pub struct WindowContext {
Show 18 fields pub message_buffer: MessageBuffer, pub display: Display, pub dirty: bool, event_queue: Vec<Event<Event>>, terminal: Arc<FairMutex<Term<EventProxy>>>, cursor_blink_timed_out: bool, modifiers: Modifiers, inline_search_state: InlineSearchState, search_state: SearchState, notifier: Notifier, mouse: Mouse, touch: TouchPurpose, occluded: bool, preserve_title: bool, master_fd: RawFd, shell_pid: u32, window_config: ParsedOptions, config: Rc<UiConfig>,
}
Expand description

Event context for one individual Alacritty window.

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§message_buffer: MessageBuffer§display: Display§dirty: bool§event_queue: Vec<Event<Event>>§terminal: Arc<FairMutex<Term<EventProxy>>>§cursor_blink_timed_out: bool§modifiers: Modifiers§inline_search_state: InlineSearchState§search_state: SearchState§notifier: Notifier§mouse: Mouse§touch: TouchPurpose§occluded: bool§preserve_title: bool§master_fd: RawFd§shell_pid: u32§window_config: ParsedOptions§config: Rc<UiConfig>

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impl WindowContext

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pub fn initial( event_loop: &EventLoopWindowTarget<Event>, proxy: EventLoopProxy<Event>, config: Rc<UiConfig>, options: WindowOptions ) -> Result<Self, Box<dyn Error>>

Create initial window context that does bootstrapping the graphics API we’re going to use.

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pub fn additional( &self, event_loop: &EventLoopWindowTarget<Event>, proxy: EventLoopProxy<Event>, config: Rc<UiConfig>, options: WindowOptions, config_overrides: ParsedOptions ) -> Result<Self, Box<dyn Error>>

Create additional context with the graphics platform other windows are using.

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fn new( display: Display, config: Rc<UiConfig>, options: WindowOptions, proxy: EventLoopProxy<Event> ) -> Result<Self, Box<dyn Error>>

Create a new terminal window context.

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pub fn update_config(&mut self, new_config: Rc<UiConfig>)

Update the terminal window to the latest config.

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pub fn reset_window_config(&mut self, config: Rc<UiConfig>)

Clear the window config overrides.

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pub fn add_window_config( &mut self, config: Rc<UiConfig>, options: &ParsedOptions )

Add new window config overrides.

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pub fn draw(&mut self, scheduler: &mut Scheduler)

Draw the window.

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pub fn handle_event( &mut self, event_loop: &EventLoopWindowTarget<Event>, event_proxy: &EventLoopProxy<Event>, clipboard: &mut Clipboard, scheduler: &mut Scheduler, event: WinitEvent<Event> )

Process events for this terminal window.

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pub fn id(&self) -> WindowId

ID of this terminal context.

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pub fn write_ref_test_results(&self)

Write the ref test results to the disk.

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fn submit_display_update( terminal: &mut Term<EventProxy>, display: &mut Display, notifier: &mut Notifier, message_buffer: &MessageBuffer, search_state: &mut SearchState, old_is_searching: bool, config: &UiConfig )

Submit the pending changes to the Display.

Trait Implementations§

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impl Drop for WindowContext

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fn drop(&mut self)

Executes the destructor for this type. Read more

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