Assimp
v3.1.1 (June 2014)
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An animation consists of keyframe data for a number of nodes. More...
Public Attributes | |
aiNodeAnim ** | mChannels |
The node animation channels. More... | |
double | mDuration |
Duration of the animation in ticks. More... | |
aiString | mName |
The name of the animation. More... | |
uint | mNumChannels |
The number of bone animation channels. More... | |
double | mTicksPerSecond |
Ticks per second. More... | |
An animation consists of keyframe data for a number of nodes.
For each node affected by the animation, a separate series of data is given.
aiNodeAnim** assimp::animation::aiAnimation::mChannels |
The node animation channels.
The array is mNumChannels
in size.
Each channel affects a single node.
double assimp::animation::aiAnimation::mDuration |
Duration of the animation in ticks.
aiString assimp::animation::aiAnimation::mName |
The name of the animation.
If the modeling package this data was exported from does support only a single animation channel, this name is usually empty (length is zero).
uint assimp::animation::aiAnimation::mNumChannels |
The number of bone animation channels.
Each channel affects a single node.
double assimp::animation::aiAnimation::mTicksPerSecond |
Ticks per second.
0 if not specified in the imported file.