionPtr collisionParent
This shape's collision parent.
Definition Shape.hh:79
virtual ~Shape()
Destructor.
boost::shared_ptr< Collision > CollisionPtr
Definition PhysicsTypes.hh:113
Forward declarations for the common classes.
Definition Animation.hh:27